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Hanliang Zhang

Publications and source records attributed to Hanliang Zhang.

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A Barrier-Free Synchronization Algorithm for Multi-Engine AI Accelerators

Multi-engine AI accelerators such as AWS Trainium comprise specialized compute engines that execute in parallel, and the compiler must synchronize the data dependencies between them. For straight-line code this is simple: each dependency reduces to waiting for a threshold count of instruction completions, which the compiler computes statically. Loops admit no such static threshold; a simple solution inserts all-engine barriers at iteration boundaries, resetting synchronization state so each loop body can be treated as straight-line, at the cost of parallelism. We present a barrier-free synchronization algorithm that instead enforces each dependency precisely across structured control flow with arbitrarily nested, dynamically bounded loops. The key idea is to compute dynamic thresholds at runtime from tracked loop iteration counts. We implemented it as a compiler backend pass at the AWS Neuron ISA level. On a suite of ML kernels, it reduces latency 10-45% relative to the barrier-based baseline, achieves a 3.3x speedup on a synchronization-bound microbenchmark, and often matches or exceeds hand-tuned manual allocation. Issuing a consumer too early violates its dependency, while issuing too late unnecessarily stalls execution. We formally characterize the minimum synchronization required for correctness and verify in the Lean proof assistant, via bisimulation, that our algorithm meets this criterion.

cs.PL

Validated Code Translation for Projects with External Libraries

Large Language Models (LLMs) have shown promise for program translation, particularly for migrating systems code to memory-safe languages such as Rust. However, existing approaches struggle when source programs depend on external libraries: LLMs frequently hallucinate non-existent target APIs and fail to generate call-enabling imports; moreover, validating semantic equivalence is challenging when the code manipulates opaque, library-defined types. We present a translation and validation framework for translating Go projects with external dependencies to Rust. Our approach combines (i) a retrieval mechanism that maps Go library APIs to Rust APIs, and (ii) a cross-language validation pipeline that establishes language interoperability in the presence of opaque library types by synthesising adapters exclusively from public library APIs, prior to validating I/O equivalence. We evaluate our system on six real-world Go repositories with non-trivial external dependencies. Our approach significantly increases both the compilation and equivalence success rate (up to 100% in the most dependency-heavy case; approx. 2x on average) by enabling validated translation that manipulate opaque, library-defined types.

cs.SE

Scalable, Validated Code Translation of Entire Projects using Large Language Models

Large language models (LLMs) show promise in code translation due to their ability to generate idiomatic code. However, a significant limitation when using LLMs for code translation is scalability: existing works have shown a drop in translation success rates for code exceeding around 100 lines. We overcome this limitation by developing a modular approach to translation, where we partition the code into small code fragments which can be translated independently and semantically validated (that is, checking I/O equivalence). When this approach is applied naively, we discover that LLMs are unreliable when translating features of the source language that do not have a direct mapping to the target language, and that the LLM often gets stuck in repair loops when attempting to fix errors. To address these issues, we introduce two key concepts: (1) feature mapping, which integrates predefined translation rules with LLM-based translation to guide the LLM in navigating subtle language differences and producing semantically accurate code; and (2) type-compatibility, which facilitates localized checks at the function signature level to detect errors early, thereby narrowing the scope of potential repairs. We apply our approach to translating real-world Go codebases to Rust, demonstrating that we can consistently generate reliable Rust translations for projects up to 6,600 lines of code and 369 functions, with an average of 73% of functions successfully validated for I/O equivalence, considerably higher than any existing work.

cs.PL

Quantifying the benefits of code hints for refactoring deprecated Java APIs

When done manually, refactoring legacy code in order to eliminate uses of deprecated APIs is an error-prone and time-consuming process. In this paper, we investigate to which degree refactorings for deprecated Java APIs can be automated, and quantify the benefit of Javadoc code hints for this task. To this end, we build a symbolic and a neural engine for the automatic refactoring of deprecated APIs. The former is based on type-directed and component-based program synthesis, whereas the latter uses LLMs. We applied our engines to refactor the deprecated methods in the Oracle JDK 15. Our experiments show that code hints are enabling for the automation of this task: even the worst engine correctly refactors 71% of the tasks with code hints, which drops to at best 14% on tasks without. Adding more code hints to Javadoc can hence boost the refactoring of code that uses deprecated APIs.

cs.SE

Towards Translating Real-World Code with LLMs: A Study of Translating to Rust

Large language models (LLMs) show promise in code translation - the task of translating code written in one programming language to another language - due to their ability to write code in most programming languages. However, LLM's effectiveness on translating real-world code remains largely unstudied. In this work, we perform the first substantial study on LLM-based translation to Rust by assessing the ability of five state-of-the-art LLMs, GPT4, Claude 3, Claude 2.1, Gemini Pro, and Mixtral. We conduct our study on code extracted from real-world open source projects. To enable our study, we develop FLOURINE, an end-to-end code translation tool that uses differential fuzzing to check if a Rust translation is I/O equivalent to the original source program, eliminating the need for pre-existing test cases. As part of our investigation, we assess both the LLM's ability to produce an initially successful translation, as well as their capacity to fix a previously generated buggy one. If the original and the translated programs are not I/O equivalent, we apply a set of automated feedback strategies, including feedback to the LLM with counterexamples. Our results show that the most successful LLM can translate 47% of our benchmarks, and also provides insights into next steps for improvements.

cs.SE

Ownership guided C to Rust translation

Dubbed a safer C, Rust is a modern programming language that combines memory safety and low-level control. This interesting combination has made Rust very popular among developers and there is a growing trend of migrating legacy codebases (very often in C) to Rust. In this paper, we present a C to Rust translation approach centred around static ownership analysis. We design a suite of analyses that infer ownership models of C pointers and automatically translate the pointers into safe Rust equivalents. The resulting tool, Crown, scales to real-world codebases (half a million lines of code in less than 10 seconds) and achieves a high conversion rate.

cs.PL