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Gui Gui

Publications and source records attributed to Gui Gui.

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Are Bus-Mounted Edge Servers Feasible?

Placement of edge servers is the prerequisite of provisioning edge computing services for Internet of Vehicles (IoV). Fixed-site edge servers at Road Side Units (RSUs) or base stations are able to offer basic service coverage for end users, i.e., vehicles on road. However, the server locations and capacity are fixed after deployment, rendering their inefficiency in handling spationtemporal user dynamics. Mobile servers such as buses, on the other hand, have the potential of adding computation elasticity to such system. To this end, this paper studies the feasibility of bus-mounted edge servers based on real traces. First, we investigate the coverage of the buses and base stations using the Shanghai bus/taxi/Telecom datasets, which shows a great potential of bus-based edge servers as they cover a great portion of geographic area and demand points. Next, we build a mathematical model and design a simple greedy heuristic algorithm to select a limited number of buses that maximizes the coverage of demand points, i.e., with a limited purchase budget. We perform trace-driven simulations to verify the performance of the proposed bus selection algorithm. The results show that our approach effectively handles the dynamic user demand under realistic constraints such as server capacity and purchase quantity. Thus, we claim: bus-mounted edge servers for vehicular networks in urban areas are feasible, beneficial, and valuable.

cs.DC

DriveFlow: Rectified Flow Adaptation for Robust 3D Object Detection in Autonomous Driving

In autonomous driving, vision-centric 3D object detection recognizes and localizes 3D objects from RGB images. However, due to high annotation costs and diverse outdoor scenes, training data often fails to cover all possible test scenarios, known as the out-of-distribution (OOD) issue. Training-free image editing offers a promising solution for improving model robustness by training data enhancement without any modifications to pre-trained diffusion models. Nevertheless, inversion-based methods often suffer from limited effectiveness and inherent inaccuracies, while recent rectified-flow-based approaches struggle to preserve objects with accurate 3D geometry. In this paper, we propose DriveFlow, a Rectified Flow Adaptation method for training data enhancement in autonomous driving based on pre-trained Text-to-Image flow models. Based on frequency decomposition, DriveFlow introduces two strategies to adapt noise-free editing paths derived from text-conditioned velocities. 1) High-Frequency Foreground Preservation: DriveFlow incorporates a high-frequency alignment loss for foreground to maintain precise 3D object geometry. 2) Dual-Frequency Background Optimization: DriveFlow also conducts dual-frequency optimization for background, balancing editing flexibility and semantic consistency. Comprehensive experiments validate the effectiveness and efficiency of DriveFlow, demonstrating comprehensive performance improvements on all categories across OOD scenarios. Code is available at https://github.com/Hongbin98/DriveFlow.

cs.CV

Scheduling problems of aircraft on a same runway and dual runways

In this paper, the scheduling problems of landing and takeoff aircraft on a same runway and on dual runways are addressed. In contrast to the approaches based on mixed-integer optimization models in existing works, our approach focuses on the minimum separation times between aircraft by introducing some necessary assumptions and new concepts including relevance, breakpoint aircraft, path and class-monotonically-decreasing sequence. Four scheduling problems are discussed including landing scheduling problem, takeoff scheduling problem, and mixed landing and takeoff scheduling problems on a same runway and on dual runways with the consideration of conversions between different aircraft sequences in typical scenarios. Two real-time optimal algorithms are proposed for the four scheduling problems by fully exploiting the combinations of different classes of aircraft, and necessary definitions, lemmas and theorems are presented for the optimal convergence of the algorithms. Numerical examples are presented to show the effectiveness of the proposed algorithms. In particular, when 100 aircraft are considered, by using the algorithm in this paper, the optimal solution can be obtained in less than 5 seconds, while by using the CPLEX software to solve the mix-integer optimization model, the optimal solution cannot be obtained within 1 hour.

math.OC

Latency Minimization for UAV-Enabled Federated Learning: Trajectory Design and Resource Allocation

Federated learning (FL) has become a transformative paradigm for distributed machine learning across wireless networks. However, the performance of FL is often hindered by the unreliable communication links between resource-constrained Internet of Things (IoT) devices and the central server. To overcome this challenge, we propose a novel framework that employs an unmanned aerial vehicle (UAV) as a mobile server to enhance the FL training process. By capitalizing on the UAV's mobility, we establish strong line-of-sight connections with IoT devices, thereby enhancing communication reliability and capacity. To maximize training efficiency, we formulate a latency minimization problem that jointly optimizes bandwidth allocation, computing frequencies, transmit power for both the UAV and IoT devices, and the UAV's flight trajectory. Subsequently, we analyze the required rounds of the IoT devices training and the UAV aggregation for FL convergence. Based on the convergence constraint, we transform the problem into three subproblems and develop an efficient alternating optimization algorithm to solve this problem effectively. Additionally, we provide a thorough analysis of the algorithm's convergence and computational complexity. Extensive numerical results demonstrate that our proposed scheme not only surpasses existing benchmark schemes in reducing latency up to 15.29%, but also achieves training efficiency that nearly matches the ideal scenario.

eess.SP

Generative Semantic Communication for Text-to-Speech Synthesis

Semantic communication is a promising technology to improve communication efficiency by transmitting only the semantic information of the source data. However, traditional semantic communication methods primarily focus on data reconstruction tasks, which may not be efficient for emerging generative tasks such as text-to-speech (TTS) synthesis. To address this limitation, this paper develops a novel generative semantic communication framework for TTS synthesis, leveraging generative artificial intelligence technologies. Firstly, we utilize a pre-trained large speech model called WavLM and the residual vector quantization method to construct two semantic knowledge bases (KBs) at the transmitter and receiver, respectively. The KB at the transmitter enables effective semantic extraction, while the KB at the receiver facilitates lifelike speech synthesis. Then, we employ a transformer encoder and a diffusion model to achieve efficient semantic coding without introducing significant communication overhead. Finally, numerical results demonstrate that our framework achieves much higher fidelity for the generated speech than four baselines, in both cases with additive white Gaussian noise channel and Rayleigh fading channel.

cs.SD

Scalable Federated Unlearning via Isolated and Coded Sharding

Federated unlearning has emerged as a promising paradigm to erase the client-level data effect without affecting the performance of collaborative learning models. However, the federated unlearning process often introduces extensive storage overhead and consumes substantial computational resources, thus hindering its implementation in practice. To address this issue, this paper proposes a scalable federated unlearning framework based on isolated sharding and coded computing. We first divide distributed clients into multiple isolated shards across stages to reduce the number of clients being affected. Then, to reduce the storage overhead of the central server, we develop a coded computing mechanism by compressing the model parameters across different shards. In addition, we provide the theoretical analysis of time efficiency and storage effectiveness for the isolated and coded sharding. Finally, extensive experiments on two typical learning tasks, i.e., classification and generation, demonstrate that our proposed framework can achieve better performance than three state-of-the-art frameworks in terms of accuracy, retraining time, storage overhead, and F1 scores for resisting membership inference attacks.

cs.LG