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Håkan Ardö

Publications and source records attributed to Håkan Ardö.

4 recordsLinked to original sources

SoccerNet 2026 Challenges Results

The SoccerNet 2026 Challenges constitute the sixth annual edition of the SoccerNet open benchmarking effort, dedicated to advancing computer vision research in sports video understanding. This year's challenges span five vision-based tasks: (1) Ball Action Anticipation, predicting the timing and class of ball-related actions within a short future window from a preceding observation window; (2) Player-Centric Ball Action Spotting, temporally localizing and classifying ball-related actions while assigning each action to the acting player through team affiliation and jersey number; (3) Novel View Synthesis, rendering images from unobserved camera poses in multi-view football scenes; (4) Spiideo SoccerNet Synloc, localizing athletes in real-world pitch coordinates from a single calibrated static-camera image; and (5) Visual Question Answering, answering multiple-choice questions about football broadcasts across text, image, and video inputs. For each task, participants were provided with annotated data, a unified evaluation protocol, and a public baseline. This edition saw broad participation, with 427 teams submitting 1,129 entries across the five tasks and 28 teams contributing reviewed technical reports. This paper describes each task and its evaluation protocol, presents the challenge leaderboards, and summarizes the leading submissions, with the aim of documenting the current state of each task as measured on held-out challenge data.

cs.CV↗

SoccerNet 2023 Challenges Results

The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first theme, broadcast video understanding, is composed of three high-level tasks related to describing events occurring in the video broadcasts: (1) action spotting, focusing on retrieving all timestamps related to global actions in soccer, (2) ball action spotting, focusing on retrieving all timestamps related to the soccer ball change of state, and (3) dense video captioning, focusing on describing the broadcast with natural language and anchored timestamps. The second theme, field understanding, relates to the single task of (4) camera calibration, focusing on retrieving the intrinsic and extrinsic camera parameters from images. The third and last theme, player understanding, is composed of three low-level tasks related to extracting information about the players: (5) re-identification, focusing on retrieving the same players across multiple views, (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams, and (7) jersey number recognition, focusing on recognizing the jersey number of players from tracklets. Compared to the previous editions of the SoccerNet challenges, tasks (2-3-7) are novel, including new annotations and data, task (4) was enhanced with more data and annotations, and task (6) now focuses on end-to-end approaches. More information on the tasks, challenges, and leaderboards are available on https://www.soccer-net.org. Baselines and development kits can be found on https://github.com/SoccerNet.

cs.CV↗

Exploring ML testing in practice -- Lessons learned from an interactive rapid review with Axis Communications

There is a growing interest in industry and academia in machine learning (ML) testing. We believe that industry and academia need to learn together to produce rigorous and relevant knowledge. In this study, we initiate a collaboration between stakeholders from one case company, one research institute, and one university. To establish a common view of the problem domain, we applied an interactive rapid review of the state of the art. Four researchers from Lund University and RISE Research Institutes and four practitioners from Axis Communications reviewed a set of 180 primary studies on ML testing. We developed a taxonomy for the communication around ML testing challenges and results and identified a list of 12 review questions relevant for Axis Communications. The three most important questions (data testing, metrics for assessment, and test generation) were mapped to the literature, and an in-depth analysis of the 35 primary studies matching the most important question (data testing) was made. A final set of the five best matches were analysed and we reflect on the criteria for applicability and relevance for the industry. The taxonomies are helpful for communication but not final. Furthermore, there was no perfect match to the case company's investigated review question (data testing). However, we extracted relevant approaches from the five studies on a conceptual level to support later context-specific improvements. We found the interactive rapid review approach useful for triggering and aligning communication between the different stakeholders.

cs.SE↗

Multi Target Tracking by Learning from Generalized Graph Differences

Formulating the multi object tracking problem as a network flow optimization problem is a popular choice. In this paper an efficient way of learning the weights of such a network is presented. It separates the problem into one embedding of feasible solutions into a one dimensional feature space and one optimization problem. The embedding can be learned using standard SGD type optimization without relying on an additional optimizations within each step. Training data is produced by performing small perturbations of ground truth tracks and representing them using generalized graph differences, which is an efficient way introduced to represent the difference between two graphs. The proposed method is evaluated on DukeMTMCT with competitive results.

cs.CV↗