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Hanfeng Lu

Publications and source records attributed to Hanfeng Lu.

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From LLM Inference to Agentic Workloads: Characterization and Implications for Serving Systems

Agentic applications are shifting AI serving from isolated model inference to long-running workloads in which LLMs coordinate tools, environments, and persistent state. However, the system behavior of these workloads---where latency, cost, and bottlenecks arise---remains poorly characterized, leaving serving systems to rely on assumptions built for conventional inference. We present AgentSysBench, a benchmark suite and measurement toolkit with ten representative agentic applications and unified systems-level instrumentation. Across controlled deployments and production traces, we identify six properties that distinguish agentic workloads from conventional LLM serving: (1) execution is heavyweight and stateful, with non-LLM components dominating latency in 5 of 10 applications and sandbox working-set memory peaking at 28 GB per session; (2) applications compose components with heterogeneous resource affinity---GPU-bound inference, memory-bound retrieval, CPU-bound sandboxes---whose task latencies diverge by up to 32x; (3) bottlenecks shift across requests, models, and deployments; (4) production sessions hold state idle for minutes to hours between active steps; (5) a control-plane tax---auxiliary LLM calls and context overhead from tool schemas and observations---crowds out productive compute and context; and (6) production traces from three applications reveal heavy cross-request redundancy in search queries and web fetches, exposing a large caching opportunity. Four design explorations demonstrate that these findings are actionable: task-aware serving reduces latency by 29--40%, communication-aware placement by up to 4.5x, state offloading reduces memory usage by 4.6x, and tool-result caching removes 35.2% of redundant search calls and saves 19.3% of aggregate search latency.

cs.OS

Rollplex: Cross-Phase GPU Spatial Sharing for Vision Language Model Post-Training

Vision-language models (VLMs) enable embodied agents to reason and act from visual observations and language instructions. Reinforcement learning (RL) post-training enhances these capabilities using task feedback, but current on-policy RL runtimes execute rollout, reference scoring, and actor training in strict serial phases. While effective for text-only RL, this phase-granular execution is wasteful for VLMs, where processing dense video inputs and prompt prefixes occupies a large fraction of each phase. Because prefix processing is independent of the generated response, it can be run alongside rollout decoding, which leaves GPU compute capacity underutilized, without breaking synchronous on-policy semantics. We present Rollplex, a runtime that decomposes the reference and training phase and moves the prefix computation into the rollout decode window. Realizing this schedule requires more than concurrent kernel launches: naive colocation of Qwen2.5-VL-32\,B requires roughly 165\,GiB per GPU, while rollout and training prefer different tensor-parallel (TP) degrees and weight layouts. Rollplex addresses these constraints with two mechanisms. Phase-aware memory management controls HBM residency according to producer--consumer lifetimes. Parallelism-aware weight sharing uses the same physical storage for layout-compatible tensors across distinct TP degrees and reconstructs only incompatible tensors, avoiding a complete second actor copy. On 32 H800 GPUs, Rollplex achieves $1.23\times$--$1.30\times$ speedup over serial colocation and $1.57\times$--$2.24\times$ over disaggregation under the same GPU budget, while preserving the synchronous RL update.

cs.LG

Inferix: A Block-Diffusion based Next-Generation Inference Engine for World Simulation

World models serve as core simulators for fields such as agentic AI, embodied AI, and gaming, capable of generating long, physically realistic, and interactive high-quality videos. Moreover, scaling these models could unlock emergent capabilities in visual perception, understanding, and reasoning, paving the way for a new paradigm that moves beyond current LLM-centric vision foundation models. A key breakthrough empowering them is the semi-autoregressive (block-diffusion) decoding paradigm, which merges the strengths of diffusion and autoregressive methods by generating video tokens in block-applying diffusion within each block while conditioning on previous ones, resulting in more coherent and stable video sequences. Crucially, it overcomes limitations of standard video diffusion by reintroducing LLM-style KV Cache management, enabling efficient, variable-length, and high-quality generation. Therefore, Inferix is specifically designed as a next-generation inference engine to enable immersive world synthesis through optimized semi-autoregressive decoding processes. This dedicated focus on world simulation distinctly sets it apart from systems engineered for high-concurrency scenarios (like vLLM or SGLang) and from classic video diffusion models (such as xDiTs). Inferix further enhances its offering with interactive video streaming and profiling, enabling real-time interaction and realistic simulation to accurately model world dynamics. Additionally, it supports efficient benchmarking through seamless integration of LV-Bench, a new fine-grained evaluation benchmark tailored for minute-long video generation scenarios. We hope the community will work together to advance Inferix and foster world model exploration.

cs.CV

Adaptra: Straggler-Resilient Hybrid-Parallel Training with Pipeline Adaptation

Training large Deep Neural Network (DNN) models at scale often encounters straggler issues, mostly in communications due to network congestion, RNIC/switch defects, or topological asymmetry. Under advanced pipeline parallelism, even minor communication delays can induce significant training slowdowns. This occurs because (1) slow communication disrupts the pipeline schedule, creating cascading "bubbles" in a domino effect, and (2) current GPU kernel scheduling is susceptible to head-of-line blocking, where slow communication blocks subsequent computations, further adding to these bubbles. To address these challenges, we present ADAPTRA, a straggler-resilient training system with two key optimizations. First, it optimally adapts the pipeline schedule in the presence of stragglers to absorb communication delays without inducing cascading bubbles, using a simple yet effective algorithm guided by an analytical model. Second, upon detecting slow communication, ADAPTRA offloads communication operations from GPU to host memory and utilizes CPU-side RDMA for data transfer. This eliminates head-of-line blocking as subsequent computation kernels can be scheduled immediately on GPUs. Together, these optimizations effectively reduce pipeline stalls in the presence of communication stragglers, improving the training iteration time by 1.2-3.5x in our experiments under various settings.

cs.DC

SwiftDiffusion: Efficient Diffusion Model Serving with Add-on Modules

Text-to-image (T2I) generation using diffusion models has become a blockbuster service in today's AI cloud. A production T2I service typically involves a serving workflow where a base diffusion model is augmented with various "add-on" modules, notably ControlNet and LoRA, to enhance image generation control. Compared to serving the base model alone, these add-on modules introduce significant loading and computational overhead, resulting in increased latency. In this paper, we present SwiftDiffusion, a system that efficiently serves a T2I workflow through a holistic approach. SwiftDiffusion decouples ControNet from the base model and deploys it as a separate, independently scaled service on dedicated GPUs, enabling ControlNet caching, parallelization, and sharing. To mitigate the high loading overhead of LoRA serving, SwiftDiffusion employs a bounded asynchronous LoRA loading (BAL) technique, allowing LoRA loading to overlap with the initial base model execution by up to k steps without compromising image quality. Furthermore, SwiftDiffusion optimizes base model execution with a novel latent parallelism technique. Collectively, these designs enable SwiftDiffusion to outperform the state-of-the-art T2I serving systems, achieving up to 7.8x latency reduction and 1.6x throughput improvement in serving SDXL models on H800 GPUs, without sacrificing image quality.

cs.DC

CaraServe: CPU-Assisted and Rank-Aware LoRA Serving for Generative LLM Inference

Pre-trained large language models (LLMs) often need specialization for domain-specific tasks. Low-Rank Adaptation (LoRA) is a popular approach that adapts a base model to multiple tasks by adding lightweight trainable adapters. In this paper, we present CaraServe, a system that efficiently serves many LoRA adapters derived from a common base model. CaraServe maintains the base model on GPUs and dynamically loads activated LoRA adapters from main memory. As GPU loading results in a cold-start that substantially delays token generation, CaraServe employs a CPU-assisted approach. It early starts the activated adapters on CPUs for prefilling as they are being loaded onto GPUs; after loading completes, it then switches to the GPUs for generative LoRA inference. CaraServe develops a highly optimized synchronization mechanism to efficiently coordinate LoRA computation on the CPU and GPU. Moreover, CaraServe employs a rank-aware scheduling algorithm to optimally schedule heterogeneous LoRA requests for maximum service-level objective (SLO) attainment. We have implemented CaraServe and evaluated it against state-of-the-art LoRA serving systems. Our results demonstrate that CaraServe can speed up the average request serving latency by up to 1.4$\times$ and achieve an SLO attainment of up to 99%.

cs.DC