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Haitham Bou-Ammar

Publications and source records attributed to Haitham Bou-Ammar.

At least 37 records · Page 2Linked to original sources

A Brain-like Synergistic Core in LLMs Drives Behaviour and Learning

The independent evolution of intelligence in biological and artificial systems offers a unique opportunity to identify its fundamental computational principles. Here we show that large language models spontaneously develop synergistic cores -- components where information integration exceeds individual parts -- remarkably similar to those in the human brain. Using principles of information decomposition across multiple LLM model families and architectures, we find that areas in middle layers exhibit synergistic processing while early and late layers rely on redundancy, mirroring the informational organisation in biological brains. This organisation emerges through learning and is absent in randomly initialised networks. Crucially, ablating synergistic components causes disproportionate behavioural changes and performance loss, aligning with theoretical predictions about the fragility of synergy. Moreover, fine-tuning synergistic regions through reinforcement learning yields significantly greater performance gains than training redundant components, yet supervised fine-tuning shows no such advantage. This convergence suggests that synergistic information processing is a fundamental property of intelligence, providing targets for principled model design and testable predictions for biological intelligence.

cs.AI↗

Data-driven Interpretable Hybrid Robot Dynamics

We study data-driven identification of interpretable hybrid robot dynamics, where an analytical rigid-body dynamics model is complemented by a learned residual torque term. Using symbolic regression and sparse identification of nonlinear dynamics (SINDy), we recover compact closed-form expressions for this residual from joint-space data. In simulation on a 7-DoF Franka arm with known dynamics, these interpretable models accurately recover inertial, Coriolis, gravity, and viscous effects with very small relative error and outperform neural-network baselines in both accuracy and generalization. On real data from a 7-DoF WAM arm, symbolic-regression residuals generalize substantially better than SINDy and neural networks, which tend to overfit, and suggest candidate new closed-form formulations that extend the nominal dynamics model for this robot. Overall, the results indicate that interpretable residual dynamics models provide compact, accurate, and physically meaningful alternatives to black-box function approximators for torque prediction.

cs.RO↗

Model-Based and Sample-Efficient AI-Assisted Math Discovery in Sphere Packing

Sphere packing, Hilbert's eighteenth problem, asks for the densest arrangement of congruent spheres in n-dimensional Euclidean space. Although relevant to areas such as cryptography, crystallography, and medical imaging, the problem remains unresolved: beyond a few special dimensions, neither optimal packings nor tight upper bounds are known. Even a major breakthrough in dimension $n=8$, later recognised with a Fields Medal, underscores its difficulty. A leading technique for upper bounds, the three-point method, reduces the problem to solving large, high-precision semidefinite programs (SDPs). Because each candidate SDP may take days to evaluate, standard data-intensive AI approaches are infeasible. We address this challenge by formulating SDP construction as a sequential decision process, the SDP game, in which a policy assembles SDP formulations from a set of admissible components. Using a sample-efficient model-based framework that combines Bayesian optimisation with Monte Carlo Tree Search, we obtain new state-of-the-art upper bounds in dimensions $4-16$, showing that model-based search can advance computational progress in longstanding geometric problems. Together, these results demonstrate that sample-efficient, model-based search can make tangible progress on mathematically rigid, evaluation limited problems, pointing towards a complementary direction for AI-assisted discovery beyond large-scale LLM-driven exploration.

cs.AI↗

SuRe: Surprise-Driven Prioritised Replay for Continual LLM Learning

Continual learning, one's ability to adapt to a sequence of tasks without forgetting previously acquired knowledge, remains a major challenge in machine learning and a key gap between artificial and human intelligence. While regularisation and replay perform well in vision, they lag behind multi-task learning for large language models (LLMs), especially at scale with many tasks. We revisit replay and argue that two failure modes drive this gap: selection (what to rehearse) and integration (how to consolidate new knowledge). To address selection, we propose Surprise-prioritised Replay (SuRe), a simple, architecture-agnostic rule that ranks and stores the most surprising (high Negative Log-Likelihood) sequences. SuRe achieves state-of-the-art performance in the Large Number of Tasks (LNT) setting and delivers the best overall average across both Standard CL and LNT benchmarks. To address integration, we add a dual-learner design with fast and slow LoRA adapters merged via an exponential moving average (EMA), enabling rapid adaptation while stabilising long-term knowledge. Combining SuRe with the dual learner yields further gains, including improvements of up to +5 accuracy points on LNT over prior SOTA. Ablation studies confirm that our proposed method remains robust under reduced replay frequency and small buffer size, demonstrating both effectiveness and sample efficiency. Taken together, our results establish replay as a strong baseline for continual LLM fine-tuning and demonstrate that surprise-based selection and slow-weight consolidation are complementary components for mitigating catastrophic forgetting.

cs.LG↗

SparsePO: Controlling Preference Alignment of LLMs via Sparse Token Masks

Direct alignment algorithms have proven an effective step for aligning language models to human-desired behaviors. Current variants of the Direct Preference Optimization objective have focused on a strict setting where all tokens are contributing signals of KL divergence and rewards to the loss function. However, human preference is not affected equally by each word in a sequence but is often dependent on specific words or phrases, e.g. existence of toxic terms leads to non-preferred responses. Based on this observation, we argue that not all tokens should be weighted equally during PO and propose a flexible objective termed SparsePO, that aims to automatically learn to weight the KL divergence and reward corresponding to each token during PO training. We propose two different variants of weight-masks that can either be derived from the reference model itself or learned on the fly. Notably, our method induces sparsity in the learned masks, allowing the model to learn how to best balance reward and KL divergence contributions at the token level, learning an optimal level of mask sparsity. Extensive experiments illustrate the effectiveness of our approach at aligning to preference proxies, including sentiment control, helpfulness and harmlessness, and summary quality. Our method obtains +10% and +3% win rate points in summarization and dialogue scenarios, respectively, without compromising model reasoning or the relevancy and faithfulness of the summary response.

cs.CL↗

Human-inspired Episodic Memory for Infinite Context LLMs

Large language models (LLMs) have shown remarkable capabilities, but still struggle with processing extensive contexts, limiting their ability to maintain coherence and accuracy over long sequences. In contrast, the human brain excels at organising and retrieving episodic experiences across vast temporal scales, spanning a lifetime. In this work, we introduce EM-LLM, a novel approach that integrates key aspects of human episodic memory and event cognition into LLMs with no fine-tuning, enabling them to handle practically infinite context lengths while maintaining computational efficiency. EM-LLM organises sequences of tokens into coherent episodic events using a combination of Bayesian surprise and graph-theoretic boundary refinement in an online fashion. When needed, these events are retrieved through a two-stage memory process, combining similarity-based and temporally contiguous retrieval for efficient, human-inspired access to relevant information. Experiments on the LongBench and $\infty$-Bench benchmarks demonstrate EM-LLM's superior performance, consistently outperforming the state-of-the-art retrieval model InfLLM across various baseline LLMs. In addition, EM-LLM outperforms its popular counterpart, RAG, in a wide range of tasks, while requiring similar resources. Notably, EM-LLM's performance even surpasses full-context models in most tasks, while successfully performing retrieval across 10 million tokens -- a scale computationally infeasible for such models. Finally, our analysis reveals strong correlations between EM-LLM's event segmentation and human-perceived events, suggesting parallels between this artificial system and its biological counterpart, thereby offering a novel computational framework for exploring human memory mechanisms.

cs.AI↗

Embodied Arena: A Comprehensive, Unified, and Evolving Evaluation Platform for Embodied AI

Embodied AI development significantly lags behind large foundation models due to three critical challenges: (1) lack of systematic understanding of core capabilities needed for Embodied AI, making research lack clear objectives; (2) absence of unified and standardized evaluation systems, rendering cross-benchmark evaluation infeasible; and (3) underdeveloped automated and scalable acquisition methods for embodied data, creating critical bottlenecks for model scaling. To address these obstacles, we present Embodied Arena, a comprehensive, unified, and evolving evaluation platform for Embodied AI. Our platform establishes a systematic embodied capability taxonomy spanning three levels (perception, reasoning, task execution), seven core capabilities, and 25 fine-grained dimensions, enabling unified evaluation with systematic research objectives. We introduce a standardized evaluation system built upon unified infrastructure supporting flexible integration of 22 diverse benchmarks across three domains (2D/3D Embodied Q&A, Navigation, Task Planning) and 30+ advanced models from 20+ worldwide institutes. Additionally, we develop a novel LLM-driven automated generation pipeline ensuring scalable embodied evaluation data with continuous evolution for diversity and comprehensiveness. Embodied Arena publishes three real-time leaderboards (Embodied Q&A, Navigation, Task Planning) with dual perspectives (benchmark view and capability view), providing comprehensive overviews of advanced model capabilities. Especially, we present nine findings summarized from the evaluation results on the leaderboards of Embodied Arena. This helps to establish clear research veins and pinpoint critical research problems, thereby driving forward progress in the field of Embodied AI.

cs.RO↗

Kolb-Based Experiential Learning for Generalist Agents with Human-Level Kaggle Data Science Performance

Human expertise emerges through iterative cycles of interaction, reflection, and internal model updating, which are central to cognitive theories such as Kolb's experiential learning and Vygotsky's zone of proximal development. In contrast, current AI systems, particularly LLM agents, rely on static pre-training or rigid workflows, lacking mechanisms for continual adaptation. Recent studies identified early cognitive traits in LLM agents (reflection, revision, and self-correction) suggesting foundational elements of human-like experiential learning. Thus the key question: Can we design LLM agents capable of structured, cognitively grounded learning similar to human processes? In response, we propose a computational framework of Kolb's learning cycle with Vygotsky's ZPD for autonomous agents. Our architecture separates extrinsic (environment interaction) and intrinsic (internal reflection/abstraction) functions, enabling cognitively grounded scaffolded learning, where the agent initially learns within structured environments, followed by open-ended generalisation. This approach empowers agents to master complex tasks ; domains that traditional fine-tuning or simple reflective methods could not tackle effectively. Its potential is powerfully demonstrated via direct comparison with humans in real-world Kaggle data science competitions. Learning fully automated data science code generation across 81 tasks, our system, Agent K, demonstrated the ability to perform the entire workflow autonomously, achieving an Elo-MMR score of 1694, beyond median score of the Kaggle Masters (the top 2% among 200,000 users) of our study. With 9 gold, 8 silver, and 12 bronze medals level performance - including 4 gold and 4 silver on prize-awarding competitions - Agent K is the 1st AI system to successfully integrate Kolb- and Vygotsky-inspired human cognitive learning, marking a major step toward generalist AI.

cs.LG↗

Ark: An Open-source Python-based Framework for Robot Learning

Robotics has made remarkable hardware strides-from DARPA's Urban and Robotics Challenges to the first humanoid-robot kickboxing tournament-yet commercial autonomy still lags behind progress in machine learning. A major bottleneck is software: current robot stacks demand steep learning curves, low-level C/C++ expertise, fragmented tooling, and intricate hardware integration, in stark contrast to the Python-centric, well-documented ecosystems that propelled modern AI. We introduce ARK, an open-source, Python-first robotics framework designed to close that gap. ARK presents a Gym-style environment interface that allows users to collect data, preprocess it, and train policies using state-of-the-art imitation-learning algorithms (e.g., ACT, Diffusion Policy) while seamlessly toggling between high-fidelity simulation and physical robots. A lightweight client-server architecture provides networked publisher-subscriber communication, and optional C/C++ bindings ensure real-time performance when needed. ARK ships with reusable modules for control, SLAM, motion planning, system identification, and visualization, along with native ROS interoperability. Comprehensive documentation and case studies-from manipulation to mobile navigation-demonstrate rapid prototyping, effortless hardware swapping, and end-to-end pipelines that rival the convenience of mainstream machine-learning workflows. By unifying robotics and AI practices under a common Python umbrella, ARK lowers entry barriers and accelerates research and commercial deployment of autonomous robots.

cs.RO↗

Al-Khwarizmi: Discovering Physical Laws with Foundation Models

Inferring physical laws from data is a central challenge in science and engineering, including but not limited to healthcare, physical sciences, biosciences, social sciences, sustainability, climate, and robotics. Deep networks offer high-accuracy results but lack interpretability, prompting interest in models built from simple components. The Sparse Identification of Nonlinear Dynamics (SINDy) method has become the go-to approach for building such modular and interpretable models. SINDy leverages sparse regression with L1 regularization to identify key terms from a library of candidate functions. However, SINDy's choice of candidate library and optimization method requires significant technical expertise, limiting its widespread applicability. This work introduces Al-Khwarizmi, a novel agentic framework for physical law discovery from data, which integrates foundational models with SINDy. Leveraging LLMs, VLMs, and Retrieval-Augmented Generation (RAG), our approach automates physical law discovery, incorporating prior knowledge and iteratively refining candidate solutions via reflection. Al-Khwarizmi operates in two steps: it summarizes system observations-comprising textual descriptions, raw data, and plots-followed by a secondary step that generates candidate feature libraries and optimizer configurations to identify hidden physics laws correctly. Evaluating our algorithm on over 198 models, we demonstrate state-of-the-art performance compared to alternatives, reaching a 20 percent increase against the best-performing alternative.

cs.LG↗

Many of Your DPOs are Secretly One: Attempting Unification Through Mutual Information

Post-alignment of large language models (LLMs) is critical in improving their utility, safety, and alignment with human intentions. Direct preference optimisation (DPO) has become one of the most widely used algorithms for achieving this alignment, given its ability to optimise models based on human feedback directly. However, the vast number of DPO variants in the literature has made it increasingly difficult for researchers to navigate and fully grasp the connections between these approaches. This paper introduces a unifying framework inspired by mutual information, which proposes a new loss function with flexible priors. By carefully specifying these priors, we demonstrate that many existing algorithms, such as SimPO, TDPO, SparsePO, and others, can be derived from our framework. This unification offers a clearer and more structured approach, allowing researchers to understand the relationships between different DPO variants better. We aim to simplify the landscape of DPO algorithms, making it easier for the research community to gain insights and foster further advancements in LLM alignment. Ultimately, we hope our framework can be a foundation for developing more robust and interpretable alignment techniques.

cs.LG↗

A Retrospective on the Robot Air Hockey Challenge: Benchmarking Robust, Reliable, and Safe Learning Techniques for Real-world Robotics

Machine learning methods have a groundbreaking impact in many application domains, but their application on real robotic platforms is still limited. Despite the many challenges associated with combining machine learning technology with robotics, robot learning remains one of the most promising directions for enhancing the capabilities of robots. When deploying learning-based approaches on real robots, extra effort is required to address the challenges posed by various real-world factors. To investigate the key factors influencing real-world deployment and to encourage original solutions from different researchers, we organized the Robot Air Hockey Challenge at the NeurIPS 2023 conference. We selected the air hockey task as a benchmark, encompassing low-level robotics problems and high-level tactics. Different from other machine learning-centric benchmarks, participants need to tackle practical challenges in robotics, such as the sim-to-real gap, low-level control issues, safety problems, real-time requirements, and the limited availability of real-world data. Furthermore, we focus on a dynamic environment, removing the typical assumption of quasi-static motions of other real-world benchmarks. The competition's results show that solutions combining learning-based approaches with prior knowledge outperform those relying solely on data when real-world deployment is challenging. Our ablation study reveals which real-world factors may be overlooked when building a learning-based solution. The successful real-world air hockey deployment of best-performing agents sets the foundation for future competitions and follow-up research directions.

cs.RO↗

Safe Reinforcement Learning on the Constraint Manifold: Theory and Applications

Integrating learning-based techniques, especially reinforcement learning, into robotics is promising for solving complex problems in unstructured environments. However, most existing approaches are trained in well-tuned simulators and subsequently deployed on real robots without online fine-tuning. In this setting, extensive engineering is required to mitigate the sim-to-real gap, which can be challenging for complex systems. Instead, learning with real-world interaction data offers a promising alternative: it not only eliminates the need for a fine-tuned simulator but also applies to a broader range of tasks where accurate modeling is unfeasible. One major problem for on-robot reinforcement learning is ensuring safety, as uncontrolled exploration can cause catastrophic damage to the robot or the environment. Indeed, safety specifications, often represented as constraints, can be complex and non-linear, making safety challenging to guarantee in learning systems. In this paper, we show how we can impose complex safety constraints on learning-based robotics systems in a principled manner, both from theoretical and practical points of view. Our approach is based on the concept of the Constraint Manifold, representing the set of safe robot configurations. Exploiting differential geometry techniques, i.e., the tangent space, we can construct a safe action space, allowing learning agents to sample arbitrary actions while ensuring safety. We demonstrate the method's effectiveness in a real-world Robot Air Hockey task, showing that our method can handle high-dimensional tasks with complex constraints. Videos of the real robot experiments are available on the project website (https://puzeliu.github.io/TRO-ATACOM).

cs.RO↗

ShortCircuit: AlphaZero-Driven Circuit Design

Chip design relies heavily on generating Boolean circuits, such as AND-Inverter Graphs (AIGs), from functional descriptions like truth tables. This generation operation is a key process in logic synthesis, a primary chip design stage. While recent advances in deep learning have aimed to accelerate circuit design, these efforts have mostly focused on tasks other than synthesis, and traditional heuristic methods have plateaued. In this paper, we introduce ShortCircuit, a novel transformer-based architecture that leverages the structural properties of AIGs and performs efficient space exploration. Contrary to prior approaches attempting end-to-end generation of logic circuits using deep networks, ShortCircuit employs a two-phase process combining supervised with reinforcement learning to enhance generalization to unseen truth tables. We also propose an AlphaZero variant to handle the double exponentially large state space and the reward sparsity, enabling the discovery of near-optimal designs. To evaluate the generative performance of our model , we extract 500 truth tables from a set of 20 real-world circuits. ShortCircuit successfully generates AIGs for $98\%$ of the 8-input test truth tables, and outperforms the state-of-the-art logic synthesis tool, ABC, by $18.62\%$ in terms of circuits size.

cs.LG↗

ROS-LLM: A ROS framework for embodied AI with task feedback and structured reasoning

We present a framework for intuitive robot programming by non-experts, leveraging natural language prompts and contextual information from the Robot Operating System (ROS). Our system integrates large language models (LLMs), enabling non-experts to articulate task requirements to the system through a chat interface. Key features of the framework include: integration of ROS with an AI agent connected to a plethora of open-source and commercial LLMs, automatic extraction of a behavior from the LLM output and execution of ROS actions/services, support for three behavior modes (sequence, behavior tree, state machine), imitation learning for adding new robot actions to the library of possible actions, and LLM reflection via human and environment feedback. Extensive experiments validate the framework, showcasing robustness, scalability, and versatility in diverse scenarios, including long-horizon tasks, tabletop rearrangements, and remote supervisory control. To facilitate the adoption of our framework and support the reproduction of our results, we have made our code open-source. You can access it at: https://github.com/huawei-noah/HEBO/tree/master/ROSLLM.

cs.RO↗

Bayesian Reward Models for LLM Alignment

To ensure that large language model (LLM) responses are helpful and non-toxic, a reward model trained on human preference data is usually used. LLM responses with high rewards are then selected through best-of-$n$ (BoN) sampling or the LLM is further optimized to produce responses with high rewards through reinforcement learning from human feedback (RLHF). However, these processes are susceptible to reward overoptimization or `hacking', where responses receive high rewards due to imperfections in the reward model rather than true preference, particularly as prompts or responses deviate from the training data. To address these challenges, we propose to train a Bayesian reward model, which signals higher uncertainty further from the training data distribution. We trained Bayesian reward models using Laplace approximation on LoRA weights, and found that the resulting uncertainty estimates can effectively mitigate reward overoptimization in BoN sampling.

cs.LG↗

Why Can Large Language Models Generate Correct Chain-of-Thoughts?

This paper delves into the capabilities of large language models (LLMs), specifically focusing on advancing the theoretical comprehension of chain-of-thought prompting. We investigate how LLMs can be effectively induced to generate a coherent chain of thoughts. To achieve this, we introduce a two-level hierarchical graphical model tailored for natural language generation. Within this framework, we establish a compelling geometrical convergence rate that gauges the likelihood of an LLM-generated chain of thoughts compared to those originating from the true language. Our findings provide a theoretical justification for the ability of LLMs to produce the correct sequence of thoughts (potentially) explaining performance gains in tasks demanding reasoning skills.

cs.CL↗

ZSL-RPPO: Zero-Shot Learning for Quadrupedal Locomotion in Challenging Terrains using Recurrent Proximal Policy Optimization

We present ZSL-RPPO, an improved zero-shot learning architecture that overcomes the limitations of teacher-student neural networks and enables generating robust, reliable, and versatile locomotion for quadrupedal robots in challenging terrains. We propose a new algorithm RPPO (Recurrent Proximal Policy Optimization) that directly trains recurrent neural network in partially observable environments and results in more robust training using domain randomization. Our locomotion controller supports extensive perturbation across simulation-to-reality transfer for both intrinsic and extrinsic physical parameters without further fine-tuning. This can avoid the significant decline of student's performance during simulation-to-reality transfer and therefore enhance the robustness and generalization of the locomotion controller. We deployed our controller on the Unitree A1 and Aliengo robots in real environment and exteroceptive perception is provided by either a solid-state Lidar or a depth camera. Our locomotion controller was tested in various challenging terrains like slippery surfaces, Grassy Terrain, and stairs. Our experiment results and comparison show that our approach significantly outperforms the state-of-the-art.

cs.RO↗