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Han-Lim Choi

Publications and source records attributed to Han-Lim Choi.

At least 37 records · Page 2Linked to original sources

Informative Planning of Mobile Sensor Networks in GPS-Denied Environments

This paper considers the problem to plan mobile sensor networks for target localization task in GPS-denied environments. Most researches on mobile sensor networks assume that the states of the sensing agents are precisely known during their missions, which is not feasible under the absence of external infrastructures such as GPS. Thus, we propose a new algorithm to solve this problem by: (i) estimating the states of the sensing agents in addition to the target's through the combination of a particle filter (PF) and extended Kalman filters (EKF) and (ii) involving the uncertainty of the states of the sensing agents in planning the sensor networks based on the combined filters. This approach does not require any additional internal/external sensors nor the prior knowledge of the surrounding environments. We demonstrate the limitations of prior works in GPS-denied environments and the improvements from the proposed algorithm through Monte Carlo experiments.

eess.SY↗

Adaptive Path-Integral Autoencoder: Representation Learning and Planning for Dynamical Systems

We present a representation learning algorithm that learns a low-dimensional latent dynamical system from high-dimensional \textit{sequential} raw data, e.g., video. The framework builds upon recent advances in amortized inference methods that use both an inference network and a refinement procedure to output samples from a variational distribution given an observation sequence, and takes advantage of the duality between control and inference to approximately solve the intractable inference problem using the path integral control approach. The learned dynamical model can be used to predict and plan the future states; we also present the efficient planning method that exploits the learned low-dimensional latent dynamics. Numerical experiments show that the proposed path-integral control based variational inference method leads to tighter lower bounds in statistical model learning of sequential data. The supplementary video: https://youtu.be/xCp35crUoLQ

cs.LG↗

InfoSSM: Interpretable Unsupervised Learning of Nonparametric State-Space Model for Multi-modal Dynamics

The goal of system identification is to learn about underlying physics dynamics behind the time-series data. To model the probabilistic and nonparametric dynamics model, Gaussian process (GP) have been widely used; GP can estimate the uncertainty of prediction and avoid over-fitting. Traditional GPSSMs, however, are based on Gaussian transition model, thus often have difficulty in describing a more complex transition model, e.g. aircraft motions. To resolve the challenge, this paper proposes a framework using multiple GP transition models which is capable of describing multi-modal dynamics. Furthermore, we extend the model to the information-theoretic framework, the so-called InfoSSM, by introducing a mutual information regularizer helping the model to learn interpretable and distinguishable multiple dynamics models. Two illustrative numerical experiments in simple Dubins vehicle and high-fidelity flight simulator are presented to demonstrate the performance and interpretability of the proposed model. Finally, this paper introduces a framework using InfoSSM with Bayesian filtering for air traffic control tracking.

stat.ML↗

Partial Replanning for Decentralized Dynamic Task Allocation

In time-sensitive and dynamic missions, multi-UAV teams must respond quickly to new information and objectives. This paper presents a dynamic decentralized task allocation algorithm for allocating new tasks that appear online during the solving of the task allocation problem. Our algorithm extends the Consensus-Based Bundle Algorithm (CBBA), a decentralized task allocation algorithm, allowing for the fast allocation of new tasks without a full reallocation of existing tasks. CBBA with Partial Replanning (CBBA-PR) enables the team to trade-off between convergence time and increased coordination by resetting a portion of their previous allocation at every round of bidding on tasks. By resetting the last tasks allocated by each agent, we are able to ensure the convergence of the team to a conflict-free solution. CBBA-PR can be further improved by reducing the team size involved in the replanning, further reducing the communication burden of the team and runtime of CBBA-PR. Finally, we validate the faster convergence and improved solution quality of CBBA-PR in multi-UAV simulations.

cs.MA↗

Sampling-Based Tour Generation of Arbitrarily Oriented Dubins Sensor Platforms

This paper describes a formulation and develops a novel procedure for a fleet of unmanned aerial vehicles (UAVs) from the perspective of remotely executable tasks. In a complex mission environment, the characteristics of vehicles can be different in terms of sensing capability, range, direction, or the motion constraints. The purpose of this paper is to find a set of paths that minimizes the sum of costs while every task region is visited exactly once under certain reasonable assumptions. The heterogeneous multi-UAV path planning problem is formulated as a generalized, heterogeneous, multiple depot traveling salesmen problem (GHMDATSP), which is a variant of the traveling salesman problem. The proposed transformation procedure changes an instance of the GHMDATSP into a format of an Asymmetric, Traveling Salesman Problem (ATSP) to obtain tours for which the total cost of a fleet of vehicles is minimized. The instance of the ATSP is solved using the Lin-Kernighan-Helsgaun heuristic, and the result is inversely transformed to the GHMDATSP-formatted instance to obtain a set of tours. An additional local optimization based path refinement process helps obtain a high-quality solution. Numerical experiments investigate and confirm for the validity and applicability of the proposed procedure.

cs.RO↗

Memetic Algorithm-Based Path Generation for Multiple Dubins Vehicles Performing Remote Tasks

This paper formalizes path planning problem for a group of heterogeneous Dubins vehicles performing tasks in a remote fashion and develops a memetic algorithm-based method to effectively produce the paths. In the setting, the vehicles are initially located at multiple depots in a two-dimensional space and the objective of planning is to minimize a weighted sum of the total tour cost of the group and the largest individual tour cost amongst the vehicles. While the presented formulation takes the form of a mixed-integer linear program (MILP) for which off-the-shelf solvers are available, the MILP solver easily loses the tractability as the number of tasks and agents grow. Therefore, a memetic algorithm tailored to the presented formulation is proposed. The algorithm features a sophisticated encoding scheme to efficiently. In addition, a path refinement technique that optimizes on the detailed tours with the sequence of visits fixed is proposed to finally obtain further optimized trajectories. Comparative numerical experiments show the validity and efficiency of the proposed methods compared with the previous methods in the literature.

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Topology-Guided Path Integral Approach for Stochastic Optimal Control in Cluttered Environment

This paper addresses planning and control of robot motion under uncertainty that is formulated as a continuous-time, continuous-space stochastic optimal control problem, by developing a topology-guided path integral control method. The path integral control framework, which forms the backbone of the proposed method, re-writes the Hamilton-Jacobi-Bellman equation as a statistical inference problem; the resulting inference problem is solved by a sampling procedure that computes the distribution of controlled trajectories around the trajectory by the passive dynamics. For motion control of robots in a highly cluttered environment, however, this sampling can easily be trapped in a local minimum unless the sample size is very large, since the global optimality of local minima depends on the degree of uncertainty. Thus, a homology-embedded sampling-based planner that identifies many (potentially) local-minimum trajectories in different homology classes is developed to aid the sampling process. In combination with a receding-horizon fashion of the optimal control the proposed method produces a dynamically feasible and collision-free motion plans without being trapped in a local minimum. Numerical examples on a synthetic toy problem and on quadrotor control in a complex obstacle field demonstrate the validity of the proposed method.

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Approximate Inference-based Motion Planning by Learning and Exploiting Low-Dimensional Latent Variable Models

This work presents an efficient framework to generate a motion plan of a robot with high degrees of freedom (e.g., a humanoid robot). High-dimensionality of the robot configuration space often leads to difficulties in utilizing the widely-used motion planning algorithms, since the volume of the decision space increases exponentially with the number of dimensions. To handle complications arising from the large decision space, and to solve a corresponding motion planning problem efficiently, two key concepts are adopted in this work: First, the Gaussian process latent variable model (GP-LVM) is utilized for low-dimensional representation of the original configuration space. Second, an approximate inference algorithm is used, exploiting through the duality between control and estimation, to explore the decision space and to compute a high-quality motion trajectory of the robot. Utilizing the GP-LVM and the duality between control and estimation, we construct a fully probabilistic generative model with which a high-dimensional motion planning problem is transformed into a tractable inference problem. Finally, we compute the motion trajectory via an approximate inference algorithm based on a variant of the particle filter. The resulting motions can be viewed in the supplemental video. ( https://youtu.be/kngEaOR4Esc )

cs.RO↗

Deep Gaussian Process-Based Bayesian Inference for Contaminant Source Localization

This paper proposes a Bayesian framework for localization of multiple sources in the event of accidental hazardous contaminant release. The framework assimilates sensor measurements of the contaminant concentration with an integrated multizone computational fluid dynamics (multizone-CFD) based contaminant fate and transport model. To ensure online tractability, the framework uses deep Gaussian process (DGP) based emulator of the multizone-CFD model. To effectively represent the transient response of the multizone-CFD model, the DGP emulator is reformulated using a matrix-variate Gaussian process prior. The resultant deep matrix-variate Gaussian process emulator (DMGPE) is used to define the likelihood of the Bayesian framework, while Markov Chain Monte Carlo approach is used to sample from the posterior distribution. The proposed method is evaluated for single and multiple contaminant sources localization tasks modeled by CONTAM simulator in a single-story building of 30 zones, demonstrating that proposed approach accurately perform inference on locations of contaminant sources. Moreover, the DMGP emulator outperforms both GP and DGP emulator with fewer number of hyperparameters.

stat.AP↗

Min-Max Tours for Task Allocation to Heterogeneous Agents

We consider a scenario consisting of a set of heterogeneous mobile agents located at a depot, and a set of tasks dispersed over a geographic area. The agents are partitioned into different types. The tasks are partitioned into specialized tasks that can only be done by agents of a certain type, and generic tasks that can be done by any agent. The distances between each pair of tasks are specified, and satisfy the triangle inequality. Given this scenario, we address the problem of allocating these tasks among the available agents (subject to type compatibility constraints) while minimizing the maximum cost to tour the allocation by any agent and return to the depot. This problem is NP-hard, and we give a three phase algorithm to solve this problem that provides 5-factor approximation, regardless of the total number of agents and the number of agents of each type. We also show that in the special case where there is only one agent of each type, the algorithm has an approximation factor of 4.

cs.MA↗

Pareto front generation with knee-point based pruning for mixed discrete multi-objective optimization

This note proposes an algorithm to generate the Pareto front of a mixed discrete multi-objective optimization problem based on the pruning of irrelevant subproblems. An existing pruning-based method for a mixed discrete bi-objective problem is extended for general multi-objective cases by introducing a new reference point for pruning decision - the knee point. The validity of the proposed procedure is demonstrated through case studies.

math.OC↗

Efficient sensor network planning method using approximate potential game

This paper addresses information-based sensing point selection from a set of possible sensing locations, which determines a set of measurement points maximizing the mutual information between the sensor measurements and the variables of interest. A potential game approach has been applied to addressing distributed implementation of decision making for cooperative sensor planning. When a sensor network involves a large number of sensing agents, the local utility function for a sensing agent is hard to compute, because the local utility function depends on the other agents' decisions while each sensing agent is inherently faced with limitations in both its communication and computational capabilities. Accordingly, a local utility function for each agent should be approximated to accommodate limitations in information gathering and processing. We propose an approximation method for a local utility function using only a portion of the decisions of other agents. The part of the decisions that each agent considers is called the neighboring set for the agent. The error induced by the approximation is also analyzed, and to keep the error small we propose a neighbor selection algorithm that chooses the neighbor set for each agent in a greedy way. The selection algorithm is based on the correlation information between one agent's measurement selection and the other agents' selections. Futhermore, we show that a game with an approximate local utility function has an $ε$-equilibrium and the set of the equilibria include the Nash equilibrium of the original potential game. We demonstrate the validity of our approximation method through two numerical examples on simplified weather forecasting and multi-target tracking.

cs.GT↗

Multiscale Abstraction, Planning and Control using Diffusion Wavelets for Stochastic Optimal Control Problems

This work presents a multiscale framework to solve a class of stochastic optimal control problems in the context of robot motion planning and control in a complex environment. In order to handle complications resulting from a large decision space and complex environmental geometry, two key concepts are adopted: (a) a diffusion wavelet representation of the Markov chain for hierarchical abstraction of the state space; and (b) a desirability function-based representation of the Markov decision process (MDP) to efficiently calculate the optimal policy. In the proposed framework, a global plan that compressively takes into account the long time/length-scale state transition is first obtained by approximately solving an MDP whose desirability function is represented by coarse scale bases in the hierarchical abstraction. Then, a detailed local plan is computed by solving an MDP that considers wavelet bases associated with a focused region of the state space, guided by the global plan. The resulting multiscale plan is utilized to finally compute a continuous-time optimal control policy within a receding horizon implementation. Two numerical examples are presented to demonstrate the applicability and validity of the proposed approach.

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Distributed Unknown-Input-Observers for Cyber Attack Detection and Isolation in Formation Flying UAVs

In this paper, cyber attack detection and isolation is studied on a network of UAVs in a formation flying setup. As the UAVs communicate to reach consensus on their states while making the formation, the communication network among the UAVs makes them vulnerable to a potential attack from malicious adversaries. Two types of attacks pertinent to a network of UAVs have been considered: a node attack on the UAVs and a deception attack on the communication between the UAVs. UAVs formation control presented using a consensus algorithm to reach a pre-specified formation. A node and a communication path deception cyber attacks on the UAV's network are considered with their respective models in the formation setup. For these cyber attacks detection, a bank of Unknown Input Observer (UIO) based distributed fault detection scheme proposed to detect and identify the compromised UAV in the formation. A rule based on the residuals generated using the bank of UIOs are used to detect attacks and identify the compromised UAV in the formation. Further, an algorithm developed to remove the faulty UAV from the network once an attack detected and the compromised UAV isolated while maintaining the formation flight with a missing UAV node.

eess.SY↗

Optimal Control-Based UAV Path Planning with Dynamically-Constrained TSP with Neighborhoods

This paper addresses path planning of an unmanned aerial vehicle (UAV) with remote sensing capabilities (or wireless communication capabilities). The goal of the path planning is to find a minimum-flight-time closed tour of the UAV visiting all executable areas of given remote sensing and communication tasks; in order to incorporate the nonlinear vehicle dynamics, this problem is regarded as a dynamically-constrained traveling salesman problem with neighborhoods. To obtain a close-to-optimal solution for the path planning in a tractable manner, a sampling-based roadmap algorithm that embeds an optimal control-based path generation process is proposed. The algorithm improves the computational efficiency by reducing numerical computations required for optimizing inefficient local paths, and by extracting additional information from a roadmap of a fixed number of samples. Comparative numerical simulations validate the efficiency of the presented algorithm in reducing computation time and improving the solution quality compared to previous roadmap-based planning methods.

cs.RO↗

Multiscale Inverse Reinforcement Learning using Diffusion Wavelets

This work presents a multiscale framework to solve an inverse reinforcement learning (IRL) problem for continuous-time/state stochastic systems. We take advantage of a diffusion wavelet representation of the associated Markov chain to abstract the state space. This not only allows for effectively handling the large (and geometrically complex) decision space but also provides more interpretable representations of the demonstrated state trajectories and also of the resulting policy of IRL. In the proposed framework, the problem is divided into the global and local IRL, where the global approximation of the optimal value functions are obtained using coarse features and the local details are quantified using fine local features. An illustrative numerical example on robot path control in a complex environment is presented to verify the proposed method.

cs.LG↗

Informative Path Planning and Mapping with Multiple UAVs in Wind Fields

Informative path planning (IPP) is used to design paths for robotic sensor platforms to extract the best/maximum possible information about a quantity of interest while operating under a set of constraints, such as the dynamic feasibility of vehicles. The key challenges of IPP are the strong coupling in multiple layers of decisions: the selection of locations to visit, the allocation of sensor platforms to those locations; and the processing of the gathered information along the paths. This paper presents a systematic procedure for IPP and environmental mapping using multiple UAV sensor platforms. It (a) selects the best locations to observe, (b) calculates the cost and finds the best paths for each UAV, and (c) estimates the measurement value within a given region using the Gaussian process (GP) regression framework. An illustrative example of RF intensity field mapping is presented to demonstrate the validity and applicability of the proposed approach.

cs.RO↗

Iterative Methods for Efficient Sampling-Based Optimal Motion Planning of Nonlinear Systems

This paper extends the RRT* algorithm, a recently developed but widely-used sampling-based optimal motion planner, in order to effectively handle nonlinear kinodynamic constraints. Nonlinearity in kinodynamic differential constraints often leads to difficulties in choosing appropriate distance metric and in computing optimized trajectory segments in tree construction. To tackle these two difficulties, this work adopts the affine quadratic regulator-based pseudo metric as the distance measure and utilizes iterative two-point boundary value problem solvers for computing the optimized segments. The proposed extension then preserves the inherent asymptotic optimality of the RRT* framework, while efficiently handling a variety of kinodynamic constraints. Three numerical case studies validate the applicability of the proposed method.

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