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Guy Axelrod

Publications and source records attributed to Guy Axelrod.

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Twitch: Learning Abstractions for Equational Theorem Proving

Several successful strategies in automated reasoning rely on human-supplied guidance about which term or clause shapes are interesting. In this paper we aim to discover interesting term shapes automatically. Specifically, we discover abstractions : term patterns that occur over and over again in relevant proofs. We present our tool Twitch which discovers abstractions with the help of Stitch, a tool originally developed for discovering reusable library functions in program synthesis tasks. Twitch can produce abstractions in two ways: (1) from a partial, failed proof of a conjecture; (2) from successful proofs of other theorems in the same domain. We have also extended Twee, an equational theorem prover, to use these abstractions. We evaluate Twitch on a set of unit equality (UEQ) problems from TPTP, and show that it can prove 12 rating-1 problems as well as yielding significant speed-ups on many other problems.

cs.LO

Few-shot Policy (de)composition in Conversational Question Answering

The task of policy compliance detection (PCD) is to determine if a scenario is in compliance with respect to a set of written policies. In a conversational setting, the results of PCD can indicate if clarifying questions must be asked to determine compliance status. Existing approaches usually claim to have reasoning capabilities that are latent or require a large amount of annotated data. In this work, we propose logical decomposition for policy compliance (LDPC): a neuro-symbolic framework to detect policy compliance using large language models (LLMs) in a few-shot setting. By selecting only a few exemplars alongside recently developed prompting techniques, we demonstrate that our approach soundly reasons about policy compliance conversations by extracting sub-questions to be answered, assigning truth values from contextual information, and explicitly producing a set of logic statements from the given policies. The formulation of explicit logic graphs can in turn help answer PCDrelated questions with increased transparency and explainability. We apply this approach to the popular PCD and conversational machine reading benchmark, ShARC, and show competitive performance with no task-specific finetuning. We also leverage the inherently interpretable architecture of LDPC to understand where errors occur, revealing ambiguities in the ShARC dataset and highlighting the challenges involved with reasoning for conversational question answering.

cs.CL

Hierarchically Composing Level Generators for the Creation of Complex Structures

Procedural content generation (PCG) is a growing field, with numerous applications in the video game industry and great potential to help create better games at a fraction of the cost of manual creation. However, much of the work in PCG is focused on generating relatively straightforward levels in simple games, as it is challenging to design an optimisable objective function for complex settings. This limits the applicability of PCG to more complex and modern titles, hindering its adoption in industry. Our work aims to address this limitation by introducing a compositional level generation method that recursively composes simple low-level generators to construct large and complex creations. This approach allows for easily-optimisable objectives and the ability to design a complex structure in an interpretable way by referencing lower-level components. We empirically demonstrate that our method outperforms a non-compositional baseline by more accurately satisfying a designer's functional requirements in several tasks. Finally, we provide a qualitative showcase (in Minecraft) illustrating the large and complex, but still coherent, structures that were generated using simple base generators.

cs.AI