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Hanna Komlós

Publications and source records attributed to Hanna Komlós.

7 recordsLinked to original sources

Lower Bounds for Linear Hashing via Arithmetic Kakeya

Affine modular linear hashing is one of the simplest classical hash families. For a prime $p > u$, the hash function is obtained by choosing $s,t$ uniformly from $\mathbb{Z}_p$ and mapping each key $x \in \{0,\ldots,u-1\}$ to one of $n$ bins by $h(x) = [(sx+t) \bmod p] \bmod n$. Despite its simplicity, the maximum load of linear hashing remains poorly understood. For $n$ keys hashed into $n$ bins, the best known upper bound is $O((n \log n)^{1/3})$, whereas the best known lower bound is only $Ω(\log n / \log\log n)$. We prove a lower bound of $\exp(Ω(\log n / \log\log n))$ for universes of size $n^{1+o(1)}$. Surprisingly, there is a key set for which this load holds not just in expectation, but for every random seed. The proof is driven by two simple reductions: one transfers lower bounds from a real version of linear hashing to modular linear hashing, and the other transfers arithmetic Kakeya constructions to real hashing. We further show that, for sufficiently large $p$, the expected maximum loads in the modular and real settings are essentially the same, giving an alternative route to an $n^{1/3+o(1)}$ upper bound. Finally, we show that any uniform subpolynomial upper bound for either setting would imply a polynomial-length arithmetic Kakeya conjecture and hence the Kakeya conjecture for upper Minkowski dimension.

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Tight Bounds for Memory Allocation With and Without Request Fragmentation

The classical memory-allocation problem captures the task of placing objects of different sizes in memory, while minimizing the so-called memory high-water mark. It has been known since the early 1970s that the optimal competitive ratio for any deterministic online allocator is $Θ(\log M)$, where $M$ is the volume high-water mark of the underlying request sequence. This paper begins with a simple observation: many real-world allocators seem to bypass the 1971 lower bound by adopting a slightly different model for memory allocation. These allocators use what we call $k$-aggregate request fragmentation, meaning that the memory allocator is permitted to break requests into multiple fragments, so long as the all-time maximum number of simultaneous fragments is at most $k$ times the all-time maximum number of simultaneous requests. We consider the following basic question: Does request fragmentation fundamentally change the problem of memory allocation, and if so, how? Our results come with several surprises. Among these, we find that even using $k = 1 + o(1)$ request fragmentation, the optimal competitive ratio---which was $Θ(\log M)$ in the classical setting---collapses to $Θ(\log \log M)$. This result is shown to be tight with matching upper and lower bounds, applying to both deterministic and randomized algorithms.

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An Efficient Private Algorithm for Community Detection

In this paper, we study the community detection problem in the stochastic block model (SBM) under privacy constraints. We introduce private and highly efficient algorithms for exact community detection within the SBM framework. Our algorithms represent the first differentially private methods capable of achieving exact recovery in a wide range of model parameters with near-linear time and space complexity. This is a significant improvement over previous SBM recovery algorithms, which either required pseudo-polynomial time or a quadratic scaling of resources for a constant privacy budget. Central to our approach is the introduction of a new concept, adaptive disjoint-star algorithms. These algorithms efficiently explore the graph's structure by querying node degrees on edge-disjoint subgraphs. We demonstrate that this general class of algorithms inherently offers strong privacy guarantees, a result that potentially holds value beyond the scope of SBM community detection. Finally, in we perform an empirical analysis of our algorithms showing that they can scale exact recovery on graphs with two orders of magnitude more nodes than prior work.

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Bounding the Fragmentation of B-Trees Subject to Batched Insertions

The issue of internal fragmentation in data structures is a fundamental challenge in database design. A seminal result of Yao in this field shows that evenly splitting the leaves of a B-tree against a workload of uniformly random insertions achieves space utilization of around 69%. However, many database applications perform batched insertions, where a small run of consecutive keys is inserted at a single position. We develop a generalization of Yao's analysis to provide rigorous treatment of such batched workloads. Our approach revisits and reformulates the analytical structure underlying Yao's result in a way that enables generalization and is used to argue that even splitting works well for many workloads in our extended class. For the remaining workloads, we develop simple alternative strategies that provably maintain good space utilization.

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The Case for External Graph Sketching

Algorithms in the data stream model use $O(polylog(N))$ space to compute some property of an input of size $N$, and many of these algorithms are implemented and used in practice. However, sketching algorithms in the graph semi-streaming model use $O(V polylog(V))$ space for a $V$-vertex graph, and the fact that implementations of these algorithms are not used in the academic literature or in industrial applications may be because this space requirement is too large for RAM on today's hardware. In this paper we introduce the external semi-streaming model, which addresses the aspects of the semi-streaming model that limit its practical impact. In this model, the input is in the form of a stream and $O(V polylog(V))$ space is available, but most of that space is accessible only via block I/O operations as in the external memory model. The goal in the external semi-streaming model is to simultaneously achieve small space and low I/O cost. We present a general transformation from any vertex-based sketch algorithm to one which has a low sketching cost in the new model. We prove that this automatic transformation is tight or nearly (up to a $O(\log(V))$ factor) tight via an I/O lower bound for the task of sketching the input stream. Using this transformation and other techniques, we present external semi-streaming algorithms for connectivity, bipartiteness testing, $(1+ε)$-approximating MST weight, testing k-edge connectivity, $(1+ε)$-approximating the minimum cut of a graph, computing $ε$-cut sparsifiers, and approximating the density of the densest subgraph. These algorithms all use $O(V poly(\log(V), ε^{-1},k)$ space. For many of these problems, our external semi-streaming algorithms outperform the state of the art algorithms in both the sketching and external-memory models.

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Nearly Optimal List Labeling

The list-labeling problem captures the basic task of storing a dynamically changing set of up to $n$ elements in sorted order in an array of size $m = (1 + Θ(1))n$. The goal is to support insertions and deletions while moving around elements within the array as little as possible. Until recently, the best known upper bound stood at $O(\log^2 n)$ amortized cost. This bound, which was first established in 1981, was finally improved two years ago, when a randomized $O(\log^{3/2} n)$ expected-cost algorithm was discovered. The best randomized lower bound for this problem remains $Ω(\log n)$, and closing this gap is considered to be a major open problem in data structures. In this paper, we present the See-Saw Algorithm, a randomized list-labeling solution that achieves a nearly optimal bound of $O(\log n \operatorname{polyloglog} n)$ amortized expected cost. This bound is achieved despite at least three lower bounds showing that this type of result is impossible for large classes of solutions.

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Online List Labeling: Breaking the $\log^2n$ Barrier

The online list labeling problem is an algorithmic primitive with a large literature of upper bounds, lower bounds, and applications. The goal is to store a dynamically-changing set of $n$ items in an array of $m$ slots, while maintaining the invariant that the items appear in sorted order, and while minimizing the relabeling cost, defined to be the number of items that are moved per insertion/deletion. For the linear regime, where $m = (1 + Θ(1)) n$, an upper bound of $O(\log^2 n)$ on the relabeling cost has been known since 1981. A lower bound of $Ω(\log^2 n)$ is known for deterministic algorithms and for so-called smooth algorithms, but the best general lower bound remains $Ω(\log n)$. The central open question in the field is whether $O(\log^2 n)$ is optimal for all algorithms. In this paper, we give a randomized data structure that achieves an expected relabeling cost of $O(\log^{3/2} n)$ per operation. More generally, if $m = (1 + \varepsilon) n$ for $\varepsilon = O(1)$, the expected relabeling cost becomes $O(\varepsilon^{-1} \log^{3/2} n)$. Our solution is history independent, meaning that the state of the data structure is independent of the order in which items are inserted/deleted. For history-independent data structures, we also prove a matching lower bound: for all $ε$ between $1 / n^{1/3}$ and some sufficiently small positive constant, the optimal expected cost for history-independent list-labeling solutions is $Θ(\varepsilon^{-1}\log^{3/2} n)$.

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