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Hans-Ulrich Stark

Publications and source records attributed to Hans-Ulrich Stark.

4 recordsLinked to original sources

Impact of aging on the evolution of cooperation in the spatial prisoner's dilemma game

Aging is always present, tailoring our interactions with others and postulating a finite lifespan during which we are able to exercise them. We consider the prisoner's dilemma game on a square lattice, and examine how quenched age distributions and different aging protocols influence the evolution of cooperation when taking the life experience and knowledge accumulation into account as time passes. In agreement with previous studies, we find that a quenched assignment of age to players, introducing heterogeneity to the game, substantially promotes cooperative behavior. Introduction of aging and subsequent death as a coevolutionary process may act detrimental on cooperation but enhances it efficiently if the offspring of individuals that have successfully passed their strategy is considered newborn. We study resulting age distributions of players, and show that the heterogeneity is vital yet insufficient for explaining the observed differences in cooperator abundance on the spatial grid. The unexpected increment of cooperation levels can be explained by a dynamical effect that has a highly selective impact on the propagation of cooperator and defector states.

physics.soc-ph

Slower is faster: Fostering consensus formation by heterogeneous intertia

We investigate an extension of the voter model in which voters are equipped with an individual inertia to change their opinion. This inertia depends on the persistence time of a voter's current opinion (ageing). We focus on the case of only two different inertia values: zero if a voter just changed towards a new opinion and $ν$ otherwise. We are interested in the average time to reach consensus, i.e. the state in which all voters have adopted the same opinion. Adding inertia to the system means to slow down the dynamics at the voter's level, which should presumably lead to a slower consensus formation. As an unexpected outcome of our inertial voter dynamics, there is a parameter region of $ν$ where an increasing inertia leads to a faster consensus formation. These results rest on the heterogeneity of voters which evolves through the described ageing. In a control setting of homogeneous inertia values, we only find monotonously increasing consensus times. In the paper, we present dynamical equations for the mean-field case which allow for analytical insight into the observed slower-is-faster effect.

physics.soc-ph

Decelerating microdynamics can accelerate macrodynamics in the voter model

For the voter model, we study the effect of a memory-dependent transition rate. We assume that the transition of a spin into the opposite state decreases with the time it has been in its current state. Counter-intuitively, we find that the time to reach a macroscopically ordered state can be accelerated by slowing-down the microscopic dynamics in this way. This holds for different network topologies, including fully-connected ones. We find that the ordering dynamics is governed by two competing processes which either stabilize the majority or the minority state. If the first one dominates, it accelerates the ordering of the system. The conclusions of this Letter are not restricted to the voter model, but remain valid to many other spin systems as well.

cond-mat.dis-nn

How individuals learn to take turns: Emergence of alternating cooperation in a congestion game and the prisoner's dilemma

In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum ("tragedy of the commons"). Is the routing of traffic a similar problem? In order to address this question, we present experimental results on humans playing a route choice game in a computer laboratory, which allow one to study decision behavior in repeated games beyond the Prisoner's Dilemma. We will focus on whether individuals manage to find a cooperative and fair solution compatible with the system-optimal road usage. We find that individuals tend towards a user equilibrium with equal travel times in the beginning. However, after many iterations, they often establish a coherent oscillatory behavior, as taking turns performs better than applying pure or mixed strategies. The resulting behavior is fair and compatible with system-optimal road usage. In spite of the complex dynamics leading to coordinated oscillations, we have identified mathematical relationships quantifying the observed transition process. Our main experimental discoveries for 2- and 4-person games can be explained with a novel reinforcement learning model for an arbitrary number of persons, which is based on past experience and trial-and-error behavior. Gains in the average payoff seem to be an important driving force for the innovation of time-dependent response patterns, i.e. the evolution of more complex strategies. Our findings are relevant for decision support systems and routing in traffic or data networks.

physics.soc-ph