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Hailong Yan

Publications and source records attributed to Hailong Yan.

7 recordsLinked to original sources

AnimeAgent: Is the Multi-Agent via Image-to-Video models a Good Disney Storytelling Artist?

Custom Storyboard Generation (CSG) aims to produce high-quality, multi-character consistent storytelling. Current approaches based on static diffusion models, whether used in a one-shot manner or within multi-agent frameworks, face three key limitations: (1) Static models lack dynamic expressiveness and often resort to "copy-paste" pattern. (2) One-shot inference cannot iteratively correct missing attributes or poor prompt adherence. (3) Multi-agents rely on non-robust evaluators, ill-suited for assessing stylized, non-realistic animation. To address these, we propose AnimeAgent, the first Image-to-Video (I2V)-based multi-agent framework for CSG. Inspired by Disney's "Combination of Straight Ahead and Pose to Pose" workflow, AnimeAgent leverages I2V's implicit motion prior to enhance consistency and expressiveness, while a mixed subjective-objective reviewer enables reliable iterative refinement. We also collect a human-annotated CSG benchmark with ground-truth. Experiments show AnimeAgent achieves SOTA performance in consistency, prompt fidelity, and stylization.

cs.CV

Revisiting Lightweight Low-Light Image Enhancement: From a YUV Color Space Perspective

In the current era of mobile internet, Lightweight Low-Light Image Enhancement (L3IE) is critical for mobile devices, which faces a persistent trade-off between visual quality and model compactness. While recent methods employ disentangling strategies to simplify lightweight architectural design, such as Retinex theory and YUV color space transformations, their performance is fundamentally limited by overlooking channel-specific degradation patterns and cross-channel interactions. To address this gap, we perform a frequency-domain analysis that confirms the superiority of the YUV color space for L3IE. We identify a key insight: the Y channel primarily loses low-frequency content, while the UV channels are corrupted by high-frequency noise. Leveraging this finding, we propose a novel YUV-based paradigm that strategically restores channels using a Dual-Stream Global-Local Attention module for the Y channel, a Y-guided Local-Aware Frequency Attention module for the UV channels, and a Guided Interaction module for final feature fusion. Extensive experiments validate that our model establishes a new state-of-the-art on multiple benchmarks, delivering superior visual quality with a significantly lower parameter count.

cs.CV

NTIRE 2025 Challenge on Low Light Image Enhancement: Methods and Results

This paper presents a comprehensive review of the NTIRE 2025 Low-Light Image Enhancement (LLIE) Challenge, highlighting the proposed solutions and final outcomes. The objective of the challenge is to identify effective networks capable of producing brighter, clearer, and visually compelling images under diverse and challenging conditions. A remarkable total of 762 participants registered for the competition, with 28 teams ultimately submitting valid entries. This paper thoroughly evaluates the state-of-the-art advancements in LLIE, showcasing the significant progress.

cs.CV

Towards Lightest Low-Light Image Enhancement Architecture for Mobile Devices

Real-time low-light image enhancement on mobile and embedded devices requires models that balance visual quality and computational efficiency. Existing deep learning methods often rely on large networks and labeled datasets, limiting their deployment on resource-constrained platforms. In this paper, we propose LiteIE, an ultra-lightweight unsupervised enhancement framework that eliminates dependence on large-scale supervision and generalizes well across diverse conditions. We design a backbone-agnostic feature extractor with only two convolutional layers to produce compact image features enhancement tensors. In addition, we develop a parameter-free Iterative Restoration Module, which reuses the extracted features to progressively recover fine details lost in earlier enhancement steps, without introducing any additional learnable parameters. We further propose an unsupervised training objective that integrates exposure control, edge-aware smoothness, and multi-scale color consistency losses. Experiments on the LOL dataset, LiteIE achieves 19.04 dB PSNR, surpassing SOTA by 1.4 dB while using only 0.07\% of its parameters. On a Snapdragon 8 Gen 3 mobile processor, LiteIE runs at 30 FPS for 4K images with just 58 parameters, enabling real-time deployment on edge devices. These results establish LiteIE as an efficient and practical solution for low-light enhancement on resource-limited platforms.

cs.CV

IGDNet: Zero-Shot Robust Underexposed Image Enhancement via Illumination-Guided and Denoising

Current methods for restoring underexposed images typically rely on supervised learning with paired underexposed and well-illuminated images. However, collecting such datasets is often impractical in real-world scenarios. Moreover, these methods can lead to over-enhancement, distorting well-illuminated regions. To address these issues, we propose IGDNet, a Zero-Shot enhancement method that operates solely on a single test image, without requiring guiding priors or training data. IGDNet exhibits strong generalization ability and effectively suppresses noise while restoring illumination. The framework comprises a decomposition module and a denoising module. The former separates the image into illumination and reflection components via a dense connection network, while the latter enhances non-uniformly illuminated regions using an illumination-guided pixel adaptive correction method. A noise pair is generated through downsampling and refined iteratively to produce the final result. Extensive experiments on four public datasets demonstrate that IGDNet significantly improves visual quality under complex lighting conditions. Quantitative results on metrics like PSNR (20.41dB) and SSIM (0.860dB) show that it outperforms 14 state-of-the-art unsupervised methods. The code will be released soon.

cs.CV

MobileIE: An Extremely Lightweight and Effective ConvNet for Real-Time Image Enhancement on Mobile Devices

Recent advancements in deep neural networks have driven significant progress in image enhancement (IE). However, deploying deep learning models on resource-constrained platforms, such as mobile devices, remains challenging due to high computation and memory demands. To address these challenges and facilitate real-time IE on mobile, we introduce an extremely lightweight Convolutional Neural Network (CNN) framework with around 4K parameters. Our approach integrates reparameterization with an Incremental Weight Optimization strategy to ensure efficiency. Additionally, we enhance performance with a Feature Self-Transform module and a Hierarchical Dual-Path Attention mechanism, optimized with a Local Variance-Weighted loss. With this efficient framework, we are the first to achieve real-time IE inference at up to 1,100 frames per second (FPS) while delivering competitive image quality, achieving the best trade-off between speed and performance across multiple IE tasks. The code will be available at https://github.com/AVC2-UESTC/MobileIE.git.

cs.CV

Precise Interception Flight Targets by Image-based Visual Servoing of Multicopter

Vision-based interception using multicopters equipped strapdown camera is challenging due to camera-motion coupling and evasive targets. This paper proposes a method integrating Image-Based Visual Servoing (IBVS) with proportional navigation guidance (PNG), reducing the multicopter's overload in the final interception phase. It combines smoother trajectories from the IBVS controller with high-frequency target 2D position estimation via a delayed Kalman filter (DKF) to minimize the impact of image processing delays on accuracy. In addition, a field-of-view (FOV) holding controller is designed for stability of the visual servo system. Experimental results show a circular error probability (CEP) of 0.089 m (72.8% lower than the latest relevant IBVS work) in simulations and over 80\% interception success under wind conditions below 4 m/s in real world. These results demonstrate the system's potential for precise low-altitude interception of non-cooperative targets.

cs.RO