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Haidong Xin

Publications and source records attributed to Haidong Xin.

7 recordsLinked to original sources

Memory Shot for Long-Term Dialogue

Large Language Models (LLMs) have demonstrated strong capabilities in general conversation, instruction following, and complex reasoning. However, in long-term dialogue settings, they often struggle to locate and utilize historical information most relevant to the current query. Existing approaches address this issue by constructing structured text-centered memory units through compressing and reorganizing user interaction history. However, these systems often rely on brute-force extraction of crucial evidence to associate episodes across dialogue sessions, causing substantial computational overhead and weakening structural cues such as speaker transitions, turn boundaries, and local contextual relationships. To avoid fragile text-based memory representations, we propose MemShot, which leverages dialogue structuring for long-term dialogue modeling and relies on the model's internal visual reasoning capabilities to associate key episodes. Specifically, MemShot renders local contiguous dialogue spans into structured visual memory units, preserving meta-information and chronological dialogue turns while avoiding heavy-weight textual memory construction. Experimental results show that MemShot achieves stable and competitive performance on both LoCoMo and LongMemEval, while substantially shortening the memory construction pipeline and delivering 70$\times$ speedup. Further analysis reveals that MemShot enhances the localization and utilization of historical evidence by directing memory processing toward structured local dialogue cues rather than surface-level lexical matching in a flat text stream. All codes are released on https://github.com/NEUIR/MemShot.

cs.IR

MetaMem: Evolving Meta-Memory for Knowledge Utilization through Self-Reflective Symbolic Optimization

Existing memory systems enable Large Language Models (LLMs) to support long-horizon human-LLM interactions by persisting historical interactions beyond limited context windows. However, while recent approaches have succeeded in constructing effective memories, they often disrupt the inherent logical and temporal relationships within interaction sessions, resulting in fragmented memory units and degraded reasoning performance. In this paper, we propose MetaMem, a novel framework that augments memory systems with a self-evolving meta-memory, aiming to teach LLMs how to effectively utilize memorized knowledge. During meta-memory optimization, MetaMem iteratively distills transferable knowledge utilization experiences across different tasks by self-reflecting on reasoning processes and performing actions to update the current meta-memory state. The accumulated meta-memory units serve as explicit knowledge utilization experiences, guiding the LLM to systematically identify and integrate critical evidence from scattered memory fragments. Extensive experiments demonstrate the effectiveness of MetaMem, which significantly outperforms strong baselines by over 3.6%. All codes and datasets are available at https://github.com/OpenBMB/MetaMem.

cs.CL

CAGMamba: Context-Aware Gated Cross-Modal Mamba Network for Multimodal Sentiment Analysis

Multimodal Sentiment Analysis (MSA) requires effective modeling of cross-modal interactions and contextual dependencies while remaining computationally efficient. Existing fusion approaches predominantly rely on Transformer-based cross-modal attention, which incurs quadratic complexity with respect to sequence length and limits scalability. Moreover, contextual information from preceding utterances is often incorporated through concatenation or independent fusion, without explicit temporal modeling that captures sentiment evolution across dialogue turns. To address these limitations, we propose CAGMamba, a context-aware gated cross-modal Mamba framework for dialogue-based sentiment analysis. Specifically, we organize the contextual and the current-utterance features into a temporally ordered binary sequence, which provides Mamba with explicit temporal structure for modeling sentiment evolution. To further enable controllable cross-modal integration, we propose a Gated Cross-Modal Mamba Network (GCMN) that integrates cross-modal and unimodal paths via learnable gating to balance information fusion and modality preservation, and is trained with a three-branch multi-task objective over text, audio, and fused predictions. Experiments on three benchmark datasets demonstrate that CAGMamba achieves state-of-the-art or competitive results across multiple evaluation metrics. All codes are available at https://github.com/User2024-xj/CAGMamba.

cs.CL

SEEK: Steering LLM Reasoning for RAG via Internal Reasoning Sketches

Retrieval-Augmented Generation (RAG) enhances Large Language Models (LLMs) by incorporating external knowledge into the generation process. Benefiting from the reasoning capabilities of LLMs, existing methods have leveraged such capabilities to enable iterative knowledge acquisition and accumulation, thereby better supporting answer generation. However, as the reasoning trajectory grows, the accumulated knowledge and previously generated queries may interfere with subsequent retrieval decisions, resulting in sub-queries with repetitive intents and redundant knowledge acquisition. To address this issue, we propose SEEK, a sketch-guided knowledge acquisition framework for RAG. SEEK first prompts the LLM to construct a structured steering sketch for the given question. It consists of multiple groups of steering gists, with each gist followed by a slot for knowledge filling. Guided by these steering gists, SEEK iteratively retrieves and refines knowledge, and fills the corresponding slots to complete the sketch. The completed sketch is then used as contextual input for final answer generation. Experimental results show that SEEK achieves better performance than baseline models across multiple tasks. Further analyses demonstrate that SEEK can generate more diverse sub-queries, reduce redundant retrieval, and achieve a better balance between external knowledge utilization and internal knowledge conflict mitigation. All codes are available at https://github.com/OpenBMB/PAGER.

cs.CL

LISRec: Modeling User Preferences with Learned Item Shortcuts for Sequential Recommendation

User-item interaction histories are pivotal for sequential recommendation systems but often include noise, such as unintended clicks or actions that fail to reflect genuine user preferences. To address this, we propose Learned Item Shortcuts for Sequential Recommendation (LISRec), a novel framework that explicitly captures stable preferences by extracting personalized semantic shortcuts from historical interactions. LISRec first learns task-agnostic semantic representations to assess item similarities, then constructs a personalized semantic graph over all user-interacted items. By identifying the maximal semantic connectivity subset within this graph, LISRec selects the most representative items as semantic shortcuts to guide user preference modeling. This focused representation filters out irrelevant actions while preserving the diversity of genuine interests. Experimental results on the Yelp and Amazon Product datasets illustrate that LISRec achieves a 13% improvement over baseline recommendation models, showing its effectiveness in capturing stable user interests. Further analysis indicates that shortcut-based histories better capture user preferences, making more accurate and relevant recommendations. All codes and datasets are available at https://github.com/NEUIR/LISRec.

cs.IR

LLMsPark: A Benchmark for Evaluating Large Language Models in Strategic Gaming Contexts

As large language models (LLMs) advance across diverse tasks, the need for comprehensive evaluation beyond single metrics becomes increasingly important. To fully assess LLM intelligence, it is crucial to examine their interactive dynamics and strategic behaviors. We present LLMsPark, a game theory-based evaluation platform that measures LLMs' decision-making strategies and social behaviors in classic game-theoretic settings, providing a multi-agent environment to explore strategic depth. Our system cross-evaluates 15 leading LLMs (both commercial and open-source) using leaderboard rankings and scoring mechanisms. Higher scores reflect stronger reasoning and strategic capabilities, revealing distinct behavioral patterns and performance differences across models. This work introduces a novel perspective for evaluating LLMs' strategic intelligence, enriching existing benchmarks and broadening their assessment in interactive, game-theoretic scenarios. The benchmark and rankings are publicly available at https://llmsparks.github.io/.

cs.CL

Puzzle Game: Prediction and Classification of Wordle Solution Words

We study the prediction and classification of Wordle solution words. After cleaning the public results log, we fit an ARIMA model to forecast the daily volume of reported outcomes through March 1, 2023. For each solution word, we compute three interpretable attributes: usage frequency (FREQ), word information entropy (WIE), and the number of repeated letters (NRE), and analyze their correlations with the empirical attempt distribution (1-6 attempts plus failure, coded as 7). We then train an XGBoost regressor to predict the full 1-7 outcome distribution for unseen words; a case study of "EERIE" illustrates the model's behavior. To categorize difficulty, we cluster words into three tiers (simple, moderate, difficult) via K-means and train a decision-tree classifier that maps FREQ, WIE, and NRE to these tiers, yielding interpretable rules. For each word, we also report the share of players requiring three or more attempts. Sensitivity analyses and full modeling details are provided in the appendix.

math.NA