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Haiyang Sun

Publications and source records attributed to Haiyang Sun.

At least 73 records · Page 4Linked to original sources

Zero-Shot Streaming Text to Speech Synthesis with Transducer and Auto-Regressive Modeling

Zero-shot streaming text-to-speech is an important research topic in human-computer interaction. Existing methods primarily use a lookahead mechanism, relying on future text to achieve natural streaming speech synthesis, which introduces high processing latency. To address this issue, we propose SMLLE, a streaming framework for generating high-quality speech frame-by-frame. SMLLE employs a Transducer to convert text into semantic tokens in real time while simultaneously obtaining duration alignment information. The combined outputs are then fed into a fully autoregressive (AR) streaming model to reconstruct mel-spectrograms. To further stabilize the generation process, we design a Delete < Bos > Mechanism that allows the AR model to access future text introducing as minimal delay as possible. Experimental results suggest that the SMLLE outperforms current streaming TTS methods and achieves comparable performance over sentence-level TTS systems. Samples are available on shy-98.github.io/SMLLE_demo_page/.

cs.LG↗

S2-Track: A Simple yet Strong Approach for End-to-End 3D Multi-Object Tracking

3D multiple object tracking (MOT) plays a crucial role in autonomous driving perception. Recent end-to-end query-based trackers simultaneously detect and track objects, which have shown promising potential for the 3D MOT task. However, existing methods are still in the early stages of development and lack systematic improvements, failing to track objects in certain complex scenarios, like occlusions and the small size of target object's situations. In this paper, we first summarize the current end-to-end 3D MOT framework by decomposing it into three constituent parts: query initialization, query propagation, and query matching. Then we propose corresponding improvements, which lead to a strong yet simple tracker: S2-Track. Specifically, for query initialization, we present 2D-Prompted Query Initialization, which leverages predicted 2D object and depth information to prompt an initial estimate of the object's 3D location. For query propagation, we introduce an Uncertainty-aware Probabilistic Decoder to capture the uncertainty of complex environment in object prediction with probabilistic attention. For query matching, we propose a Hierarchical Query Denoising strategy to enhance training robustness and convergence. As a result, our S2-Track achieves state-of-the-art performance on nuScenes benchmark, i.e., 66.3% AMOTA on test split, surpassing the previous best end-to-end solution by a significant margin of 8.9% AMOTA. We achieve 1st place on the nuScenes tracking task leaderboard.

cs.CV↗

OV-MER: Towards Open-Vocabulary Multimodal Emotion Recognition

Multimodal Emotion Recognition (MER) is a critical research area that seeks to decode human emotions from diverse data modalities. However, existing machine learning methods predominantly rely on predefined emotion taxonomies, which fail to capture the inherent complexity, subtlety, and multi-appraisal nature of human emotional experiences, as demonstrated by studies in psychology and cognitive science. To overcome this limitation, we advocate for introducing the concept of open vocabulary into MER. This paradigm shift aims to enable models to predict emotions beyond a fixed label space, accommodating a flexible set of categories to better reflect the nuanced spectrum of human emotions. To achieve this, we propose a novel paradigm: Open-Vocabulary MER (OV-MER), which enables emotion prediction without being confined to predefined spaces. However, constructing a dataset that encompasses the full range of emotions for OV-MER is practically infeasible; hence, we present a comprehensive solution including a newly curated database, novel evaluation metrics, and a preliminary benchmark. By advancing MER from basic emotions to more nuanced and diverse emotional states, we hope this work can inspire the next generation of MER, enhancing its generalizability and applicability in real-world scenarios. Code and dataset are available at: https://github.com/zeroQiaoba/AffectGPT.

cs.HC↗

AffectGPT: A New Dataset, Model, and Benchmark for Emotion Understanding with Multimodal Large Language Models

The emergence of multimodal large language models (MLLMs) advances multimodal emotion recognition (MER) to the next level, from naive discriminative tasks to complex emotion understanding with advanced video understanding abilities and natural language description. However, the current community suffers from a lack of large-scale datasets with intensive, descriptive emotion annotations, as well as a multimodal-centric framework to maximize the potential of MLLMs for emotion understanding. To address this, we establish a new benchmark for MLLM-based emotion understanding with a novel dataset (MER-Caption) and a new model (AffectGPT). Utilizing our model-based crowd-sourcing data collection strategy, we construct the largest descriptive emotion dataset to date (by far), featuring over 2K fine-grained emotion categories across 115K samples. We also introduce the AffectGPT model, designed with pre-fusion operations to enhance multimodal integration. Finally, we present MER-UniBench, a unified benchmark with evaluation metrics tailored for typical MER tasks and the free-form, natural language output style of MLLMs. Extensive experimental results show AffectGPT's robust performance across various MER tasks. We have released both the code and the dataset to advance research and development in emotion understanding: https://github.com/zeroQiaoba/AffectGPT.

cs.HC↗

SIDME: Self-supervised Image Demoiréing via Masked Encoder-Decoder Reconstruction

Moiré patterns, resulting from aliasing between object light signals and camera sampling frequencies, often degrade image quality during capture. Traditional demoiréing methods have generally treated images as a whole for processing and training, neglecting the unique signal characteristics of different color channels. Moreover, the randomness and variability of moiré pattern generation pose challenges to the robustness of existing methods when applied to real-world data. To address these issues, this paper presents SIDME (Self-supervised Image Demoiréing via Masked Encoder-Decoder Reconstruction), a novel model designed to generate high-quality visual images by effectively processing moiré patterns. SIDME combines a masked encoder-decoder architecture with self-supervised learning, allowing the model to reconstruct images using the inherent properties of camera sampling frequencies. A key innovation is the random masked image reconstructor, which utilizes an encoder-decoder structure to handle the reconstruction task. Furthermore, since the green channel in camera sampling has a higher sampling frequency compared to red and blue channels, a specialized self-supervised loss function is designed to improve the training efficiency and effectiveness. To ensure the generalization ability of the model, a self-supervised moiré image generation method has been developed to produce a dataset that closely mimics real-world conditions. Extensive experiments demonstrate that SIDME outperforms existing methods in processing real moiré pattern data, showing its superior generalization performance and robustness.

cs.CV↗

CoGen: 3D Consistent Video Generation via Adaptive Conditioning for Autonomous Driving

Recent progress in driving video generation has shown significant potential for enhancing self-driving systems by providing scalable and controllable training data. Although pretrained state-of-the-art generation models, guided by 2D layout conditions (e.g., HD maps and bounding boxes), can produce photorealistic driving videos, achieving controllable multi-view videos with high 3D consistency remains a major challenge. To tackle this, we introduce a novel spatial adaptive generation framework, CoGen, which leverages advances in 3D generation to improve performance in two key aspects: (i) To ensure 3D consistency, we first generate high-quality, controllable 3D conditions that capture the geometry of driving scenes. By replacing coarse 2D conditions with these fine-grained 3D representations, our approach significantly enhances the spatial consistency of the generated videos. (ii) Additionally, we introduce a consistency adapter module to strengthen the robustness of the model to multi-condition control. The results demonstrate that this method excels in preserving geometric fidelity and visual realism, offering a reliable video generation solution for autonomous driving.

cs.CV↗

Uni-Gaussians: Unifying Camera and Lidar Simulation with Gaussians for Dynamic Driving Scenarios

Ensuring the safety of autonomous vehicles necessitates comprehensive simulation of multi-sensor data, encompassing inputs from both cameras and LiDAR sensors, across various dynamic driving scenarios. Neural rendering techniques, which utilize collected raw sensor data to simulate these dynamic environments, have emerged as a leading methodology. While NeRF-based approaches can uniformly represent scenes for rendering data from both camera and LiDAR, they are hindered by slow rendering speeds due to dense sampling. Conversely, Gaussian Splatting-based methods employ Gaussian primitives for scene representation and achieve rapid rendering through rasterization. However, these rasterization-based techniques struggle to accurately model non-linear optical sensors. This limitation restricts their applicability to sensors beyond pinhole cameras. To address these challenges and enable unified representation of dynamic driving scenarios using Gaussian primitives, this study proposes a novel hybrid approach. Our method utilizes rasterization for rendering image data while employing Gaussian ray-tracing for LiDAR data rendering. Experimental results on public datasets demonstrate that our approach outperforms current state-of-the-art methods. This work presents a unified and efficient solution for realistic simulation of camera and LiDAR data in autonomous driving scenarios using Gaussian primitives, offering significant advancements in both rendering quality and computational efficiency.

cs.RO↗

Improved VMD Based Remote Heartbeat Estimation Utilizing 60GHz mmWave Radar

This study introduces an improved VMD based signal decomposition methodology for non-contact heartbeat estimation using millimeterwave (mmWave) radar. Specifically, we first analyze the signal model of the mmWave radar system. The Variational Mode Decomposition (VMD) integrated with the Newton-Raphson-based optimizer (NRBO) algorithm are sequentially utilized for cardiac mechanic signal (CMS) reconstruction. The estimation accuracy is enhanced by adaptively optimizing the VMD parameters including intrinsic mode functions (IMFs) and penalty factor. Eventually, the experimental results of 18 subjects validate the effectiveness of the proposed method by comparing with three commonly used baselines.

eess.SP↗

CMamba: Learned Image Compression with State Space Models

Learned Image Compression (LIC) has explored various architectures, such as Convolutional Neural Networks (CNNs) and transformers, in modeling image content distributions in order to achieve compression effectiveness. However, achieving high rate-distortion performance while maintaining low computational complexity (\ie, parameters, FLOPs, and latency) remains challenging. In this paper, we propose a hybrid Convolution and State Space Models (SSMs) based image compression framework, termed \textit{CMamba}, to achieve superior rate-distortion performance with low computational complexity. Specifically, CMamba introduces two key components: a Content-Adaptive SSM (CA-SSM) module and a Context-Aware Entropy (CAE) module. First, we observed that SSMs excel in modeling overall content but tend to lose high-frequency details. In contrast, CNNs are proficient at capturing local details. Motivated by this, we propose the CA-SSM module that can dynamically fuse global content extracted by SSM blocks and local details captured by CNN blocks in both encoding and decoding stages. As a result, important image content is well preserved during compression. Second, our proposed CAE module is designed to reduce spatial and channel redundancies in latent representations after encoding. Specifically, our CAE leverages SSMs to parameterize the spatial content in latent representations. Benefiting from SSMs, CAE significantly improves spatial compression efficiency while reducing spatial content redundancies. Moreover, along the channel dimension, CAE reduces inter-channel redundancies of latent representations via an autoregressive manner, which can fully exploit prior knowledge from previous channels without sacrificing efficiency. Experimental results demonstrate that CMamba achieves superior rate-distortion performance.

eess.IV↗

Brain-like Functional Organization within Large Language Models

The human brain has long inspired the pursuit of artificial intelligence (AI). Recently, neuroimaging studies provide compelling evidence of alignment between the computational representation of artificial neural networks (ANNs) and the neural responses of the human brain to stimuli, suggesting that ANNs may employ brain-like information processing strategies. While such alignment has been observed across sensory modalities--visual, auditory, and linguistic--much of the focus has been on the behaviors of artificial neurons (ANs) at the population level, leaving the functional organization of individual ANs that facilitates such brain-like processes largely unexplored. In this study, we bridge this gap by directly coupling sub-groups of artificial neurons with functional brain networks (FBNs), the foundational organizational structure of the human brain. Specifically, we extract representative patterns from temporal responses of ANs in large language models (LLMs), and use them as fixed regressors to construct voxel-wise encoding models to predict brain activity recorded by functional magnetic resonance imaging (fMRI). This framework links the AN sub-groups to FBNs, enabling the delineation of brain-like functional organization within LLMs. Our findings reveal that LLMs (BERT and Llama 1-3) exhibit brain-like functional architecture, with sub-groups of artificial neurons mirroring the organizational patterns of well-established FBNs. Notably, the brain-like functional organization of LLMs evolves with the increased sophistication and capability, achieving an improved balance between the diversity of computational behaviors and the consistency of functional specializations. This research represents the first exploration of brain-like functional organization within LLMs, offering novel insights to inform the development of artificial general intelligence (AGI) with human brain principles.

q-bio.NC↗

LinBridge: A Learnable Framework for Interpreting Nonlinear Neural Encoding Models

Neural encoding of artificial neural networks (ANNs) links their computational representations to brain responses, offering insights into how the brain processes information. Current studies mostly use linear encoding models for clarity, even though brain responses are often nonlinear. This has sparked interest in developing nonlinear encoding models that are still interpretable. To address this problem, we propose LinBridge, a learnable and flexible framework based on Jacobian analysis for interpreting nonlinear encoding models. LinBridge posits that the nonlinear mapping between ANN representations and neural responses can be factorized into a linear inherent component that approximates the complex nonlinear relationship, and a mapping bias that captures sample-selective nonlinearity. The Jacobian matrix, which reflects output change rates relative to input, enables the analysis of sample-selective mapping in nonlinear models. LinBridge employs a self-supervised learning strategy to extract both the linear inherent component and nonlinear mapping biases from the Jacobian matrices of the test set, allowing it to adapt effectively to various nonlinear encoding models. We validate the LinBridge framework in the scenario of neural visual encoding, using computational visual representations from CLIP-ViT to predict brain activity recorded via functional magnetic resonance imaging (fMRI). Our experimental results demonstrate that: 1) the linear inherent component extracted by LinBridge accurately reflects the complex mappings of nonlinear neural encoding models; 2) the sample-selective mapping bias elucidates the variability of nonlinearity across different levels of the visual processing hierarchy. This study presents a novel tool for interpreting nonlinear neural encoding models and offers fresh evidence about hierarchical nonlinearity distribution in the visual cortex.

q-bio.NC↗

Diverse Sign Language Translation

Like spoken languages, a single sign language expression could correspond to multiple valid textual interpretations. Hence, learning a rigid one-to-one mapping for sign language translation (SLT) models might be inadequate, particularly in the case of limited data. In this work, we introduce a Diverse Sign Language Translation (DivSLT) task, aiming to generate diverse yet accurate translations for sign language videos. Firstly, we employ large language models (LLM) to generate multiple references for the widely-used CSL-Daily and PHOENIX14T SLT datasets. Here, native speakers are only invited to touch up inaccurate references, thus significantly improving the annotation efficiency. Secondly, we provide a benchmark model to spur research in this task. Specifically, we investigate multi-reference training strategies to enable our DivSLT model to achieve diverse translations. Then, to enhance translation accuracy, we employ the max-reward-driven reinforcement learning objective that maximizes the reward of the translated result. Additionally, we utilize multiple metrics to assess the accuracy, diversity, and semantic precision of the DivSLT task. Experimental results on the enriched datasets demonstrate that our DivSLT method achieves not only better translation performance but also diverse translation results.

cs.MM↗

SVFAP: Self-supervised Video Facial Affect Perceiver

Video-based facial affect analysis has recently attracted increasing attention owing to its critical role in human-computer interaction. Previous studies mainly focus on developing various deep learning architectures and training them in a fully supervised manner. Although significant progress has been achieved by these supervised methods, the longstanding lack of large-scale high-quality labeled data severely hinders their further improvements. Motivated by the recent success of self-supervised learning in computer vision, this paper introduces a self-supervised approach, termed Self-supervised Video Facial Affect Perceiver (SVFAP), to address the dilemma faced by supervised methods. Specifically, SVFAP leverages masked facial video autoencoding to perform self-supervised pre-training on massive unlabeled facial videos. Considering that large spatiotemporal redundancy exists in facial videos, we propose a novel temporal pyramid and spatial bottleneck Transformer as the encoder of SVFAP, which not only largely reduces computational costs but also achieves excellent performance. To verify the effectiveness of our method, we conduct experiments on nine datasets spanning three downstream tasks, including dynamic facial expression recognition, dimensional emotion recognition, and personality recognition. Comprehensive results demonstrate that SVFAP can learn powerful affect-related representations via large-scale self-supervised pre-training and it significantly outperforms previous state-of-the-art methods on all datasets. Code is available at https://github.com/sunlicai/SVFAP.

cs.CV↗

DiVE: DiT-based Video Generation with Enhanced Control

Generating high-fidelity, temporally consistent videos in autonomous driving scenarios faces a significant challenge, e.g. problematic maneuvers in corner cases. Despite recent video generation works are proposed to tackcle the mentioned problem, i.e. models built on top of Diffusion Transformers (DiT), works are still missing which are targeted on exploring the potential for multi-view videos generation scenarios. Noticeably, we propose the first DiT-based framework specifically designed for generating temporally and multi-view consistent videos which precisely match the given bird's-eye view layouts control. Specifically, the proposed framework leverages a parameter-free spatial view-inflated attention mechanism to guarantee the cross-view consistency, where joint cross-attention modules and ControlNet-Transformer are integrated to further improve the precision of control. To demonstrate our advantages, we extensively investigate the qualitative comparisons on nuScenes dataset, particularly in some most challenging corner cases. In summary, the effectiveness of our proposed method in producing long, controllable, and highly consistent videos under difficult conditions is proven to be effective.

cs.CV↗

Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting

This paper aims to tackle the problem of modeling dynamic urban streets for autonomous driving scenes. Recent methods extend NeRF by incorporating tracked vehicle poses to animate vehicles, enabling photo-realistic view synthesis of dynamic urban street scenes. However, significant limitations are their slow training and rendering speed. We introduce Street Gaussians, a new explicit scene representation that tackles these limitations. Specifically, the dynamic urban scene is represented as a set of point clouds equipped with semantic logits and 3D Gaussians, each associated with either a foreground vehicle or the background. To model the dynamics of foreground object vehicles, each object point cloud is optimized with optimizable tracked poses, along with a 4D spherical harmonics model for the dynamic appearance. The explicit representation allows easy composition of object vehicles and background, which in turn allows for scene editing operations and rendering at 135 FPS (1066 $\times$ 1600 resolution) within half an hour of training. The proposed method is evaluated on multiple challenging benchmarks, including KITTI and Waymo Open datasets. Experiments show that the proposed method consistently outperforms state-of-the-art methods across all datasets. The code will be released to ensure reproducibility.

cs.CV↗

Can Deception Detection Go Deeper? Dataset, Evaluation, and Benchmark for Deception Reasoning

Deception detection has attracted increasing attention due to its importance in real-world scenarios. Its main goal is to detect deceptive behaviors from multimodal clues such as gestures, facial expressions, prosody, etc. However, these bases are usually subjective and related to personal habits. Therefore, we extend deception detection to deception reasoning, further providing objective evidence to support subjective judgment. Specifically, we provide potential lies and basic facts and then analyze why this sentence may be a lie by combining factual inconsistencies and intent behind them. Compared with deception detection, this task is more applicable to real-world scenarios. For example, in interrogation, the police should judge whether a person is lying based on solid evidence. This paper presents our initial attempts at this task, including constructing a dataset and defining evaluation metrics. Meanwhile, this task can serve as a benchmark for evaluating the complex reasoning capability of large language models. Our code and data are provided in the supplementary material.

cs.CL↗

DreamCar: Leveraging Car-specific Prior for in-the-wild 3D Car Reconstruction

Self-driving industries usually employ professional artists to build exquisite 3D cars. However, it is expensive to craft large-scale digital assets. Since there are already numerous datasets available that contain a vast number of images of cars, we focus on reconstructing high-quality 3D car models from these datasets. However, these datasets only contain one side of cars in the forward-moving scene. We try to use the existing generative models to provide more supervision information, but they struggle to generalize well in cars since they are trained on synthetic datasets not car-specific. In addition, The reconstructed 3D car texture misaligns due to a large error in camera pose estimation when dealing with in-the-wild images. These restrictions make it challenging for previous methods to reconstruct complete 3D cars. To address these problems, we propose a novel method, named DreamCar, which can reconstruct high-quality 3D cars given a few images even a single image. To generalize the generative model, we collect a car dataset, named Car360, with over 5,600 vehicles. With this dataset, we make the generative model more robust to cars. We use this generative prior specific to the car to guide its reconstruction via Score Distillation Sampling. To further complement the supervision information, we utilize the geometric and appearance symmetry of cars. Finally, we propose a pose optimization method that rectifies poses to tackle texture misalignment. Extensive experiments demonstrate that our method significantly outperforms existing methods in reconstructing high-quality 3D cars. \href{https://xiaobiaodu.github.io/dreamcar-project/}{Our code is available.}

cs.CV↗

MER 2024: Semi-Supervised Learning, Noise Robustness, and Open-Vocabulary Multimodal Emotion Recognition

Multimodal emotion recognition is an important research topic in artificial intelligence. Over the past few decades, researchers have made remarkable progress by increasing the dataset size and building more effective algorithms. However, due to problems such as complex environments and inaccurate annotations, current systems are hard to meet the demands of practical applications. Therefore, we organize the MER series of competitions to promote the development of this field. Last year, we launched MER2023, focusing on three interesting topics: multi-label learning, noise robustness, and semi-supervised learning. In this year's MER2024, besides expanding the dataset size, we further introduce a new track around open-vocabulary emotion recognition. The main purpose of this track is that existing datasets usually fix the label space and use majority voting to enhance the annotator consistency. However, this process may lead to inaccurate annotations, such as ignoring non-majority or non-candidate labels. In this track, we encourage participants to generate any number of labels in any category, aiming to describe emotional states as accurately as possible. Our baseline code relies on MERTools and is available at: https://github.com/zeroQiaoba/MERTools/tree/master/MER2024.

cs.LG↗