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Guojian Zhan

Publications and source records attributed to Guojian Zhan.

At least 19 recordsLinked to original sources

D$^3$-MOPD: Adaptive Dynamic Domain ScheDuling for Efficient Multi-Teacher Distillation

Multi-teacher on-policy distillation (MOPD) distills several domain-expert teachers into a single student by minimizing per-domain reverse-KL divergence on the student's own rollouts. Existing approaches typically fix the per-domain data mixture before training, overlooking the fact that different domains converge at substantially different rates: some plateau early while others continue to improve throughout the training budget. A fixed mixture therefore wastes compute on fast-converging domains and undertrains slower-converging ones. To address this, we propose D$^3$-MOPD (Dynamic Domain ScheDuling for MOPD), a zero-overhead scheduler that repurposes the per-domain reverse-KL signal already produced during training to adapt the domain mixture online. Running asynchronously outside the training process, an off-process watcher periodically tracks each domain's KL trajectory, estimates remaining headroom and current improvement rate, and accordingly adjusts the domain sampling ratios without altering the core training loop. Our D$^3$-MOPD scales naturally to arbitrary numbers of domains, and the expected benefit grows as more domains introduce more diverse convergence patterns for the scheduler to exploit. On a Qwen3.6-35B-A3B student distilled from four domain-expert teachers, D$^3$-MOPD closes 97% of the average student-to-teacher performance gap, compared with 63% for vanilla MOPD, reaches the same peak performance with an approximately 3$\times$ reduction in rollout steps, and surpasses the specialist teachers on three of seven benchmarks.

cs.LG

Diagnosing Compositional Generalization in Sequential Robot Tasks

Sequential robot manipulation requires policies to execute novel combinations of familiar instruction components. However, collecting demonstrations for all possible instruction tuples is combinatorially expensive, while sparsely covered datasets often fail under out-of-distribution recombination. This paper studies compositional generalization through the lens of instruction-space coverage. We decompose the generalization gap into three sources: \textit{marginal instruction shift}, \textit{instruction-compositional shift}, and \textit{context--action shift}. This decomposition allows us to diagnose when sparse training coverage is sufficient, and what structure the training set must preserve for reliable action prediction. Our results show that exhaustive tuple enumeration is unnecessary: a structured subset, as small as one quarter of the full task space, can recover strong out-of-distribution performance when it covers action-relevant dependencies. We further find that sparse training often fails due to instruction steering rather than missing low-level skills; finetuning only one demonstration per task improves OOD success from \(0.4\%\) to \(54.7\%\). For semantically dependent tasks, effective coverage must capture relational structure rather than only factor diversity. These findings suggest that efficient robot data collection should prioritize dependency coverage in instruction space over exhaustive task expansion. More results are available in the supplementary material. Project website: https://yixiaowang7.github.io/Diagnosing_Compositional_Generalization_Robot_Page/.

cs.RO

Factor-Aware Mixture-of-Experts with Pretrained Encoder for Combinatorial Generalization

The integration of pretrained encoders with diffusion policies has become a dominant paradigm for visual robotic manipulation. However, it still struggles to generalize across complex environments with varying factors such as lighting and surface textures. To address this, we propose FAME, a framework that integrates a factor-aware mixture-of-experts (MoE) with a pretrained encoder to enhance generalization to environmental variations. FAME follows a three-stage training process: (1) policy warmup, where a diffusion policy is trained on standard-environment data with a frozen encoder; (2) factor-specific adapter training, where lightweight adapters inserted between the frozen encoder and the temporarily frozen policy are trained on customized datasets, each targeting a distinct environmental variation; and (3) joint fine-tuning, where a central router and the warmed policy are trained on mixed data to handle multiple factors jointly. FAME is ``factor-aware'' because the central router softly weights frozen factor-specific adapters as a dense MoE, enabling combinatorial generalization across multiple factors. Evaluations on the Meta-World benchmark show that FAME outperforms diffusion policy baselines by 34%. We further validate FAME in a real-world pick-and-place task using a compact model trained on newly collected data, where FAME achieves a 35% improvement in generalization under real-world variations.

cs.RO

Mean Flow Policy with Instantaneous Velocity Constraint for One-step Action Generation

Learning expressive and efficient policy functions is a promising direction in reinforcement learning (RL). While flow-based policies have recently proven effective in modeling complex action distributions with a fast deterministic sampling process, they still face a trade-off between expressiveness and computational burden, which is typically controlled by the number of flow steps. In this work, we propose mean velocity policy (MVP), a new generative policy function that models the mean velocity field to achieve the fastest one-step action generation. To ensure its high expressiveness, an instantaneous velocity constraint (IVC) is introduced on the mean velocity field during training. We theoretically prove that this design explicitly serves as a crucial boundary condition, thereby improving learning accuracy and enhancing policy expressiveness. Empirically, our MVP achieves state-of-the-art success rates across several challenging robotic manipulation tasks from Robomimic and OGBench. It also delivers substantial improvements in training and inference speed over existing flow-based policy baselines.

cs.LG

STAPO: Stabilizing Reinforcement Learning for LLMs by Silencing Rare Spurious Tokens

Reinforcement Learning (RL) has significantly improved large language model reasoning, but existing RL fine-tuning methods rely heavily on heuristic techniques such as entropy regularization and reweighting to maintain stability. In practice, they often suffer from late-stage performance collapse, leading to degraded reasoning quality and unstable training. We identify a key factor behind this instability: a small fraction of tokens, termed spurious tokens (around 0.01%), which contribute little to the reasoning outcome but receive disproportionately amplified gradient updates due to inheriting the full sequence-level reward. We present a unified framework for evaluating token-level optimization impacts across spurious risk, gradient norms, and entropy changes. Building on the analysis of token characteristics that severely disrupt optimization, we propose the Silencing Spurious Tokens (S2T) mechanism to efficiently suppress their gradient perturbations. Incorporating this mechanism into a group-based objective, we propose Spurious-Token-Aware Policy Optimization (STAPO), which promotes stable and effective large-scale model refinement. Across six mathematical reasoning benchmarks using Qwen 1.7B, 8B, and 14B base models, STAPO consistently demonstrates superior entropy stability and achieves an average performance improvement of 11.49% ($\rho_{\mathrm{T}}$=1.0, top-p=1.0) and 3.73% ($\rho_{\mathrm{T}}$=0.7, top-p=0.9) over GRPO, 20-Entropy, and JustRL.

cs.CL

DADP: Domain Adaptive Diffusion Policy

Learning domain adaptive policies that can generalize to unseen transition dynamics, remains a fundamental challenge in learning-based control. Substantial progress has been made through domain representation learning to capture domain-specific information, thus enabling domain-aware decision making. We analyze the process of learning domain representations through dynamical prediction and find that selecting contexts adjacent to the current step causes the learned representations to entangle static domain information with varying dynamical properties. Such mixture can confuse the conditioned policy, thereby constraining zero-shot adaptation. To tackle the challenge, we propose DADP (Domain Adaptive Diffusion Policy), which achieves robust adaptation through unsupervised disentanglement and domain-aware diffusion injection. First, we introduce Lagged Context Dynamical Prediction, a strategy that conditions future state estimation on a historical offset context; by increasing this temporal gap, we unsupervisedly disentangle static domain representations by filtering out transient properties. Second, we integrate the learned domain representations directly into the generative process by biasing the prior distribution and reformulating the diffusion target. Extensive experiments on challenging benchmarks across locomotion and manipulation demonstrate the superior performance, and the generalizability of DADP over prior methods. More visualization results are available on the https://outsider86.github.io/DomainAdaptiveDiffusionPolicy/.

cs.LG

Bootstrap Off-policy with World Model

Online planning has proven effective in reinforcement learning (RL) for improving sample efficiency and final performance. However, using planning for environment interaction inevitably introduces a divergence between the collected data and the policy's actual behaviors, degrading both model learning and policy improvement. To address this, we propose BOOM (Bootstrap Off-policy with WOrld Model), a framework that tightly integrates planning and off-policy learning through a bootstrap loop: the policy initializes the planner, and the planner refines actions to bootstrap the policy through behavior alignment. This loop is supported by a jointly learned world model, which enables the planner to simulate future trajectories and provides value targets to facilitate policy improvement. The core of BOOM is a likelihood-free alignment loss that bootstraps the policy using the planner's non-parametric action distribution, combined with a soft value-weighted mechanism that prioritizes high-return behaviors and mitigates variability in the planner's action quality within the replay buffer. Experiments on the high-dimensional DeepMind Control Suite and Humanoid-Bench show that BOOM achieves state-of-the-art results in both training stability and final performance. The code is accessible at https://github.com/molumitu/BOOM_MBRL.

cs.LG

Off-policy Reinforcement Learning with Model-based Exploration Augmentation

Exploration is fundamental to reinforcement learning (RL), as it determines how effectively an agent discovers and exploits the underlying structure of its environment to achieve optimal performance. Existing exploration methods generally fall into two categories: active exploration and passive exploration. The former introduces stochasticity into the policy but struggles in high-dimensional environments, while the latter adaptively prioritizes transitions in the replay buffer to enhance exploration, yet remains constrained by limited sample diversity. To address the limitation in passive exploration, we propose Modelic Generative Exploration (MoGE), which augments exploration through the generation of under-explored critical states and synthesis of dynamics-consistent experiences through transition models. MoGE is composed of two components: (1) a diffusion-based generator that synthesizes critical states under the guidance of a utility function evaluating each state's potential influence on policy exploration, and (2) a one-step imagination world model for constructing critical transitions based on the critical states for agent learning. Our method adopts a modular formulation that aligns with the principles of off-policy learning, allowing seamless integration with existing algorithms to improve exploration without altering their core structures. Empirical results on OpenAI Gym and DeepMind Control Suite reveal that MoGE effectively bridges exploration and policy learning, leading to remarkable gains in both sample efficiency and performance across complex control tasks.

cs.AI

Mind Your Entropy: From Maximum Entropy to Trajectory Entropy-Constrained RL

Maximum entropy has become a mainstream off-policy reinforcement learning (RL) framework for balancing exploitation and exploration. However, two bottlenecks still limit further performance improvement: (1) non-stationary Q-value estimation caused by jointly injecting entropy and updating its weighting parameter, i.e., temperature; and (2) short-sighted local entropy tuning that adjusts temperature only according to the current single-step entropy, without considering the effect of cumulative entropy over time. In this paper, we extends maximum entropy framework by proposing a trajectory entropy-constrained reinforcement learning (TECRL) framework to address these two challenges. Within this framework, we first separately learn two Q-functions, one associated with reward and the other with entropy, ensuring clean and stable value targets unaffected by temperature updates. Then, the dedicated entropy Q-function, explicitly quantifying the expected cumulative entropy, enables us to enforce a trajectory entropy constraint and consequently control the policy long-term stochasticity. Building on this TECRL framework, we develop a practical off-policy algorithm, DSAC-E, by extending the state-of-the-art distributional soft actor-critic with three refinements (DSAC-T). Empirical results on the OpenAI Gym benchmark demonstrate that our DSAC-E can achieve higher returns and better stability.

cs.LG

Enhanced DACER Algorithm with High Diffusion Efficiency

Due to their expressive capacity, diffusion models have shown great promise in offline RL and imitation learning. Diffusion Actor-Critic with Entropy Regulator (DACER) extended this capability to online RL by using the reverse diffusion process as a policy approximator, achieving state-of-the-art performance. However, it still suffers from a core trade-off: more diffusion steps ensure high performance but reduce efficiency, while fewer steps degrade performance. This remains a major bottleneck for deploying diffusion policies in real-time online RL. To mitigate this, we propose DACERv2, which leverages a Q-gradient field objective with respect to action as an auxiliary optimization target to guide the denoising process at each diffusion step, thereby introducing intermediate supervisory signals that enhance the efficiency of single-step diffusion. Additionally, we observe that the independence of the Q-gradient field from the diffusion time step is inconsistent with the characteristics of the diffusion process. To address this issue, a temporal weighting mechanism is introduced, allowing the model to effectively eliminate large-scale noise during the early stages and refine its outputs in the later stages. Experimental results on OpenAI Gym benchmarks and multimodal tasks demonstrate that, compared with classical and diffusion-based online RL algorithms, DACERv2 achieves higher performance in most complex control environments with only five diffusion steps and shows greater multimodality.

cs.LG

Self-supervised Pretraining for Integrated Prediction and Planning of Automated Vehicles

Predicting the future of surrounding agents and accordingly planning a safe, goal-directed trajectory are crucial for automated vehicles. Current methods typically rely on imitation learning to optimize metrics against the ground truth, often overlooking how scene understanding could enable more holistic trajectories. In this paper, we propose Plan-MAE, a unified pretraining framework for prediction and planning that capitalizes on masked autoencoders. Plan-MAE fuses critical contextual understanding via three dedicated tasks: reconstructing masked road networks to learn spatial correlations, agent trajectories to model social interactions, and navigation routes to capture destination intents. To further align vehicle dynamics and safety constraints, we incorporate a local sub-planning task predicting the ego-vehicle's near-term trajectory segment conditioned on earlier segment. This pretrained model is subsequently fine-tuned on downstream tasks to jointly generate the prediction and planning trajectories. Experiments on large-scale datasets demonstrate that Plan-MAE outperforms current methods on the planning metrics by a large margin and can serve as an important pre-training step for learning-based motion planner.

cs.RO

Jump-Start Reinforcement Learning with Self-Evolving Priors for Extreme Monopedal Locomotion

Reinforcement learning (RL) has shown great potential in enabling quadruped robots to perform agile locomotion. However, directly training policies to simultaneously handle dual extreme challenges, i.e., extreme underactuation and extreme terrains, as in monopedal hopping tasks, remains highly challenging due to unstable early-stage interactions and unreliable reward feedback. To address this, we propose JumpER (jump-start reinforcement learning via self-evolving priors), an RL training framework that structures policy learning into multiple stages of increasing complexity. By dynamically generating self-evolving priors through iterative bootstrapping of previously learned policies, JumpER progressively refines and enhances guidance, thereby stabilizing exploration and policy optimization without relying on external expert priors or handcrafted reward shaping. Specifically, when integrated with a structured three-stage curriculum that incrementally evolves action modality, observation space, and task objective, JumpER enables quadruped robots to achieve robust monopedal hopping on unpredictable terrains for the first time. Remarkably, the resulting policy effectively handles challenging scenarios that traditional methods struggle to conquer, including wide gaps up to 60 cm, irregularly spaced stairs, and stepping stones with distances varying from 15 cm to 35 cm. JumpER thus provides a principled and scalable approach for addressing locomotion tasks under the dual challenges of extreme underactuation and extreme terrains.

cs.RO

Distributional Soft Actor-Critic with Harmonic Gradient for Safe and Efficient Autonomous Driving in Multi-lane Scenarios

Reinforcement learning (RL), known for its self-evolution capability, offers a promising approach to training high-level autonomous driving systems. However, handling constraints remains a significant challenge for existing RL algorithms, particularly in real-world applications. In this paper, we propose a new safety-oriented training technique called harmonic policy iteration (HPI). At each RL iteration, it first calculates two policy gradients associated with efficient driving and safety constraints, respectively. Then, a harmonic gradient is derived for policy updating, minimizing conflicts between the two gradients and consequently enabling a more balanced and stable training process. Furthermore, we adopt the state-of-the-art DSAC algorithm as the backbone and integrate it with our HPI to develop a new safe RL algorithm, DSAC-H. Extensive simulations in multi-lane scenarios demonstrate that DSAC-H achieves efficient driving performance with near-zero safety constraint violations.

cs.RO

Transferable Latent-to-Latent Locomotion Policy for Efficient and Versatile Motion Control of Diverse Legged Robots

Reinforcement learning (RL) has demonstrated remarkable capability in acquiring robot skills, but learning each new skill still requires substantial data collection for training. The pretrain-and-finetune paradigm offers a promising approach for efficiently adapting to new robot entities and tasks. Inspired by the idea that acquired knowledge can accelerate learning new tasks with the same robot and help a new robot master a trained task, we propose a latent training framework where a transferable latent-to-latent locomotion policy is pretrained alongside diverse task-specific observation encoders and action decoders. This policy in latent space processes encoded latent observations to generate latent actions to be decoded, with the potential to learn general abstract motion skills. To retain essential information for decision-making and control, we introduce a diffusion recovery module that minimizes information reconstruction loss during pretrain stage. During fine-tune stage, the pretrained latent-to-latent locomotion policy remains fixed, while only the lightweight task-specific encoder and decoder are optimized for efficient adaptation. Our method allows a robot to leverage its own prior experience across different tasks as well as the experience of other morphologically diverse robots to accelerate adaptation. We validate our approach through extensive simulations and real-world experiments, demonstrating that the pretrained latent-to-latent locomotion policy effectively generalizes to new robot entities and tasks with improved efficiency.

cs.RO

Predictive Lagrangian Optimization for Constrained Reinforcement Learning

Constrained optimization is popularly seen in reinforcement learning for addressing complex control tasks. From the perspective of dynamic system, iteratively solving a constrained optimization problem can be framed as the temporal evolution of a feedback control system. Classical constrained optimization methods, such as penalty and Lagrangian approaches, inherently use proportional and integral feedback controllers. In this paper, we propose a more generic equivalence framework to build the connection between constrained optimization and feedback control system, for the purpose of developing more effective constrained RL algorithms. Firstly, we define that each step of the system evolution determines the Lagrange multiplier by solving a multiplier feedback optimal control problem (MFOCP). In this problem, the control input is multiplier, the state is policy parameters, the dynamics is described by policy gradient descent, and the objective is to minimize constraint violations. Then, we introduce a multiplier guided policy learning (MGPL) module to perform policy parameters updating. And we prove that the resulting optimal policy, achieved through alternating MFOCP and MGPL, aligns with the solution of the primal constrained RL problem, thereby establishing our equivalence framework. Furthermore, we point out that the existing PID Lagrangian is merely one special case within our framework that utilizes a PID controller. We also accommodate the integration of other various feedback controllers, thereby facilitating the development of new algorithms. As a representative, we employ model predictive control (MPC) as the feedback controller and consequently propose a new algorithm called predictive Lagrangian optimization (PLO). Numerical experiments demonstrate its superiority over the PID Lagrangian method, achieving a larger feasible region up to 7.2% and a comparable average reward.

cs.LG

Zeroth-Order Actor-Critic: An Evolutionary Framework for Sequential Decision Problems

Evolutionary algorithms (EAs) have shown promise in solving sequential decision problems (SDPs) by simplifying them to static optimization problems and searching for the optimal policy parameters in a zeroth-order way. While these methods are highly versatile, they often suffer from high sample complexity due to their ignorance of the underlying temporal structures. In contrast, reinforcement learning (RL) methods typically formulate SDPs as Markov Decision Process (MDP). Although more sample efficient than EAs, RL methods are restricted to differentiable policies and prone to getting stuck in local optima. To address these issues, we propose a novel evolutionary framework Zeroth-Order Actor-Critic (ZOAC). We propose to use step-wise exploration in parameter space and theoretically derive the zeroth-order policy gradient. We further utilize the actor-critic architecture to effectively leverage the Markov property of SDPs and reduce the variance of gradient estimators. In each iteration, ZOAC employs samplers to collect trajectories with parameter space exploration, and alternates between first-order policy evaluation (PEV) and zeroth-order policy improvement (PIM). To evaluate the effectiveness of ZOAC, we apply it to a challenging multi-lane driving task, optimizing the parameters in a rule-based, non-differentiable driving policy that consists of three sub-modules: behavior selection, path planning, and trajectory tracking. We also compare it with gradient-based RL methods on three Gymnasium tasks, optimizing neural network policies with thousands of parameters. Experimental results demonstrate the strong capability of ZOAC in solving SDPs. ZOAC significantly outperforms EAs that treat the problem as static optimization and matches the performance of gradient-based RL methods even without first-order information, in terms of total average return across all tasks.

cs.LG

An Explicit Discrete-Time Dynamic Vehicle Model with Assured Numerical Stability

Numerical stability is of great significance for discrete-time dynamic vehicle model. Among the unstable factors, low-speed singularity stands out as one of the most challenging issues, which arises from that the denominator of tire side angle term only contains the vehicle longitudinal speed. Consequently, for the common low-speed and stop-start driving scenarios, the calculated tire slip angle will approach infinity, which will further lead to the numerical explosion of other vehicle states. In response to this critical challenge, we propose a discrete-time dynamic vehicle model that effectively mitigates the low-speed singularity issue, ensuring numerical stability and maintaining the explicit form-highly favored by model-based control algorithms. To validate the numerical stability of our model, we conduct a rigorous theoretical analysis, establishing sufficient conditions for stability, and conduct extensive empirical validation tests across a wide spectrum of speeds. Subsequent to the validation process, we conduct comprehensive simulations comparing our proposed model with both kinematic models and existing dynamic models discretized through the forward Euler method. The results demonstrate that our proposed model shows better comprehensive performance in terms of both the accuracy and numerical stability. Finally, the real vehicle experiments are carried out to support that our proposed model can closely aligns to the real vehicle trajectories showcasing its practicality and ease of use. Notably, our work stands as the pioneering endeavor in introducing an explicit discrete-time dynamic vehicle model suitable for common urban driving scenarios including low-speed and stop-start.

eess.SY

Rocket Landing Control with Random Annealing Jump Start Reinforcement Learning

Rocket recycling is a crucial pursuit in aerospace technology, aimed at reducing costs and environmental impact in space exploration. The primary focus centers on rocket landing control, involving the guidance of a nonlinear underactuated rocket with limited fuel in real-time. This challenging task prompts the application of reinforcement learning (RL), yet goal-oriented nature of the problem poses difficulties for standard RL algorithms due to the absence of intermediate reward signals. This paper, for the first time, significantly elevates the success rate of rocket landing control from 8% with a baseline controller to 97% on a high-fidelity rocket model using RL. Our approach, called Random Annealing Jump Start (RAJS), is tailored for real-world goal-oriented problems by leveraging prior feedback controllers as guide policy to facilitate environmental exploration and policy learning in RL. In each episode, the guide policy navigates the environment for the guide horizon, followed by the exploration policy taking charge to complete remaining steps. This jump-start strategy prunes exploration space, rendering the problem more tractable to RL algorithms. The guide horizon is sampled from a uniform distribution, with its upper bound annealing to zero based on performance metrics, mitigating distribution shift and mismatch issues in existing methods. Additional enhancements, including cascading jump start, refined reward and terminal condition, and action smoothness regulation, further improve policy performance and practical applicability. The proposed method is validated through extensive evaluation and Hardware-in-the-Loop testing, affirming the effectiveness, real-time feasibility, and smoothness of the proposed controller.

cs.LG