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Haibo Chen

Publications and source records attributed to Haibo Chen.

At least 55 records · Page 3Linked to original sources

Towards Fully-fledged GPU Multitasking via Proactive Memory Scheduling

The limited HBM capacity has become the primary bottleneck for hosting an increasing number of larger-scale GPU tasks. While demand paging extends capacity via host DRAM, it incurs up to 78x slowdown due to the massive working sets and poor locality of GPU workloads. We observe, however, that GPU memory access patterns are inherently predictable via kernel launch arguments and their asynchronous execution nature. Leveraging this, we propose MSched, an OS-level scheduler that extends GPU context switching to include proactive working set preparation, thereby coalescing fragmented, eventual, and expensive page faults into a single efficient migration. MSched employs a template-based approach to predict working sets with near-perfect accuracy and proposes a co-design between task scheduler and memory manager to enforce a globally optimal page placement policy. Evaluation demonstrates that MSched outperforms demand paging by up to 11.05x for scientific and deep learning workloads, and 57.88x for LLM under memory oversubscription.

cs.OS↗

SwitchFS: Asynchronous Metadata Updates for Distributed Filesystems with In-Network Coordination

Distributed filesystem metadata updates are typically synchronous. This creates inherent challenges for access efficiency, load balancing, and directory contention, especially under dynamic and skewed workloads. This paper argues that synchronous updates are overly conservative. We propose SwitchFS with asynchronous metadata updates that allow operations to return early and defer directory updates until reads, both hiding latency and amortizing overhead. The key challenge lies in efficiently maintaining the synchronous POSIX semantics of metadata updates. To address this, SwitchFS is co-designed with a programmable switch, leveraging the limited on-switch resources to track directory states with negligible overhead. This allows SwitchFS to aggregate and apply delayed updates efficiently, using batching and consolidation before directory reads. Evaluation shows that SwitchFS achieves up to 13.34$\times$ and 3.85$\times$ higher throughput, and 61.6% and 57.3% lower latency than two state-of-the-art distributed filesystems, Emulated-InfiniFS and Emulated-CFS, respectively, under skewed workloads. For real-world workloads, SwitchFS improves end-to-end throughput by 21.1$\times$, 1.1$\times$, and 0.3$\times$ over CephFS, Emulated-InfiniFS, and Emulated-CFS, respectively.

cs.DC↗

Fast LLM Post-training via Decoupled and Fastest-of-N Speculation

Rollout dominates the training time in large language model (LLM) post-training, where the trained model is used to generate tokens given a batch of prompts. This work, SpecActor, achieves fast rollout with speculative decoding that deploys a fast draft path to accelerate the unparallelizable generation, while the correctness is guaranteed by fast parallel verification of the outputs with the original model. SpecActor addresses two foundational challenges that hinder speculation efficiency: (1) a Decoupled speculation method that overcomes the computation inefficiency issue when executing speculative decoding with relative large per-worker batch size -- a common configuration in training but unfriendly to speculation, and (2) a Fastest-of-N speculation method that selects and combines different draft methods according to the rollout progress to approximate the optimal draft method even when the best one is unknown a priori. Extensive evaluations on production traces show that SpecActor accelerates mean rollout speed by 2.0--2.4x, with up to 2.7x speedup, over common post-training baselines. The results are consistent across both dense and MoE models and across different RL algorithms. Notably, SpecActor is 1.1--2.6x faster compared to vanilla speculative rollout in different traces. The accelerated rollout achieves 1.4--2.3x faster end-to-end training time.

cs.DC↗

RMLer: Synthesizing Novel Objects across Diverse Categories via Reinforcement Mixing Learning

Novel object synthesis by integrating distinct textual concepts from diverse categories remains a significant challenge in Text-to-Image (T2I) generation. Existing methods often suffer from insufficient concept mixing, lack of rigorous evaluation, and suboptimal outputs-manifesting as conceptual imbalance, superficial combinations, or mere juxtapositions. To address these limitations, we propose Reinforcement Mixing Learning (RMLer), a framework that formulates cross-category concept fusion as a reinforcement learning problem: mixed features serve as states, mixing strategies as actions, and visual outcomes as rewards. Specifically, we design an MLP-policy network to predict dynamic coefficients for blending cross-category text embeddings. We further introduce visual rewards based on (1) semantic similarity and (2) compositional balance between the fused object and its constituent concepts, optimizing the policy via proximal policy optimization. At inference, a selection strategy leverages these rewards to curate the highest-quality fused objects. Extensive experiments demonstrate RMLer's superiority in synthesizing coherent, high-fidelity objects from diverse categories, outperforming existing methods. Our work provides a robust framework for generating novel visual concepts, with promising applications in film, gaming, and design.

cs.CV↗

Beyond Training: Enabling Self-Evolution of Agents with MOBIMEM

Large Language Model (LLM) agents are increasingly deployed to automate complex workflows in mobile and desktop environments. However, current model-centric agent architectures struggle to self-evolve post-deployment: improving personalization, capability, and efficiency typically requires continuous model retraining/fine-tuning, which incurs prohibitive computational overheads and suffers from an inherent trade-off between model accuracy and inference efficiency. To enable iterative self-evolution without model retraining, we propose MOBIMEM, a memory-centric agent system. MOBIMEM first introduces three specialized memory primitives to decouple agent evolution from model weights: (1) Profile Memory uses a lightweight distance-graph (DisGraph) structure to align with user preferences, resolving the accuracy-latency trade-off in user profile retrieval; (2) Experience Memory employs multi-level templates to instantiate execution logic for new tasks, ensuring capability generalization; and (3) Action Memory records fine-grained interaction sequences, reducing the reliance on expensive model inference. Building upon this memory architecture, MOBIMEM further integrates a suite of OS-inspired services to orchestrate execution: a scheduler that coordinates parallel sub-task execution and memory operations; an agent record-and-replay (AgentRR) mechanism that enables safe and efficient action reuse; and a context-aware exception handling that ensures graceful recovery from user interruptions and runtime errors. Evaluation on AndroidWorld and top-50 apps shows that MOBIMEM achieves 83.1% profile alignment with 23.83 ms retrieval time (280x faster than GraphRAG baselines), improves task success rates by up to 50.3%, and reduces end-to-end latency by up to 9x on mobile devices.

cs.AI↗

Towards Multimodal Graph Large Language Model

Multi-modal graphs, which integrate diverse multi-modal features and relations, are ubiquitous in real-world applications. However, existing multi-modal graph learning methods are typically trained from scratch for specific graph data and tasks, failing to generalize across various multi-modal graph data and tasks. To bridge this gap, we explore the potential of Multi-modal Graph Large Language Models (MG-LLM) to unify and generalize across diverse multi-modal graph data and tasks. We propose a unified framework of multi-modal graph data, task, and model, discovering the inherent multi-granularity and multi-scale characteristics in multi-modal graphs. Specifically, we present five key desired characteristics for MG-LLM: 1) unified space for multi-modal structures and attributes, 2) capability of handling diverse multi-modal graph tasks, 3) multi-modal graph in-context learning, 4) multi-modal graph interaction with natural language, and 5) multi-modal graph reasoning. We then elaborate on the key challenges, review related works, and highlight promising future research directions towards realizing these ambitious characteristics. Finally, we summarize existing multi-modal graph datasets pertinent for model training. We believe this paper can contribute to the ongoing advancement of the research towards MG-LLM for generalization across multi-modal graph data and tasks.

cs.LG↗

Guidelines for Building Indexes on Partially Cache-Coherent CXL Shared Memory

The \emph{Partial Cache-Coherence (PCC)} model maintains hardware cache coherence only within subsets of cores, enabling large-scale memory sharing with emerging memory interconnect technologies like Compute Express Link (CXL). However, PCC's relaxation of global cache coherence compromises the correctness of existing single-machine software. This paper focuses on building consistent and efficient indexes on PCC platforms. We present that existing indexes designed for cache-coherent platforms can be made consistent on PCC platforms following SP guidelines, i.e., we identify \emph{sync-data} and \emph{protected-data} according to the index's concurrency control mechanisms, and synchronize them accordingly. However, conversion with SP guidelines introduces performance overhead. To mitigate the overhead, we identify several unique performance bottlenecks on PCC platforms, and propose P$^3$ guidelines (i.e., using Out-of-\underline{P}lace update, Re\underline{P}licated shared variable, S\underline{P}eculative Reading) to improve the efficiency of converted indexes on PCC platforms. With SP and P$^3$ guidelines, we convert and optimize two indexes (CLevelHash and BwTree) for PCC platforms. Evaluation shows that converted indexes' throughput improves up to 16$\times$ following P$^3$ guidelines, and the optimized indexes outperform their message-passing-based and disaggregated-memory-based counterparts by up to 16$\times$ and 19$\times$.

cs.OS↗

FairBatching: Fairness-Aware Batch Formation for LLM Inference

Large language model (LLM) inference systems face a fundamental tension between minimizing Time-to-First-Token (TTFT) latency for new requests and maintaining a high, steady token generation rate (low Time-Per-Output-Token, or TPOT) for ongoing requests. Existing stall-free batching schedulers proposed by Sarathi, while effective at preventing decode stalls, introduce significant computational unfairness. They prioritize decode tasks excessively, simultaneously leading to underutilized decode slack and unnecessary prefill queuing delays, which collectively degrade the system's overall quality of service (QoS). This work identifies the root cause of this unfairness: the non-monotonic nature of Time-Between-Tokens (TBT) as a scheduling metric and the rigid decode-prioritizing policy that fails to adapt to dynamic workload bursts. We therefore propose FairBatching, a novel LLM inference scheduler that enforces fair resource allocation between prefill and decode tasks. It features an adaptive batch capacity determination mechanism, which dynamically adjusts the computational budget to improve the GPU utilization without triggering SLO violations. Its fair and dynamic batch formation algorithm breaks away from the decode-prioritizing paradigm, allowing computation resources to be reclaimed from bursting decode tasks to serve prefill surges, achieving global fairness. Furthermore, FairBatching provides a novel load estimation method, enabling more effective coordination with upper-level schedulers. Implemented and evaluated on realistic traces, FairBatching significantly reduces TTFT tail latency by up to 2.29x while robustly maintaining TPOT SLOs, achieving overall 20.0% improvement in single-node capacity and 54.3% improvement in cluster-level capacity.

cs.DC↗

KunServe: Parameter-centric Memory Management for Efficient Memory Overloading Handling in LLM Serving

Serving LLMs with a cluster of GPUs is common nowadays, where the serving system must meet strict latency SLOs required by applications. However, the stateful nature of LLM serving requires maintaining huge states (i.e., KVCache) in limited GPU memory. Under spikes in real-world workloads, GPU memory can be easily throttled, leading to orders of magnitude higher response latency due to queuing introduced by waiting for KVCache to be reclaimed. Prior KVCache-centric approaches handle load throttling by dropping, migrating, or swapping KVCache. These methods fail to release sufficient memory quickly with requests still queued. This paper proposes the first parameter-centric approach to handling throttling by selectively dropping replicated parameters to instantly free memory for requests, based on an unnoticed observation that model parameters are commonly replicated across GPUs for serving LLMs. With additional memory, all requests can be served with a larger batch without queuing. To make the parameter-centric approach correct and efficient, we cooperatively execute requests on GPUs with a complete copy of parameters using pipeline parallelism, and derive an appropriate drop plan without unnecessary cooperation. We also design techniques to minimize the performance overhead due to pipeline parallelism with the execution patterns of requests under drop. Evaluations show that {\sys} reduces the tail TTFT of requests under throttling by up to 72.2 times compared to the state-of-the-art systems including Llumnix, vLLM and InferCept.

cs.DC↗

Characterizing Mobile SoC for Accelerating Heterogeneous LLM Inference

With the rapid advancement of artificial intelligence technologies such as ChatGPT, AI agents, and video generation, contemporary mobile systems have begun integrating these AI capabilities on local devices to enhance privacy and reduce response latency. To meet the computational demands of AI tasks, current mobile SoCs are equipped with diverse AI accelerators, including GPUs and Neural Processing Units (NPUs). However, there has not been a comprehensive characterization of these heterogeneous processors, and existing designs typically only leverage a single AI accelerator for LLM inference, leading to suboptimal use of computational resources and memory bandwidth. In this paper, we first summarize key performance characteristics of heterogeneous processors, SoC memory bandwidth, etc. Drawing on these observations, we propose different heterogeneous parallel mechanisms to fully exploit both GPU and NPU computational power and memory bandwidth. We further design a fast synchronization mechanism between heterogeneous processors that leverages the unified memory architecture. By employing these techniques, we present HeteroInfer, the fastest LLM inference engine in mobile devices which supports GPU-NPU heterogeneous execution. Evaluation shows that HeteroInfer delivers a 1.34x to 6.02x end-to-end speedup over state-of-the-art GPU-only and NPU-only LLM engines, while maintaining negligible interference with other applications.

cs.DC↗

Modular Machine Learning: An Indispensable Path towards New-Generation Large Language Models

Large language models (LLMs) have substantially advanced machine learning research, including natural language processing, computer vision, data mining, etc., yet they still exhibit critical limitations in explainability, reliability, adaptability, and extensibility. In this paper, we overview a promising learning paradigm, i.e., Modular Machine Learning (MML), as an essential approach toward new-generation LLMs capable of addressing these issues. We begin by systematically and comprehensively surveying the existing literature on modular machine learning, with a particular focus on modular data representation and modular models. Then, we propose a unified MML framework for LLMs, which decomposes the complex structure of LLMs into three interdependent components: modular representation, modular model, and modular reasoning. Specifically, the MML paradigm discussed in this article is able to: i) clarify the internal working mechanism of LLMs through the disentanglement of semantic components; ii) allow for flexible and task-adaptive model design; iii) enable an interpretable and logic-driven decision-making process. We further elaborate a feasible implementation of MML-based LLMs via leveraging advanced techniques such as disentangled representation learning, neural architecture search and neuro-symbolic learning. Last but not least, we critically identify the remaining key challenges, such as the integration of continuous neural and discrete symbolic processes, joint optimization, and computational scalability, present promising future research directions that deserve further exploration. Ultimately, we believe the integration of the MML with LLMs has the potential to bridge the gap between statistical (deep) learning and formal (logical) reasoning, thereby paving the way for robust, adaptable, and trustworthy AI systems across a wide range of real-world applications.

cs.LG↗

ProMoE: Fast MoE-based LLM Serving using Proactive Caching

The promising applications of large language models are often limited by the constrained GPU memory capacity available on edge devices. Mixture-of-Experts (MoE) models help address this issue by activating only a subset of the model's parameters during computation. This approach allows the unused parameters to be offloaded to host memory, thereby reducing the overall GPU memory demand. However, existing cache-based offloading solutions handle cache misses reactively, which significantly impacts system performance. In this paper, we introduce ProMoE, a novel proactive caching system that utilizes intermediate results to predict subsequent expert usage. By proactively fetching experts in advance, ProMoE eliminates passive cache misses, removes loading time from the critical path, and reduces the performance overhead associated with offloading. Our evaluations demonstrate that ProMoE achieves an average speedup of 2.20x (up to 3.21x) and 2.07x (up to 5.02x) in the prefill and decode stages, respectively, compared to existing offloading solutions.

cs.DC↗

PhoenixOS: Concurrent OS-level GPU Checkpoint and Restore with Validated Speculation

PHOENIXOS (PHOS) is the first OS service that can concurrently checkpoint and restore (C/R) GPU processes--a fundamental capability for critical tasks such as fault tolerance, process migration, and fast startup. While concurrent C/R is well-established on CPUs, it poses unique challenges on GPUs due to their lack of essential features for efficiently tracing concurrent memory reads and writes, such as specific hardware capabilities (e.g., dirty bits) and OS-mediated data paths (e.g., copy-on-write). To ensure correct concurrent C/R, PHOS proactively detects GPU memory reads and writes through a two-step process: first, it speculates about GPU memory accesses based on the arguments used when launching GPU kernels; then, it validates these accesses efficiently at runtime using binary instrumentation. With this validated speculation, PHOS retrofits CPU-based concurrent C/R for GPUs through software-based approaches, including soft copy-on-write, soft recopy, and soft on-demand restore. PHOS further proposes several GPU-aware techniques for efficient GPU C/R, including coordinated checkpoint data transfer and execution context pool. For downstream tasks that use C/R for tolerating failures, migrating processes between machines, and accelerating cold starts in serverless computing, PHOS achieves orders of magnitude higher performance than state-of-the-art OS-level GPU C/R systems like NVIDIA cuda-checkpoint.

cs.DC↗

DiffKV: Differentiated Memory Management for Large Language Models with Parallel KV Compaction

Large language models (LLMs) demonstrate remarkable capabilities but face substantial serving costs due to their high memory demands, with the key-value (KV) cache being a primary bottleneck. State-of-the-art KV cache compression techniques, such as quantization and pruning, apply uniform treatment to both keys and values, and discard unimportant tokens entirely, overlooking the fine-grained distinctions in the significance of individual KV cache components. To address such limitations, we introduce \textit{DiffKV}, a novel framework for efficient KV cache compression that exploits three levels of differentiation in the KV cache: (1) the differing impact of keys and values on attention computation, (2) the varying importance of tokens, and (3) the diverse dynamic sparsity patterns across attention heads. These levels of differentiation introduce irregular memory usage patterns across different requests and attention heads, posing significant scalability challenges for memory management. To address these challenges, DiffKV proposes an on-GPU memory manager that compacts fragmented free memory list into contiguous regions in parallel, effectively translating sparsity in the KV cache into performance gains. We evaluate DiffKV on several mainstream LLMs, including the emerging thinking models that generate extended chains of thought. DiffKV is able to compress the KV cache by $2.7\times$ to $5.7\times$ with near-lossless accuracy on complex workloads requiring sophisticated reasoning and long-generation capabilities, and enhances throughput by $1.9\times$ to $5.4\times$. Source codes of DiffKV are available at https://github.com/zyqCSL/DiffKV.

cs.LG↗

MobiAgent: A Systematic Framework for Customizable Mobile Agents

With the rapid advancement of Vision-Language Models (VLMs), GUI-based mobile agents have emerged as a key development direction for intelligent mobile systems. However, existing agent models continue to face significant challenges in real-world task execution, particularly in terms of accuracy and efficiency. To address these limitations, we propose MobiAgent, a comprehensive mobile agent system comprising three core components: the MobiMind-series agent models, the AgentRR acceleration framework, and the MobiFlow benchmarking suite. Furthermore, recognizing that the capabilities of current mobile agents are still limited by the availability of high-quality data, we have developed an AI-assisted agile data collection pipeline that significantly reduces the cost of manual annotation. Compared to both general-purpose LLMs and specialized GUI agent models, MobiAgent achieves state-of-the-art performance in real-world mobile scenarios.

cs.MA↗

History Rhymes: Accelerating LLM Reinforcement Learning with RhymeRL

With the rapid advancement of large language models (LLMs), reinforcement learning (RL) has emerged as a pivotal methodology for enhancing the reasoning capabilities of LLMs. Unlike traditional pre-training approaches, RL encompasses multiple stages: rollout, reward, and training, which necessitates collaboration among various worker types. However, current RL systems continue to grapple with substantial GPU underutilization, due to two primary factors: (1) The rollout stage dominates the overall RL process due to test-time scaling; (2) Imbalances in rollout lengths (within the same batch) result in GPU bubbles. While prior solutions like asynchronous execution and truncation offer partial relief, they may compromise training accuracy for efficiency. Our key insight stems from a previously overlooked observation: rollout responses exhibit remarkable similarity across adjacent training epochs. Based on the insight, we introduce RhymeRL, an LLM RL system designed to accelerate RL training with two key innovations. First, to enhance rollout generation, we present HistoSpec, a speculative decoding inference engine that utilizes the similarity of historical rollout token sequences to obtain accurate drafts. Second, to tackle rollout bubbles, we introduce HistoPipe, a two-tier scheduling strategy that leverages the similarity of historical rollout distributions to balance workload among rollout workers. We have evaluated RhymeRL within a real production environment, demonstrating scalability from dozens to thousands of GPUs. Experimental results demonstrate that RhymeRL achieves a 2.6x performance improvement over existing methods, without compromising accuracy or modifying the RL paradigm.

cs.LG↗

Leveraging OS-Level Primitives for Robotic Action Management

End-to-end imitation learning frameworks (e.g., VLA) are increasingly prominent in robotics, as they enable rapid task transfer by learning directly from perception to control, eliminating the need for complex hand-crafted features. However, even when employing SOTA VLA-based models, they still exhibit limited generalization capabilities and suboptimal action efficiency, due to the constraints imposed by insufficient robotic training datasets. In addition to addressing this problem using model-based approaches, we observe that robotic action slices, which consist of contiguous action steps, exhibit strong analogies to the time slices of threads in traditional operating systems. This insight presents a novel opportunity to tackle the problem at the system level. In this paper, we propose AMS, a robot action management system enhanced with OS-level primitives like exception, context switch and record-and-replay, that improves both execution efficiency and success rates of robotic tasks. AMS first introduces action exception, which facilitates the immediate interruption of robotic actions to prevent error propagation. Secondly, AMS proposes action context, which eliminates redundant computations for VLA-based models, thereby accelerating execution efficiency in robotic actions. Finally, AMS leverages action replay to facilitate repetitive or similar robotic tasks without the need for re-training efforts. We implement AMS in both an emulated environment and on a real robot platform. The evaluation results demonstrate that AMS significantly enhances the model's generalization ability and action efficiency, achieving task success rate improvements ranging from 7x to 24x and saving end-to-end execution time ranging from 29% to 74% compared to existing robotic system without AMS support.

cs.OS↗

Holistic Heterogeneous Scheduling for Autonomous Applications using Fine-grained, Multi-XPU Abstraction

Modern autonomous applications are increasingly utilizing multiple heterogeneous processors (XPUs) to accelerate different stages of algorithm modules. However, existing runtime systems for these applications, such as ROS, can only perform module-level task management, lacking awareness of the fine-grained usage of multiple XPUs. This paper presents XAUTO, a runtime system designed to cooperatively manage XPUs for latency-sensitive autonomous applications. The key idea is a fine-grained, multi-XPU programming abstraction -- XNODE, which aligns with the stage-level task granularity and can accommodate multiple XPU implementations. XAUTO holistically assigns XPUs to XNODEs and schedules their execution to minimize end-to-end latency. Experimental results show that XAUTO can reduce the end-to-end latency of a perception pipeline for autonomous driving by 1.61x compared to a state-of-the-art module-level scheduling system (ROS2).

cs.OS↗