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Haijier Chen

Publications and source records attributed to Haijier Chen.

4 recordsLinked to original sources

Can Vision-Language-Action Models Learn from Real-World Data Continually without Forgetting?

Vision-Language-Action (VLA) models provide a promising foundation for general-purpose robotics, yet their real-world deployment demands the ability to continually acquire new skills without forgetting prior ones. While recent studies have explored continual learning for VLA models in simulated settings, the challenge remains largely unexamined under realistic physical conditions. To bridge this gap, we construct a real-world continual learning benchmark comprising ten diverse sequential manipulation tasks across both single-arm and bimanual configurations. Through extensive experiments on this benchmark, we find that naive sequential fine-tuning leads to severe catastrophic forgetting, whereas a well-configured experience replay (ER) approach can effectively mitigate forgetting and outperform joint multi-task training under equivalent computational budgets. Notably, by synthesizing our empirical findings, we successfully achieve stable continual learning across the full 10-task heterogeneous stream, retaining previously acquired capabilities while adapting to diverse new skills in real-world deployment. This work presents an empirical study grounded in real-world continual VLA learning and offers actionable insights for deploying robust, long-lived robotic policies.

cs.RO

HiMem-WAM: Hierarchical Memory-Gated World Action Models for Robotic Manipulation

World Action Models (WAMs) have emerged as a new powerful paradigm for embodied intelligence, learning action-relevant visual dynamics that significantly enhance generalization and robustness. However, existing WAMs still struggle with task-relevant memory in long-horizon robotic manipulation. To address this, we present HiMem-WAM, a Hierarchical Memory-Gated WAM that integrates motion-centric latent actions, high-level skill latents, and boundary-triggered memory updates. Specifically, we develop a hierarchical latent action framework that jointly learns low-level motion and high-level skill latents, providing structured temporal abstraction. Meanwhile, a boundary-aware memory gate writes compact task states at predicted skill transitions, enabling causal inference without test-time generation of future video or optical flow estimation. Evaluated on LIBERO, LIBERO-PLUS, RMBench and real-world tasks, HiMem-WAM shows that hierarchical latents improve robustness under deployment perturbations, and the memory module substantially benefits memory-dependent long-horizon manipulation.

cs.RO

Vid-LLM: A Compact Video-based 3D Multimodal LLM with Reconstruction-Reasoning Synergy

Recent developments in Multimodal Large Language Models (MLLMs) have significantly improved Vision-Language (VL) reasoning in 2D domains. However, extending these capabilities to 3D scene understanding remains a major challenge. Existing 3D Multimodal Large Language Models (3D-MLLMs) often depend on 3D data inputs, which limits scalability and generalization. To address this limitation, we propose Vid-LLM, a video-based 3D-MLLM that directly processes video inputs without requiring external 3D data, making it practical for real-world deployment. In our method, the geometric prior are directly used to improve the performance of the sceen perception. To integrate the geometric cues into the MLLM compactly, we design a Cross-Task Adapter (CTA) module to align the 3D geometric priors with the vision-language representations. To ensure geometric consistency and integrity, we introduce a Metric Depth Model that recovers real-scale geometry from the reconstruction outputs. Finally, the model is fine-tuned with a two-stage distillation optimization strategy, realizing fast convergence and stabilizes training. Extensive experiments across diverse benchmarks verified the effectiveness of our method on 3D Question Answering, 3D Dense Captioning and 3D Visual Grounding tasks, demonstrating the superior multi-task capabilities.

cs.CV

3DGS_LSR:Large_Scale Relocation for Autonomous Driving Based on 3D Gaussian Splatting

In autonomous robotic systems, precise localization is a prerequisite for safe navigation. However, in complex urban environments, GNSS positioning often suffers from signal occlusion and multipath effects, leading to unreliable absolute positioning. Traditional mapping approaches are constrained by storage requirements and computational inefficiency, limiting their applicability to resource-constrained robotic platforms. To address these challenges, we propose 3DGS-LSR: a large-scale relocalization framework leveraging 3D Gaussian Splatting (3DGS), enabling centimeter-level positioning using only a single monocular RGB image on the client side. We combine multi-sensor data to construct high-accuracy 3DGS maps in large outdoor scenes, while the robot-side localization requires just a standard camera input. Using SuperPoint and SuperGlue for feature extraction and matching, our core innovation is an iterative optimization strategy that refines localization results through step-by-step rendering, making it suitable for real-time autonomous navigation. Experimental validation on the KITTI dataset demonstrates our 3DGS-LSR achieves average positioning accuracies of 0.026m, 0.029m, and 0.081m in town roads, boulevard roads, and traffic-dense highways respectively, significantly outperforming other representative methods while requiring only monocular RGB input. This approach provides autonomous robots with reliable localization capabilities even in challenging urban environments where GNSS fails.

cs.RO