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Guy Bresler

Publications and source records attributed to Guy Bresler.

At least 55 records · Page 3Linked to original sources

Reducibility and Computational Lower Bounds for Problems with Planted Sparse Structure

The prototypical high-dimensional statistics problem entails finding a structured signal in noise. Many of these problems exhibit an intriguing phenomenon: the amount of data needed by all known computationally efficient algorithms far exceeds what is needed for inefficient algorithms that search over all possible structures. A line of work initiated by Berthet and Rigollet in 2013 has aimed to explain these statistical-computational gaps by reducing from conjecturally hard average-case problems in computer science. However, the delicate nature of average-case reductions has limited the applicability of this approach. In this work we introduce several new techniques to give a web of average-case reductions showing strong computational lower bounds based on the planted clique conjecture using natural problems as intermediates. These include tight lower bounds for Planted Independent Set, Planted Dense Subgraph, Sparse Spiked Wigner, Sparse PCA, a subgraph variant of the Stochastic Block Model and a biased variant of Sparse PCA. We also give algorithms matching our lower bounds and identify the information-theoretic limits of the models we consider.

cs.CC↗

Universality of Computational Lower Bounds for Submatrix Detection

In the general submatrix detection problem, the task is to detect the presence of a small $k \times k$ submatrix with entries sampled from a distribution $\mathcal{P}$ in an $n \times n$ matrix of samples from $\mathcal{Q}$. This formulation includes a number of well-studied problems, such as biclustering when $\mathcal{P}$ and $\mathcal{Q}$ are Gaussians and the planted dense subgraph formulation of community detection when the submatrix is a principal minor and $\mathcal{P}$ and $\mathcal{Q}$ are Bernoulli random variables. These problems all seem to exhibit a universal phenomenon: there is a statistical-computational gap depending on $\mathcal{P}$ and $\mathcal{Q}$ between the minimum $k$ at which this task can be solved and the minimum $k$ at which it can be solved in polynomial time. Our main result is to tightly characterize this computational barrier as a tradeoff between $k$ and the KL divergences between $\mathcal{P}$ and $\mathcal{Q}$ through average-case reductions from the planted clique conjecture. These computational lower bounds hold given mild assumptions on $\mathcal{P}$ and $\mathcal{Q}$ arising naturally from classical binary hypothesis testing. Our results recover and generalize the planted clique lower bounds for Gaussian biclustering in Ma-Wu (2015) and Brennan et al. (2018) and for the sparse and general regimes of planted dense subgraph in Hajek et al. (2015) and Brennan et al. (2018). This yields the first universality principle for computational lower bounds obtained through average-case reductions.

math.ST↗

Regret Bounds and Regimes of Optimality for User-User and Item-Item Collaborative Filtering

We consider an online model for recommendation systems, with each user being recommended an item at each time-step and providing 'like' or 'dislike' feedback. Each user may be recommended a given item at most once. A latent variable model specifies the user preferences: both users and items are clustered into types. All users of a given type have identical preferences for the items, and similarly, items of a given type are either all liked or all disliked by a given user. We assume that the matrix encoding the preferences of each user type for each item type is randomly generated; in this way, the model captures structure in both the item and user spaces, the amount of structure depending on the number of each of the types. The measure of performance of the recommendation system is the expected number of disliked recommendations per user, defined as expected regret. We propose two algorithms inspired by user-user and item-item collaborative filtering (CF), modified to explicitly make exploratory recommendations, and prove performance guarantees in terms of their expected regret. For two regimes of model parameters, with structure only in item space or only in user space, we prove information-theoretic lower bounds on regret that match our upper bounds up to logarithmic factors. Our analysis elucidates system operating regimes in which existing CF algorithms are nearly optimal.

stat.ML↗

Optimal Average-Case Reductions to Sparse PCA: From Weak Assumptions to Strong Hardness

In the past decade, sparse principal component analysis has emerged as an archetypal problem for illustrating statistical-computational tradeoffs. This trend has largely been driven by a line of research aiming to characterize the average-case complexity of sparse PCA through reductions from the planted clique (PC) conjecture - which conjectures that there is no polynomial-time algorithm to detect a planted clique of size $K = o(N^{1/2})$ in $\mathcal{G}(N, \frac{1}{2})$. All previous reductions to sparse PCA either fail to show tight computational lower bounds matching existing algorithms or show lower bounds for formulations of sparse PCA other than its canonical generative model, the spiked covariance model. Also, these lower bounds all quickly degrade with the exponent in the PC conjecture. Specifically, when only given the PC conjecture up to $K = o(N^α)$ where $α< 1/2$, there is no sparsity level $k$ at which these lower bounds remain tight. If $α\le 1/3$ these reductions fail to even show the existence of a statistical-computational tradeoff at any sparsity $k$. We give a reduction from PC that yields the first full characterization of the computational barrier in the spiked covariance model, providing tight lower bounds at all sparsities $k$. We also show the surprising result that weaker forms of the PC conjecture up to clique size $K = o(N^α)$ for any given $α\in (0, 1/2]$ imply tight computational lower bounds for sparse PCA at sparsities $k = o(n^{α/3})$. This shows that even a mild improvement in the signal strength needed by the best known polynomial-time sparse PCA algorithms would imply that the hardness threshold for PC is subpolynomial. This is the first instance of a suboptimal hardness assumption implying optimal lower bounds for another problem in unsupervised learning.

cs.CC↗

Sparse PCA from Sparse Linear Regression

Sparse Principal Component Analysis (SPCA) and Sparse Linear Regression (SLR) have a wide range of applications and have attracted a tremendous amount of attention in the last two decades as canonical examples of statistical problems in high dimension. A variety of algorithms have been proposed for both SPCA and SLR, but an explicit connection between the two had not been made. We show how to efficiently transform a black-box solver for SLR into an algorithm for SPCA: assuming the SLR solver satisfies prediction error guarantees achieved by existing efficient algorithms such as those based on the Lasso, the SPCA algorithm derived from it achieves near state of the art guarantees for testing and for support recovery for the single spiked covariance model as obtained by the current best polynomialtime algorithms. Our reduction not only highlights the inherent similarity between the two problems, but also, from a practical standpoint, allows one to obtain a collection of algorithms for SPCA directly from known algorithms for SLR. We provide experimental results on simulated data comparing our proposed framework to other algorithms for SPCA.

math.ST↗

Learning Restricted Boltzmann Machines via Influence Maximization

Graphical models are a rich language for describing high-dimensional distributions in terms of their dependence structure. While there are algorithms with provable guarantees for learning undirected graphical models in a variety of settings, there has been much less progress in the important scenario when there are latent variables. Here we study Restricted Boltzmann Machines (or RBMs), which are a popular model with wide-ranging applications in dimensionality reduction, collaborative filtering, topic modeling, feature extraction and deep learning. The main message of our paper is a strong dichotomy in the feasibility of learning RBMs, depending on the nature of the interactions between variables: ferromagnetic models can be learned efficiently, while general models cannot. In particular, we give a simple greedy algorithm based on influence maximization to learn ferromagnetic RBMs with bounded degree. In fact, we learn a description of the distribution on the observed variables as a Markov Random Field. Our analysis is based on tools from mathematical physics that were developed to show the concavity of magnetization. Our algorithm extends straighforwardly to general ferromagnetic Ising models with latent variables. Conversely, we show that even for a contant number of latent variables with constant degree, without ferromagneticity the problem is as hard as sparse parity with noise. This hardness result is based on a sharp and surprising characterization of the representational power of bounded degree RBMs: the distribution on their observed variables can simulate any bounded order MRF. This result is of independent interest since RBMs are the building blocks of deep belief networks.

cs.LG↗

Stein's Method for Stationary Distributions of Markov Chains and Application to Ising Models

We develop a new technique, based on Stein's method, for comparing two stationary distributions of irreducible Markov Chains whose update rules are `close enough'. We apply this technique to compare Ising models on $d$-regular expander graphs to the Curie-Weiss model (complete graph) in terms of pairwise correlations and more generally $k$th order moments. Concretely, we show that $d$-regular Ramanujan graphs approximate the $k$th order moments of the Curie-Weiss model to within average error $k/\sqrt{d}$ (averaged over the size $k$ subsets). The result applies even in the low-temperature regime; we also derive some simpler approximation results for functionals of Ising models that hold only at high enough temperatures.

math.PR↗

Learning a Tree-Structured Ising Model in Order to Make Predictions

We study the problem of learning a tree Ising model from samples such that subsequent predictions made using the model are accurate. The prediction task considered in this paper is that of predicting the values of a subset of variables given values of some other subset of variables. Virtually all previous work on graphical model learning has focused on recovering the true underlying graph. We define a distance ("small set TV" or ssTV) between distributions $P$ and $Q$ by taking the maximum, over all subsets $\mathcal{S}$ of a given size, of the total variation between the marginals of $P$ and $Q$ on $\mathcal{S}$; this distance captures the accuracy of the prediction task of interest. We derive non-asymptotic bounds on the number of samples needed to get a distribution (from the same class) with small ssTV relative to the one generating the samples. One of the main messages of this paper is that far fewer samples are needed than for recovering the underlying tree, which means that accurate predictions are possible using the wrong tree.

math.ST↗

Optimal Single Sample Tests for Structured versus Unstructured Network Data

We study the problem of testing, using only a single sample, between mean field distributions (like Curie-Weiss, Erdős-Rényi) and structured Gibbs distributions (like Ising model on sparse graphs and Exponential Random Graphs). Our goal is to test without knowing the parameter values of the underlying models: only the \emph{structure} of dependencies is known. We develop a new approach that applies to both the Ising and Exponential Random Graph settings based on a general and natural statistical test. The test can distinguish the hypotheses with high probability above a certain threshold in the (inverse) temperature parameter, and is optimal in that below the threshold no test can distinguish the hypotheses. The thresholds do not correspond to the presence of long-range order in the models. By aggregating information at a global scale, our test works even at very high temperatures. The proofs are based on distributional approximation and sharp concentration of quadratic forms, when restricted to Hamming spheres. The restriction to Hamming spheres is necessary, since otherwise any scalar statistic is useless without explicit knowledge of the temperature parameter. At the same time, this restriction radically changes the behavior of the functions under consideration, resulting in a much smaller variance than in the independent setting; this makes it hard to directly apply standard methods (i.e., Stein's method) for concentration of weakly dependent variables. Instead, we carry out an additional tensorization argument using a Markov chain that respects the symmetry of the Hamming sphere.

math.ST↗

Regret Guarantees for Item-Item Collaborative Filtering

There is much empirical evidence that item-item collaborative filtering works well in practice. Motivated to understand this, we provide a framework to design and analyze various recommendation algorithms. The setup amounts to online binary matrix completion, where at each time a random user requests a recommendation and the algorithm chooses an entry to reveal in the user's row. The goal is to minimize regret, or equivalently to maximize the number of +1 entries revealed at any time. We analyze an item-item collaborative filtering algorithm that can achieve fundamentally better performance compared to user-user collaborative filtering. The algorithm achieves good "cold-start" performance (appropriately defined) by quickly making good recommendations to new users about whom there is little information.

cs.LG↗

Structure learning of antiferromagnetic Ising models

In this paper we investigate the computational complexity of learning the graph structure underlying a discrete undirected graphical model from i.i.d. samples. We first observe that the notoriously difficult problem of learning parities with noise can be captured as a special case of learning graphical models. This leads to an unconditional computational lower bound of $Ω(p^{d/2})$ for learning general graphical models on $p$ nodes of maximum degree $d$, for the class of so-called statistical algorithms recently introduced by Feldman et al (2013). The lower bound suggests that the $O(p^d)$ runtime required to exhaustively search over neighborhoods cannot be significantly improved without restricting the class of models. Aside from structural assumptions on the graph such as it being a tree, hypertree, tree-like, etc., many recent papers on structure learning assume that the model has the correlation decay property. Indeed, focusing on ferromagnetic Ising models, Bento and Montanari (2009) showed that all known low-complexity algorithms fail to learn simple graphs when the interaction strength exceeds a number related to the correlation decay threshold. Our second set of results gives a class of repelling (antiferromagnetic) models that have the opposite behavior: very strong interaction allows efficient learning in time $O(p^2)$. We provide an algorithm whose performance interpolates between $O(p^2)$ and $O(p^{d+2})$ depending on the strength of the repulsion.

stat.ML↗

Efficiently learning Ising models on arbitrary graphs

We consider the problem of reconstructing the graph underlying an Ising model from i.i.d. samples. Over the last fifteen years this problem has been of significant interest in the statistics, machine learning, and statistical physics communities, and much of the effort has been directed towards finding algorithms with low computational cost for various restricted classes of models. Nevertheless, for learning Ising models on general graphs with $p$ nodes of degree at most $d$, it is not known whether or not it is possible to improve upon the $p^{d}$ computation needed to exhaustively search over all possible neighborhoods for each node. In this paper we show that a simple greedy procedure allows to learn the structure of an Ising model on an arbitrary bounded-degree graph in time on the order of $p^2$. We make no assumptions on the parameters except what is necessary for identifiability of the model, and in particular the results hold at low-temperatures as well as for highly non-uniform models. The proof rests on a new structural property of Ising models: we show that for any node there exists at least one neighbor with which it has a high mutual information. This structural property may be of independent interest.

cs.LG↗

Learning graphical models from the Glauber dynamics

In this paper we consider the problem of learning undirected graphical models from data generated according to the Glauber dynamics. The Glauber dynamics is a Markov chain that sequentially updates individual nodes (variables) in a graphical model and it is frequently used to sample from the stationary distribution (to which it converges given sufficient time). Additionally, the Glauber dynamics is a natural dynamical model in a variety of settings. This work deviates from the standard formulation of graphical model learning in the literature, where one assumes access to i.i.d. samples from the distribution. Much of the research on graphical model learning has been directed towards finding algorithms with low computational cost. As the main result of this work, we establish that the problem of reconstructing binary pairwise graphical models is computationally tractable when we observe the Glauber dynamics. Specifically, we show that a binary pairwise graphical model on $p$ nodes with maximum degree $d$ can be learned in time $f(d)p^2\log p$, for a function $f(d)$, using nearly the information-theoretic minimum number of samples.

cs.LG↗

A Latent Source Model for Online Collaborative Filtering

Despite the prevalence of collaborative filtering in recommendation systems, there has been little theoretical development on why and how well it works, especially in the "online" setting, where items are recommended to users over time. We address this theoretical gap by introducing a model for online recommendation systems, cast item recommendation under the model as a learning problem, and analyze the performance of a cosine-similarity collaborative filtering method. In our model, each of $n$ users either likes or dislikes each of $m$ items. We assume there to be $k$ types of users, and all the users of a given type share a common string of probabilities determining the chance of liking each item. At each time step, we recommend an item to each user, where a key distinction from related bandit literature is that once a user consumes an item (e.g., watches a movie), then that item cannot be recommended to the same user again. The goal is to maximize the number of likable items recommended to users over time. Our main result establishes that after nearly $\log(km)$ initial learning time steps, a simple collaborative filtering algorithm achieves essentially optimal performance without knowing $k$. The algorithm has an exploitation step that uses cosine similarity and two types of exploration steps, one to explore the space of items (standard in the literature) and the other to explore similarity between users (novel to this work).

cs.LG↗

Hardness of parameter estimation in graphical models

We consider the problem of learning the canonical parameters specifying an undirected graphical model (Markov random field) from the mean parameters. For graphical models representing a minimal exponential family, the canonical parameters are uniquely determined by the mean parameters, so the problem is feasible in principle. The goal of this paper is to investigate the computational feasibility of this statistical task. Our main result shows that parameter estimation is in general intractable: no algorithm can learn the canonical parameters of a generic pair-wise binary graphical model from the mean parameters in time bounded by a polynomial in the number of variables (unless RP = NP). Indeed, such a result has been believed to be true (see the monograph by Wainwright and Jordan (2008)) but no proof was known. Our proof gives a polynomial time reduction from approximating the partition function of the hard-core model, known to be hard, to learning approximate parameters. Our reduction entails showing that the marginal polytope boundary has an inherent repulsive property, which validates an optimization procedure over the polytope that does not use any knowledge of its structure (as required by the ellipsoid method and others).

cs.CC↗

Interference alignment for the MIMO interference channel

We study vector space interference alignment for the MIMO interference channel with no time or frequency diversity, and no symbol extensions. We prove both necessary and sufficient conditions for alignment. In particular, we characterize the feasibility of alignment for the symmetric three-user channel where all users transmit along d dimensions, all transmitters have M antennas and all receivers have N antennas, as well as feasibility of alignment for the fully symmetric (M=N) channel with an arbitrary number of users. An implication of our results is that the total degrees of freedom available in a K-user interference channel, using only spatial diversity from the multiple antennas, is at most 2. This is in sharp contrast to the K/2 degrees of freedom shown to be possible by Cadambe and Jafar with arbitrarily large time or frequency diversity. Moving beyond the question of feasibility, we additionally discuss computation of the number of solutions using Schubert calculus in cases where there are a finite number of solutions.

cs.IT↗

Optimal Assembly for High Throughput Shotgun Sequencing

We present a framework for the design of optimal assembly algorithms for shotgun sequencing under the criterion of complete reconstruction. We derive a lower bound on the read length and the coverage depth required for reconstruction in terms of the repeat statistics of the genome. Building on earlier works, we design a de Brujin graph based assembly algorithm which can achieve very close to the lower bound for repeat statistics of a wide range of sequenced genomes, including the GAGE datasets. The results are based on a set of necessary and sufficient conditions on the DNA sequence and the reads for reconstruction. The conditions can be viewed as the shotgun sequencing analogue of Ukkonen-Pevzner's necessary and sufficient conditions for Sequencing by Hybridization.

q-bio.GN↗

Information Theory of DNA Shotgun Sequencing

DNA sequencing is the basic workhorse of modern day biology and medicine. Shotgun sequencing is the dominant technique used: many randomly located short fragments called reads are extracted from the DNA sequence, and these reads are assembled to reconstruct the original sequence. A basic question is: given a sequencing technology and the statistics of the DNA sequence, what is the minimum number of reads required for reliable reconstruction? This number provides a fundamental limit to the performance of {\em any} assembly algorithm. For a simple statistical model of the DNA sequence and the read process, we show that the answer admits a critical phenomena in the asymptotic limit of long DNA sequences: if the read length is below a threshold, reconstruction is impossible no matter how many reads are observed, and if the read length is above the threshold, having enough reads to cover the DNA sequence is sufficient to reconstruct. The threshold is computed in terms of the Renyi entropy rate of the DNA sequence. We also study the impact of noise in the read process on the performance.

cs.IT↗