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Gyuri Byun

Publications and source records attributed to Gyuri Byun.

6 recordsLinked to original sources

Llama-Polya: Instruction Tuning for Large Language Model based on Polya's Problem-solving

This paper introduces Llama-Polya, an instruction-tuned large language model that integrates Polya's four-step problem-solving framework into its dialogue structure to support mathematical reasoning. Mathematical problem-solving is central to students' success in mathematics education, yet many learners struggle to plan, justify, and verify their solutions. Although large language models (LLMs) show promise as intelligent tutors, they often lack structured pedagogical alignment grounded in established learning theories. To address this gap, we operationalize Polya's problem-solving framework within an instruction-tuned LLM to promote metacognitive engagement and examine the effects of pedagogy-aligned fine-tuning compared to domain-only and general-purpose instruction tuning. Built on the Llama-3.1-8B architecture, Llama-Polya was fine-tuned on synthetic math problem-solving data derived from GSM8K, structured according to Polya's four stages. We developed and evaluated multiple variants-general-purpose instruct, math-domain metamath, pedagogy-aligned polya-v2, and sequential metamath+polya-v2-using both quantitative accuracy metrics and qualitative pedagogical assessments. Results indicate that models tuned with Polya's framework and domain-specific data produced more balanced reasoning-stage distributions and fewer premature answers. Expert evaluators also observed improved pedagogical coherence and metacognitive prompting, although limitations in personalization and mathematical rigor remained. These findings suggest that pedagogy-grounded instruction tuning can enhance educational alignment and reasoning transparency in LLM-based tutoring systems.

cs.CY

How Can Video Generative AI Transform K-12 Education? Examining Teachers' Perspectives through TPACK and TAM

The rapid advancement of generative AI technology, particularly video generative AI (Video GenAI), has opened new possibilities for K-12 education by enabling the creation of dynamic, customized, and high-quality visual content. Despite its potential, there is limited research on how this emerging technology can be effectively integrated into educational practices. This study explores the perspectives of leading K-12 teachers on the educational applications of Video GenAI, using the TPACK (Technological Pedagogical Content Knowledge) and TAM (Technology Acceptance Model) frameworks as analytical lenses. Through interviews and hands-on experimentation with video generation tools, the research identifies opportunities for enhancing teaching strategies, fostering student engagement, and supporting authentic task design. It also highlights challenges such as technical limitations, ethical considerations, and the need for institutional support. The findings provide actionable insights into how Video GenAI can transform teaching and learning, offering practical implications for policy, teacher training, and the future development of educational technology.

cs.CY

Echo-Teddy: Preliminary Design and Development of Large Language Model-based Social Robot for Autistic Students

Autistic students often face challenges in social interaction, which can hinder their educational and personal development. This study introduces Echo-Teddy, a Large Language Model (LLM)-based social robot designed to support autistic students in developing social and communication skills. Unlike previous chatbot-based solutions, Echo-Teddy leverages advanced LLM capabilities to provide more natural and adaptive interactions. The research addresses two key questions: (1) What are the design principles and initial prototype characteristics of an effective LLM-based social robot for autistic students? (2) What improvements can be made based on developer reflection-on-action and expert interviews? The study employed a mixed-methods approach, combining prototype development with qualitative analysis of developer reflections and expert interviews. Key design principles identified include customizability, ethical considerations, and age-appropriate interactions. The initial prototype, built on a Raspberry Pi platform, features custom speech components and basic motor functions. Evaluation of the prototype revealed potential improvements in areas such as user interface, educational value, and practical implementation in educational settings. This research contributes to the growing field of AI-assisted special education by demonstrating the potential of LLM-based social robots in supporting autistic students. The findings provide valuable insights for future developments in accessible and effective social support tools for special education.

cs.HC

LLaVA-Docent: Instruction Tuning with Multimodal Large Language Model to Support Art Appreciation Education

Despite the development of various AI systems to support learning in various domains, AI assistance for art appreciation education has not been extensively explored. Art appreciation, often perceived as an unfamiliar and challenging endeavor for most students, can be more accessible with a generative AI enabled conversation partner that provides tailored questions and encourages the audience to deeply appreciate artwork. This study explores the application of multimodal large language models (MLLMs) in art appreciation education, with a focus on developing LLaVA-Docent, a model designed to serve as a personal tutor for art appreciation. Our approach involved design and development research, focusing on iterative enhancement to design and develop the application to produce a functional MLLM-enabled chatbot along with a data design framework for art appreciation education. To that end, we established a virtual dialogue dataset that was generated by GPT-4, which was instrumental in training our MLLM, LLaVA-Docent. The performance of LLaVA-Docent was evaluated by benchmarking it against alternative settings and revealed its distinct strengths and weaknesses. Our findings highlight the efficacy of the MMLM-based personalized art appreciation chatbot and demonstrate its applicability for a novel approach in which art appreciation is taught and experienced.

cs.AI

From Prediction to Application: Language Model-based Code Knowledge Tracing with Domain Adaptive Pre-Training and Automatic Feedback System with Pedagogical Prompting for Comprehensive Programming Education

Knowledge Tracing (KT) is a critical component in online learning, but traditional approaches face limitations in interpretability and cross-domain adaptability. This paper introduces Language Model-based Code Knowledge Tracing (CodeLKT), an innovative application of Language model-based Knowledge Tracing (LKT) to programming education. CodeLKT leverages pre-trained language models to process learning data, demonstrating superior performance over existing KT and Code KT models. We explore Domain Adaptive Pre-Training (DAPT) and Task Adaptive Pre-Training (TAPT), showing enhanced performance in the coding domain and investigating cross-domain transfer between mathematics and coding. Additionally, we present an theoretically-informed integrated system combining CodeLKT with large language models to generate personalized, in-depth feedback to support students' programming learning. This work advances the field of Code Knowledge Tracing by expanding the knowledge base with language model-based approach and offering practical implications for programming education through data-informed feedback.

cs.CL

I See You: Teacher Analytics with GPT-4 Vision-Powered Observational Assessment

This preliminary study explores the integration of GPT-4 Vision (GPT-4V) technology into teacher analytics, focusing on its applicability in observational assessment to enhance reflective teaching practice. This research is grounded in developing a Video-based Automatic Assessment System (VidAAS) empowered by GPT-4V. Our approach aims to revolutionize teachers' assessment of students' practices by leveraging Generative Artificial Intelligence (GenAI) to offer detailed insights into classroom dynamics. Our research methodology encompasses a comprehensive literature review, prototype development of the VidAAS, and usability testing with in-service teachers. The study findings provide future research avenues for VidAAS design, implementation, and integration in teacher analytics, underscoring the potential of GPT-4V to provide real-time, scalable feedback and a deeper understanding of the classroom.

cs.HC