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Haitao Wang

Publications and source records attributed to Haitao Wang.

At least 55 records · Page 3Linked to original sources

MBGR: Multi-Business Prediction for Generative Recommendation at Meituan

Generative recommendation (GR) has recently emerged as a promising paradigm for industrial recommendations. GR leverages Semantic IDs (SIDs) to reduce the encoding-decoding space and employs the Next Token Prediction (NTP) framework to explore scaling laws. However, existing GR methods suffer from two critical issues: (1) a \textbf{seesaw phenomenon} in multi-business scenarios arises due to NTP's inability to capture complex cross-business behavioral patterns; and (2) a unified SID space causes \textbf{representation confusion} by failing to distinguish distinct semantic information across businesses. To address these issues, we propose Multi-Business Generative Recommendation (MBGR), the first GR framework tailored for multi-business scenarios. Our framework comprises three key components. First, we design a Business-aware semantic ID (BID) module that preserves semantic integrity via domain-aware tokenization. Then, we introduce a Multi-Business Prediction (MBP) structure to provide business-specific prediction capabilities. Furthermore, we develop a Label Dynamic Routing (LDR) module that transforms sparse multi-business labels into dense labels to further enhance the multi-business generation capability. Extensive offline and online experiments on Meituan's food delivery platform validate MBGR's effectiveness, and we have successfully deployed it in production.

cs.IR↗

Shortest Paths in Geodesic Unit-Disk Graphs

Let $S$ be a set of $n$ points in a polygon $P$ with $m$ vertices. The geodesic unit-disk graph $G(S)$ induced by $S$ has vertex set $S$ and contains an edge between two vertices whenever their geodesic distance in $P$ is at most one. In the weighted version, each edge is assigned weight equal to the geodesic distance between its endpoints; in the unweighted version, every edge has weight $1$. Given a source point $s \in S$, we study the problem of computing shortest paths from $s$ to all vertices of $G(S)$. To the best of our knowledge, this problem has not been investigated previously. A naive approach constructs $G(S)$ explicitly and then applies a standard shortest path algorithm for general graphs, but this requires quadratic time in the worst case, since $G(S)$ may contain $Ω(n^2)$ edges. In this paper, we give the first subquadratic-time algorithms for this problem. For the weighted case, when $P$ is a simple polygon, we obtain an $O(m + n \log^{2} n \log^{2} m)$-time algorithm. For the unweighted case, we provide an $O(m + n \log n \log^{2} m)$-time algorithm for simple polygons, and an $O(\sqrt{n} (n+m)\log(n+m))$-time algorithm for polygons with holes. To achieve these results, we develop a data structure for deletion-only geodesic unit-disk range emptiness queries, as well as a data structure for constructing implicit additively weighted geodesic Voronoi diagrams in simple polygons. In addition, we propose a dynamic data structure that extends Bentley's logarithmic method from insertions to priority-queue updates, namely insertion and delete-min operations. These results may be of independent interest.

cs.CG↗

NuHF Claw: A Risk Constrained Cognitive Agent Framework for Human Centered Procedure Support in Digital Nuclear Control Rooms

The rapid digitization of nuclear power plant main control rooms has fundamentally reshaped operator interaction patterns, introducing complex soft-control behaviors and elevated cognitive risks that are not adequately addressed by existing human reliability analysis approaches. Although recent advances in large language models and autonomous agents offer new opportunities for intelligent decision support, their deployment in safety critical environments remains constrained by risks of hallucinated reasoning and weakened human authority. This study proposes NuHF Claw, a persistent cognitive-risk agent framework that enables risk governed human centered autonomy for digital nuclear operations. The core methodological innovation lies in the introduction of a risk constrained agent runtime, which tightly couples cognitive state inference with probabilistic safety assessment to regulate autonomous system behavior in real time. By integrating cognitively grounded workload and situational awareness estimation with dynamic human error probability prediction, the framework transforms conventional offline reliability analysis into a proactive intervention mechanism embedded directly within operational workflows. Experimental validation on a high-fidelity digital control room simulator demonstrates that NuHF Claw can anticipate interface induced cognitive degradation, dynamically constrain unsafe autonomous recommendations, and provide risk-aware navigational guidance while preserving human decision authority. The results highlight a fundamental shift from automation-driven operation toward cognition-aware autonomy, offering a principled pathway for the safe integration of intelligent agents into next-generation nuclear control environments.

cs.AI↗

Quantifying Interface Procedure Coupling Risks in Digital Nuclear Control Rooms: An Event Based Human Reliability Assessment

Digitalization has fundamentally transformed human system interaction in nuclear main control rooms, yet the quantitative mechanisms by which interfaces amplify procedural risks remain insufficiently understood. This study presents a systematic assessment of interface procedure coupling based on real operational events collected from 2021 to 2025 in a modern nuclear power plant. A reusable three dimensional labeling framework and a four factor interface mechanism model are developed to characterize layout, semantic, mismatch, and labeling deficiencies. Results show that interface issues function as a significant risk amplifier. A total of 42.6 percent of events involved interface deficiencies, and their presence more than doubled the likelihood of procedural deviation. Machine learning interpretation further reveals that composite interface procedure coupling, particularly driven by semantic mismatches and layout induced traps, is the dominant contributor to coupled failures. Simulator based validation confirms that semantic confusion accounts for 27.3 percent of interface induced errors, with overall error patterns consistent with historical data. The study provides a data driven HRA workflow for early vulnerability identification in digital control rooms and proposes a systematic framework for interface procedure semantic alignment to support risk informed design and verification.

cs.HC↗

An Optimal Algorithm for Computing Many Faces in Line Arrangements

Given a set of $m$ points and a set of $n$ lines in the plane, we consider the problem of computing the faces of the arrangement of the lines that contain at least one point. In this paper, we present an $O(m^{2/3}n^{2/3}+(n+m)\log n)$ time algorithm for the problem. We also show that this matches the lower bound under the algebraic decision tree model and thus our algorithm is optimal. In particular, when $m=n$, the runtime is $O(n^{4/3})$, which matches the worst case combinatorial complexity $Ω(n^{4/3})$ of all output faces. This is the first optimal algorithm since the problem was first studied more than three decades ago [Edelsbrunner, Guibas, and Sharir, SoCG 1988].

cs.CG↗

MAGE: Multi-scale Autoregressive Generation for Offline Reinforcement Learning

Generative models have gained significant traction in offline reinforcement learning (RL) due to their ability to model complex trajectory distributions. However, existing generation-based approaches still struggle with long-horizon tasks characterized by sparse rewards. Some hierarchical generation methods have been developed to mitigate this issue by decomposing the original problem into shorter-horizon subproblems using one policy and generating detailed actions with another. While effective, these methods often overlook the multi-scale temporal structure inherent in trajectories, resulting in suboptimal performance. To overcome these limitations, we propose MAGE, a Multi-scale Autoregressive GEneration-based offline RL method. MAGE incorporates a condition-guided multi-scale autoencoder to learn hierarchical trajectory representations, along with a multi-scale transformer that autoregressively generates trajectory representations from coarse to fine temporal scales. MAGE effectively captures temporal dependencies of trajectories at multiple resolutions. Additionally, a condition-guided decoder is employed to exert precise control over short-term behaviors. Extensive experiments on five offline RL benchmarks against fifteen baseline algorithms show that MAGE successfully integrates multi-scale trajectory modeling with conditional guidance, generating coherent and controllable trajectories in long-horizon sparse-reward settings.

cs.LG↗

Dynamic 3D Convex Hulls Revisited and Applications

Chan [JACM, 2010] gave a data structure for maintaining the convex hull of a dynamic set of 3D points under insertions and deletions, supporting extreme-point queries. Subsequent refinements by Kaplan, Mulzer, Roditty, Seiferth, and Sharir [DCG, 2020] and Chan [DCG, 2020] preserved the framework while improving bounds. The current best result achieves $O(\log^2 n)$ amortized insertion time, $O(\log^4 n)$ amortized deletion time, and $O(\log^2 n)$ worst-case query time. These techniques also yield dynamic 2D Euclidean nearest neighbor searching via duality, where the problem becomes maintaining the lower envelope of 3D planes for vertical ray-shooting queries. Using randomized vertical shallow cuttings, Kaplan et al. [DCG, 2020] and Liu [SICOMP, 2022] extended the framework to dynamic lower envelopes of general 3D surfaces, obtaining the same asymptotic bounds and enabling nearest neighbor searching under general distance functions. We revisit Chan's framework and present a modified structure that reduces the deletion time to $O(\log^3 n \log\log n)$, while retaining $O(\log^2 n)$ amortized insertion time, at the cost of increasing the query time to $O(\log^3 n / \log\log n)$. When the overall complexity is dominated by deletions, this yields an improvement of roughly a logarithmic factor over previous results.

cs.CG↗

Global well-posedness for one-dimensional compressible Navier--Stokes system in dynamic combustion with small $BV\cap L^1$ initial data

We establish the global well-posedness theory of small BV weak solutions to a one-dimensional compressible Navier--Stokes model for reacting gas mixtures in dynamic combustion. The unknowns of the PDE system consist of the specific volume, velocity, temperature, and mass fraction of the reactant. For initial data that are small perturbations around the constant equilibrium state $(1, 0, 1, 0)$ in the $L^1(\mathbb{R}) \cap {\rm BV}(\mathbb{R})$-norm, we establish the local-in-time existence of weak solutions via an iterative scheme, show the stability and uniqueness of local weak solutions, and prove the global-in-time existence of solutions for initial data with small BV-norm via an analysis of the Green's function of the linearised system. The large-time behaviour of the global BV weak solutions is also characterised. This work is motivated by and extends the recent global well-posedness theory for BV weak solutions to the one-dimensional isentropic Navier--Stokes and Navier--Stokes--Fourier systems developed in [T.-P. Liu, S.-H. Yu, Commun. Pure Appl. Math. 75 (2022), 223--348] and [H. Wang, S.-H. Yu, X. Zhang, Arch. Ration. Mech. Anal. 245 (2022), 375--477].

math.AP↗

DOS: Dual-Flow Orthogonal Semantic IDs for Recommendation in Meituan

Semantic IDs serve as a key component in generative recommendation systems. They not only incorporate open-world knowledge from large language models (LLMs) but also compress the semantic space to reduce generation difficulty. However, existing methods suffer from two major limitations: (1) the lack of contextual awareness in generation tasks leads to a gap between the Semantic ID codebook space and the generation space, resulting in suboptimal recommendations; and (2) suboptimal quantization methods exacerbate semantic loss in LLMs. To address these issues, we propose Dual-Flow Orthogonal Semantic IDs (DOS) method. Specifically, DOS employs a user-item dual flow-framework that leverages collaborative signals to align the Semantic ID codebook space with the generation space. Furthermore, we introduce an orthogonal residual quantization scheme that rotates the semantic space to an appropriate orientation, thereby maximizing semantic preservation. Extensive offline experiments and online A/B testing demonstrate the effectiveness of DOS. The proposed method has been successfully deployed in Meituan's mobile application, serving hundreds of millions of users.

cs.IR↗

Counting Unit Circular Arc Intersections

Given a set of $n$ circular arcs of the same radius in the plane, we consider the problem of computing the number of intersections among the arcs. The problem was studied before and the previously best algorithm solves the problem in $O(n^{4/3+ε})$ time [Agarwal, Pellegrini, and Sharir, SIAM J. Comput., 1993], for any constant $ε>0$. No progress has been made on the problem for more than 30 years. We present a new algorithm of $O(n^{4/3}\log^{16/3}n)$ time and improve it to $O(n^{1+ε}+K^{1/3}n^{2/3}(\frac{n^2}{n+K})^ε\log^{16/3}n)$ time for small $K$, where $K$ is the number of intersections of all arcs.

cs.CG↗

Computing Dominating Sets in Disk Graphs with Centers in Convex Position

Given a set $P$ of $n$ points in the plane and a collection of disks centered at these points, the disk graph $G(P)$ has vertex set $P$, with an edge between two vertices if their corresponding disks intersect. We study the dominating set problem in $G(P)$ under the special case where the points of $P$ are in convex position. The problem is NP-hard in general disk graphs. Under the convex position assumption, however, we present the first polynomial-time algorithm for the problem. Specifically, we design an $O(k^2 n \log^2 n)$-time algorithm, where $k$ denotes the size of a minimum dominating set. For the weighted version, in which each disk has an associated weight and the goal is to compute a dominating set of minimum total weight, we obtain an $O(n^5 \log^2 n)$-time algorithm.

cs.CG↗

Anatomy Aware Cascade Network: Bridging Epistemic Uncertainty and Geometric Manifold for 3D Tooth Segmentation

Accurate three-dimensional (3D) tooth segmentation from Cone-Beam Computed Tomography (CBCT) is a prerequisite for digital dental workflows. However, achieving high-fidelity segmentation remains challenging due to adhesion artifacts in naturally occluded scans, which are caused by low contrast and indistinct inter-arch boundaries. To address these limitations, we propose the Anatomy Aware Cascade Network (AACNet), a coarse-to-fine framework designed to resolve boundary ambiguity while maintaining global structural consistency. Specifically, we introduce two mechanisms: the Ambiguity Gated Boundary Refiner (AGBR) and the Signed Distance Map guided Anatomical Attention (SDMAA). The AGBR employs an entropy based gating mechanism to perform targeted feature rectification in high uncertainty transition zones. Meanwhile, the SDMAA integrates implicit geometric constraints via signed distance map to enforce topological consistency, preventing the loss of spatial details associated with standard pooling. Experimental results on a dataset of 125 CBCT volumes demonstrate that AACNet achieves a Dice Similarity Coefficient of 90.17 \% and a 95\% Hausdorff Distance of 3.63 mm, significantly outperforming state-of-the-art methods. Furthermore, the model exhibits strong generalization on an external dataset with an HD95 of 2.19 mm, validating its reliability for downstream clinical applications such as surgical planning. Code for AACNet is available at https://github.com/shiliu0114/AACNet.

cs.CV↗

Shortest Paths on Convex Polyhedral Surfaces

Let $\mathcal{P}$ be the surface of a convex polyhedron with $n$ vertices. We consider the two-point shortest path query problem for $\mathcal{P}$: Constructing a data structure so that given any two query points $s$ and $t$ on $\mathcal{P}$, a shortest path from $s$ to $t$ on $\mathcal{P}$ can be computed efficiently. To achieve $O(\log n)$ query time (for computing the shortest path length), the previously best result uses $O(n^{8+ε})$ preprocessing time and space [Aggarwal, Aronov, O'Rourke, and Schevon, SICOMP 1997], where $ε$ is an arbitrarily small positive constant. In this paper, we present a new data structure of $O(n^{6+ε})$ preprocessing time and space, with $O(\log n)$ query time. For a special case where one query point is required to lie on one of the edges of $\mathcal{P}$, the previously best work uses $O(n^{6+ε})$ preprocessing time and space to achieve $O(\log n)$ query time. We improve the preprocessing time and space to $O(n^{5+ε})$, with $O(\log n)$ query time. Furthermore, we present a new algorithm to compute the exact set of shortest path edge sequences of $\mathcal{P}$, which are known to be $Θ(n^4)$ in number and have a total complexity of $Θ(n^5)$ in the worst case. The previously best algorithm for the problem takes roughly $O(n^6\log n\log^*n)$ time, while our new algorithm runs in $O(n^{5+ε})$ time.

cs.CG↗

Time-asymptotic behavior of the Boltzmann equation with random inputs in whole space and its stochastic Galerkin approximation

We consider the Boltzmann equation with random uncertainties arising from the initial data and collision kernel in the {\it whole space}, along with their stochastic Galerkin (SG) approximations. By employing Green's function method, we show that, the higher-order derivatives of the solution with respect to the random variable exhibit polynomial decay over time. These results are then applied to analyze the SG method for the SG system and to demonstrate the polynomial decay of the numerical error over time.

math.NA↗

DM1: MeanFlow with Dispersive Regularization for 1-Step Robotic Manipulation

The ability to learn multi-modal action distributions is indispensable for robotic manipulation policies to perform precise and robust control. Flow-based generative models have recently emerged as a promising solution to learning distributions of actions, offering one-step action generation and thus achieving much higher sampling efficiency compared to diffusion-based methods. However, existing flow-based policies suffer from representation collapse, the inability to distinguish similar visual representations, leading to failures in precise manipulation tasks. We propose DM1 (MeanFlow with Dispersive Regularization for One-Step Robotic Manipulation), a novel flow matching framework that integrates dispersive regularization into MeanFlow to prevent collapse while maintaining one-step efficiency. DM1 employs multiple dispersive regularization variants across different intermediate embedding layers, encouraging diverse representations across training batches without introducing additional network modules or specialized training procedures. Experiments on RoboMimic benchmarks show that DM1 achieves 20-40 times faster inference (0.07s vs. 2-3.5s) and improves success rates by 10-20 percentage points, with the Lift task reaching 99% success over 85% of the baseline. Real-robot deployment on a Franka Panda further validates that DM1 transfers effectively from simulation to the physical world. To the best of our knowledge, this is the first work to leverage representation regularization to enable flow-based policies to achieve strong performance in robotic manipulation, establishing a simple yet powerful approach for efficient and robust manipulation.

cs.RO↗

An Optimal Algorithm for Shortest Paths in Unweighted Disk Graphs

Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have different radii. We consider the problem of computing shortest paths from a source point $s\in S$ to all vertices in $G(S)$ where the length of a path in $G(S)$ is defined as the number of edges in the path. The previously best algorithm solves the problem in $O(n\log^2 n)$ time. A lower bound of $Ω(n\log n)$ is also known for this problem under the algebraic decision tree model. In this paper, we present an $O(n\log n)$ time algorithm, which matches the lower bound and thus is optimal. Another virtue of our algorithm is that it is quite simple.

cs.CG↗

GalaxAlign: Mimicking Citizen Scientists' Multimodal Guidance for Galaxy Morphology Analysis

Galaxy morphology analysis involves studying galaxies based on their shapes and structures. For such studies, fundamental tasks include identifying and classifying galaxies in astronomical images, as well as retrieving visually or structurally similar galaxies through similarity search. Existing methods either directly train domain-specific foundation models on large, annotated datasets or fine-tune vision foundation models on a smaller set of images. The former is effective but costly, while the latter is more resource-efficient but often yields lower accuracy. To address these challenges, we introduce GalaxAlign, a multimodal approach inspired by how citizen scientists identify galaxies in astronomical images by following textual descriptions and matching schematic symbols. Specifically, GalaxAlign employs a tri-modal alignment framework to align three types of data during fine-tuning: (1) schematic symbols representing galaxy shapes and structures, (2) textual labels for these symbols, and (3) galaxy images. By incorporating multimodal instructions, GalaxAlign eliminates the need for expensive pretraining and enhances the effectiveness of fine-tuning. Experiments on galaxy classification and similarity search demonstrate that our method effectively fine-tunes general pre-trained models for astronomical tasks by incorporating domain-specific multi-modal knowledge. Code is available at https://github.com/RapidsAtHKUST/GalaxAlign.

cs.CV↗

You Only Evaluate Once: A Tree-based Rerank Method at Meituan

Reranking plays a crucial role in modern recommender systems by capturing the mutual influences within the list. Due to the inherent challenges of combinatorial search spaces, most methods adopt a two-stage search paradigm: a simple General Search Unit (GSU) efficiently reduces the candidate space, and an Exact Search Unit (ESU) effectively selects the optimal sequence. These methods essentially involve making trade-offs between effectiveness and efficiency, while suffering from a severe \textbf{inconsistency problem}, that is, the GSU often misses high-value lists from ESU. To address this problem, we propose YOLOR, a one-stage reranking method that removes the GSU while retaining only the ESU. Specifically, YOLOR includes: (1) a Tree-based Context Extraction Module (TCEM) that hierarchically aggregates multi-scale contextual features to achieve "list-level effectiveness", and (2) a Context Cache Module (CCM) that enables efficient feature reuse across candidate permutations to achieve "permutation-level efficiency". Extensive experiments across public and industry datasets validate YOLOR's performance, and we have successfully deployed YOLOR on the Meituan food delivery platform.

cs.IR↗