SearcharxivSearch

arXiv subjects

Haitham Mahmoud

Publications and source records attributed to Haitham Mahmoud.

2 recordsLinked to original sources

AI Sandboxes: A Threat Model, Taxonomy, and Measurement Framework

AI systems are increasingly evaluated in bounded environments that combine isolation, simulation, instrumentation, supervision, and evidence capture. For physical AI, AIoT, and cyber-physical systems, this shift is not a matter of terminology: the system under test may sense, decide, actuate, communicate, and fail through physical processes, networked devices, and human operators. This article develops an assurance-oriented account of AI sandboxes as controlled environments for testing, evaluation, verification, and validation across digital AI, embodied autonomy, and cyber-physical deployments. We formalize the sandbox boundary and a weakest-link rule for composing per-dimension evidence into a bounded deployment claim; separate major sandbox archetypes; define a cyber-physical threat model that includes attacks on the assurance apparatus itself; and introduce a measurement framework spanning fidelity, controllability, observability, containment, reproducibility, and governance artifacts, instantiated on three worked case studies of real sandboxes. The resulting threat model, taxonomy, and measurement framework clarify what a sandbox can validly test, which risks it can contain, and what forms of evidence it can support for safety, security, and regulatory assurance.

cs.CR

Enhancing Security Awareness Through Gamified Approaches

With the advent of smart grid (SG) systems, electricity networks have been able to ensure greater efficiency and utility by interconnecting their grids through cloud-based technology. As SGs become increasingly complex, a wide range of security challenges arise, threatening the grid's reliability, safety, efficiency, and stability. The security challenges include the potential exposure of personal data due to hackers intercepting the communications between the SG infrastructure and the smart meters. Security awareness plays a vital role in addressing some of these challenges. However, the traditional training programs are no longer efficient for instilling information security culture in organisations or from an individual user perspective. Gamification is a new concept in the field of information security awareness training (SAT) campaigns that can be introduced to fill in this gap by providing employees with a means of practising and learning about many security flaws and risks that exist within the organisation. Thus, this paper examines the effectiveness of gamification in promoting security awareness among smart meter components for smart grid users/operators. A gaming application is developed as part of the study with the aim of training and evaluating the results through three difficulty levels of questionnaires. Furthermore, the results are evaluated for the three difficulty levels as well as the overall flag captured. It can be demonstrated that the scores of participants in the three levels have improved by 40%, 35% and 29%, respectively. This reflects the awareness of learning within our system.

cs.CR