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Guseul Heo

Publications and source records attributed to Guseul Heo.

8 recordsLinked to original sources

NELSSA: A GPU-PNM Heterogeneous System for Mixed-Length LLM Serving via Length-based Request Placement

Modern LLMs and their agentic applications are broadening the range of serving workloads, spanning context lengths from a few hundred tokens to hundreds of thousands. As these requests frequently interleave within the same serving window, LLM serving systems must handle highly heterogeneous mixed-length workloads. Such mixed-length workloads expose fundamental inefficiencies in GPU-centric serving architectures, whose throughput depends on large, memory-constrained batches. In this paper, we present NELSSA, an LLM serving system that integrates GPUs with real-world Processing-near-Memory (PNM) accelerator devices to efficiently support mixed-length workloads. NELSSA employs length-based request placement to route short-context requests to GPUs and long-context requests to the PNM tier, incorporating runtime migration to accommodate dynamic context growth without recomputation. We prototype NELSSA as an end-to-end system, implementing device-level sparse attention on PNM, GPU decode kernels, and a host-side runtime that orchestrates scheduling and cross-tier memory movement over a CXL-enabled infrastructure with RPC and RDMA support. Across mixed-length LLM workloads, NELSSA improves decode throughput by up to 5.5x in tokens/sec and reduces P99 latency by up to 15x compared to GPU-only baselines. Our end-to-end prototype and experimental results suggest that integrated GPU-PNM serving, enabled by CXL-based disaggregation, is a promising system paradigm for scalable and flexible LLM infrastructures that support evolving workloads.

cs.AR

LLMServingSim 2.0: A Unified Simulator for Heterogeneous and Disaggregated LLM Serving Infrastructure

Large language model (LLM) serving infrastructures are undergoing a shift toward heterogeneity and disaggregation. Modern deployments increasingly integrate diverse accelerators and near-memory processing technologies, introducing significant hardware heterogeneity, while system software increasingly separates computation, memory, and model components across distributed resources to improve scalability and efficiency. As a result, LLM serving performance is no longer determined by hardware or software choices in isolation, but by their runtime interaction through scheduling, data movement, and interconnect behavior. However, understanding these interactions remains challenging, as existing simulators lack the ability to jointly model heterogeneous hardware and disaggregated serving techniques within a unified, runtime-driven framework. This paper presents LLMServingSim 2.0, a unified system-level simulator designed to make runtime-driven hardware-software interactions in heterogeneous and disaggregated LLM serving infrastructures explicit and analyzable. LLMServingSim 2.0 embeds serving decisions and hardware behavior into a single runtime loop, enabling interaction-aware modeling of batching, routing, offloading, memory, and power. The simulator supports extensible integration of emerging accelerators and memory systems through profile-based modeling, while capturing dynamic serving behavior and system-level effects. We validate LLMServingSim 2.0 against real deployments, showing that it reproduces key performance, memory, and power metrics with an average error of 0.95%, while maintaining simulation times of around 10 minutes even for complex configurations. These results demonstrate that LLMServingSim 2.0 provides a practical bridge between hardware innovation and serving-system design, enabling systematic exploration and co-design for next-generation LLM serving infrastructures.

cs.DC

D\'ej\`a Vu: Efficient Video-Language Query Engine with Learning-based Inter-Frame Computation Reuse

Recently, Video-Language Models (VideoLMs) have demonstrated remarkable capabilities, offering significant potential for flexible and powerful video query systems. These models typically rely on Vision Transformers (ViTs), which process video frames individually to extract visual embeddings. However, generating embeddings for large-scale videos requires ViT inferencing across numerous frames, posing a major hurdle to real-world deployment and necessitating solutions for integration into scalable video data management systems. This paper introduces D\'ej\`a Vu, a video-language query engine that accelerates ViT-based VideoLMs by reusing computations across consecutive frames. At its core is ReuseViT, a modified ViT model specifically designed for VideoLM tasks, which learns to detect inter-frame reuse opportunities, striking an effective balance between accuracy and reuse. Although ReuseViT significantly reduces computation, these savings do not directly translate into performance gains on GPUs. To overcome this, D\'ej\`a Vu integrates memory-compute joint compaction techniques that convert the FLOP savings into tangible performance gains. Evaluations on three VideoLM tasks show that D\'ej\`a Vu accelerates embedding generation by up to a 2.64x within a 2% error bound, dramatically enhancing the practicality of VideoLMs for large-scale video analytics.

cs.DC

Efficient LLM Inference with Activation Checkpointing and Hybrid Caching

Recent large language models (LLMs) with enormous model sizes use many GPUs to meet memory capacity requirements incurring substantial costs for token generation. To provide cost-effective LLM inference with relaxed latency constraints, extensive research has focused on expanding GPU memory by leveraging the host memory. However, LLM inference engines that utilize the host memory often face underutilization of GPU compute units, as a considerable portion of inference time is spent in loading the model onto the GPU via host-GPU interconnect. To tackle these challenges of the host memory offloading for LLM, we introduce HybridServe, an LLM inference system with activation checkpointing based on activation caching. The activation cache stores activation checkpoints generated during intermediate inference stages, allowing the fast recomputation of KV cache while model parameters are transferred to GPU from host memory. Unlike conventional methods that recompute the KV cache from scratch using token IDs, the activation cache allows bypassing projection and FFN operations. To balance between the activation recomputation and parameter loading overhead, this study proposes a KV-activation hybrid caching scheme which finds the best ratio of the key-value and activation caches to adjust the recomputation time. Our system achieves 2.19x throughput improvement over the state-of-the-art prior work for offloading both model weights and KV cache.

cs.DC

LLMServingSim: A HW/SW Co-Simulation Infrastructure for LLM Inference Serving at Scale

Recently, there has been an extensive research effort in building efficient large language model (LLM) inference serving systems. These efforts not only include innovations in the algorithm and software domains but also constitute developments of various hardware acceleration techniques. Nevertheless, there is a lack of simulation infrastructure capable of accurately modeling versatile hardware-software behaviors in LLM serving systems without extensively extending the simulation time. This paper aims to develop an effective simulation tool, called LLMServingSim, to support future research in LLM serving systems. In designing LLMServingSim, we focus on two limitations of existing simulators: (1) they lack consideration of the dynamic workload variations of LLM inference serving due to its autoregressive nature, and (2) they incur repetitive simulations without leveraging algorithmic redundancies in LLMs. To address these limitations, LLMServingSim simulates the LLM serving in the granularity of iterations, leveraging the computation redundancies across decoder blocks and reusing the simulation results from previous iterations. Additionally, LLMServingSim provides a flexible framework that allows users to plug in any accelerator compiler-and-simulation stacks for exploring various system designs with heterogeneous processors. Our experiments demonstrate that LLMServingSim produces simulation results closely following the performance behaviors of real GPU-based LLM serving system with less than 14.7% error rate, while offering 91.5x faster simulation speed compared to existing accelerator simulators.

cs.DC

ONNXim: A Fast, Cycle-level Multi-core NPU Simulator

As DNNs are widely adopted in various application domains while demanding increasingly higher compute and memory requirements, designing efficient and performant NPUs (Neural Processing Units) is becoming more important. However, existing architectural NPU simulators lack support for high-speed simulation, multi-core modeling, multi-tenant scenarios, detailed DRAM/NoC modeling, and/or different deep learning frameworks. To address these limitations, this work proposes ONNXim, a fast cycle-level simulator for multi-core NPUs in DNN serving systems. It takes DNN models represented in the ONNX graph format generated from various deep learning frameworks for ease of simulation. In addition, based on the observation that typical NPU cores process tensor tiles from on-chip scratchpad memory with deterministic compute latency, we forgo a detailed modeling for the computation while still preserving simulation accuracy. ONNXim also preserves dependencies between compute and tile DMAs. Meanwhile, the DRAM and NoC are modeled in cycle-level to properly model contention among multiple cores that can execute different DNN models for multi-tenancy. Consequently, ONNXim is significantly faster than existing simulators (e.g., by up to 384x over Accel-sim) and enables various case studies, such as multi-tenant NPUs, that were previously impractical due to slow speed and/or lack of functionalities. ONNXim is publicly available at https://github.com/PSAL-POSTECH/ONNXim.

cs.AR

Accelerating String-Key Learned Index Structures via Memoization-based Incremental Training

Learned indexes use machine learning models to learn the mappings between keys and their corresponding positions in key-value indexes. These indexes use the mapping information as training data. Learned indexes require frequent retrainings of their models to incorporate the changes introduced by update queries. To efficiently retrain the models, existing learned index systems often harness a linear algebraic QR factorization technique that performs matrix decomposition. This factorization approach processes all key-position pairs during each retraining, resulting in compute operations that grow linearly with the total number of keys and their lengths. Consequently, the retrainings create a severe performance bottleneck, especially for variable-length string keys, while the retrainings are crucial for maintaining high prediction accuracy and in turn, ensuring low query service latency. To address this performance problem, we develop an algorithm-hardware co-designed string-key learned index system, dubbed SIA. In designing SIA, we leverage a unique algorithmic property of the matrix decomposition-based training method. Exploiting the property, we develop a memoization-based incremental training scheme, which only requires computation over updated keys, while decomposition results of non-updated keys from previous computations can be reused. We further enhance SIA to offload a portion of this training process to an FPGA accelerator to not only relieve CPU resources for serving index queries (i.e., inference), but also accelerate the training itself. Our evaluation shows that compared to ALEX, LIPP, and SIndex, a state-of-the-art learned index systems, SIA-accelerated learned indexes offer 2.6x and 3.4x higher throughput on the two real-world benchmark suites, YCSB and Twitter cache trace, respectively.

cs.LG

NeuPIMs: NPU-PIM Heterogeneous Acceleration for Batched LLM Inferencing

Modern transformer-based Large Language Models (LLMs) are constructed with a series of decoder blocks. Each block comprises three key components: (1) QKV generation, (2) multi-head attention, and (3) feed-forward networks. In batched processing, QKV generation and feed-forward networks involve compute-intensive matrix-matrix multiplications (GEMM), while multi-head attention requires bandwidth-heavy matrix-vector multiplications (GEMV). Machine learning accelerators like TPUs or NPUs are proficient in handling GEMM but are less efficient for GEMV computations. Conversely, Processing-in-Memory (PIM) technology is tailored for efficient GEMV computation, while it lacks the computational power to handle GEMM effectively. Inspired by this insight, we propose NeuPIMs, a heterogeneous acceleration system that jointly exploits a conventional GEMM-focused NPU and GEMV-optimized PIM devices. The main challenge in efficiently integrating NPU and PIM lies in enabling concurrent operations on both platforms, each addressing a specific kernel type. First, existing PIMs typically operate in a "blocked" mode, allowing only either NPU or PIM to be active at any given time. Second, the inherent dependencies between GEMM and GEMV in LLMs restrict their parallel processing. To tackle these challenges, NeuPIMs is equipped with dual row buffers in each bank, facilitating the simultaneous management of memory read/write operations and PIM commands. Further, NeuPIMs employs a runtime sub-batch interleaving technique to maximize concurrent execution, leveraging batch parallelism to allow two independent sub-batches to be pipelined within a single NeuPIMs device. Our evaluation demonstrates that compared to GPU-only, NPU-only, and a na\"ive NPU+PIM integrated acceleration approaches, NeuPIMs achieves 3$\times$, 2.4$\times$ and 1.6$\times$ throughput improvement, respectively.

cs.AR