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Haining Guan

Publications and source records attributed to Haining Guan.

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BehaviorWorldGen: Closing the Loop between Action Models and World Simulators via Controllable Behavior-Aware Structured World Generation

Modern driving action models are increasingly improved in a self-improvement loop, where a learned world simulator imagines future observations and the resulting data is fed back to refine the action model. However, the bottleneck of this loop lies in the simulators' inability to generate behaviorally plausible responses by surrounding agents, making generated data both unrealistic in interaction and imbalanced in distribution. We introduce BehaviorWorldGen, a framework that closes the loop between action models and world simulators through controllable behavior-aware structured world generation. Its core component is BehaviorFlow, a meta-action-conditioned traffic-flow model that injects interpretable behavior controls and jointly generates multi-agent rollouts. BehaviorFlow realizes the specified agent behaviors while allowing surrounding vehicles to respond to the ego and to one another. The resulting rollouts are rendered by a world simulator into realistic multi-view observations, which are paired with corrected interaction-aware trajectories for action-model refinement. Since BehaviorWorldGen uses structured trajectories as the interface between its modules, it is compatible with diverse action models and world simulators. Experiments on world generation, scene extrapolation, and policy refinement demonstrate consistent improvements, with the largest benefits concentrated on difficult interactive scenarios.

cs.RO

The Fourth Monocular Depth Estimation Challenge

This paper presents the results of the fourth edition of the Monocular Depth Estimation Challenge (MDEC), which focuses on zero-shot generalization to the SYNS-Patches benchmark, a dataset featuring challenging environments in both natural and indoor settings. In this edition, we revised the evaluation protocol to use least-squares alignment with two degrees of freedom to support disparity and affine-invariant predictions. We also revised the baselines and included popular off-the-shelf methods: Depth Anything v2 and Marigold. The challenge received a total of 24 submissions that outperformed the baselines on the test set; 10 of these included a report describing their approach, with most leading methods relying on affine-invariant predictions. The challenge winners improved the 3D F-Score over the previous edition's best result, raising it from 22.58% to 23.05%.

cs.CV

Leveraging Inlier Correspondences Proportion for Point Cloud Registration

In feature-learning based point cloud registration, the correct correspondence construction is vital for the subsequent transformation estimation. However, it is still a challenge to extract discriminative features from point cloud, especially when the input is partial and composed by indistinguishable surfaces (planes, smooth surfaces, etc.). As a result, the proportion of inlier correspondences that precisely match points between two unaligned point clouds is beyond satisfaction. Motivated by this, we devise several techniques to promote feature-learning based point cloud registration performance by leveraging inlier correspondences proportion: a pyramid hierarchy decoder to characterize point features in multiple scales, a consistent voting strategy to maintain consistent correspondences and a geometry guided encoding module to take geometric characteristics into consideration. Based on the above techniques, We build our Geometry-guided Consistent Network (GCNet), and challenge GCNet by indoor, outdoor and object-centric synthetic datasets. Comprehensive experiments demonstrate that GCNet outperforms the state-of-the-art methods and the techniques used in GCNet is model-agnostic, which could be easily migrated to other feature-based deep learning or traditional registration methods, and dramatically improve the performance. The code is available at https://github.com/zhulf0804/NgeNet.

cs.CV