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Hang Su

Publications and source records attributed to Hang Su.

306 records · Page 17Linked to original sources

Experiments on Parallel Training of Deep Neural Network using Model Averaging

In this work we apply model averaging to parallel training of deep neural network (DNN). Parallelization is done in a model averaging manner. Data is partitioned and distributed to different nodes for local model updates, and model averaging across nodes is done every few minibatches. We use multiple GPUs for data parallelization, and Message Passing Interface (MPI) for communication between nodes, which allows us to perform model averaging frequently without losing much time on communication. We investigate the effectiveness of Natural Gradient Stochastic Gradient Descent (NG-SGD) and Restricted Boltzmann Machine (RBM) pretraining for parallel training in model-averaging framework, and explore the best setups in term of different learning rate schedules, averaging frequencies and minibatch sizes. It is shown that NG-SGD and RBM pretraining benefits parameter-averaging based model training. On the 300h Switchboard dataset, a 9.3 times speedup is achieved using 16 GPUs and 17 times speedup using 32 GPUs with limited decoding accuracy loss.

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Learning to Write Stylized Chinese Characters by Reading a Handful of Examples

Automatically writing stylized Chinese characters is an attractive yet challenging task due to its wide applicabilities. In this paper, we propose a novel framework named Style-Aware Variational Auto-Encoder (SA-VAE) to flexibly generate Chinese characters. Specifically, we propose to capture the different characteristics of a Chinese character by disentangling the latent features into content-related and style-related components. Considering of the complex shapes and structures, we incorporate the structure information as prior knowledge into our framework to guide the generation. Our framework shows a powerful one-shot/low-shot generalization ability by inferring the style component given a character with unseen style. To the best of our knowledge, this is the first attempt to learn to write new-style Chinese characters by observing only one or a few examples. Extensive experiments demonstrate its effectiveness in generating different stylized Chinese characters by fusing the feature vectors corresponding to different contents and styles, which is of significant importance in real-world applications.

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Robust and Efficient Graph Correspondence Transfer for Person Re-identification

Spatial misalignment caused by variations in poses and viewpoints is one of the most critical issues that hinders the performance improvement in existing person re-identification (Re-ID) algorithms. To address this problem, in this paper, we present a robust and efficient graph correspondence transfer (REGCT) approach for explicit spatial alignment in Re-ID. Specifically, we propose to establish the patch-wise correspondences of positive training pairs via graph matching. By exploiting both spatial and visual contexts of human appearance in graph matching, meaningful semantic correspondences can be obtained. To circumvent the cumbersome \emph{on-line} graph matching in testing phase, we propose to transfer the \emph{off-line} learned patch-wise correspondences from the positive training pairs to test pairs. In detail, for each test pair, the training pairs with similar pose-pair configurations are selected as references. The matching patterns (i.e., the correspondences) of the selected references are then utilized to calculate the patch-wise feature distances of this test pair. To enhance the robustness of correspondence transfer, we design a novel pose context descriptor to accurately model human body configurations, and present an approach to measure the similarity between a pair of pose context descriptors. Meanwhile, to improve testing efficiency, we propose a correspondence template ensemble method using the voting mechanism, which significantly reduces the amount of patch-wise matchings involved in distance calculation. With aforementioned strategies, the REGCT model can effectively and efficiently handle the spatial misalignment problem in Re-ID. Extensive experiments on five challenging benchmarks, including VIPeR, Road, PRID450S, 3DPES and CUHK01, evidence the superior performance of REGCT over other state-of-the-art approaches.

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SPLATNet: Sparse Lattice Networks for Point Cloud Processing

We present a network architecture for processing point clouds that directly operates on a collection of points represented as a sparse set of samples in a high-dimensional lattice. Naively applying convolutions on this lattice scales poorly, both in terms of memory and computational cost, as the size of the lattice increases. Instead, our network uses sparse bilateral convolutional layers as building blocks. These layers maintain efficiency by using indexing structures to apply convolutions only on occupied parts of the lattice, and allow flexible specifications of the lattice structure enabling hierarchical and spatially-aware feature learning, as well as joint 2D-3D reasoning. Both point-based and image-based representations can be easily incorporated in a network with such layers and the resulting model can be trained in an end-to-end manner. We present results on 3D segmentation tasks where our approach outperforms existing state-of-the-art techniques.

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Scalable Deep Learning Logo Detection

Existing logo detection methods usually consider a small number of logo classes and limited images per class with a strong assumption of requiring tedious object bounding box annotations, therefore not scalable to real-world dynamic applications. In this work, we tackle these challenges by exploring the webly data learning principle without the need for exhaustive manual labelling. Specifically, we propose a novel incremental learning approach, called Scalable Logo Self-co-Learning (SL^2), capable of automatically self-discovering informative training images from noisy web data for progressively improving model capability in a cross-model co-learning manner. Moreover, we introduce a very large (2,190,757 images of 194 logo classes) logo dataset "WebLogo-2M" by an automatic web data collection and processing method. Extensive comparative evaluations demonstrate the superiority of the proposed SL^2 method over the state-of-the-art strongly and weakly supervised detection models and contemporary webly data learning approaches.

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Graph Correspondence Transfer for Person Re-identification

In this paper, we propose a graph correspondence transfer (GCT) approach for person re-identification. Unlike existing methods, the GCT model formulates person re-identification as an off-line graph matching and on-line correspondence transferring problem. In specific, during training, the GCT model aims to learn off-line a set of correspondence templates from positive training pairs with various pose-pair configurations via patch-wise graph matching. During testing, for each pair of test samples, we select a few training pairs with the most similar pose-pair configurations as references, and transfer the correspondences of these references to test pair for feature distance calculation. The matching score is derived by aggregating distances from different references. For each probe image, the gallery image with the highest matching score is the re-identifying result. Compared to existing algorithms, our GCT can handle spatial misalignment caused by large variations in view angles and human poses owing to the benefits of patch-wise graph matching. Extensive experiments on five benchmarks including VIPeR, Road, PRID450S, 3DPES and CUHK01 evidence the superior performance of GCT model over other state-of-the-art methods.

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Boosting Adversarial Attacks with Momentum

Deep neural networks are vulnerable to adversarial examples, which poses security concerns on these algorithms due to the potentially severe consequences. Adversarial attacks serve as an important surrogate to evaluate the robustness of deep learning models before they are deployed. However, most of existing adversarial attacks can only fool a black-box model with a low success rate. To address this issue, we propose a broad class of momentum-based iterative algorithms to boost adversarial attacks. By integrating the momentum term into the iterative process for attacks, our methods can stabilize update directions and escape from poor local maxima during the iterations, resulting in more transferable adversarial examples. To further improve the success rates for black-box attacks, we apply momentum iterative algorithms to an ensemble of models, and show that the adversarially trained models with a strong defense ability are also vulnerable to our black-box attacks. We hope that the proposed methods will serve as a benchmark for evaluating the robustness of various deep models and defense methods. With this method, we won the first places in NIPS 2017 Non-targeted Adversarial Attack and Targeted Adversarial Attack competitions.

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Deep Learning Logo Detection with Data Expansion by Synthesising Context

Logo detection in unconstrained images is challenging, particularly when only very sparse labelled training images are accessible due to high labelling costs. In this work, we describe a model training image synthesising method capable of improving significantly logo detection performance when only a handful of (e.g., 10) labelled training images captured in realistic context are available, avoiding extensive manual labelling costs. Specifically, we design a novel algorithm for generating Synthetic Context Logo (SCL) training images to increase model robustness against unknown background clutters, resulting in superior logo detection performance. For benchmarking model performance, we introduce a new logo detection dataset TopLogo-10 collected from top 10 most popular clothing/wearable brandname logos captured in rich visual context. Extensive comparisons show the advantages of our proposed SCL model over the state-of-the-art alternatives for logo detection using two real-world logo benchmark datasets: FlickrLogo-32 and our new TopLogo-10.

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Sparse Adversarial Perturbations for Videos

Although adversarial samples of deep neural networks (DNNs) have been intensively studied on static images, their extensions in videos are never explored. Compared with images, attacking a video needs to consider not only spatial cues but also temporal cues. Moreover, to improve the imperceptibility as well as reduce the computation cost, perturbations should be added on as fewer frames as possible, i.e., adversarial perturbations are temporally sparse. This further motivates the propagation of perturbations, which denotes that perturbations added on the current frame can transfer to the next frames via their temporal interactions. Thus, no (or few) extra perturbations are needed for these frames to misclassify them. To this end, we propose an l2,1-norm based optimization algorithm to compute the sparse adversarial perturbations for videos. We choose the action recognition as the targeted task, and networks with a CNN+RNN architecture as threat models to verify our method. Thanks to the propagation, we can compute perturbations on a shortened version video, and then adapt them to the long version video to fool DNNs. Experimental results on the UCF101 dataset demonstrate that even only one frame in a video is perturbed, the fooling rate can still reach 59.7%.

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Understanding Human Behaviors in Crowds by Imitating the Decision-Making Process

Crowd behavior understanding is crucial yet challenging across a wide range of applications, since crowd behavior is inherently determined by a sequential decision-making process based on various factors, such as the pedestrians' own destinations, interaction with nearby pedestrians and anticipation of upcoming events. In this paper, we propose a novel framework of Social-Aware Generative Adversarial Imitation Learning (SA-GAIL) to mimic the underlying decision-making process of pedestrians in crowds. Specifically, we infer the latent factors of human decision-making process in an unsupervised manner by extending the Generative Adversarial Imitation Learning framework to anticipate future paths of pedestrians. Different factors of human decision making are disentangled with mutual information maximization, with the process modeled by collision avoidance regularization and Social-Aware LSTMs. Experimental results demonstrate the potential of our framework in disentangling the latent decision-making factors of pedestrians and stronger abilities in predicting future trajectories.

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Incorporating External Knowledge to Answer Open-Domain Visual Questions with Dynamic Memory Networks

Visual Question Answering (VQA) has attracted much attention since it offers insight into the relationships between the multi-modal analysis of images and natural language. Most of the current algorithms are incapable of answering open-domain questions that require to perform reasoning beyond the image contents. To address this issue, we propose a novel framework which endows the model capabilities in answering more complex questions by leveraging massive external knowledge with dynamic memory networks. Specifically, the questions along with the corresponding images trigger a process to retrieve the relevant information in external knowledge bases, which are embedded into a continuous vector space by preserving the entity-relation structures. Afterwards, we employ dynamic memory networks to attend to the large body of facts in the knowledge graph and images, and then perform reasoning over these facts to generate corresponding answers. Extensive experiments demonstrate that our model not only achieves the state-of-the-art performance in the visual question answering task, but can also answer open-domain questions effectively by leveraging the external knowledge.

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SAM: Semantic Attribute Modulation for Language Modeling and Style Variation

This paper presents a Semantic Attribute Modulation (SAM) for language modeling and style variation. The semantic attribute modulation includes various document attributes, such as titles, authors, and document categories. We consider two types of attributes, (title attributes and category attributes), and a flexible attribute selection scheme by automatically scoring them via an attribute attention mechanism. The semantic attributes are embedded into the hidden semantic space as the generation inputs. With the attributes properly harnessed, our proposed SAM can generate interpretable texts with regard to the input attributes. Qualitative analysis, including word semantic analysis and attention values, shows the interpretability of SAM. On several typical text datasets, we empirically demonstrate the superiority of the Semantic Attribute Modulated language model with different combinations of document attributes. Moreover, we present a style variation for the lyric generation using SAM, which shows a strong connection between the style variation and the semantic attributes.

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End-to-end Face Detection and Cast Grouping in Movies Using Erdős-Rényi Clustering

We present an end-to-end system for detecting and clustering faces by identity in full-length movies. Unlike works that start with a predefined set of detected faces, we consider the end-to-end problem of detection and clustering together. We make three separate contributions. First, we combine a state-of-the-art face detector with a generic tracker to extract high quality face tracklets. We then introduce a novel clustering method, motivated by the classic graph theory results of Erdős and Rényi. It is based on the observations that large clusters can be fully connected by joining just a small fraction of their point pairs, while just a single connection between two different people can lead to poor clustering results. This suggests clustering using a verification system with very few false positives but perhaps moderate recall. We introduce a novel verification method, rank-1 counts verification, that has this property, and use it in a link-based clustering scheme. Finally, we define a novel end-to-end detection and clustering evaluation metric allowing us to assess the accuracy of the entire end-to-end system. We present state-of-the-art results on multiple video data sets and also on standard face databases.

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Towards Interpretable Deep Neural Networks by Leveraging Adversarial Examples

Deep neural networks (DNNs) have demonstrated impressive performance on a wide array of tasks, but they are usually considered opaque since internal structure and learned parameters are not interpretable. In this paper, we re-examine the internal representations of DNNs using adversarial images, which are generated by an ensemble-optimization algorithm. We find that: (1) the neurons in DNNs do not truly detect semantic objects/parts, but respond to objects/parts only as recurrent discriminative patches; (2) deep visual representations are not robust distributed codes of visual concepts because the representations of adversarial images are largely not consistent with those of real images, although they have similar visual appearance, both of which are different from previous findings. To further improve the interpretability of DNNs, we propose an adversarial training scheme with a consistent loss such that the neurons are endowed with human-interpretable concepts. The induced interpretable representations enable us to trace eventual outcomes back to influential neurons. Therefore, human users can know how the models make predictions, as well as when and why they make errors.

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Learning Accurate Low-Bit Deep Neural Networks with Stochastic Quantization

Low-bit deep neural networks (DNNs) become critical for embedded applications due to their low storage requirement and computing efficiency. However, they suffer much from the non-negligible accuracy drop. This paper proposes the stochastic quantization (SQ) algorithm for learning accurate low-bit DNNs. The motivation is due to the following observation. Existing training algorithms approximate the real-valued elements/filters with low-bit representation all together in each iteration. The quantization errors may be small for some elements/filters, while are remarkable for others, which lead to inappropriate gradient direction during training, and thus bring notable accuracy drop. Instead, SQ quantizes a portion of elements/filters to low-bit with a stochastic probability inversely proportional to the quantization error, while keeping the other portion unchanged with full-precision. The quantized and full-precision portions are updated with corresponding gradients separately in each iteration. The SQ ratio is gradually increased until the whole network is quantized. This procedure can greatly compensate the quantization error and thus yield better accuracy for low-bit DNNs. Experiments show that SQ can consistently and significantly improve the accuracy for different low-bit DNNs on various datasets and various network structures.

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Improving Interpretability of Deep Neural Networks with Semantic Information

Interpretability of deep neural networks (DNNs) is essential since it enables users to understand the overall strengths and weaknesses of the models, conveys an understanding of how the models will behave in the future, and how to diagnose and correct potential problems. However, it is challenging to reason about what a DNN actually does due to its opaque or black-box nature. To address this issue, we propose a novel technique to improve the interpretability of DNNs by leveraging the rich semantic information embedded in human descriptions. By concentrating on the video captioning task, we first extract a set of semantically meaningful topics from the human descriptions that cover a wide range of visual concepts, and integrate them into the model with an interpretive loss. We then propose a prediction difference maximization algorithm to interpret the learned features of each neuron. Experimental results demonstrate its effectiveness in video captioning using the interpretable features, which can also be transferred to video action recognition. By clearly understanding the learned features, users can easily revise false predictions via a human-in-the-loop procedure.

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FLASH: Fast Bayesian Optimization for Data Analytic Pipelines

Modern data science relies on data analytic pipelines to organize interdependent computational steps. Such analytic pipelines often involve different algorithms across multiple steps, each with its own hyperparameters. To achieve the best performance, it is often critical to select optimal algorithms and to set appropriate hyperparameters, which requires large computational efforts. Bayesian optimization provides a principled way for searching optimal hyperparameters for a single algorithm. However, many challenges remain in solving pipeline optimization problems with high-dimensional and highly conditional search space. In this work, we propose Fast LineAr SearcH (FLASH), an efficient method for tuning analytic pipelines. FLASH is a two-layer Bayesian optimization framework, which firstly uses a parametric model to select promising algorithms, then computes a nonparametric model to fine-tune hyperparameters of the promising algorithms. FLASH also includes an effective caching algorithm which can further accelerate the search process. Extensive experiments on a number of benchmark datasets have demonstrated that FLASH significantly outperforms previous state-of-the-art methods in both search speed and accuracy. Using 50% of the time budget, FLASH achieves up to 20% improvement on test error rate compared to the baselines. FLASH also yields state-of-the-art performance on a real-world application for healthcare predictive modeling.

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Multi-view Convolutional Neural Networks for 3D Shape Recognition

A longstanding question in computer vision concerns the representation of 3D shapes for recognition: should 3D shapes be represented with descriptors operating on their native 3D formats, such as voxel grid or polygon mesh, or can they be effectively represented with view-based descriptors? We address this question in the context of learning to recognize 3D shapes from a collection of their rendered views on 2D images. We first present a standard CNN architecture trained to recognize the shapes' rendered views independently of each other, and show that a 3D shape can be recognized even from a single view at an accuracy far higher than using state-of-the-art 3D shape descriptors. Recognition rates further increase when multiple views of the shapes are provided. In addition, we present a novel CNN architecture that combines information from multiple views of a 3D shape into a single and compact shape descriptor offering even better recognition performance. The same architecture can be applied to accurately recognize human hand-drawn sketches of shapes. We conclude that a collection of 2D views can be highly informative for 3D shape recognition and is amenable to emerging CNN architectures and their derivatives.

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