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Hanbin Wang

Publications and source records attributed to Hanbin Wang.

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A geometric reformulation and structure-preserving rotational discrete gradient scheme for the full Ericksen-Leslie model

In this paper, we present a structure-preserving rotational discrete gradient method of the full Ericksen-Leslie model for nematic liquid crystal flows with general anisotropic Oseen-Frank elasticity and full Leslie stress. The main difficulty resides in preserving both the pointwise unit-length constraint on the director field and the energy-dissipation at the discrete level, which involves high nonlinearities in the interplay between the length constraint, anisotropic elastic energy, and hydrodynamic couplings. To address this issue, we first reformulate the Ericksen-Leslie system into an equivalent rotational form in which the director evolution is intrinsically tangent to the unit sphere and the coupling terms in the Leslie and Ericksen stresses are reorganized so that the energy exchange and dissipation structure become explicit. Based on this reformulation, we construct rotational discrete gradient schemes that preserve the director length and satisfy an unconditional discrete energy law, together with a fully discrete scheme based on an exact divergence-free spectral approximation. Numerical experiments verify the accuracy, unit-length preservation and energy-stability of the proposed method, and illustrate dynamical effects induced by anisotropic elastic coefficients and shear flow in the full Ericksen-Leslie model.

math.NA

Agent-World: Scaling Real-World Environment Synthesis for Evolving General Agent Intelligence

Large language models are increasingly expected to serve as general-purpose agents that interact with external, stateful tool environments. The Model Context Protocol (MCP) and broader agent skills offer a unified interface for connecting agents with scalable real-world services, but training robust agents remains limited by the lack of realistic environments and principled mechanisms for life-long learning. In this paper, we present \textbf{Agent-World}, a self-evolving training arena for advancing general agent intelligence through scalable environments. Agent-World has two main components: (1) Agentic Environment-Task Discovery, which autonomously explores topic-aligned databases and executable tool ecosystems from thousands of real-world environment themes and synthesizes verifiable tasks with controllable difficulty; and (2) Continuous Self-Evolving Agent Training, which combines multi-environment reinforcement learning with a self-evolving agent arena that automatically identifies capability gaps through dynamic task synthesis and drives targeted learning, enabling the co-evolution of agent policies and environments. Across 23 challenging agent benchmarks, Agent-World-8B and 14B consistently outperforms strong proprietary models and environment scaling baselines. Further analyses reveal scaling trends in relation to environment diversity and self-evolution rounds, offering insights for building general agent intelligence.

cs.AI

MARS: Unleashing the Power of Speculative Decoding via Margin-Aware Verification

Speculative Decoding (SD) accelerates autoregressive large language model (LLM) inference by decoupling generation and verification. While recent methods improve draft quality by tightly coupling the drafter with the target model, the verification mechanism itself remains largely unchanged, relying on strict token-level rejection sampling. In practice, modern LLMs frequently operate in low-margin regimes where the target model exhibits weak preference among top candidates. In such cases, rejecting plausible runner-up tokens yields negligible information gain while incurring substantial rollback cost, leading to a fundamental inefficiency in verification. We propose Margin-Aware Speculative Verification, a training-free and domain-agnostic verification strategy that adapts to the target model's local decisiveness. Our method conditions verification on decision stability measured directly from the target logits and relaxes rejection only when strict verification provides minimal benefit. Importantly, the approach modifies only the verification rule and is fully compatible with existing target-coupled speculative decoding frameworks. Extensive experiments across model scales ranging from 8B to 235B demonstrate that our method delivers consistent and significant inference speedups over state-of-the-art baselines while preserving generation quality across diverse benchmarks. The code is available at https://github.com/5SSjw/MARS.

cs.LG

Teaching Large Reasoning Models Effective Reflection

Large Reasoning Models (LRMs) have recently shown impressive performance on complex reasoning tasks, often by engaging in self-reflective behaviors such as self-critique and backtracking. However, not all reflections are beneficial-many are superficial, offering little to no improvement over the original answer and incurring computation overhead. In this paper, we identify and address the problem of superficial reflection in LRMs. We first propose Self-Critique Fine-Tuning (SCFT), a training framework that enhances the model's reflective reasoning ability using only self-generated critiques. SCFT prompts models to critique their own outputs, filters high-quality critiques through rejection sampling, and fine-tunes the model using a critique-based objective. Building on this strong foundation, we further introduce Reinforcement Learning with Effective Reflection Rewards (RLERR). RLERR leverages the high-quality reflections initialized by SCFT to construct reward signals, guiding the model to internalize the self-correction process via reinforcement learning. Experiments on two challenging benchmarks, AIME2024 and AIME2025, show that SCFT and RLERR significantly improve both reasoning accuracy and reflection quality, outperforming state-of-the-art baselines. All data and codes are available at https://github.com/wanghanbinpanda/SCFT.

cs.AI

Group Pattern Selection Optimization: Let LRMs Pick the Right Pattern for Reasoning

Large reasoning models (LRMs) exhibit diverse high-level reasoning patterns (e.g., direct solution, reflection-and-verification, and exploring multiple solutions), yet prevailing training recipes implicitly bias models toward a limited set of dominant patterns. Through a systematic analysis, we identify substantial accuracy variance across these patterns on mathematics and science benchmarks, revealing that a model's default reasoning pattern is often sub-optimal for a given problem. To address this, we introduce Group Pattern Selection Optimization (GPSO), a reinforcement learning framework that extends GRPO by incorporating multi-pattern rollouts, verifier-guided optimal pattern selection per problem, and attention masking during optimization to prevent the leakage of explicit pattern suffixes into the learned policy. By exploring a portfolio of diverse reasoning strategies and optimizing the policy on the most effective ones, GPSO enables the model to internalize the mapping from problem characteristics to optimal reasoning patterns. Extensive experiments demonstrate that GPSO delivers consistent and substantial performance gains across various model backbones and benchmarks, effectively mitigating pattern sub-optimality and fostering more robust, adaptable reasoning. All data and codes are available at https://github.com/wanghanbinpanda/GPSO.

cs.AI

From $f(x)$ and $g(x)$ to $f(g(x))$: LLMs Learn New Skills in RL by Composing Old Ones

Does RL teach LLMs genuinely new skills, or does it merely activate existing ones? This question lies at the core of ongoing debates about the role of RL in LLM post-training. On one side, strong empirical results can be achieved with RL even without preceding supervised finetuning; on the other, critics argue that RL contributes little beyond reweighting existing reasoning strategies. This work provides concrete evidence that LLMs can acquire genuinely new skills during RL by composing existing ones, mirroring one of the central mechanisms by which humans acquire new cognitive skills. To mitigate data contamination and other confounding factors, and to allow precise control over task complexity, we develop a synthetic framework for our investigation. Specifically, we define a skill as the ability to infer the output of a string transformation function f(x) given x. When an LLM has already learned f and g prior to RL, our experiments reveal that RL enables it to learn unseen compositions of them h(x)=g(f(x)). Further, this compositional ability generalizes to more difficult problems such as compositions of >2 functions unseen during RL training. Surprisingly, our experiments show that compositional skill acquired on a source task transfers to a different target task. This transfer happens even without compositional training on the target, requiring only prior knowledge of the target's atomic skills. Our qualitative analysis shows that RL fundamentally changes the reasoning behaviors of the models. In contrast, next-token training with the same data yields none of these findings. Our systematic experiments provide fresh insights into LLM learning, suggesting the value of first building base models with basic skills, then using RL to incentivize advanced, generalizable skills for complex problems.

cs.AI

UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning

The development of autonomous agents for graphical user interfaces (GUIs) presents major challenges in artificial intelligence. While recent advances in native agent models have shown promise by unifying perception, reasoning, action, and memory through end-to-end learning, open problems remain in data scalability, multi-turn reinforcement learning (RL), the limitations of GUI-only operation, and environment stability. In this technical report, we present UI-TARS-2, a native GUI-centered agent model that addresses these challenges through a systematic training methodology: a data flywheel for scalable data generation, a stabilized multi-turn RL framework, a hybrid GUI environment that integrates file systems and terminals, and a unified sandbox platform for large-scale rollouts. Empirical evaluation demonstrates that UI-TARS-2 achieves significant improvements over its predecessor UI-TARS-1.5. On GUI benchmarks, it reaches 88.2 on Online-Mind2Web, 47.5 on OSWorld, 50.6 on WindowsAgentArena, and 73.3 on AndroidWorld, outperforming strong baselines such as Claude and OpenAI agents. In game environments, it attains a mean normalized score of 59.8 across a 15-game suite-roughly 60% of human-level performance-and remains competitive with frontier proprietary models (e.g., OpenAI o3) on LMGame-Bench. Additionally, the model can generalize to long-horizon information-seeking tasks and software engineering benchmarks, highlighting its robustness across diverse agent tasks. Detailed analyses of training dynamics further provide insights into achieving stability and efficiency in large-scale agent RL. These results underscore UI-TARS-2's potential to advance the state of GUI agents and exhibit strong generalization to real-world interactive scenarios.

cs.AI

CODEMENV: Benchmarking Large Language Models on Code Migration

Large language models (LLMs) have shown remarkable capabilities across various software engineering tasks; however, their effectiveness in code migration, adapting code to run in different environments, remains insufficiently studied. In this work, we introduce CODEMENV: Code Migration Across Environment, a new benchmark specifically designed to assess LLMs' abilities in code migration scenarios. CODEMENV consists of 922 examples spanning 19 Python and Java packages, and covers three core tasks: (1) identifying functions incompatible with specific versions, (2) detecting changes in function definitions, and (3) adapting code to target environments. Experimental evaluation with seven LLMs on CODEMENV yields an average pass@1 rate of 26.50%, with GPT-4O achieving the highest score at 43.84%. Key findings include: (i) LLMs tend to be more proficient with newer function versions, which aids in migrating legacy code, and (ii) LLMs sometimes exhibit logical inconsistencies by identifying function changes irrelevant to the intended migration environment. The datasets are available at https://github.com/xdshen-ai/Benchmark-of-Code-Migration.

cs.SE

Code-Vision: Evaluating Multimodal LLMs Logic Understanding and Code Generation Capabilities

This paper introduces Code-Vision, a benchmark designed to evaluate the logical understanding and code generation capabilities of Multimodal Large Language Models (MLLMs). It challenges MLLMs to generate a correct program that fulfills specific functionality requirements based on a given flowchart, which visually represents the desired algorithm or process. Code-Vision comprises three subsets: HumanEval-V, Algorithm, and MATH, which evaluate MLLMs' coding abilities across basic programming, algorithmic, and mathematical problem-solving domains. Our experiments evaluate 12 MLLMs on Code-Vision. Experimental results demonstrate that there is a large performance difference between proprietary and open-source models. On Hard problems, GPT-4o can achieve 79.3% pass@1, but the best open-source model only achieves 15%. Further experiments reveal that Code-Vision can pose unique challenges compared to other multimodal reasoning benchmarks MMCode and MathVista. We also explore the reason for the poor performance of the open-source models. All data and codes are available at https://github.com/wanghanbinpanda/CodeVision.

cs.CL

Process Reinforcement through Implicit Rewards

Dense process rewards have proven a more effective alternative to the sparse outcome-level rewards in the inference-time scaling of large language models (LLMs), particularly in tasks requiring complex multi-step reasoning. While dense rewards also offer an appealing choice for the reinforcement learning (RL) of LLMs since their fine-grained rewards have the potential to address some inherent issues of outcome rewards, such as training efficiency and credit assignment, this potential remains largely unrealized. This can be primarily attributed to the challenges of training process reward models (PRMs) online, where collecting high-quality process labels is prohibitively expensive, making them particularly vulnerable to reward hacking. To address these challenges, we propose PRIME (Process Reinforcement through IMplicit rEwards), which enables online PRM updates using only policy rollouts and outcome labels through implict process rewards. PRIME combines well with various advantage functions and forgoes the dedicated reward model training phrase that existing approaches require, substantially reducing the development overhead. We demonstrate PRIME's effectiveness on competitional math and coding. Starting from Qwen2.5-Math-7B-Base, PRIME achieves a 15.1% average improvement across several key reasoning benchmarks over the SFT model. Notably, our resulting model, Eurus-2-7B-PRIME, surpasses Qwen2.5-Math-7B-Instruct on seven reasoning benchmarks with 10% of its training data.

cs.LG

AADNet: Exploring EEG Spatiotemporal Information for Fast and Accurate Orientation and Timbre Detection of Auditory Attention Based on A Cue-Masked Paradigm

Auditory attention decoding from electroencephalogram (EEG) could infer to which source the user is attending in noisy environments. Decoding algorithms and experimental paradigm designs are crucial for the development of technology in practical applications. To simulate real-world scenarios, this study proposed a cue-masked auditory attention paradigm to avoid information leakage before the experiment. To obtain high decoding accuracy with low latency, an end-to-end deep learning model, AADNet, was proposed to exploit the spatiotemporal information from the short time window of EEG signals. The results showed that with a 0.5-second EEG window, AADNet achieved an average accuracy of 93.46% and 91.09% in decoding auditory orientation attention (OA) and timbre attention (TA), respectively. It significantly outperformed five previous methods and did not need the knowledge of the original audio source. This work demonstrated that it was possible to detect the orientation and timbre of auditory attention from EEG signals fast and accurately. The results are promising for the real-time multi-property auditory attention decoding, facilitating the application of the neuro-steered hearing aids and other assistive listening devices.

cs.LG

KnowCoder-X: Boosting Multilingual Information Extraction via Code

Empirical evidence indicates that LLMs exhibit spontaneous cross-lingual alignment. However, although LLMs show promising cross-lingual alignment in Information Extraction (IE), a significant imbalance across languages persists, highlighting an underlying deficiency. To address this, we propose KnowCoder-X, a powerful code LLM with advanced cross-lingual and multilingual capabilities for universal IE. Firstly, it standardizes the representation of multilingual schemas using Python classes, ensuring a consistent ontology across different languages. Then, IE across languages is formulated as a unified code generation task. Secondly, we conduct IE cross-lingual alignment instruction tuning on the translated instance prediction task to enhance the model's cross-lingual transferability. During this phase, we also construct a high-quality and diverse bilingual IE parallel dataset with 257k samples, called ParallelNER, synthesized by our proposed robust three-stage pipeline, with manual annotation to ensure quality. Although without training in 29 unseen languages, KnowCoder-X surpasses ChatGPT by 30.17\% and SoTA by 20.03\%, thereby demonstrating superior cross-lingual IE capabilities. Comprehensive evaluations on 64 IE benchmarks in Chinese and English under various settings demonstrate that KnowCoder-X significantly enhances cross-lingual IE transfer through boosting the IE alignment. Our code and dataset are available at: https://github.com/ICT-GoKnow/KnowCoder

cs.CL

Building A Coding Assistant via the Retrieval-Augmented Language Model

Pretrained language models have shown strong effectiveness in code-related tasks, such as code retrieval, code generation, code summarization, and code completion tasks. In this paper, we propose COde assistaNt viA retrieval-augmeNted language model (CONAN), which aims to build a code assistant by mimicking the knowledge-seeking behaviors of humans during coding. Specifically, it consists of a code structure aware retriever (CONAN-R) and a dual-view code representation-based retrieval-augmented generation model (CONAN-G). CONAN-R pretrains CodeT5 using Code-Documentation Alignment and Masked Entity Prediction tasks to make language models code structure-aware and learn effective representations for code snippets and documentation. Then CONAN-G designs a dual-view code representation mechanism for implementing a retrieval-augmented code generation model. CONAN-G regards the code documentation descriptions as prompts, which help language models better understand the code semantics. Our experiments show that CONAN achieves convincing performance on different code generation tasks and significantly outperforms previous retrieval augmented code generation models. Our further analyses show that CONAN learns tailored representations for both code snippets and documentation by aligning code-documentation data pairs and capturing structural semantics by masking and predicting entities in the code data. Additionally, the retrieved code snippets and documentation provide necessary information from both program language and natural language to assist the code generation process. CONAN can also be used as an assistant for Large Language Models (LLMs), providing LLMs with external knowledge in shorter code document lengths to improve their effectiveness on various code tasks. It shows the ability of CONAN to extract necessary information and help filter out the noise from retrieved code documents.

cs.CL

COAST: Enhancing the Code Debugging Ability of LLMs through Communicative Agent Based Data Synthesis

Code debugging is a vital stage of software development, essential for ensuring the reliability and performance of Large Language Models (LLMs) in the code generation task. Human debugging typically follows a multi-stage process, which includes Bug Localization, Bug Identification, Code Repair, and Code Recognition. However, existing code debugging benchmarks predominantly focus on the Code Repair stage, which offers only a limited perspective on evaluating the debugging capabilities of LLMs. In this paper, we introduce DEBUGEVAL, a comprehensive benchmark for evaluating the debugging abilities of LLMs by emulating the multi-stage human debugging process. Through evaluating on DEBUGEVAL, we observe that 7B-scale models consistently underperform compared to their larger counterparts, highlighting their limitations in comprehending code semantics. In this case, we propose the COmmunicative Agent-based data SynThesis (COAST) framework, which employs a multi-agent system to generate high-quality training data for supervised fine-tuning (SFT). Experimental results demonstrate that COAST-generated data outperform human-curated and GPT-4-generated data, enabling 7B-scale LLMs to achieve debugging performance comparable to GPT-3.5. All data and codes are available at https://github.com/NEUIR/COAST.

cs.SE

Advancing LLM Reasoning Generalists with Preference Trees

We introduce Eurus, a suite of large language models (LLMs) optimized for reasoning. Finetuned from Mistral-7B and CodeLlama-70B, Eurus models achieve state-of-the-art results among open-source models on a diverse set of benchmarks covering mathematics, code generation, and logical reasoning problems. Notably, Eurus-70B beats GPT-3.5 Turbo in reasoning through a comprehensive benchmarking across 12 tests covering five tasks, and achieves a 33.3% pass@1 accuracy on LeetCode and 32.6% on TheoremQA, two challenging benchmarks, substantially outperforming existing open-source models by margins more than 13.3%. The strong performance of Eurus can be primarily attributed to UltraInteract, our newly-curated large-scale, high-quality alignment dataset specifically designed for complex reasoning tasks. UltraInteract can be used in both supervised fine-tuning and preference learning. For each instruction, it includes a preference tree consisting of (1) reasoning chains with diverse planning strategies in a unified format, (2) multi-turn interaction trajectories with the environment and the critique, and (3) pairwise data to facilitate preference learning. UltraInteract allows us to conduct an in-depth exploration of preference learning for reasoning tasks. Our investigation reveals that some well-established preference learning algorithms may be less suitable for reasoning tasks compared to their effectiveness in general conversations. Inspired by this, we derive a novel reward modeling objective which, together with UltraInteract, leads to a strong reward model.

cs.AI

INTERVENOR: Prompting the Coding Ability of Large Language Models with the Interactive Chain of Repair

This paper introduces INTERVENOR (INTERactiVE chaiN Of Repair), a system designed to emulate the interactive code repair processes observed in humans, encompassing both code diagnosis and code repair. INTERVENOR prompts Large Language Models (LLMs) to play distinct roles during the code repair process, functioning as both a Code Learner and a Code Teacher. Specifically, the Code Learner is tasked with adhering to instructions to generate or repair code, while the Code Teacher is responsible for crafting a Chain-of-Repair (CoR) to serve as guidance for the Code Learner. During generating the CoR, the Code Teacher needs to check the generated codes from Code Learner and reassess how to address code bugs based on error feedback received from compilers. Experimental results demonstrate that INTERVENOR surpasses baseline models, exhibiting improvements of approximately 18% and 4.3% over GPT-3.5 in code generation and code translation tasks, respectively. Our further analyses show that CoR is effective to illuminate the reasons behind bugs and outline solution plans in natural language. With the feedback of code compilers, INTERVENOR can accurately identify syntax errors and assertion errors and provide precise instructions to repair codes. All data and codes are available at https://github.com/NEUIR/INTERVENOR

cs.SE

A second-order SO(3)-preserving and energy-stable scheme for orthonormal frame gradient flow model of biaxial nematic liquid crystals

In this paper, we present a novel second-order generalised rotational discrete gradient scheme for numerically approximating the orthonormal frame gradient flow of biaxial nematic liquid crystals. This scheme relies on reformulating the original gradient flow system into an equivalent generalised "rotational" form. A second-order discrete gradient approximation of the energy variation is then devised such that it satisfies an energy difference relation. The proposed numerical scheme has two remarkable properties: (i) it strictly obeys the orthonormal property of the tensor field and (ii) it satisfies the energy dissipation law at the discrete level, regardless of the time step sizes. We provide ample numerical results to validate the accuracy, efficiency, unconditional stability and SO(3)-preserving property of this scheme. In addition, comparisons of the simulation results between the biaxial orthonormal frame gradient flow model and uniaxial Oseen-Frank gradient flow are made to demonstrate the ability of the former to characterize non-axisymmetric local anisotropy.

math.NA

GameGPT: Multi-agent Collaborative Framework for Game Development

The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed GameGPT, to automate game development. While many studies have pinpointed hallucination as a primary roadblock for deploying LLMs in production, we identify another concern: redundancy. Our framework presents a series of methods to mitigate both concerns. These methods include dual collaboration and layered approaches with several in-house lexicons, to mitigate the hallucination and redundancy in the planning, task identification, and implementation phases. Furthermore, a decoupling approach is also introduced to achieve code generation with better precision.

cs.AI