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Guy Van den Broeck

Publications and source records attributed to Guy Van den Broeck.

At least 91 records · Page 5Linked to original sources

Probabilistic Sufficient Explanations

Understanding the behavior of learned classifiers is an important task, and various black-box explanations, logical reasoning approaches, and model-specific methods have been proposed. In this paper, we introduce probabilistic sufficient explanations, which formulate explaining an instance of classification as choosing the "simplest" subset of features such that only observing those features is "sufficient" to explain the classification. That is, sufficient to give us strong probabilistic guarantees that the model will behave similarly when all features are observed under the data distribution. In addition, we leverage tractable probabilistic reasoning tools such as probabilistic circuits and expected predictions to design a scalable algorithm for finding the desired explanations while keeping the guarantees intact. Our experiments demonstrate the effectiveness of our algorithm in finding sufficient explanations, and showcase its advantages compared to Anchors and logical explanations.

cs.LG↗

Logical Abstractions for Noisy Variational Quantum Algorithm Simulation

Due to the unreliability and limited capacity of existing quantum computer prototypes, quantum circuit simulation continues to be a vital tool for validating next generation quantum computers and for studying variational quantum algorithms, which are among the leading candidates for useful quantum computation. Existing quantum circuit simulators do not address the common traits of variational algorithms, namely: 1) their ability to work with noisy qubits and operations, 2) their repeated execution of the same circuits but with different parameters, and 3) the fact that they sample from circuit final wavefunctions to drive a classical optimization routine. We present a quantum circuit simulation toolchain based on logical abstractions targeted for simulating variational algorithms. Our proposed toolchain encodes quantum amplitudes and noise probabilities in a probabilistic graphical model, and it compiles the circuits to logical formulas that support efficient repeated simulation of and sampling from quantum circuits for different parameters. Compared to state-of-the-art state vector and density matrix quantum circuit simulators, our simulation approach offers greater performance when sampling from noisy circuits with at least eight to 20 qubits and with around 12 operations on each qubit, making the approach ideal for simulating near-term variational quantum algorithms. And for simulating noise-free shallow quantum circuits with 32 qubits, our simulation approach offers a $66\times$ reduction in sampling cost versus quantum circuit simulation techniques based on tensor network contraction.

quant-ph↗

Leveraging Unlabeled Data for Entity-Relation Extraction through Probabilistic Constraint Satisfaction

We study the problem of entity-relation extraction in the presence of symbolic domain knowledge. Such knowledge takes the form of an ontology defining relations and their permissible arguments. Previous approaches set out to integrate such knowledge in their learning approaches either through self-training, or through approximations that lose the precise meaning of the logical expressions. By contrast, our approach employs semantic loss which captures the precise meaning of a logical sentence through maintaining a probability distribution over all possible states, and guiding the model to solutions which minimize any constraint violations. With a focus on low-data regimes, we show that semantic loss outperforms the baselines by a wide margin.

cs.LG↗

A Compositional Atlas of Tractable Circuit Operations: From Simple Transformations to Complex Information-Theoretic Queries

Circuit representations are becoming the lingua franca to express and reason about tractable generative and discriminative models. In this paper, we show how complex inference scenarios for these models that commonly arise in machine learning -- from computing the expectations of decision tree ensembles to information-theoretic divergences of deep mixture models -- can be represented in terms of tractable modular operations over circuits. Specifically, we characterize the tractability of a vocabulary of simple transformations -- sums, products, quotients, powers, logarithms, and exponentials -- in terms of sufficient structural constraints of the circuits they operate on, and present novel hardness results for the cases in which these properties are not satisfied. Building on these operations, we derive a unified framework for reasoning about tractable models that generalizes several results in the literature and opens up novel tractable inference scenarios.

stat.ML↗

On the Tractability of SHAP Explanations

SHAP explanations are a popular feature-attribution mechanism for explainable AI. They use game-theoretic notions to measure the influence of individual features on the prediction of a machine learning model. Despite a lot of recent interest from both academia and industry, it is not known whether SHAP explanations of common machine learning models can be computed efficiently. In this paper, we establish the complexity of computing the SHAP explanation in three important settings. First, we consider fully-factorized data distributions, and show that the complexity of computing the SHAP explanation is the same as the complexity of computing the expected value of the model. This fully-factorized setting is often used to simplify the SHAP computation, yet our results show that the computation can be intractable for commonly used models such as logistic regression. Going beyond fully-factorized distributions, we show that computing SHAP explanations is already intractable for a very simple setting: computing SHAP explanations of trivial classifiers over naive Bayes distributions. Finally, we show that even computing SHAP over the empirical distribution is #P-hard.

cs.AI↗

Group Fairness by Probabilistic Modeling with Latent Fair Decisions

Machine learning systems are increasingly being used to make impactful decisions such as loan applications and criminal justice risk assessments, and as such, ensuring fairness of these systems is critical. This is often challenging as the labels in the data are biased. This paper studies learning fair probability distributions from biased data by explicitly modeling a latent variable that represents a hidden, unbiased label. In particular, we aim to achieve demographic parity by enforcing certain independencies in the learned model. We also show that group fairness guarantees are meaningful only if the distribution used to provide those guarantees indeed captures the real-world data. In order to closely model the data distribution, we employ probabilistic circuits, an expressive and tractable probabilistic model, and propose an algorithm to learn them from incomplete data. We evaluate our approach on a synthetic dataset in which observed labels indeed come from fair labels but with added bias, and demonstrate that the fair labels are successfully retrieved. Moreover, we show on real-world datasets that our approach not only is a better model than existing methods of how the data was generated but also achieves competitive accuracy.

cs.LG↗

SAM: Squeeze-and-Mimic Networks for Conditional Visual Driving Policy Learning

We describe a policy learning approach to map visual inputs to driving controls conditioned on turning command that leverages side tasks on semantics and object affordances via a learned representation trained for driving. To learn this representation, we train a squeeze network to drive using annotations for the side task as input. This representation encodes the driving-relevant information associated with the side task while ideally throwing out side task-relevant but driving-irrelevant nuisances. We then train a mimic network to drive using only images as input and use the squeeze network's latent representation to supervise the mimic network via a mimicking loss. Notably, we do not aim to achieve the side task nor to learn features for it; instead, we aim to learn, via the mimicking loss, a representation of the side task annotations directly useful for driving. We test our approach using the CARLA simulator. In addition, we introduce a more challenging but realistic evaluation protocol that considers a run that reaches the destination successful only if it does not violate common traffic rules. A video summarizing this work is available at https://youtu.be/ipKAMzmJpMs , and code is available at https://github.com/twsq/sam-driving .

cs.CV↗

Scaling Exact Inference for Discrete Probabilistic Programs

Probabilistic programming languages (PPLs) are an expressive means of representing and reasoning about probabilistic models. The computational challenge of probabilistic inference remains the primary roadblock for applying PPLs in practice. Inference is fundamentally hard, so there is no one-size-fits all solution. In this work, we target scalable inference for an important class of probabilistic programs: those whose probability distributions are discrete. Discrete distributions are common in many fields, including text analysis, network verification, artificial intelligence, and graph analysis, but they prove to be challenging for existing PPLs. We develop a domain-specific probabilistic programming language called Dice that features a new approach to exact discrete probabilistic program inference. Dice exploits program structure in order to factorize inference, enabling us to perform exact inference on probabilistic programs with hundreds of thousands of random variables. Our key technical contribution is a new reduction from discrete probabilistic programs to weighted model counting (WMC). This reduction separates the structure of the distribution from its parameters, enabling logical reasoning tools to exploit that structure for probabilistic inference. We (1) show how to compositionally reduce Dice inference to WMC, (2) prove this compilation correct with respect to a denotational semantics, (3) empirically demonstrate the performance benefits over prior approaches, and (4) analyze the types of structure that allow Dice to scale to large probabilistic programs.

cs.PL↗

On Effective Parallelization of Monte Carlo Tree Search

Despite its groundbreaking success in Go and computer games, Monte Carlo Tree Search (MCTS) is computationally expensive as it requires a substantial number of rollouts to construct the search tree, which calls for effective parallelization. However, how to design effective parallel MCTS algorithms has not been systematically studied and remains poorly understood. In this paper, we seek to lay its first theoretical foundation, by examining the potential performance loss caused by parallelization when achieving a desired speedup. In particular, we discover the necessary conditions of achieving a desirable parallelization performance, and highlight two of their practical benefits. First, by examining whether existing parallel MCTS algorithms satisfy these conditions, we identify key design principles that should be inherited by future algorithms, for example tracking the unobserved samples (used in WU-UCT (Liu et al., 2020)). We theoretically establish this essential design facilitates $\mathcal{O} ( \ln n + M / \sqrt{\ln n} )$ cumulative regret when the maximum tree depth is 2, where $n$ is the number of rollouts and $M$ is the number of workers. A regret of this form is highly desirable, as compared to $\mathcal{O} ( \ln n )$ regret incurred by a sequential counterpart, its excess part approaches zero as $n$ increases. Second, and more importantly, we demonstrate how the proposed necessary conditions can be adopted to design more effective parallel MCTS algorithms. To illustrate this, we propose a new parallel MCTS algorithm, called BU-UCT, by following our theoretical guidelines. The newly proposed algorithm, albeit preliminary, out-performs four competitive baselines on 11 out of 15 Atari games. We hope our theoretical results could inspire future work of more effective parallel MCTS.

cs.LG↗

Strudel: Learning Structured-Decomposable Probabilistic Circuits

Probabilistic circuits (PCs) represent a probability distribution as a computational graph. Enforcing structural properties on these graphs guarantees that several inference scenarios become tractable. Among these properties, structured decomposability is a particularly appealing one: it enables the efficient and exact computations of the probability of complex logical formulas, and can be used to reason about the expected output of certain predictive models under missing data. This paper proposes Strudel, a simple, fast and accurate learning algorithm for structured-decomposable PCs. Compared to prior work for learning structured-decomposable PCs, Strudel delivers more accurate single PC models in fewer iterations, and dramatically scales learning when building ensembles of PCs. It achieves this scalability by exploiting another structural property of PCs, called determinism, and by sharing the same computational graph across mixture components. We show these advantages on standard density estimation benchmarks and challenging inference scenarios.

cs.LG↗

Scaling up Hybrid Probabilistic Inference with Logical and Arithmetic Constraints via Message Passing

Weighted model integration (WMI) is a very appealing framework for probabilistic inference: it allows to express the complex dependencies of real-world problems where variables are both continuous and discrete, via the language of Satisfiability Modulo Theories (SMT), as well as to compute probabilistic queries with complex logical and arithmetic constraints. Yet, existing WMI solvers are not ready to scale to these problems. They either ignore the intrinsic dependency structure of the problem at all, or they are limited to too restrictive structures. To narrow this gap, we derive a factorized formalism of WMI enabling us to devise a scalable WMI solver based on message passing, MP-WMI. Namely, MP-WMI is the first WMI solver which allows to: 1) perform exact inference on the full class of tree-structured WMI problems; 2) compute all marginal densities in linear time; 3) amortize inference inter query. Experimental results show that our solver dramatically outperforms the existing WMI solvers on a large set of benchmarks.

cs.AI↗

Handling Missing Data in Decision Trees: A Probabilistic Approach

Decision trees are a popular family of models due to their attractive properties such as interpretability and ability to handle heterogeneous data. Concurrently, missing data is a prevalent occurrence that hinders performance of machine learning models. As such, handling missing data in decision trees is a well studied problem. In this paper, we tackle this problem by taking a probabilistic approach. At deployment time, we use tractable density estimators to compute the "expected prediction" of our models. At learning time, we fine-tune parameters of already learned trees by minimizing their "expected prediction loss" w.r.t.\ our density estimators. We provide brief experiments showcasing effectiveness of our methods compared to few baselines.

cs.LG↗

Symbolic Querying of Vector Spaces: Probabilistic Databases Meets Relational Embeddings

We propose unifying techniques from probabilistic databases and relational embedding models with the goal of performing complex queries on incomplete and uncertain data. We formalize a probabilistic database model with respect to which all queries are done. This allows us to leverage the rich literature of theory and algorithms from probabilistic databases for solving problems. While this formalization can be used with any relational embedding model, the lack of a well-defined joint probability distribution causes simple query problems to become provably hard. With this in mind, we introduce \TO, a relational embedding model designed to be a tractable probabilistic database, by exploiting typical embedding assumptions within the probabilistic framework. Using a principled, efficient inference algorithm that can be derived from its definition, we empirically demonstrate that \TOs is an effective and general model for these querying tasks.

cs.AI↗

On the Relationship Between Probabilistic Circuits and Determinantal Point Processes

Scaling probabilistic models to large realistic problems and datasets is a key challenge in machine learning. Central to this effort is the development of tractable probabilistic models (TPMs): models whose structure guarantees efficient probabilistic inference algorithms. The current landscape of TPMs is fragmented: there exist various kinds of TPMs with different strengths and weaknesses. Two of the most prominent classes of TPMs are determinantal point processes (DPPs) and probabilistic circuits (PCs). This paper provides the first systematic study of their relationship. We propose a unified analysis and shared language for discussing DPPs and PCs. Then we establish theoretical barriers for the unification of these two families, and prove that there are cases where DPPs have no compact representation as a class of PCs. We close with a perspective on the central problem of unifying these tractable models.

cs.AI↗

Counterexample-Guided Learning of Monotonic Neural Networks

The widespread adoption of deep learning is often attributed to its automatic feature construction with minimal inductive bias. However, in many real-world tasks, the learned function is intended to satisfy domain-specific constraints. We focus on monotonicity constraints, which are common and require that the function's output increases with increasing values of specific input features. We develop a counterexample-guided technique to provably enforce monotonicity constraints at prediction time. Additionally, we propose a technique to use monotonicity as an inductive bias for deep learning. It works by iteratively incorporating monotonicity counterexamples in the learning process. Contrary to prior work in monotonic learning, we target general ReLU neural networks and do not further restrict the hypothesis space. We have implemented these techniques in a tool called COMET. Experiments on real-world datasets demonstrate that our approach achieves state-of-the-art results compared to existing monotonic learners, and can improve the model quality compared to those that were trained without taking monotonicity constraints into account.

cs.LG↗

Learning Fair Naive Bayes Classifiers by Discovering and Eliminating Discrimination Patterns

As machine learning is increasingly used to make real-world decisions, recent research efforts aim to define and ensure fairness in algorithmic decision making. Existing methods often assume a fixed set of observable features to define individuals, but lack a discussion of certain features not being observed at test time. In this paper, we study fairness of naive Bayes classifiers, which allow partial observations. In particular, we introduce the notion of a discrimination pattern, which refers to an individual receiving different classifications depending on whether some sensitive attributes were observed. Then a model is considered fair if it has no such pattern. We propose an algorithm to discover and mine for discrimination patterns in a naive Bayes classifier, and show how to learn maximum likelihood parameters subject to these fairness constraints. Our approach iteratively discovers and eliminates discrimination patterns until a fair model is learned. An empirical evaluation on three real-world datasets demonstrates that we can remove exponentially many discrimination patterns by only adding a small fraction of them as constraints.

cs.LG↗

Off-Policy Deep Reinforcement Learning with Analogous Disentangled Exploration

Off-policy reinforcement learning (RL) is concerned with learning a rewarding policy by executing another policy that gathers samples of experience. While the former policy (i.e. target policy) is rewarding but in-expressive (in most cases, deterministic), doing well in the latter task, in contrast, requires an expressive policy (i.e. behavior policy) that offers guided and effective exploration. Contrary to most methods that make a trade-off between optimality and expressiveness, disentangled frameworks explicitly decouple the two objectives, which each is dealt with by a distinct separate policy. Although being able to freely design and optimize the two policies with respect to their own objectives, naively disentangling them can lead to inefficient learning or stability issues. To mitigate this problem, our proposed method Analogous Disentangled Actor-Critic (ADAC) designs analogous pairs of actors and critics. Specifically, ADAC leverages a key property about Stein variational gradient descent (SVGD) to constraint the expressive energy-based behavior policy with respect to the target one for effective exploration. Additionally, an analogous critic pair is introduced to incorporate intrinsic rewards in a principled manner, with theoretical guarantees on the overall learning stability and effectiveness. We empirically evaluate environment-reward-only ADAC on 14 continuous-control tasks and report the state-of-the-art on 10 of them. We further demonstrate ADAC, when paired with intrinsic rewards, outperform alternatives in exploration-challenging tasks.

cs.LG↗

Efficient Search-Based Weighted Model Integration

Weighted model integration (WMI) extends Weighted model counting (WMC) to the integration of functions over mixed discrete-continuous domains. It has shown tremendous promise for solving inference problems in graphical models and probabilistic programming. Yet, state-of-the-art tools for WMI are limited in terms of performance and ignore the independence structure that is crucial to improving efficiency. To address this limitation, we propose an efficient model integration algorithm for theories with tree primal graphs. We exploit the sparse graph structure by using search to performing integration. Our algorithm greatly improves the computational efficiency on such problems and exploits context-specific independence between variables. Experimental results show dramatic speedups compared to existing WMI solvers on problems with tree-shaped dependencies.

cs.AI↗