SearcharxivSearch

arXiv subjects

Guohua Geng

Publications and source records attributed to Guohua Geng.

6 recordsLinked to original sources

GEAR: Reconstruction of Classical Paintings via Geometry Grounding and Appearance Restitution

Classical paintings preserve rich spatial, cultural, and historical content, making their reconstruction as explorable 3D scenes valuable for digital preservation, immersive exhibition, and cultural engagement. Yet, unlike photographs, they often depict scenes in a single-view, stylized manner, with weak perspective, lighting, and depth cues. Existing 3D reconstruction methods are largely built on natural-image priors, making it difficult to recover geometrically plausible and visually faithful 3D representations from such inputs. To address this challenge, we introduce Classical Painting-to-3D (CP3D), a new task that aims to recover a 3D representation from a single classical painting while jointly ensuring geometric plausibility, appearance fidelity to the source artwork, and plausible novel-view synthesis. We further propose GeAR, a training-free two-stage framework for Geometry Grounding and Appearance Restitution. GeAR first converts the input painting into a geometry-grounded representation with more coherent shading and illumination cues, improving the stability of 3D Gaussian reconstruction. It then restores artwork-faithful appearance across views under spatial constraints and multi-view consistency, recovering the painterly textures and details weakened during grounding. In addition, we construct HeriArch, a curated benchmark of 10,160 high-resolution classical artworks for systematic evaluation of CP3D. Extensive experiments and user studies show that GeAR consistently outperforms strong baselines in geometric plausibility, appearance fidelity, and human preference. Code and dataset will be released publicly.

cs.MM

Structured-Condensed Prompt Tuning in Vision-Language Models for Fine-grained Image Recognition

Fine-grained image recognition poses a significant challenge due to the substantial expertise and effort required for manual annotation. Vision-language models (VLMs) like CLIP provide a compelling zero-shot alternative, reducing reliance on extensive labeled data. However, their ability to capture subtle distinctions remains limited, leading to subpar recognition performance. While prompt tuning has proven effective for adapting VLMs, most existing methods treat class labels as isolated, discrete entities, overlooking the rich semantic relationships between them. This oversimplified assumption limits the model's ability to capture hierarchical dependencies and inter-class correlations -- both critical for distinguishing visually similar categories. The problem is especially acute in fine-grained classification, where accurate recognition depends on understanding complex label semantics. To address this, we propose Structured-Condensed Prompt Tuning (SCPT), which enhances semantic structure modeling in prompt learning. Specifically, we introduce Semantic Relation Encoding (SRE) to explicitly model inter-class semantic topology and encode structured label relationships. In parallel, we design a Semantic Condensation loss (ScLoss) to suppress redundant supervision and extract discriminative components from the global semantic space. Together, these components significantly improve semantic alignment and fine-grained discrimination. Extensive experiments on 14 fine-grained benchmarks show that SCPT effectively mitigates semantic ambiguity and achieves state-of-the-art performance in both few-shot and base-to-novel generalization settings.

cs.CV

GuidPaint: Class-Guided Image Inpainting with Diffusion Models

In recent years, diffusion models have been widely adopted for image inpainting tasks due to their powerful generative capabilities, achieving impressive results. Existing multimodal inpainting methods based on diffusion models often require architectural modifications and retraining, resulting in high computational cost. In contrast, context-aware diffusion inpainting methods leverage the model's inherent priors to adjust intermediate denoising steps, enabling high-quality inpainting without additional training and significantly reducing computation. However, these methods lack fine-grained control over the masked regions, often leading to semantically inconsistent or visually implausible content. To address this issue, we propose GuidPaint, a training-free, class-guided image inpainting framework. By incorporating classifier guidance into the denoising process, GuidPaint enables precise control over intermediate generations within the masked areas, ensuring both semantic consistency and visual realism. Furthermore, it integrates stochastic and deterministic sampling, allowing users to select preferred intermediate results and deterministically refine them. Experimental results demonstrate that GuidPaint achieves clear improvements over existing context-aware inpainting methods in both qualitative and quantitative evaluations.

cs.CV

P-MSDiff: Parallel Multi-Scale Diffusion for Remote Sensing Image Segmentation

Diffusion models and multi-scale features are essential components in semantic segmentation tasks that deal with remote-sensing images. They contribute to improved segmentation boundaries and offer significant contextual information. U-net-like architectures are frequently employed in diffusion models for segmentation tasks. These architectural designs include dense skip connections that may pose challenges for interpreting intermediate features. Consequently, they might not efficiently convey semantic information throughout various layers of the encoder-decoder architecture. To address these challenges, we propose a new model for semantic segmentation known as the diffusion model with parallel multi-scale branches. This model consists of Parallel Multiscale Diffusion modules (P-MSDiff) and a Cross-Bridge Linear Attention mechanism (CBLA). P-MSDiff enhances the understanding of semantic information across multiple levels of granularity and detects repetitive distribution data through the integration of recursive denoising branches. It further facilitates the amalgamation of data by connecting relevant branches to the primary framework to enable concurrent denoising. Furthermore, within the interconnected transformer architecture, the LA module has been substituted with the CBLA module. This module integrates a semidefinite matrix linked to the query into the dot product computation of keys and values. This integration enables the adaptation of queries within the LA framework. This adjustment enhances the structure for multi-head attention computation, leading to enhanced network performance and CBLA is a plug-and-play module. Our model demonstrates superior performance based on the J1 metric on both the UAVid and Vaihingen Building datasets, showing improvements of 1.60% and 1.40% over strong baseline models, respectively.

cs.CV

Unsupervised Segmentation for Terracotta Warrior Point Cloud (SRG-Net)

The repairing work of terracotta warriors in Emperor Qinshihuang Mausoleum Site Museum is handcrafted by experts, and the increasing amounts of unearthed pieces of terracotta warriors make the archaeologists too challenging to conduct the restoration of terracotta warriors efficiently. We hope to segment the 3D point cloud data of the terracotta warriors automatically and store the fragment data in the database to assist the archaeologists in matching the actual fragments with the ones in the database, which could result in higher repairing efficiency of terracotta warriors. Moreover, the existing 3D neural network research is mainly focusing on supervised classification, clustering, unsupervised representation, and reconstruction. There are few pieces of researches concentrating on unsupervised point cloud part segmentation. In this paper, we present SRG-Net for 3D point clouds of terracotta warriors to address these problems. Firstly, we adopt a customized seed-region-growing algorithm to segment the point cloud coarsely. Then we present a supervised segmentation and unsupervised reconstruction networks to learn the characteristics of 3D point clouds. Finally, we combine the SRG algorithm with our improved CNN(convolution neural network) using a refinement method. This pipeline is called SRG-Net, which aims at conducting segmentation tasks on the terracotta warriors. Our proposed SRG-Net is evaluated on the terracotta warrior data and ShapeNet dataset by measuring the accuracy and the latency. The experimental results show that our SRG-Net outperforms the state-of-the-art methods. Our code is available at https://github.com/hyoau/SRG-Net.

cs.CV

Unsupervised Segmentation for Terracotta Warrior with Seed-Region-Growing CNN (SRG-Net)

The repairing work of terracotta warriors in Emperor Qinshihuang Mausoleum Site Museum is handcrafted by experts, and the increasing amounts of unearthed pieces of terracotta warriors make the archaeologists too challenging to conduct the restoration of terracotta warriors efficiently. We hope to segment the 3D point cloud data of the terracotta warriors automatically and store the fragment data in the database to assist the archaeologists in matching the actual fragments with the ones in the database, which could result in higher repairing efficiency of terracotta warriors. Moreover, the existing 3D neural network research is mainly focusing on supervised classification, clustering, unsupervised representation, and reconstruction. There are few pieces of researches concentrating on unsupervised point cloud part segmentation. In this paper, we present SRG-Net for 3D point clouds of terracotta warriors to address these problems. Firstly, we adopt a customized seed-region-growing algorithm to segment the point cloud coarsely. Then we present a supervised segmentation and unsupervised reconstruction networks to learn the characteristics of 3D point clouds. Finally, we combine the SRG algorithm with our improved CNN using a refinement method. This pipeline is called SRG-Net, which aims at conducting segmentation tasks on the terracotta warriors. Our proposed SRG-Net is evaluated on the terracotta warriors data and ShapeNet dataset by measuring the accuracy and the latency. The experimental results show that our SRG-Net outperforms the state-of-the-art methods. Our code is shown in Code File 1~\cite{Srgnet_2021}.

cs.CV