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Gunhee Kim

Publications and source records attributed to Gunhee Kim.

At least 55 records · Page 3Linked to original sources

How to Move Your Dragon: Text-to-Motion Synthesis for Large-Vocabulary Objects

Motion synthesis for diverse object categories holds great potential for 3D content creation but remains underexplored due to two key challenges: (1) the lack of comprehensive motion datasets that include a wide range of high-quality motions and annotations, and (2) the absence of methods capable of handling heterogeneous skeletal templates from diverse objects. To address these challenges, we contribute the following: First, we augment the Truebones Zoo dataset, a high-quality animal motion dataset covering over 70 species, by annotating it with detailed text descriptions, making it suitable for text-based motion synthesis. Second, we introduce rig augmentation techniques that generate diverse motion data while preserving consistent dynamics, enabling models to adapt to various skeletal configurations. Finally, we redesign existing motion diffusion models to dynamically adapt to arbitrary skeletal templates, enabling motion synthesis for a diverse range of objects with varying structures. Experiments show that our method learns to generate high-fidelity motions from textual descriptions for diverse and even unseen objects, setting a strong foundation for motion synthesis across diverse object categories and skeletal templates. Qualitative results are available at: $\href{https://t2m4lvo.github.io}{https://t2m4lvo.github.io}$.

cs.CV↗

ViSAGe: Video-to-Spatial Audio Generation

Spatial audio is essential for enhancing the immersiveness of audio-visual experiences, yet its production typically demands complex recording systems and specialized expertise. In this work, we address a novel problem of generating first-order ambisonics, a widely used spatial audio format, directly from silent videos. To support this task, we introduce YT-Ambigen, a dataset comprising 102K 5-second YouTube video clips paired with corresponding first-order ambisonics. We also propose new evaluation metrics to assess the spatial aspect of generated audio based on audio energy maps and saliency metrics. Furthermore, we present Video-to-Spatial Audio Generation (ViSAGe), an end-to-end framework that generates first-order ambisonics from silent video frames by leveraging CLIP visual features, autoregressive neural audio codec modeling with both directional and visual guidance. Experimental results demonstrate that ViSAGe produces plausible and coherent first-order ambisonics, outperforming two-stage approaches consisting of video-to-audio generation and audio spatialization. Qualitative examples further illustrate that ViSAGe generates temporally aligned high-quality spatial audio that adapts to viewpoint changes.

cs.SD↗

HalLoc: Token-level Localization of Hallucinations for Vision Language Models

Hallucinations pose a significant challenge to the reliability of large vision-language models, making their detection essential for ensuring accuracy in critical applications. Current detection methods often rely on computationally intensive models, leading to high latency and resource demands. Their definitive outcomes also fail to account for real-world scenarios where the line between hallucinated and truthful information is unclear. To address these issues, we propose HalLoc, a dataset designed for efficient, probabilistic hallucination detection. It features 150K token-level annotated samples, including hallucination types, across Visual Question Answering (VQA), instruction-following, and image captioning tasks. This dataset facilitates the development of models that detect hallucinations with graded confidence, enabling more informed user interactions. Additionally, we introduce a baseline model trained on HalLoc, offering low-overhead, concurrent hallucination detection during generation. The model can be seamlessly integrated into existing VLMs, improving reliability while preserving efficiency. The prospect of a robust plug-and-play hallucination detection module opens new avenues for enhancing the trustworthiness of vision-language models in real-world applications. The HalLoc dataset and code are publicly available at: https://github.com/dbsltm/cvpr25_halloc.

cs.CV↗

When Should Dense Retrievers Be Updated in Evolving Corpora? Detecting Out-of-Distribution Corpora Using GradNormIR

Dense retrievers encode texts into embeddings to efficiently retrieve relevant documents from large databases in response to user queries. However, real-world corpora continually evolve, leading to a shift from the original training distribution of the retriever. Without timely updates or retraining, indexing newly emerging documents can degrade retrieval performance for future queries. Thus, identifying when a dense retriever requires an update is critical for maintaining robust retrieval systems. In this paper, we propose a novel task of predicting whether a corpus is out-of-distribution (OOD) relative to a dense retriever before indexing. Addressing this task allows us to proactively manage retriever updates, preventing potential retrieval failures. We introduce GradNormIR, an unsupervised approach that leverages gradient norms to detect OOD corpora effectively. Experiments on the BEIR benchmark demonstrate that GradNormIR enables timely updates of dense retrievers in evolving document collections, significantly enhancing retrieval robustness and efficiency.

cs.IR↗

Can LLMs Deceive CLIP? Benchmarking Adversarial Compositionality of Pre-trained Multimodal Representation via Text Updates

While pre-trained multimodal representations (e.g., CLIP) have shown impressive capabilities, they exhibit significant compositional vulnerabilities leading to counterintuitive judgments. We introduce Multimodal Adversarial Compositionality (MAC), a benchmark that leverages large language models (LLMs) to generate deceptive text samples to exploit these vulnerabilities across different modalities and evaluates them through both sample-wise attack success rate and group-wise entropy-based diversity. To improve zero-shot methods, we propose a self-training approach that leverages rejection-sampling fine-tuning with diversity-promoting filtering, which enhances both attack success rate and sample diversity. Using smaller language models like Llama-3.1-8B, our approach demonstrates superior performance in revealing compositional vulnerabilities across various multimodal representations, including images, videos, and audios.

cs.CL↗

LPOI: Listwise Preference Optimization for Vision Language Models

Aligning large VLMs with human preferences is a challenging task, as methods like RLHF and DPO often overfit to textual information or exacerbate hallucinations. Although augmenting negative image samples partially addresses these pitfalls, no prior work has employed listwise preference optimization for VLMs, due to the complexity and cost of constructing listwise image samples. In this work, we propose LPOI, the first object-aware listwise preference optimization developed for reducing hallucinations in VLMs. LPOI identifies and masks a critical object in the image, and then interpolates the masked region between the positive and negative images to form a sequence of incrementally more complete images. The model is trained to rank these images in ascending order of object visibility, effectively reducing hallucinations while retaining visual fidelity. LPOI requires no extra annotations beyond standard pairwise preference data, as it automatically constructs the ranked lists through object masking and interpolation. Comprehensive experiments on MMHalBench, AMBER, and Object HalBench confirm that LPOI outperforms existing preference optimization methods in reducing hallucinations and enhancing VLM performance. We make the code available at https://github.com/fatemehpesaran310/lpoi.

cs.CV↗

Is a Peeled Apple Still Red? Evaluating LLMs' Ability for Conceptual Combination with Property Type

Conceptual combination is a cognitive process that merges basic concepts, enabling the creation of complex expressions. During this process, the properties of combination (e.g., the whiteness of a peeled apple) can be inherited from basic concepts, newly emerge, or be canceled. However, previous studies have evaluated a limited set of properties and have not examined the generative process. To address this gap, we introduce the Conceptual Combination with Property Type dataset (CCPT), which consists of 12.3K annotated triplets of noun phrases, properties, and property types. Using CCPT, we establish three types of tasks to evaluate LLMs for conceptual combination thoroughly. Our key findings are threefold: (1) Our automatic metric grading property emergence and cancellation closely corresponds with human judgments. (2) LLMs, including OpenAI's o1, struggle to generate noun phrases which possess given emergent properties. (3) Our proposed method, inspired by cognitive psychology model that explains how relationships between concepts are formed, improves performances in all generative tasks. The dataset and experimental code are available at https://github.com/seokwon99/CCPT.git.

cs.CL↗

ReSpec: Relevance and Specificity Grounded Online Filtering for Learning on Video-Text Data Streams

The rapid growth of video-text data presents challenges in storage and computation during training. Online learning, which processes streaming data in real-time, offers a promising solution to these issues while also allowing swift adaptations in scenarios demanding real-time responsiveness. One strategy to enhance the efficiency and effectiveness of learning involves identifying and prioritizing data that enhances performance on target downstream tasks. We propose Relevance and Specificity-based online filtering framework (ReSpec) that selects data based on four criteria: (i) modality alignment for clean data, (ii) task relevance for target focused data, (iii) specificity for informative and detailed data, and (iv) efficiency for low-latency processing. Relevance is determined by the probabilistic alignment of incoming data with downstream tasks, while specificity employs the distance to a root embedding representing the least specific data as an efficient proxy for informativeness. By establishing reference points from target task data, ReSpec filters incoming data in real-time, eliminating the need for extensive storage and compute. Evaluating on large-scale datasets WebVid2M and VideoCC3M, ReSpec attains state-of-the-art performance on five zeroshot video retrieval tasks, using as little as 5% of the data while incurring minimal compute. The source code is available at https://github.com/cdjkim/ReSpec.

cs.CV↗

Distilling Reinforcement Learning Algorithms for In-Context Model-Based Planning

Recent studies have shown that Transformers can perform in-context reinforcement learning (RL) by imitating existing RL algorithms, enabling sample-efficient adaptation to unseen tasks without parameter updates. However, these models also inherit the suboptimal behaviors of the RL algorithms they imitate. This issue primarily arises due to the gradual update rule employed by those algorithms. Model-based planning offers a promising solution to this limitation by allowing the models to simulate potential outcomes before taking action, providing an additional mechanism to deviate from the suboptimal behavior. Rather than learning a separate dynamics model, we propose Distillation for In-Context Planning (DICP), an in-context model-based RL framework where Transformers simultaneously learn environment dynamics and improve policy in-context. We evaluate DICP across a range of discrete and continuous environments, including Darkroom variants and Meta-World. Our results show that DICP achieves state-of-the-art performance while requiring significantly fewer environment interactions than baselines, which include both model-free counterparts and existing meta-RL methods.

cs.LG↗

Sample Selection via Contrastive Fragmentation for Noisy Label Regression

As with many other problems, real-world regression is plagued by the presence of noisy labels, an inevitable issue that demands our attention. Fortunately, much real-world data often exhibits an intrinsic property of continuously ordered correlations between labels and features, where data points with similar labels are also represented with closely related features. In response, we propose a novel approach named ConFrag, where we collectively model the regression data by transforming them into disjoint yet contrasting fragmentation pairs. This enables the training of more distinctive representations, enhancing the ability to select clean samples. Our ConFrag framework leverages a mixture of neighboring fragments to discern noisy labels through neighborhood agreement among expert feature extractors. We extensively perform experiments on six newly curated benchmark datasets of diverse domains, including age prediction, price prediction, and music production year estimation. We also introduce a metric called Error Residual Ratio (ERR) to better account for varying degrees of label noise. Our approach consistently outperforms fourteen state-of-the-art baselines, being robust against symmetric and random Gaussian label noise.

cs.LG↗

Text2Chart31: Instruction Tuning for Chart Generation with Automatic Feedback

Large language models (LLMs) have demonstrated strong capabilities across various language tasks, notably through instruction-tuning methods. However, LLMs face challenges in visualizing complex, real-world data through charts and plots. Firstly, existing datasets rarely cover a full range of chart types, such as 3D, volumetric, and gridded charts. Secondly, supervised fine-tuning methods do not fully leverage the intricate relationships within rich datasets, including text, code, and figures. To address these challenges, we propose a hierarchical pipeline and a new dataset for chart generation. Our dataset, Text2Chart31, includes 31 unique plot types referring to the Matplotlib library, with 11.1K tuples of descriptions, code, data tables, and plots. Moreover, we introduce a reinforcement learning-based instruction tuning technique for chart generation tasks without requiring human feedback. Our experiments show that this approach significantly enhances the model performance, enabling smaller models to outperform larger open-source models and be comparable to state-of-the-art proprietary models in data visualization tasks. We make the code and dataset available at https://github.com/fatemehpesaran310/Text2Chart31.

cs.LG↗

When Meta-Learning Meets Online and Continual Learning: A Survey

Over the past decade, deep neural networks have demonstrated significant success using the training scheme that involves mini-batch stochastic gradient descent on extensive datasets. Expanding upon this accomplishment, there has been a surge in research exploring the application of neural networks in other learning scenarios. One notable framework that has garnered significant attention is meta-learning. Often described as "learning to learn," meta-learning is a data-driven approach to optimize the learning algorithm. Other branches of interest are continual learning and online learning, both of which involve incrementally updating a model with streaming data. While these frameworks were initially developed independently, recent works have started investigating their combinations, proposing novel problem settings and learning algorithms. However, due to the elevated complexity and lack of unified terminology, discerning differences between the learning frameworks can be challenging even for experienced researchers. To facilitate a clear understanding, this paper provides a comprehensive survey that organizes various problem settings using consistent terminology and formal descriptions. By offering an overview of these learning paradigms, our work aims to foster further advancements in this promising area of research.

cs.LG↗

DynamicER: Resolving Emerging Mentions to Dynamic Entities for RAG

In the rapidly evolving landscape of language, resolving new linguistic expressions in continuously updating knowledge bases remains a formidable challenge. This challenge becomes critical in retrieval-augmented generation (RAG) with knowledge bases, as emerging expressions hinder the retrieval of relevant documents, leading to generator hallucinations. To address this issue, we introduce a novel task aimed at resolving emerging mentions to dynamic entities and present DynamicER benchmark. Our benchmark includes dynamic entity mention resolution and entity-centric knowledge-intensive QA task, evaluating entity linking and RAG model's adaptability to new expressions, respectively. We discovered that current entity linking models struggle to link these new expressions to entities. Therefore, we propose a temporal segmented clustering method with continual adaptation, effectively managing the temporal dynamics of evolving entities and emerging mentions. Extensive experiments demonstrate that our method outperforms existing baselines, enhancing RAG model performance on QA task with resolved mentions.

cs.CL↗

See It All: Contextualized Late Aggregation for 3D Dense Captioning

3D dense captioning is a task to localize objects in a 3D scene and generate descriptive sentences for each object. Recent approaches in 3D dense captioning have adopted transformer encoder-decoder frameworks from object detection to build an end-to-end pipeline without hand-crafted components. However, these approaches struggle with contradicting objectives where a single query attention has to simultaneously view both the tightly localized object regions and contextual environment. To overcome this challenge, we introduce SIA (See-It-All), a transformer pipeline that engages in 3D dense captioning with a novel paradigm called late aggregation. SIA simultaneously decodes two sets of queries-context query and instance query. The instance query focuses on localization and object attribute descriptions, while the context query versatilely captures the region-of-interest of relationships between multiple objects or with the global scene, then aggregated afterwards (i.e., late aggregation) via simple distance-based measures. To further enhance the quality of contextualized caption generation, we design a novel aggregator to generate a fully informed caption based on the surrounding context, the global environment, and object instances. Extensive experiments on two of the most widely-used 3D dense captioning datasets demonstrate that our proposed method achieves a significant improvement over prior methods.

cs.CV↗

Bi-directional Contextual Attention for 3D Dense Captioning

3D dense captioning is a task involving the localization of objects and the generation of descriptions for each object in a 3D scene. Recent approaches have attempted to incorporate contextual information by modeling relationships with object pairs or aggregating the nearest neighbor features of an object. However, the contextual information constructed in these scenarios is limited in two aspects: first, objects have multiple positional relationships that exist across the entire global scene, not only near the object itself. Second, it faces with contradicting objectives--where localization and attribute descriptions are generated better with tight localization, while descriptions involving global positional relations are generated better with contextualized features of the global scene. To overcome this challenge, we introduce BiCA, a transformer encoder-decoder pipeline that engages in 3D dense captioning for each object with Bi-directional Contextual Attention. Leveraging parallelly decoded instance queries for objects and context queries for non-object contexts, BiCA generates object-aware contexts, where the contexts relevant to each object is summarized, and context-aware objects, where the objects relevant to the summarized object-aware contexts are aggregated. This extension relieves previous methods from the contradicting objectives, enhancing both localization performance and enabling the aggregation of contextual features throughout the global scene; thus improving caption generation performance simultaneously. Extensive experiments on two of the most widely-used 3D dense captioning datasets demonstrate that our proposed method achieves a significant improvement over prior methods.

cs.CV↗

Spherical World-Locking for Audio-Visual Localization in Egocentric Videos

Egocentric videos provide comprehensive contexts for user and scene understanding, spanning multisensory perception to behavioral interaction. We propose Spherical World-Locking (SWL) as a general framework for egocentric scene representation, which implicitly transforms multisensory streams with respect to measurements of head orientation. Compared to conventional head-locked egocentric representations with a 2D planar field-of-view, SWL effectively offsets challenges posed by self-motion, allowing for improved spatial synchronization between input modalities. Using a set of multisensory embeddings on a worldlocked sphere, we design a unified encoder-decoder transformer architecture that preserves the spherical structure of the scene representation, without requiring expensive projections between image and world coordinate systems. We evaluate the effectiveness of the proposed framework on multiple benchmark tasks for egocentric video understanding, including audio-visual active speaker localization, auditory spherical source localization, and behavior anticipation in everyday activities.

cs.CV↗

Who Wrote this Code? Watermarking for Code Generation

Since the remarkable generation performance of large language models raised ethical and legal concerns, approaches to detect machine-generated text by embedding watermarks are being developed. However, we discover that the existing works fail to function appropriately in code generation tasks due to the task's nature of having low entropy. Extending a logit-modifying watermark method, we propose Selective WatErmarking via Entropy Thresholding (SWEET), which enhances detection ability and mitigates code quality degeneration by removing low-entropy segments at generating and detecting watermarks. Our experiments show that SWEET significantly improves code quality preservation while outperforming all baselines, including post-hoc detection methods, in detecting machine-generated code text. Our code is available in https://github.com/hongcheki/sweet-watermark.

cs.CL↗

GrowOVER: How Can LLMs Adapt to Growing Real-World Knowledge?

In the real world, knowledge is constantly evolving, which can render existing knowledge-based datasets outdated. This unreliability highlights the critical need for continuous updates to ensure both accuracy and relevance in knowledge-intensive tasks. To address this, we propose GrowOVER-QA and GrowOVER-Dialogue, dynamic open-domain QA and dialogue benchmarks that undergo a continuous cycle of updates, keeping pace with the rapid evolution of knowledge. Our research indicates that retrieval-augmented language models (RaLMs) struggle with knowledge that has not been trained on or recently updated. Consequently, we introduce a novel retrieval-interactive language model framework, where the language model evaluates and reflects on its answers for further re-retrieval. Our exhaustive experiments demonstrate that our training-free framework significantly improves upon existing methods, performing comparably to or even surpassing continuously trained language models.

cs.CL↗