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Hamed Pirsiavash

Publications and source records attributed to Hamed Pirsiavash.

At least 19 recordsLinked to original sources

IO-SVD: Input-Output Whitened SVD for Adaptive-Rank LLM Compression

Large language models deliver strong performance across language and reasoning tasks, but their storage and compute costs remain major barriers to deployment in resource-constrained and latency-sensitive settings. SVD-based post-training compression offers a hardware-agnostic way to reduce model size and improve inference efficiency through low-rank factorization. However, existing methods often rely on input-only whitening spaces, homogeneous rank allocation, or loss-agnostic allocation heuristics, limiting their ability to preserve model quality under aggressive compression. We propose Input-Output Whitened SVD (IO-SVD), a post-training compression method that forms a KL-aware double-sided whitening space for model weights. Using a second-order expansion of the KL loss over the top-K token probabilities, IO-SVD constructs an output-side metric that captures predictive sensitivity, while input whitening captures activation statistics. We further introduce an efficient heterogeneous rank-allocation strategy that scores whitened singular components using first-order calibration loss estimates and prunes the least sensitive components under a global budget. Inspired by prior work that combines SVD truncation with quantization, we improve hybrid SVD-quantization compression through loss-aware remapping, which selects low-rank factor rows for 8-bit quantization based on the predicted loss change incurred by quantizing them. Extensive experiments across diverse LLM and VLM families, and inference-time analysis shows that IO-SVD compresses LLMs with minimal performance degradation while delivering practical inference speedups. Code is available at https://github.com/mint-vu/IO-SVD.git

cs.LG

gen2seg: Generative Models Enable Generalizable Instance Segmentation

By pretraining to synthesize coherent images from perturbed inputs, generative models inherently learn to understand object boundaries and scene compositions. How can we repurpose these generative representations for general-purpose perceptual organization? We finetune Stable Diffusion and MAE (encoder+decoder) for category-agnostic instance segmentation using our instance coloring loss exclusively on a narrow set of object types (indoor furnishings and cars). Surprisingly, our models exhibit strong zero-shot generalization, accurately segmenting objects of types and styles unseen in finetuning. This holds even for MAE, which is pretrained on unlabeled ImageNet-1K only. When evaluated on unseen object types and styles, our best-performing models closely approach the heavily supervised SAM, and outperform it when segmenting fine structures and ambiguous boundaries. In contrast, existing promptable segmentation architectures or discriminatively pretrained models fail to generalize. This suggests that generative models learn an inherent grouping mechanism that transfers across categories and domains, even without internet-scale pretraining. Please see our website for additional qualitative figures, code, and a demo.

cs.CV

LaVR: Scene Latent Conditioned Generative Video Trajectory Re-Rendering using Large 4D Reconstruction Models

Given a monocular video, the goal of video re-rendering is to generate views of the scene from a novel camera trajectory. Existing methods face two distinct challenges. Geometrically unconditioned models lack spatial awareness, leading to drift and deformation under viewpoint changes. On the other hand, geometrically-conditioned models depend on estimated depth and explicit reconstruction, making them susceptible to depth inaccuracies and calibration errors. We propose to address these challenges by using the implicit geometric knowledge embedded in the latent space of a large 4D reconstruction model to condition the video generation process. These latents capture scene structure in a continuous space without explicit reconstruction. Therefore, they provide a flexible representation that allows the pretrained diffusion prior to regularize errors more effectively. By jointly conditioning on these latents and source camera poses, we demonstrate that our model achieves state-of-the-art results on the video re-rendering task. Project webpage is https://lavr-4d-scene-rerender.github.io/.

cs.CV

Multimodal Language Models Cannot Spot Spatial Inconsistencies

Spatial consistency is a fundamental property of the visual world and a key requirement for models that aim to understand physical reality. Despite recent advances, multimodal large language models (MLLMs) often struggle to reason about 3D geometry across multiple views. Rather than asking models to describe scene attributes, we introduce a more challenging task: given two views of the same scene, identify the object that violates 3D motion consistency. We propose a simple and scalable method for generating realistic, spatially inconsistent image pairs from multi-view scenes, enabling systematic evaluation of this capability. Our results show that state-of-the-art MLLMs significantly underperform human observers and exhibit substantial variability across different scene attributes, revealing a fragile and incomplete understanding of 3D structure. We hope our findings underscore the need for approaches that develop a more deeply grounded understanding of the physical world.

cs.CV

Sinkhorn-Drifting Generative Models

We establish a theoretical link between the recently proposed "drifting" generative dynamics and gradient flows induced by the Sinkhorn divergence. In a particle discretization, the drift field admits a cross-minus-self decomposition: an attractive term toward the target distribution and a repulsive/self-correction term toward the current model, both expressed via one-sided normalized Gibbs kernels. We show that Sinkhorn divergence yields an analogous cross-minus-self structure, but with each term defined by entropic optimal-transport couplings obtained through two-sided Sinkhorn scaling (i.e., enforcing both marginals). This provides a precise sense in which drifting acts as a surrogate for a Sinkhorn-divergence gradient flow, interpolating between one-sided normalization and full two-sided Sinkhorn scaling. Crucially, this connection resolves an identifiability gap in prior drifting formulations: leveraging the definiteness of the Sinkhorn divergence, we show that zero drift (equilibrium of the dynamics) implies that the model and target measures match. Experiments show that Sinkhorn drifting reduces sensitivity to kernel temperature and improves one-step generative quality, trading off additional training time for a more stable optimization, without altering the inference procedure used by drift methods. These theoretical gains translate to strong low-temperature improvements in practice: on FFHQ-ALAE at the lowest temperature setting we evaluate, Sinkhorn drifting reduces mean FID from 187.7 to 37.1 and mean latent EMD from 453.3 to 144.4, while on MNIST it preserves full class coverage across the temperature sweep. Project page: https://mint-vu.github.io/SinkhornDrifting/

cs.LG

OT-MeanFlow3D: Bridging Optimal Transport and Meanflow for Efficient 3D Point Cloud Generation

Flow-matching models have recently emerged as a powerful framework for continuous generative modeling, including 3D point cloud synthesis. However, their deployment is limited by the need for multiple sequential sampling steps at inference time. MeanFlow enables single-step generation and significantly accelerates inference, but often struggles to approximate the trajectories of the original multi-step flow, leading to degraded sample quality. In this work, we propose an Optimal Transport-enhanced MeanFlow framework (OT-MF3D) for efficient and accurate 3D point cloud generation and completion. By incorporating optimal transport-based sampling, our method better preserves the geometric and distributional structure of the underlying multi-step flow while retaining single-step inference. Experiments on ShapeNet show improved generation and completion quality compared to recent baselines, while reducing training and inference costs relative to conventional diffusion and flow-based models.

cs.LG

Vector-Quantized Soft Label Compression for Dataset Distillation

Dataset distillation is an emerging technique for reducing the computational and storage costs of training machine learning models by synthesizing a small, informative subset of data that captures the essential characteristics of a much larger dataset. Recent methods pair synthetic samples and their augmentations with soft labels from a teacher model, enabling student models to generalize effectively despite the small size of the distilled dataset. While soft labels are critical for effective distillation, the storage and communication overhead they incur, especially when accounting for augmentations, is often overlooked. In practice, each distilled sample is associated with multiple soft labels, making them the dominant contributor to storage costs, particularly in large-class settings such as ImageNet-1K. In this paper, we present a rigorous analysis of bit requirements across dataset distillation frameworks, quantifying the storage demands of both distilled samples and their soft labels. To address the overhead, we introduce a vector-quantized autoencoder (VQAE) for compressing soft labels, achieving substantial compression while preserving the effectiveness of the distilled data. We validate our method on both vision and language distillation benchmarks. On ImageNet-1K, our proposed VQAE achieves 30--40x additional compression over RDED, LPLD, SRE2L, and CDA baselines while retaining over $90\%$ of their original performance.

cs.CV

The Path Not Taken: RLVR Provably Learns Off the Principals

Reinforcement Learning with Verifiable Rewards (RLVR) reliably improves the reasoning performance of large language models, yet it appears to modify only a small fraction of parameters. We revisit this paradox and show that sparsity is a surface artifact of a model-conditioned optimization bias: for a fixed pretrained model, updates consistently localize to preferred parameter regions, highly consistent across runs and largely invariant to datasets and RL recipes. We mechanistically explain these dynamics with a Three-Gate Theory: Gate I (KL Anchor) imposes a KL-constrained update; Gate II (Model Geometry) steers the step off principal directions into low-curvature, spectrum-preserving subspaces; and Gate III (Precision) hides micro-updates in non-preferred regions, making the off-principal bias appear as sparsity. We then validate this theory and, for the first time, provide a parameter-level characterization of RLVR's learning dynamics: RLVR learns off principal directions in weight space, achieving gains via minimal spectral drift, reduced principal-subspace rotation, and off-principal update alignment. In contrast, SFT targets principal weights, distorts the spectrum, and even lags RLVR. Together, these results provide the first parameter-space account of RLVR's training dynamics, revealing clear regularities in how parameters evolve. Crucially, we show that RL operates in a distinct optimization regime from SFT, so directly adapting SFT-era parameter-efficient fine-tuning (PEFT) methods can be flawed, as evidenced by our case studies on advanced sparse fine-tuning and LoRA variants. We hope this work charts a path toward a white-box understanding of RLVR and the design of geometry-aware, RLVR-native learning algorithms, rather than repurposed SFT-era heuristics.

cs.LG

MCNC: Manifold-Constrained Reparameterization for Neural Compression

The outstanding performance of large foundational models across diverse tasks, from computer vision to speech and natural language processing, has significantly increased their demand. However, storing and transmitting these models poses significant challenges due to their massive size (e.g., 750GB for Llama 3.1 405B). Recent literature has focused on compressing the original weights or reducing the number of parameters required for fine-tuning these models. These compression methods generally constrain the parameter space, for example, through low-rank reparametrization (e.g., LoRA), pruning, or quantization (e.g., QLoRA) during or after the model training. In this paper, we present a novel model compression method, which we term Manifold-Constrained Neural Compression (MCNC). This method constrains the parameter space to low-dimensional pre-defined and frozen nonlinear manifolds, which effectively cover this space. Given the prevalence of good solutions in over-parameterized deep neural networks, we show that by constraining the parameter space to our proposed manifold, we can identify high-quality solutions while achieving unprecedented compression rates across a wide variety of tasks and architectures. Through extensive experiments in computer vision and natural language processing tasks, we demonstrate that our method significantly outperforms state-of-the-art baselines in terms of compression, accuracy, and/or model reconstruction time. Our code is publicly available at https://github.com/mint-vu/MCNC.

cs.LG

Diffusion-Augmented Coreset Expansion for Scalable Dataset Distillation

With the rapid scaling of neural networks, data storage and communication demands have intensified. Dataset distillation has emerged as a promising solution, condensing information from extensive datasets into a compact set of synthetic samples by solving a bilevel optimization problem. However, current methods face challenges in computational efficiency, particularly with high-resolution data and complex architectures. Recently, knowledge-distillation-based dataset condensation approaches have made this process more computationally feasible. Yet, with the recent developments of generative foundation models, there is now an opportunity to achieve even greater compression, enhance the quality of distilled data, and introduce valuable diversity into the data representation. In this work, we propose a two-stage solution. First, we compress the dataset by selecting only the most informative patches to form a coreset. Next, we leverage a generative foundation model to dynamically expand this compressed set in real-time, enhancing the resolution of these patches and introducing controlled variability to the coreset. Our extensive experiments demonstrate the robustness and efficiency of our approach across a range of dataset distillation benchmarks. We demonstrate a significant improvement of over 10% compared to the state-of-the-art on several large-scale dataset distillation benchmarks. The code will be released soon.

cs.CV

GeNIe: Generative Hard Negative Images Through Diffusion

Data augmentation is crucial in training deep models, preventing them from overfitting to limited data. Recent advances in generative AI, e.g., diffusion models, have enabled more sophisticated augmentation techniques that produce data resembling natural images. We introduce GeNIe a novel augmentation method which leverages a latent diffusion model conditioned on a text prompt to combine two contrasting data points (an image from the source category and a text prompt from the target category) to generate challenging augmentations. To achieve this, we adjust the noise level (equivalently, number of diffusion iterations) to ensure the generated image retains low-level and background features from the source image while representing the target category, resulting in a hard negative sample for the source category. We further automate and enhance GeNIe by adaptively adjusting the noise level selection on a per image basis (coined as GeNIe-Ada), leading to further performance improvements. Our extensive experiments, in both few-shot and long-tail distribution settings, demonstrate the effectiveness of our novel augmentation method and its superior performance over the prior art. Our code is available at: https://github.com/UCDvision/GeNIe

cs.CV

MoIN: Mixture of Introvert Experts to Upcycle an LLM

The goal of this paper is to improve (upcycle) an existing large language model without the prohibitive requirements of continued pre-training of the full-model. The idea is to split the pre-training data into semantically relevant groups and train an expert on each subset. An expert takes the form of a lightweight adapter added on the top of a frozen base model. During inference, an incoming query is first routed to the most relevant expert which is then loaded onto the base model for the forward pass. Unlike typical Mixture of Experts (MoE) models, the experts in our method do not work with other experts for a single query. Hence, we dub them "introvert" experts. Freezing the base model and keeping the experts as lightweight adapters allows extreme parallelism during training and inference. Training of all experts can be done in parallel without any communication channels between them. Similarly, the inference can also be heavily parallelized by distributing experts on different GPUs and routing each request to the GPU containing its relevant expert. We implement a proof-of-concept version of this method and show the validity of our approach.

cs.LG

CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization

3D Gaussian Splatting (3DGS) is a new method for modeling and rendering 3D radiance fields that achieves much faster learning and rendering time compared to SOTA NeRF methods. However, it comes with a drawback in the much larger storage demand compared to NeRF methods since it needs to store the parameters for several 3D Gaussians. We notice that many Gaussians may share similar parameters, so we introduce a simple vector quantization method based on K-means to quantize the Gaussian parameters while optimizing them. Then, we store the small codebook along with the index of the code for each Gaussian. We compress the indices further by sorting them and using a method similar to run-length encoding. Moreover, we use a simple regularizer to encourage zero opacity (invisible Gaussians) to reduce the storage and rendering time by a large factor through reducing the number of Gaussians. We do extensive experiments on standard benchmarks as well as an existing 3D dataset that is an order of magnitude larger than the standard benchmarks used in this field. We show that our simple yet effective method can reduce the storage cost for 3DGS by 40 to 50x and rendering time by 2 to 3x with a very small drop in the quality of rendered images.

cs.CV

NOLA: Compressing LoRA using Linear Combination of Random Basis

Fine-tuning Large Language Models (LLMs) and storing them for each downstream task or domain is impractical because of the massive model size (e.g., 350GB in GPT-3). Current literature, such as LoRA, showcases the potential of low-rank modifications to the original weights of an LLM, enabling efficient adaptation and storage for task-specific models. These methods can reduce the number of parameters needed to fine-tune an LLM by several orders of magnitude. Yet, these methods face two primary limitations: (1) the parameter count is lower-bounded by the rank one decomposition, and (2) the extent of reduction is heavily influenced by both the model architecture and the chosen rank. We introduce NOLA, which overcomes the rank one lower bound present in LoRA. It achieves this by re-parameterizing the low-rank matrices in LoRA using linear combinations of randomly generated matrices (basis) and optimizing the linear mixture coefficients only. This approach allows us to decouple the number of trainable parameters from both the choice of rank and the network architecture. We present adaptation results using GPT-2, LLaMA-2, and ViT in natural language and computer vision tasks. NOLA performs as well as LoRA models with much fewer number of parameters compared to LoRA with rank one, the best compression LoRA can archive. Particularly, on LLaMA-2 70B, our method is almost 20 times more compact than the most compressed LoRA without degradation in accuracy. Our code is available here: https://github.com/UCDvision/NOLA

cs.CL

SimA: Simple Softmax-free Attention for Vision Transformers

Recently, vision transformers have become very popular. However, deploying them in many applications is computationally expensive partly due to the Softmax layer in the attention block. We introduce a simple but effective, Softmax-free attention block, SimA, which normalizes query and key matrices with simple $\ell_1$-norm instead of using Softmax layer. Then, the attention block in SimA is a simple multiplication of three matrices, so SimA can dynamically change the ordering of the computation at the test time to achieve linear computation on the number of tokens or the number of channels. We empirically show that SimA applied to three SOTA variations of transformers, DeiT, XCiT, and CvT, results in on-par accuracy compared to the SOTA models, without any need for Softmax layer. Interestingly, changing SimA from multi-head to single-head has only a small effect on the accuracy, which simplifies the attention block further. The code is available here: https://github.com/UCDvision/sima

cs.CV

One Category One Prompt: Dataset Distillation using Diffusion Models

The extensive amounts of data required for training deep neural networks pose significant challenges on storage and transmission fronts. Dataset distillation has emerged as a promising technique to condense the information of massive datasets into a much smaller yet representative set of synthetic samples. However, traditional dataset distillation approaches often struggle to scale effectively with high-resolution images and more complex architectures due to the limitations in bi-level optimization. Recently, several works have proposed exploiting knowledge distillation with decoupled optimization schemes to scale up dataset distillation. Although these methods effectively address the scalability issue, they rely on extensive image augmentations requiring the storage of soft labels for augmented images. In this paper, we introduce Dataset Distillation using Diffusion Models (D3M) as a novel paradigm for dataset distillation, leveraging recent advancements in generative text-to-image foundation models. Our approach utilizes textual inversion, a technique for fine-tuning text-to-image generative models, to create concise and informative representations for large datasets. By employing these learned text prompts, we can efficiently store and infer new samples for introducing data variability within a fixed memory budget. We show the effectiveness of our method through extensive experiments across various computer vision benchmark datasets with different memory budgets.

cs.CV

BrainWash: A Poisoning Attack to Forget in Continual Learning

Continual learning has gained substantial attention within the deep learning community, offering promising solutions to the challenging problem of sequential learning. Yet, a largely unexplored facet of this paradigm is its susceptibility to adversarial attacks, especially with the aim of inducing forgetting. In this paper, we introduce "BrainWash," a novel data poisoning method tailored to impose forgetting on a continual learner. By adding the BrainWash noise to a variety of baselines, we demonstrate how a trained continual learner can be induced to forget its previously learned tasks catastrophically, even when using these continual learning baselines. An important feature of our approach is that the attacker requires no access to previous tasks' data and is armed merely with the model's current parameters and the data belonging to the most recent task. Our extensive experiments highlight the efficacy of BrainWash, showcasing degradation in performance across various regularization-based continual learning methods.

cs.LG

SlowFormer: Universal Adversarial Patch for Attack on Compute and Energy Efficiency of Inference Efficient Vision Transformers

Recently, there has been a lot of progress in reducing the computation of deep models at inference time. These methods can reduce both the computational needs and power usage of deep models. Some of these approaches adaptively scale the compute based on the input instance. We show that such models can be vulnerable to a universal adversarial patch attack, where the attacker optimizes for a patch that when pasted on any image, can increase the compute and power consumption of the model. We run experiments with three different efficient vision transformer methods showing that in some cases, the attacker can increase the computation to the maximum possible level by simply pasting a patch that occupies only 8\% of the image area. We also show that a standard adversarial training defense method can reduce some of the attack's success. We believe adaptive efficient methods will be necessary for the future to lower the power usage of deep models, so we hope our paper encourages the community to study the robustness of these methods and develop better defense methods for the proposed attack.

cs.CV