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Guodong Yang

Publications and source records attributed to Guodong Yang.

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Are LLM-Generated GPU Kernels Production-Ready? A Trace-Driven Benchmark and Optimization Agent

Existing GPU kernel generation benchmarks draw problems from synthetic or curated sources that diverge from deployed workloads. We present Atrex-Bench, a benchmark whose 30 operators and 440 shapes are sampled directly from full-cluster production inference traces of compute-limited, memory-rich GPUs. Each problem carries an importance weight derived from its share of observed GPU time, weighted by application card-hours and computed separately for the serving phases in which it runs, together with a per-problem roofline ceiling, so the aggregate score emphasizes the kernels that consume the most serving time. Evaluating six frontier coding agents on Atrex-Bench shows that even the best vanilla model reaches only ${\sim}10\%$ of the hardware roofline on production operators; and correctness alone overstates capability, since much of the apparent pass rate comes from PyTorch fallbacks rather than kernels the model wrote. To close this gap, we co-release Atrex-Kernel-Agent (AKA), a profile-driven kernel-optimization agent that combines iterative measure-revise search, optimization dropout for escaping stalled search contexts, and a layered GPU-optimization knowledge base (298 reference-kernel files and 244 optimization-knowledge documents, plus external upstream reference projects for API/ISA lookup). In a controlled case study, the agent converts zero-FlyDSL fallbacks into real kernels that match or exceed hand-tuned production baselines.

cs.AI

Ling and Ring 2.6 Technical Report: Efficient and Instant Agentic Intelligence at Trillion-Parameter Scale

Efficient and scalable agentic intelligence requires models that can deliver both low-latency responses and strong reasoning capabilities while remaining practical to train, serve, and deploy. In this report, we present Ling-2.6 and Ring-2.6, a family of models designed to address this challenge at scale. Ling-2.6 is optimized for instant response generation and high capability per output token, whereas Ring-2.6 is tailored for deeper reasoning and more advanced agentic workflows. Instead of training from scratch, we upgrade the Ling-2.0 base model through architectural migration pre-training and large-scale post-training. This upgrade is guided by a unified co-design of model architecture, optimization objectives, serving systems, and agent training environments, enabling improvements in both model capability and deployment efficiency. At the architectural level, we introduce a hybrid linear attention design that integrates Lightning Attention with MLA, improving the efficiency of long-context training and decoding. To further enhance token efficiency, we optimize capability per output token through Evolutionary Chain-of-Thought, Linguistic Unit Policy Optimization, bidirectional preference alignment, and shortest-correct-response distillation. For agentic capabilities, we propose KPop, a reinforcement learning framework designed to support stable training of Ring-2.6-1T on large-scale environment-grounded data. KPop improves training efficiency through asynchronous scheduling across coding, search, tool use, and workflow execution, enabling scalable learning from complex agent-environment interactions. Together, Ling-2.6 and Ring-2.6 provide a practical pathway toward efficient, scalable, and open agentic systems. We open-source all checkpoints in the 2.6 family to support further research and development in practical agentic intelligence.

cs.CL

WaveTune: Wave-aware Bilinear Modeling for Efficient GPU Kernel Auto-tuning

The rapid adoption of Large Language Models (LLMs) has made GPU inference efficiency an increasingly critical system concern. The runtime of LLM workloads is largely dominated by tile-based kernels, particularly General Matrix Multiplications (GEMMs). Although these kernels are highly optimized, their performance remains sensitive to a large space of runtime parameters, such as tile sizes and pipeline stages. The interaction between these parameters and hardware resources leads to a non-convex optimization landscape. Existing approaches to parameter configuration -- including search-based auto-tuning, heuristic rules, and learned cost models -- face a fundamental trade-off between performance optimality and runtime efficiency. In this paper, we present WaveTune, a wave-aware framework for runtime kernel auto-tuning. First, we introduce a unified mapping method to handle input diversity and decompose the configuration space to manage high dimensionality. Second, we develop an analytical wave-aware bilinear model that accurately predicts kernel latency. Third, we design a sparse sampling scheme based on wave structures and a lightweight dual-table retrieval mechanism to minimize runtime overhead. As a result, WaveTune enables precise and efficient runtime configuration for GPU kernels. Across three representative kernels and five GPU architectures, WaveTune consistently achieves near-optimal kernel performance, delivering up to 1.83x kernel-level speedup and up to 1.33x end-to-end TTFT reduction, while reducing runtime decision overhead by five orders of magnitude compared to exhaustive search. These results demonstrate that WaveTune effectively eliminates the traditional trade-off between configuration latency and execution optimality, providing a practical and robust solution for high-performance LLM inference.

cs.PF

LegoDiffusion: Micro-Serving Text-to-Image Diffusion Workflows

Text-to-image generation executes a diffusion workflow comprising multiple models centered on a base diffusion model. Existing serving systems treat each workflow as an opaque monolith, provisioning, placing, and scaling all constituent models together, which obscures internal dataflow, prevents model sharing, and enforces coarse-grained resource management. In this paper, we make a case for micro-serving diffusion workflows with LegoDiffusion, a system that decomposes a workflow into loosely coupled model-execution nodes that can be independently managed and scheduled. By explicitly managing individual model inference, LegoDiffusion unlocks cluster-scale optimizations, including per-model scaling, model sharing, and adaptive model parallelism. Collectively, LegoDiffusion outperforms existing diffusion workflow serving systems, sustaining up to 3x higher request rates and tolerating up to 8x higher burst traffic.

cs.DC

Dissecting Outlier Dynamics in LLM NVFP4 Pretraining

Training large language models using 4-bit arithmetic enhances throughput and memory efficiency. Yet, the limited dynamic range of FP4 increases sensitivity to outliers. While NVFP4 mitigates quantization error via hierarchical microscaling, a persistent loss gap remains compared to BF16. This study conducts a longitudinal analysis of outlier dynamics across architecture during NVFP4 pretraining, focusing on where they localize, why they occur, and how they evolve temporally. We find that, compared with Softmax Attention (SA), Linear Attention (LA) reduces per-tensor heavy tails but still exhibits persistent block-level spikes under block quantization. Our analysis attributes outliers to specific architectural components: Softmax in SA, gating in LA, and SwiGLU in FFN, with "post-QK" operations exhibiting higher sensitivity to quantization. Notably, outliers evolve from transient spikes early in training to a small set of persistent hot channels (i.e., channels with persistently large magnitudes) in later stages. Based on these findings, we introduce Hot-Channel Patch (HCP), an online compensation mechanism that identifies hot channels and reinjects residuals using hardware-efficient kernels. We then develop CHON, an NVFP4 training recipe integrating HCP with post-QK operation protection. On GLA-1.3B model trained for 60B tokens, CHON reduces the loss gap to BF16 from 0.94% to 0.58% while maintaining downstream accuracy.

cs.LG

PipeWeave: Synergizing Analytical and Learning Models for Unified GPU Performance Prediction

The rapid expansion of Transformer-based large language models has dramatically increased the need for high-performance GPUs. As a result, there is growing demand for fast, accurate, and widely generalizable GPU performance models to support next-generation hardware selection and system-level exploration. However, current data-driven methods are limited, exhibiting poor generalization across hardware and inadequate modeling of complex production-level kernels common in modern inference stacks. To address these issues, we present PipeWeave, a unified GPU modeling framework. This approach first employs an analytical model to quantify a given kernel's demands on the GPU's heterogeneous instruction pipelines. These analytical features are then fed into a machine learning (ML) model to capture complex cross-pipeline interactions and resource dependencies, enabling high-fidelity performance prediction. Our evaluation across 11 GPU types from four generations of major architectures on two widely-used serving systems demonstrates that PipeWeave delivers high fidelity and strong generalizability. It achieves accurate predictions, with only 6.1% average error at the kernel level and 8.5% for end-to-end inference -- reducing the error of state-of-the-art methods by 6.7x and 4.4x, respectively. We also demonstrate PipeWeave's value "beyond simulation" by utilizing its performance ceiling to diagnose implementation shortcomings and guide the optimization of a production fused MoE Triton kernel, achieving up to 1.7x speedup. Code is available https://github.com/zksainx/pipeweave.

cs.PF

GFS: A Preemption-aware Scheduling Framework for GPU Clusters with Predictive Spot Instance Management

The surge in large language models (LLMs) has fundamentally reshaped the landscape of GPU usage patterns, creating an urgent need for more efficient management strategies. While cloud providers employ spot instances to reduce costs for low-priority (LP) tasks, existing schedulers still grapple with high eviction rates and lengthy queuing times. To address these limitations, we present GFS, a novel preemptive scheduling framework that enhances service-level objective (SLO) compliance for high-priority (HP) tasks while minimizing preemptions to LP tasks. Firstly, GFS utilizes a lightweight forecasting model that predicts GPU demand among different tenants, enabling proactive resource management. Secondly, GFS employs a dynamic allocation mechanism to adjust the spot quota for LP tasks with guaranteed durations. Lastly, GFS incorporates a preemptive scheduling policy that prioritizes HP tasks while minimizing the impact on LP tasks. We demonstrate the effectiveness of GFS through both real-world implementation and simulations. The results show that GFS reduces eviction rates by 33.0\%, and cuts queuing delays by 44.1\% for LP tasks. Furthermore, GFS enhances the GPU allocation rate by up to 22.8\% in real production clusters. In a production cluster of more than 10,000 GPUs, GFS yields roughly \$459,715 in monthly benefits.

cs.DC

Huawei Cloud Model-as-a-Service on the CloudMatrix384 SuperPod

Scaled-out MoE LLMs and scaled-up SuperPods create new systems challenges for production Model-as-a-Service (MaaS), requiring disaggregation, low-latency communication, and decentralized serving. This report presents xDeepServe, the production serving system behind Huawei Cloud's MaaS offering on CloudMatrix384, a 48-server SuperPod with 384 Ascend 910C chips connected by a high-bandwidth UB fabric and global shared memory. It serves models including DeepSeek, Kimi, GLM, Qwen, and MiniMax, among others. xDeepServe is built around Transformerless, a disaggregated execution architecture that decomposes transformer inference into modular units -- attention, feedforward, and MoE -- and supports disaggregated Prefill-Decode and MoE-Attention deployments. To enable disaggregation, we develop XCCL, a memory-semantic communication layer providing microsecond-level point-to-point and scalable all-to-all primitives, and we extend FlowServe with decentralized DP groups and techniques to mitigate stragglers and synchronization variance. In a peak decoding configuration, xDeepServe reaches 2400 tokens/s per Ascend 910C chip at ~50ms time-per-output-token (TPOT).

cs.DC

InstGenIE: Generative Image Editing Made Efficient with Mask-aware Caching and Scheduling

Generative image editing using diffusion models has become a prevalent application in today's AI cloud services. In production environments, image editing typically involves a mask that specifies the regions of an image template to be edited. The use of masks provides direct control over the editing process and introduces sparsity in the model inference. In this paper, we present InstGenIE, a system that efficiently serves image editing requests. The key insight behind InstGenIE is that image editing only modifies the masked regions of image templates while preserving the original content in the unmasked areas. Driven by this insight, InstGenIE judiciously skips redundant computations associated with the unmasked areas by reusing cached intermediate activations from previous inferences. To mitigate the high cache loading overhead, InstGenIE employs a bubble-free pipeline scheme that overlaps computation with cache loading. Additionally, to reduce queuing latency in online serving while improving the GPU utilization, InstGenIE proposes a novel continuous batching strategy for diffusion model serving, allowing newly arrived requests to join the running batch in just one step of denoising computation, without waiting for the entire batch to complete. As heterogeneous masks induce imbalanced loads, InstGenIE also develops a load balancing strategy that takes into account the loads of both computation and cache loading. Collectively, InstGenIE outperforms state-of-the-art diffusion serving systems for image editing, achieving up to 3x higher throughput and reducing average request latency by up to 14.7x while ensuring image quality.

cs.DC

Adaptra: Straggler-Resilient Hybrid-Parallel Training with Pipeline Adaptation

Training large Deep Neural Network (DNN) models at scale often encounters straggler issues, mostly in communications due to network congestion, RNIC/switch defects, or topological asymmetry. Under advanced pipeline parallelism, even minor communication delays can induce significant training slowdowns. This occurs because (1) slow communication disrupts the pipeline schedule, creating cascading "bubbles" in a domino effect, and (2) current GPU kernel scheduling is susceptible to head-of-line blocking, where slow communication blocks subsequent computations, further adding to these bubbles. To address these challenges, we present ADAPTRA, a straggler-resilient training system with two key optimizations. First, it optimally adapts the pipeline schedule in the presence of stragglers to absorb communication delays without inducing cascading bubbles, using a simple yet effective algorithm guided by an analytical model. Second, upon detecting slow communication, ADAPTRA offloads communication operations from GPU to host memory and utilizes CPU-side RDMA for data transfer. This eliminates head-of-line blocking as subsequent computation kernels can be scheduled immediately on GPUs. Together, these optimizations effectively reduce pipeline stalls in the presence of communication stragglers, improving the training iteration time by 1.2-3.5x in our experiments under various settings.

cs.DC

Teacher Motion Priors: Enhancing Robot Locomotion over Challenging Terrain

Achieving robust locomotion on complex terrains remains a challenge due to high dimensional control and environmental uncertainties. This paper introduces a teacher prior framework based on the teacher student paradigm, integrating imitation and auxiliary task learning to improve learning efficiency and generalization. Unlike traditional paradigms that strongly rely on encoder-based state embeddings, our framework decouples the network design, simplifying the policy network and deployment. A high performance teacher policy is first trained using privileged information to acquire generalizable motion skills. The teacher's motion distribution is transferred to the student policy, which relies only on noisy proprioceptive data, via a generative adversarial mechanism to mitigate performance degradation caused by distributional shifts. Additionally, auxiliary task learning enhances the student policy's feature representation, speeding up convergence and improving adaptability to varying terrains. The framework is validated on a humanoid robot, showing a great improvement in locomotion stability on dynamic terrains and significant reductions in development costs. This work provides a practical solution for deploying robust locomotion strategies in humanoid robots.

cs.RO

FALCON: Pinpointing and Mitigating Stragglers for Large-Scale Hybrid-Parallel Training

Fail-slows, or stragglers, are common but largely unheeded problems in large-scale hybrid-parallel training that spans thousands of GPU servers and runs for weeks to months. Yet, these problems are not well studied, nor can they be quickly detected and effectively mitigated. In this paper, we first present a characterization study on a shared production cluster with over 10,000 GPUs1. We find that fail-slows are caused by various CPU/GPU computation and cross-node networking issues, lasting from tens of seconds to nearly ten hours, and collectively delaying the average job completion time by 1.34%. The current practice is to manually detect these fail-slows and simply treat them as fail-stops using a checkpoint-and-restart failover approach, which are labor-intensive and time-consuming. In this paper, we propose FALCON, a framework that rapidly identifies fail-slowed GPUs and/or communication links, and effectively tackles them with a novel multi-level mitigation mechanism, all without human intervention. We have applied FALCON to detect human-labeled fail-slows in a production cluster with over 99% accuracy. Cluster deployment further demonstrates that FALCON effectively handles manually injected fail-slows, mitigating the training slowdown by 60.1%.

cs.DC

SwiftDiffusion: Efficient Diffusion Model Serving with Add-on Modules

Text-to-image (T2I) generation using diffusion models has become a blockbuster service in today's AI cloud. A production T2I service typically involves a serving workflow where a base diffusion model is augmented with various "add-on" modules, notably ControlNet and LoRA, to enhance image generation control. Compared to serving the base model alone, these add-on modules introduce significant loading and computational overhead, resulting in increased latency. In this paper, we present SwiftDiffusion, a system that efficiently serves a T2I workflow through a holistic approach. SwiftDiffusion decouples ControNet from the base model and deploys it as a separate, independently scaled service on dedicated GPUs, enabling ControlNet caching, parallelization, and sharing. To mitigate the high loading overhead of LoRA serving, SwiftDiffusion employs a bounded asynchronous LoRA loading (BAL) technique, allowing LoRA loading to overlap with the initial base model execution by up to k steps without compromising image quality. Furthermore, SwiftDiffusion optimizes base model execution with a novel latent parallelism technique. Collectively, these designs enable SwiftDiffusion to outperform the state-of-the-art T2I serving systems, achieving up to 7.8x latency reduction and 1.6x throughput improvement in serving SDXL models on H800 GPUs, without sacrificing image quality.

cs.DC