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Guanhua Zhang

Publications and source records attributed to Guanhua Zhang.

At least 19 recordsLinked to original sources

World In Your Hands: A Large-Scale and Open-Source Ecosystem for Learning Human-Centric Manipulation in the Wild

We introduce World In Your Hands (WIYH), a large-scale open-source ecosystem comprising over 1,000 hours of human manipulation data collected in-the-wild with millimeter-scale motion accuracy. Specifically, WIYH includes (1) the Oracle Suite, a wearable data collection kit with an auto-labeling pipeline for accurate motion capture; (2) the WIYH Dataset, featuring over 1,000 hours of multimodal manipulation data across hundreds of skills in diverse real-world scenarios; and (3) extensive annotations and benchmarks supporting tasks from perception to action. Furthermore, experiments based on the WIYH ecosystem show that integrating WIYH's human-centric data improves robotic manipulation success rates from 8% to 60% in cluttered scenes. World In Your Hands provides a foundation for advancing human-centric data collection and cross-embodiment policy learning. All data and hardware design will be open-source.

cs.RO↗

How Benchmark Prediction from Fewer Data Misses the Mark

Large language model (LLM) evaluation is increasingly costly, prompting interest in methods that speed up evaluation by shrinking benchmark datasets. Benchmark prediction (also called efficient LLM evaluation) aims to select a small subset of evaluation points and predict overall benchmark performance from that subset. In this paper, we systematically assess the strengths and limitations of 11 benchmark prediction methods across 19 diverse benchmarks. First, we identify a highly competitive baseline: Take a random sample and fit a regression model on the sample to predict missing entries. Outperforming most existing methods, this baseline challenges the assumption that careful subset selection is necessary for benchmark prediction. Second, we discover that all existing methods crucially depend on model similarity. They work best when interpolating scores among similar models. The effectiveness of benchmark prediction sharply declines when new models have higher accuracy than previously seen models. In this setting of extrapolation, none of the previous methods consistently beat a simple average over random samples. To improve over the sample average, we introduce a new method inspired by augmented inverse propensity weighting. This method consistently outperforms the random sample average even for extrapolation. However, its performance still relies on model similarity and the gains are modest in general. This shows that benchmark prediction fails just when it is most needed: at the evaluation frontier, where the goal is to evaluate new models of unknown capabilities.

cs.LG↗

Leaderboard Incentives: Model Rankings under Strategic Post-Training

Influential benchmarks incentivize competing model developers to strategically allocate post-training resources toward improvements on the leaderboard, a phenomenon dubbed benchmaxxing or training on the test task. In this work, we initiate a principled study of the incentive structure that benchmarks induce. We model benchmarking as a Stackelberg game between a benchmark designer who chooses an evaluation protocol and multiple model developers who compete simultaneously in a subgame given by the designer's choice. Each competitor has a model of unknown latent quality and can inflate its observed score by allocating resources to benchmark-specific improvements. First, we prove that current benchmarks induce games for which no Nash equilibrium between model developers exists. This result suggests one explanation for why current practice leads to misaligned incentives, prompting model developers to strategize in opaque ways. However, we prove that under mild conditions, a recently proposed evaluation protocol, called tune-before-test, induces a benchmark with a unique Nash equilibrium that ranks models by latent quality. This positive result demonstrates that benchmarks need not set bad incentives, even if current evaluations do.

cs.GT↗

Absence of magnetic order in epitaxial RuO2 revealed by X-ray linear dichroism

Recently, the topic of altermagnetism has attracted tremendous attention and RuO2 have been demonstrated to be one of the most promising altermagnetic candidates. However, disputes still remain on the existence of magnetic order in RuO2. Here in this work, we employ X-ray linear dichroism (XLD), a widely utilized technique for characterizing antiferromagnets, in conjunction with photoemission electron microscopy and multiple scattering calculation to provide clear evidence of the absence of magnetic order in epitaxial RuO2 films. The observed XLD signal is nearly invariant with temperature and independent on cooling field direction, in stark contrast to the substantial magnetic order-related XLD signal predicted by multiple scattering calculation. This finding strongly suggests a nonmagnetic origin for RuO2. Furthermore, we observed significantly distinct XLD signals at the Ru M3 and O K edges in RuO2 films grown on TiO2 substrate with different surface orientations, which can be attributed to the low-symmetry crystal field. These results unequivocally demonstrate the absence of magnetic order in RuO2 and establishes XLD measurement as a robust technique for probing the low-symmetry magnetic materials.

cond-mat.mtrl-sci↗

Train-before-Test Harmonizes Language Model Rankings

Existing language model benchmarks provide contradictory model rankings, even for benchmarks that aim to capture similar skills. This dilemma of conflicting rankings hampers model selection, clouds model comparisons, and adds confusion to a growing ecosystem of competing models. In this paper, we take a different perspective on model comparison: instead of relying on out-of-the-box performance via direct evaluation, we compare model potential by providing each model with identical benchmark-specific fine-tuning before evaluation. We call this approach train-before-test. Our primary contribution is a comprehensive empirical evaluation of model potential across 24 benchmarks and 61 models. First, we demonstrate that model potential rankings obtained through train-before-test exhibit remarkable consistency across all benchmarks. Whereas traditional rankings demonstrate little external validity under direct evaluation, they enjoy a significant degree of external validity when applying train-before-test: model potential rankings transfer gracefully from one benchmark to another. Second, train-before-test restores the connection between perplexity and downstream task performance, lost under direct evaluation. Remarkably, even pre-finetuning perplexity of a base model predicts post-finetuning downstream performance, suggesting that ranking consistency reflects inherent model potential rather than fine-tuning artifacts. Finally, train-before-test reduces the model-score matrix to essentially rank one, indicating that model potential is dominated by one latent factor, uncovered by train-before-test. Our work supports the recommendation to make train-before-test a default component of LLM benchmarking.

cs.LG↗

DiffEyeSyn: Diffusion-based User-specific Eye Movement Synthesis

High-frequency gaze data contains more user-specific information than low-frequency data, promising for various applications. However, existing gaze modelling methods focus on low-frequency data, ignoring user-specific subtle eye movements in high-frequency eye movements. We present DiffEyeSyn -- the first computational method to synthesise eye movements specific to individual users. The key idea is to consider the user-specific information as a special type of noise in eye movement data. This perspective reshapes eye movement synthesis into the task of injecting this user-specific noise into any given eye movement sequence. We formulate this injection task as a conditional diffusion process in which the synthesis is conditioned on user-specific embeddings extracted from the gaze data using pre-trained models for user authentication. We propose user identity guidance -- a novel loss function that allows our model to preserve user identity while generating human-like eye movements in the spatial domain. Experiments on two public datasets show that our synthetic eye movements preserve user-specific characteristics and are more realistic than baseline approaches. Furthermore, we demonstrate that DiffEyeSyn can synthesise large-scale gaze data and support various downstream tasks, such as gaze-based user identification. As such, our work lays the methodological foundations for personalised eye movement synthesis that has significant application potential, such as for character animation, eye movement biometrics, and gaze data imputation.

cs.HC↗

HaHeAE: Learning Generalisable Joint Representations of Human Hand and Head Movements in Extended Reality

Human hand and head movements are the most pervasive input modalities in extended reality (XR) and are significant for a wide range of applications. However, prior works on hand and head modelling in XR only explored a single modality or focused on specific applications. We present HaHeAE - a novel self-supervised method for learning generalisable joint representations of hand and head movements in XR. At the core of our method is an autoencoder (AE) that uses a graph convolutional network-based semantic encoder and a diffusion-based stochastic encoder to learn the joint semantic and stochastic representations of hand-head movements. It also features a diffusion-based decoder to reconstruct the original signals. Through extensive evaluations on three public XR datasets, we show that our method 1) significantly outperforms commonly used self-supervised methods by up to 74.0% in terms of reconstruction quality and is generalisable across users, activities, and XR environments, 2) enables new applications, including interpretable hand-head cluster identification and variable hand-head movement generation, and 3) can serve as an effective feature extractor for downstream tasks. Together, these results demonstrate the effectiveness of our method and underline the potential of self-supervised methods for jointly modelling hand-head behaviours in extended reality.

cs.CV↗

Interfacial Perpendicular Magnetic Anisotropy of Ultrathin Fe(001) Film Grown on CoO(001) Surface

Exploring novel systems with perpendicular magnetic anisotropy (PMA) is vital for advancing memory devices. In this study, we report an intriguing PMA system involving an ultrathin Fe layer on an antiferromagnetic (AFM) CoO(001) surface. The measured perpendicular anisotropy field is inversely proportional to the Fe thickness, indicating an interfacial origin of PMA. Temperature-dependent measurements reveal that the antiferromagnetism of CoO has a negligible effect on the PMA. By leveraging the magneto-optical Kerr effect and birefringence effect, we achieved concurrent visualization of ferromagnetic (FM) and AFM domains. A pronounced coupling effect between these domains was observed near the spin reorientation transition, contrasting sharply with areas of stronger PMA that exhibited weak coupling. This research not only establishes a new FM/AFM bilayer PMA system but also significantly advances the understanding of FM/AFM interfacial interactions.

cond-mat.mtrl-sci↗

SummAct: Uncovering User Intentions Through Interactive Behaviour Summarisation

Recent work has highlighted the potential of modelling interactive behaviour analogously to natural language. We propose interactive behaviour summarisation as a novel computational task and demonstrate its usefulness for automatically uncovering latent user intentions while interacting with graphical user interfaces. To tackle this task, we introduce SummAct, a novel hierarchical method to summarise low-level input actions into high-level intentions. SummAct first identifies sub-goals from user actions using a large language model and in-context learning. High-level intentions are then obtained by fine-tuning the model using a novel UI element attention to preserve detailed context information embedded within UI elements during summarisation. Through a series of evaluations, we demonstrate that SummAct significantly outperforms baselines across desktop and mobile interfaces as well as interactive tasks by up to 21.9%. We further show three exciting interactive applications benefited from SummAct: interactive behaviour forecasting, automatic behaviour synonym identification, and language-based behaviour retrieval.

cs.HC↗

Inherent Trade-Offs between Diversity and Stability in Multi-Task Benchmarks

We examine multi-task benchmarks in machine learning through the lens of social choice theory. We draw an analogy between benchmarks and electoral systems, where models are candidates and tasks are voters. This suggests a distinction between cardinal and ordinal benchmark systems. The former aggregate numerical scores into one model ranking; the latter aggregate rankings for each task. We apply Arrow's impossibility theorem to ordinal benchmarks to highlight the inherent limitations of ordinal systems, particularly their sensitivity to the inclusion of irrelevant models. Inspired by Arrow's theorem, we empirically demonstrate a strong trade-off between diversity and sensitivity to irrelevant changes in existing multi-task benchmarks. Our result is based on new quantitative measures of diversity and sensitivity that we introduce. Sensitivity quantifies the impact that irrelevant changes to tasks have on a benchmark. Diversity captures the degree of disagreement in model rankings across tasks. We develop efficient approximation algorithms for both measures, as exact computation is computationally challenging. Through extensive experiments on seven cardinal benchmarks and eleven ordinal benchmarks, we demonstrate a clear trade-off between diversity and stability: The more diverse a multi-task benchmark, the more sensitive to trivial changes it is. Additionally, we show that the aggregated rankings of existing benchmarks are highly unstable under irrelevant changes. The codes and data are available at https://socialfoundations.github.io/benchbench/.

cs.LG↗

Advancing the Robustness of Large Language Models through Self-Denoised Smoothing

Although large language models (LLMs) have achieved significant success, their vulnerability to adversarial perturbations, including recent jailbreak attacks, has raised considerable concerns. However, the increasing size of these models and their limited access make improving their robustness a challenging task. Among various defense strategies, randomized smoothing has shown great potential for LLMs, as it does not require full access to the model's parameters or fine-tuning via adversarial training. However, randomized smoothing involves adding noise to the input before model prediction, and the final model's robustness largely depends on the model's performance on these noise corrupted data. Its effectiveness is often limited by the model's sub-optimal performance on noisy data. To address this issue, we propose to leverage the multitasking nature of LLMs to first denoise the noisy inputs and then to make predictions based on these denoised versions. We call this procedure self-denoised smoothing. Unlike previous denoised smoothing techniques in computer vision, which require training a separate model to enhance the robustness of LLMs, our method offers significantly better efficiency and flexibility. Our experimental results indicate that our method surpasses existing methods in both empirical and certified robustness in defending against adversarial attacks for both downstream tasks and human alignments (i.e., jailbreak attacks). Our code is publicly available at https://github.com/UCSB-NLP-Chang/SelfDenoise

cs.CL↗

DiffGaze: A Diffusion Model for Continuous Gaze Sequence Generation on 360° Images

We present DiffGaze, a novel method for generating realistic and diverse continuous human gaze sequences on 360° images based on a conditional score-based denoising diffusion model. Generating human gaze on 360° images is important for various human-computer interaction and computer graphics applications, e.g. for creating large-scale eye tracking datasets or for realistic animation of virtual humans. However, existing methods are limited to predicting discrete fixation sequences or aggregated saliency maps, thereby neglecting crucial parts of natural gaze behaviour. Our method uses features extracted from 360° images as condition and uses two transformers to model the temporal and spatial dependencies of continuous human gaze. We evaluate DiffGaze on two 360° image benchmarks for gaze sequence generation as well as scanpath prediction and saliency prediction. Our evaluations show that DiffGaze outperforms state-of-the-art methods on all tasks on both benchmarks. We also report a 21-participant user study showing that our method generates gaze sequences that are indistinguishable from real human sequences.

cs.CV↗

Robust Mixture-of-Expert Training for Convolutional Neural Networks

Sparsely-gated Mixture of Expert (MoE), an emerging deep model architecture, has demonstrated a great promise to enable high-accuracy and ultra-efficient model inference. Despite the growing popularity of MoE, little work investigated its potential to advance convolutional neural networks (CNNs), especially in the plane of adversarial robustness. Since the lack of robustness has become one of the main hurdles for CNNs, in this paper we ask: How to adversarially robustify a CNN-based MoE model? Can we robustly train it like an ordinary CNN model? Our pilot study shows that the conventional adversarial training (AT) mechanism (developed for vanilla CNNs) no longer remains effective to robustify an MoE-CNN. To better understand this phenomenon, we dissect the robustness of an MoE-CNN into two dimensions: Robustness of routers (i.e., gating functions to select data-specific experts) and robustness of experts (i.e., the router-guided pathways defined by the subnetworks of the backbone CNN). Our analyses show that routers and experts are hard to adapt to each other in the vanilla AT. Thus, we propose a new router-expert alternating Adversarial training framework for MoE, termed AdvMoE. The effectiveness of our proposal is justified across 4 commonly-used CNN model architectures over 4 benchmark datasets. We find that AdvMoE achieves 1% ~ 4% adversarial robustness improvement over the original dense CNN, and enjoys the efficiency merit of sparsity-gated MoE, leading to more than 50% inference cost reduction. Codes are available at https://github.com/OPTML-Group/Robust-MoE-CNN.

cs.CV↗

Certified Robustness for Large Language Models with Self-Denoising

Although large language models (LLMs) have achieved great success in vast real-world applications, their vulnerabilities towards noisy inputs have significantly limited their uses, especially in high-stake environments. In these contexts, it is crucial to ensure that every prediction made by large language models is stable, i.e., LLM predictions should be consistent given minor differences in the input. This largely falls into the study of certified robust LLMs, i.e., all predictions of LLM are certified to be correct in a local region around the input. Randomized smoothing has demonstrated great potential in certifying the robustness and prediction stability of LLMs. However, randomized smoothing requires adding noise to the input before model prediction, and its certification performance depends largely on the model's performance on corrupted data. As a result, its direct application to LLMs remains challenging and often results in a small certification radius. To address this issue, we take advantage of the multitasking nature of LLMs and propose to denoise the corrupted inputs with LLMs in a self-denoising manner. Different from previous works like denoised smoothing, which requires training a separate model to robustify LLM, our method enjoys far better efficiency and flexibility. Our experiment results show that our method outperforms the existing certification methods under both certified robustness and empirical robustness. The codes are available at https://github.com/UCSB-NLP-Chang/SelfDenoise.

cs.CL↗

Exploring Natural Language Processing Methods for Interactive Behaviour Modelling

Analysing and modelling interactive behaviour is an important topic in human-computer interaction (HCI) and a key requirement for the development of intelligent interactive systems. Interactive behaviour has a sequential (actions happen one after another) and hierarchical (a sequence of actions forms an activity driven by interaction goals) structure, which may be similar to the structure of natural language. Designed based on such a structure, natural language processing (NLP) methods have achieved groundbreaking success in various downstream tasks. However, few works linked interactive behaviour with natural language. In this paper, we explore the similarity between interactive behaviour and natural language by applying an NLP method, byte pair encoding (BPE), to encode mouse and keyboard behaviour. We then analyse the vocabulary, i.e., the set of action sequences, learnt by BPE, as well as use the vocabulary to encode the input behaviour for interactive task recognition. An existing dataset collected in constrained lab settings and our novel out-of-the-lab dataset were used for evaluation. Results show that this natural language-inspired approach not only learns action sequences that reflect specific interaction goals, but also achieves higher F1 scores on task recognition than other methods. Our work reveals the similarity between interactive behaviour and natural language, and presents the potential of applying the new pack of methods that leverage insights from NLP to model interactive behaviour in HCI.

cs.HC↗

Improving Diffusion Models for Scene Text Editing with Dual Encoders

Scene text editing is a challenging task that involves modifying or inserting specified texts in an image while maintaining its natural and realistic appearance. Most previous approaches to this task rely on style-transfer models that crop out text regions and feed them into image transfer models, such as GANs. However, these methods are limited in their ability to change text style and are unable to insert texts into images. Recent advances in diffusion models have shown promise in overcoming these limitations with text-conditional image editing. However, our empirical analysis reveals that state-of-the-art diffusion models struggle with rendering correct text and controlling text style. To address these problems, we propose DIFFSTE to improve pre-trained diffusion models with a dual encoder design, which includes a character encoder for better text legibility and an instruction encoder for better style control. An instruction tuning framework is introduced to train our model to learn the mapping from the text instruction to the corresponding image with either the specified style or the style of the surrounding texts in the background. Such a training method further brings our method the zero-shot generalization ability to the following three scenarios: generating text with unseen font variation, e.g., italic and bold, mixing different fonts to construct a new font, and using more relaxed forms of natural language as the instructions to guide the generation task. We evaluate our approach on five datasets and demonstrate its superior performance in terms of text correctness, image naturalness, and style controllability. Our code is publicly available. https://github.com/UCSB-NLP-Chang/DiffSTE

cs.CV↗

Towards Coherent Image Inpainting Using Denoising Diffusion Implicit Models

Image inpainting refers to the task of generating a complete, natural image based on a partially revealed reference image. Recently, many research interests have been focused on addressing this problem using fixed diffusion models. These approaches typically directly replace the revealed region of the intermediate or final generated images with that of the reference image or its variants. However, since the unrevealed regions are not directly modified to match the context, it results in incoherence between revealed and unrevealed regions. To address the incoherence problem, a small number of methods introduce a rigorous Bayesian framework, but they tend to introduce mismatches between the generated and the reference images due to the approximation errors in computing the posterior distributions. In this paper, we propose COPAINT, which can coherently inpaint the whole image without introducing mismatches. COPAINT also uses the Bayesian framework to jointly modify both revealed and unrevealed regions, but approximates the posterior distribution in a way that allows the errors to gradually drop to zero throughout the denoising steps, thus strongly penalizing any mismatches with the reference image. Our experiments verify that COPAINT can outperform the existing diffusion-based methods under both objective and subjective metrics. The codes are available at https://github.com/UCSB-NLP-Chang/CoPaint/.

cs.CV↗

TextGrad: Advancing Robustness Evaluation in NLP by Gradient-Driven Optimization

Robustness evaluation against adversarial examples has become increasingly important to unveil the trustworthiness of the prevailing deep models in natural language processing (NLP). However, in contrast to the computer vision domain where the first-order projected gradient descent (PGD) is used as the benchmark approach to generate adversarial examples for robustness evaluation, there lacks a principled first-order gradient-based robustness evaluation framework in NLP. The emerging optimization challenges lie in 1) the discrete nature of textual inputs together with the strong coupling between the perturbation location and the actual content, and 2) the additional constraint that the perturbed text should be fluent and achieve a low perplexity under a language model. These challenges make the development of PGD-like NLP attacks difficult. To bridge the gap, we propose TextGrad, a new attack generator using gradient-driven optimization, supporting high-accuracy and high-quality assessment of adversarial robustness in NLP. Specifically, we address the aforementioned challenges in a unified optimization framework. And we develop an effective convex relaxation method to co-optimize the continuously-relaxed site selection and perturbation variables and leverage an effective sampling method to establish an accurate mapping from the continuous optimization variables to the discrete textual perturbations. Moreover, as a first-order attack generation method, TextGrad can be baked into adversarial training to further improve the robustness of NLP models. Extensive experiments are provided to demonstrate the effectiveness of TextGrad not only in attack generation for robustness evaluation but also in adversarial defense.

cs.CL↗