Searcharxiv⌕ Search

arXiv subjects

Hanqing Lu

Publications and source records attributed to Hanqing Lu.

At least 37 records · Page 2Linked to original sources

Node-wise Filtering in Graph Neural Networks: A Mixture of Experts Approach

Graph Neural Networks (GNNs) have proven to be highly effective for node classification tasks across diverse graph structural patterns. Traditionally, GNNs employ a uniform global filter, typically a low-pass filter for homophilic graphs and a high-pass filter for heterophilic graphs. However, real-world graphs often exhibit a complex mix of homophilic and heterophilic patterns, rendering a single global filter approach suboptimal. In this work, we theoretically demonstrate that a global filter optimized for one pattern can adversely affect performance on nodes with differing patterns. To address this, we introduce a novel GNN framework Node-MoE that utilizes a mixture of experts to adaptively select the appropriate filters for different nodes. Extensive experiments demonstrate the effectiveness of Node-MoE on both homophilic and heterophilic graphs.

cs.LG↗

Towards Unified Multi-Modal Personalization: Large Vision-Language Models for Generative Recommendation and Beyond

Developing a universal model that can effectively harness heterogeneous resources and respond to a wide range of personalized needs has been a longstanding community aspiration. Our daily choices, especially in domains like fashion and retail, are substantially shaped by multi-modal data, such as pictures and textual descriptions. These modalities not only offer intuitive guidance but also cater to personalized user preferences. However, the predominant personalization approaches mainly focus on the ID or text-based recommendation problem, failing to comprehend the information spanning various tasks or modalities. In this paper, our goal is to establish a Unified paradigm for Multi-modal Personalization systems (UniMP), which effectively leverages multi-modal data while eliminating the complexities associated with task- and modality-specific customization. We argue that the advancements in foundational generative modeling have provided the flexibility and effectiveness necessary to achieve the objective. In light of this, we develop a generic and extensible personalization generative framework, that can handle a wide range of personalized needs including item recommendation, product search, preference prediction, explanation generation, and further user-guided image generation. Our methodology enhances the capabilities of foundational language models for personalized tasks by seamlessly ingesting interleaved cross-modal user history information, ensuring a more precise and customized experience for users. To train and evaluate the proposed multi-modal personalized tasks, we also introduce a novel and comprehensive benchmark covering a variety of user requirements. Our experiments on the real-world benchmark showcase the model's potential, outperforming competitive methods specialized for each task.

cs.IR↗

Amazon-M2: A Multilingual Multi-locale Shopping Session Dataset for Recommendation and Text Generation

Modeling customer shopping intentions is a crucial task for e-commerce, as it directly impacts user experience and engagement. Thus, accurately understanding customer preferences is essential for providing personalized recommendations. Session-based recommendation, which utilizes customer session data to predict their next interaction, has become increasingly popular. However, existing session datasets have limitations in terms of item attributes, user diversity, and dataset scale. As a result, they cannot comprehensively capture the spectrum of user behaviors and preferences. To bridge this gap, we present the Amazon Multilingual Multi-locale Shopping Session Dataset, namely Amazon-M2. It is the first multilingual dataset consisting of millions of user sessions from six different locales, where the major languages of products are English, German, Japanese, French, Italian, and Spanish. Remarkably, the dataset can help us enhance personalization and understanding of user preferences, which can benefit various existing tasks as well as enable new tasks. To test the potential of the dataset, we introduce three tasks in this work: (1) next-product recommendation, (2) next-product recommendation with domain shifts, and (3) next-product title generation. With the above tasks, we benchmark a range of algorithms on our proposed dataset, drawing new insights for further research and practice. In addition, based on the proposed dataset and tasks, we hosted a competition in the KDD CUP 2023 and have attracted thousands of users and submissions. The winning solutions and the associated workshop can be accessed at our website https://kddcup23.github.io/.

cs.IR↗

Multilingual Knowledge Graph Completion with Self-Supervised Adaptive Graph Alignment

Predicting missing facts in a knowledge graph (KG) is crucial as modern KGs are far from complete. Due to labor-intensive human labeling, this phenomenon deteriorates when handling knowledge represented in various languages. In this paper, we explore multilingual KG completion, which leverages limited seed alignment as a bridge, to embrace the collective knowledge from multiple languages. However, language alignment used in prior works is still not fully exploited: (1) alignment pairs are treated equally to maximally push parallel entities to be close, which ignores KG capacity inconsistency; (2) seed alignment is scarce and new alignment identification is usually in a noisily unsupervised manner. To tackle these issues, we propose a novel self-supervised adaptive graph alignment (SS-AGA) method. Specifically, SS-AGA fuses all KGs as a whole graph by regarding alignment as a new edge type. As such, information propagation and noise influence across KGs can be adaptively controlled via relation-aware attention weights. Meanwhile, SS-AGA features a new pair generator that dynamically captures potential alignment pairs in a self-supervised paradigm. Extensive experiments on both the public multilingual DBPedia KG and newly-created industrial multilingual E-commerce KG empirically demonstrate the effectiveness of SS-AG

cs.AI↗

QUEACO: Borrowing Treasures from Weakly-labeled Behavior Data for Query Attribute Value Extraction

We study the problem of query attribute value extraction, which aims to identify named entities from user queries as diverse surface form attribute values and afterward transform them into formally canonical forms. Such a problem consists of two phases: {named entity recognition (NER)} and {attribute value normalization (AVN)}. However, existing works only focus on the NER phase but neglect equally important AVN. To bridge this gap, this paper proposes a unified query attribute value extraction system in e-commerce search named QUEACO, which involves both two phases. Moreover, by leveraging large-scale weakly-labeled behavior data, we further improve the extraction performance with less supervision cost. Specifically, for the NER phase, QUEACO adopts a novel teacher-student network, where a teacher network that is trained on the strongly-labeled data generates pseudo-labels to refine the weakly-labeled data for training a student network. Meanwhile, the teacher network can be dynamically adapted by the feedback of the student's performance on strongly-labeled data to maximally denoise the noisy supervisions from the weak labels. For the AVN phase, we also leverage the weakly-labeled query-to-attribute behavior data to normalize surface form attribute values from queries into canonical forms from products. Extensive experiments on a real-world large-scale E-commerce dataset demonstrate the effectiveness of QUEACO.

cs.CL↗

OPT: Omni-Perception Pre-Trainer for Cross-Modal Understanding and Generation

In this paper, we propose an Omni-perception Pre-Trainer (OPT) for cross-modal understanding and generation, by jointly modeling visual, text and audio resources. OPT is constructed in an encoder-decoder framework, including three single-modal encoders to generate token-based embeddings for each modality, a cross-modal encoder to encode the correlations among the three modalities, and two cross-modal decoders to generate text and image respectively. For the OPT's pre-training, we design a multi-task pretext learning scheme to model multi-modal resources from three different data granularities, \ie, token-, modality-, and sample-level modeling, through which OPT learns to align and translate among different modalities. The pre-training task is carried out on a large amount of image-text-audio triplets from Open Images. Experimental results show that OPT can learn strong image-text-audio multi-modal representations and achieve promising results on a variety of cross-modal understanding and generation tasks.

cs.CV↗

Graph-based Multilingual Product Retrieval in E-commerce Search

Nowadays, with many e-commerce platforms conducting global business, e-commerce search systems are required to handle product retrieval under multilingual scenarios. Moreover, comparing with maintaining per-country specific e-commerce search systems, having a universal system across countries can further reduce the operational and computational costs, and facilitate business expansion to new countries. In this paper, we introduce a universal end-to-end multilingual retrieval system, and discuss our learnings and technical details when training and deploying the system to serve billion-scale product retrieval for e-commerce search. In particular, we propose a multilingual graph attention based retrieval network by leveraging recent advances in transformer-based multilingual language models and graph neural network architectures to capture the interactions between search queries and items in e-commerce search. Offline experiments on five countries data show that our algorithm outperforms the state-of-the-art baselines by 35% recall and 25% mAP on average. Moreover, the proposed model shows significant increase of conversion/revenue in online A/B experiments and has been deployed in production for multiple countries.

cs.CL↗

What and Where: Modeling Skeletons from Semantic and Spatial Perspectives for Action Recognition

Skeleton data, which consists of only the 2D/3D coordinates of the human joints, has been widely studied for human action recognition. Existing methods take the semantics as prior knowledge to group human joints and draw correlations according to their spatial locations, which we call the semantic perspective for skeleton modeling. In this paper, in contrast to previous approaches, we propose to model skeletons from a novel spatial perspective, from which the model takes the spatial location as prior knowledge to group human joints and mines the discriminative patterns of local areas in a hierarchical manner. The two perspectives are orthogonal and complementary to each other; and by fusing them in a unified framework, our method achieves a more comprehensive understanding of the skeleton data. Besides, we customized two networks for the two perspectives. From the semantic perspective, we propose a Transformer-like network that is expert in modeling joint correlations, and present three effective techniques to adapt it for skeleton data. From the spatial perspective, we transform the skeleton data into the sparse format for efficient feature extraction and present two types of sparse convolutional networks for sparse skeleton modeling. Extensive experiments are conducted on three challenging datasets for skeleton-based human action/gesture recognition, namely, NTU-60, NTU-120 and SHREC, where our method achieves state-of-the-art performance.

cs.CV↗

AdaSGN: Adapting Joint Number and Model Size for Efficient Skeleton-Based Action Recognition

Existing methods for skeleton-based action recognition mainly focus on improving the recognition accuracy, whereas the efficiency of the model is rarely considered. Recently, there are some works trying to speed up the skeleton modeling by designing light-weight modules. However, in addition to the model size, the amount of the data involved in the calculation is also an important factor for the running speed, especially for the skeleton data where most of the joints are redundant or non-informative to identify a specific skeleton. Besides, previous works usually employ one fix-sized model for all the samples regardless of the difficulty of recognition, which wastes computations for easy samples. To address these limitations, a novel approach, called AdaSGN, is proposed in this paper, which can reduce the computational cost of the inference process by adaptively controlling the input number of the joints of the skeleton on-the-fly. Moreover, it can also adaptively select the optimal model size for each sample to achieve a better trade-off between accuracy and efficiency. We conduct extensive experiments on three challenging datasets, namely, NTU-60, NTU-120 and SHREC, to verify the superiority of the proposed approach, where AdaSGN achieves comparable or even higher performance with much lower GFLOPs compared with the baseline method.

cs.CV↗

Fast Sequence Generation with Multi-Agent Reinforcement Learning

Autoregressive sequence Generation models have achieved state-of-the-art performance in areas like machine translation and image captioning. These models are autoregressive in that they generate each word by conditioning on previously generated words, which leads to heavy latency during inference. Recently, non-autoregressive decoding has been proposed in machine translation to speed up the inference time by generating all words in parallel. Typically, these models use the word-level cross-entropy loss to optimize each word independently. However, such a learning process fails to consider the sentence-level consistency, thus resulting in inferior generation quality of these non-autoregressive models. In this paper, we propose a simple and efficient model for Non-Autoregressive sequence Generation (NAG) with a novel training paradigm: Counterfactuals-critical Multi-Agent Learning (CMAL). CMAL formulates NAG as a multi-agent reinforcement learning system where element positions in the target sequence are viewed as agents that learn to cooperatively maximize a sentence-level reward. On MSCOCO image captioning benchmark, our NAG method achieves a performance comparable to state-of-the-art autoregressive models, while brings 13.9x decoding speedup. On WMT14 EN-DE machine translation dataset, our method outperforms cross-entropy trained baseline by 6.0 BLEU points while achieves the greatest decoding speedup of 17.46x.

cs.CL↗

Learning Feature Embeddings for Discriminant Model based Tracking

After observing that the features used in most online discriminatively trained trackers are not optimal, in this paper, we propose a novel and effective architecture to learn optimal feature embeddings for online discriminative tracking. Our method, called DCFST, integrates the solver of a discriminant model that is differentiable and has a closed-form solution into convolutional neural networks. Then, the resulting network can be trained in an end-to-end way, obtaining optimal feature embeddings for the discriminant model-based tracker. As an instance, we apply the popular ridge regression model in this work to demonstrate the power of DCFST. Extensive experiments on six public benchmarks, OTB2015, NFS, GOT10k, TrackingNet, VOT2018, and VOT2019, show that our approach is efficient and generalizes well to class-agnostic target objects in online tracking, thus achieves state-of-the-art accuracy, while running beyond the real-time speed. Code will be made available.

cs.CV↗

Decoupled Spatial-Temporal Attention Network for Skeleton-Based Action Recognition

Dynamic skeletal data, represented as the 2D/3D coordinates of human joints, has been widely studied for human action recognition due to its high-level semantic information and environmental robustness. However, previous methods heavily rely on designing hand-crafted traversal rules or graph topologies to draw dependencies between the joints, which are limited in performance and generalizability. In this work, we present a novel decoupled spatial-temporal attention network(DSTA-Net) for skeleton-based action recognition. It involves solely the attention blocks, allowing for modeling spatial-temporal dependencies between joints without the requirement of knowing their positions or mutual connections. Specifically, to meet the specific requirements of the skeletal data, three techniques are proposed for building attention blocks, namely, spatial-temporal attention decoupling, decoupled position encoding and spatial global regularization. Besides, from the data aspect, we introduce a skeletal data decoupling technique to emphasize the specific characteristics of space/time and different motion scales, resulting in a more comprehensive understanding of the human actions.To test the effectiveness of the proposed method, extensive experiments are conducted on four challenging datasets for skeleton-based gesture and action recognition, namely, SHREC, DHG, NTU-60 and NTU-120, where DSTA-Net achieves state-of-the-art performance on all of them.

cs.CV↗

Non-Autoregressive Image Captioning with Counterfactuals-Critical Multi-Agent Learning

Most image captioning models are autoregressive, i.e. they generate each word by conditioning on previously generated words, which leads to heavy latency during inference. Recently, non-autoregressive decoding has been proposed in machine translation to speed up the inference time by generating all words in parallel. Typically, these models use the word-level cross-entropy loss to optimize each word independently. However, such a learning process fails to consider the sentence-level consistency, thus resulting in inferior generation quality of these non-autoregressive models. In this paper, we propose a Non-Autoregressive Image Captioning (NAIC) model with a novel training paradigm: Counterfactuals-critical Multi-Agent Learning (CMAL). CMAL formulates NAIC as a multi-agent reinforcement learning system where positions in the target sequence are viewed as agents that learn to cooperatively maximize a sentence-level reward. Besides, we propose to utilize massive unlabeled images to boost captioning performance. Extensive experiments on MSCOCO image captioning benchmark show that our NAIC model achieves a performance comparable to state-of-the-art autoregressive models, while brings 13.9x decoding speedup.

cs.CL↗

Normalized and Geometry-Aware Self-Attention Network for Image Captioning

Self-attention (SA) network has shown profound value in image captioning. In this paper, we improve SA from two aspects to promote the performance of image captioning. First, we propose Normalized Self-Attention (NSA), a reparameterization of SA that brings the benefits of normalization inside SA. While normalization is previously only applied outside SA, we introduce a novel normalization method and demonstrate that it is both possible and beneficial to perform it on the hidden activations inside SA. Second, to compensate for the major limit of Transformer that it fails to model the geometry structure of the input objects, we propose a class of Geometry-aware Self-Attention (GSA) that extends SA to explicitly and efficiently consider the relative geometry relations between the objects in the image. To construct our image captioning model, we combine the two modules and apply it to the vanilla self-attention network. We extensively evaluate our proposals on MS-COCO image captioning dataset and superior results are achieved when comparing to state-of-the-art approaches. Further experiments on three challenging tasks, i.e. video captioning, machine translation, and visual question answering, show the generality of our methods.

cs.CV↗

Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networks

Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous GCN-based models. First, the topology of the graph is set heuristically and fixed over all the model layers and input data. This may not be suitable for the hierarchy of the GCN model and the diversity of the data in action recognition tasks. Second, the second-order information of the skeleton data, i.e., the length and orientation of the bones, is rarely investigated, which is naturally more informative and discriminative for the human action recognition. In this work, we propose a novel multi-stream attention-enhanced adaptive graph convolutional neural network (MS-AAGCN) for skeleton-based action recognition. The graph topology in our model can be either uniformly or individually learned based on the input data in an end-to-end manner. This data-driven approach increases the flexibility of the model for graph construction and brings more generality to adapt to various data samples. Besides, the proposed adaptive graph convolutional layer is further enhanced by a spatial-temporal-channel attention module, which helps the model pay more attention to important joints, frames and features. Moreover, the information of both the joints and bones, together with their motion information, are simultaneously modeled in a multi-stream framework, which shows notable improvement for the recognition accuracy. Extensive experiments on the two large-scale datasets, NTU-RGBD and Kinetics-Skeleton, demonstrate that the performance of our model exceeds the state-of-the-art with a significant margin.

cs.CV↗

Action Recognition via Pose-Based Graph Convolutional Networks with Intermediate Dense Supervision

Pose-based action recognition has drawn considerable attention recently. Existing methods exploit the joint positions to extract the body-part features from the activation map of the convolutional networks to assist human action recognition. However, these features are simply concatenated or max-pooled in previous works. The structured correlations among the body parts, which are essential for understanding complex human actions, are not fully exploited. To address the problem, we propose a pose-based graph convolutional network (PGCN), which encodes the body-part features into a human-based spatiotemporal graph, and explicitly models their correlations with a novel light-weight adaptive graph convolutional module to produce a highly discriminative representation for human action recognition. Besides, we discover that the backbone network tends to identify patterns from the most discriminative areas of the input regardless of the others. Thus the features pooled by the joint positions from other areas are less informative, which consequently hampers the performance of the followed aggregation process for recognizing actions. To alleviate this issue, we introduce a simple intermediate dense supervision mechanism for the backbone network, which adequately addresses the problem with no extra computation cost during inference. We evaluate the proposed approach on three popular benchmarks for pose-based action recognition tasks, i.e., Sub-JHMDB, PennAction and NTU-RGBD, where our approach significantly outperforms state-of-the-arts without the bells and whistles.

cs.CV↗

Adaptive Context Network for Scene Parsing

Recent works attempt to improve scene parsing performance by exploring different levels of contexts, and typically train a well-designed convolutional network to exploit useful contexts across all pixels equally. However, in this paper, we find that the context demands are varying from different pixels or regions in each image. Based on this observation, we propose an Adaptive Context Network (ACNet) to capture the pixel-aware contexts by a competitive fusion of global context and local context according to different per-pixel demands. Specifically, when given a pixel, the global context demand is measured by the similarity between the global feature and its local feature, whose reverse value can be used to measure the local context demand. We model the two demand measurements by the proposed global context module and local context module, respectively, to generate adaptive contextual features. Furthermore, we import multiple such modules to build several adaptive context blocks in different levels of network to obtain a coarse-to-fine result. Finally, comprehensive experimental evaluations demonstrate the effectiveness of the proposed ACNet, and new state-of-the-arts performances are achieved on all four public datasets, i.e. Cityscapes, ADE20K, PASCAL Context, and COCO Stuff.

cs.CV↗

Aligning Linguistic Words and Visual Semantic Units for Image Captioning

Image captioning attempts to generate a sentence composed of several linguistic words, which are used to describe objects, attributes, and interactions in an image, denoted as visual semantic units in this paper. Based on this view, we propose to explicitly model the object interactions in semantics and geometry based on Graph Convolutional Networks (GCNs), and fully exploit the alignment between linguistic words and visual semantic units for image captioning. Particularly, we construct a semantic graph and a geometry graph, where each node corresponds to a visual semantic unit, i.e., an object, an attribute, or a semantic (geometrical) interaction between two objects. Accordingly, the semantic (geometrical) context-aware embeddings for each unit are obtained through the corresponding GCN learning processers. At each time step, a context gated attention module takes as inputs the embeddings of the visual semantic units and hierarchically align the current word with these units by first deciding which type of visual semantic unit (object, attribute, or interaction) the current word is about, and then finding the most correlated visual semantic units under this type. Extensive experiments are conducted on the challenging MS-COCO image captioning dataset, and superior results are reported when comparing to state-of-the-art approaches.

cs.CV↗