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Hanwen Shen

Publications and source records attributed to Hanwen Shen.

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KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations

Physics-integrated 3D Gaussian representations now allow reconstructed deformable objects to be simulated and rendered under explicit material models. Existing pipelines, however, assume that material parameters are known or manually specified, limiting their applicability when these parameters must be inferred from observed object dynamics. We propose KnockGS, an interaction-response PhysicalGS framework that estimates the elasticity and density scales of a 3D Gaussian object from its dynamics under a known applied force. Rather than treating physical simulation only as a forward process, we turn the force-induced response into a calibration signal: temporal response features are xtracted from the observed dynamics, the two material scales are estimated from those features, and the estimate is then frozen and written back into the same simulator so that it can be tested on an interaction it was never fitted to.We evaluate the framework on both parameter recovery and response-level fidelity. The estimated scales are compared against hidden ground truth, and the re-simulated object is measured against the target using 3D particle trajectories, response-curve statistics, and rendered-frame quality. Across five held-out material targets, our method recovers the scales substantially more accurately than response retrieval, global regression, or a fixed default material, and the frozen estimate remains predictive under interactions that differ in direction and in magnitude. Interaction response therefore carries enough information to calibrate material scales in physically grounded 3D Gaussian representations.Our study is a first step toward interactive PhysicalGS systems that calibrate a Gaussian asset whose rendered appearance and simulated response are consistent.

cs.CV

SoftVTBench: A Deformation-Aware Visuo-Tactile Dataset and Benchmark for Deformable-Object Manipulation

Physical interaction quality is central to deformable-object manipulation, yet most benchmarks evaluate task success alone. A policy may complete the task while allowing slip or causing excessive compression. A primary bottleneck is the absence of visuo-tactile datasets that pair policy-visible contact observations with independent physical ground truth over complete tasks. We introduce SoftVTBench, a visuo-tactile dataset for physical-interaction-aware deformable-object manipulation. It contains 4,000 expert demonstrations and more than 50 assets, including volumetric deformable objects and visually matched rigid twins. At 20 Hz, each episode synchronizes multi-view RGB, dual-finger tactile RGB and marker motion, proprioception, language, and binary and continuous gripper actions, alongside evaluator-only finite-element (FEM) states. Building upon this dataset, we establish a closed-loop benchmark that uses fixed object-specific calibration to define the Deformation-aware Success Rate (DSR), which counts a rollout as successful only when it completes the task and keeps peak normalized deformation within tolerance. Across Diffusion Policy, $\pi_{0.5}$, and FastWAM, all 12 in-distribution configurations contain successful rollouts that violate the deformation tolerance, accounting for 0.7--24% of each configuration's successes. Under distribution shift, visuo-tactile variants achieve higher task success in all six policy--suite comparisons and higher DSR in five, whereas their in-distribution benefits are mixed. These results show that making touch available does not by itself ensure effective multimodal fusion. SoftVTBench therefore provides a common visuo-tactile resource for studying not only whether a policy succeeds, but how it physically interacts with deformable objects and when touch improves that interaction.

cs.RO

SoftVTBench: A Safety-Aware Visuo-Tactile Benchmark for Physically Constrained Robotic Manipulation of Deformable Objects (Early Version)

Deformable object manipulation poses challenges beyond task completion: successful execution must also maintain safe physical interaction, holding the object stably without slip or drop while avoiding excessive deformation. However, existing manipulation benchmarks are predominantly success-oriented and rarely evaluate whether a policy remains physically safe throughout execution. We present SoftVTBench, a safety-aware visuo-tactile benchmark for physically constrained deformable object manipulation. Built in Isaac Sim with finite-element-simulated deformable objects, SoftVTBench provides multi-view RGB observations, RGB tactile sensing with marker motion, proprioception, and language instructions, and defines four matched task suites over object type (deformable vs. rigid) and variation axis (object vs. spatial). It separately reports Goal Success and Safety Success; the latter additionally requires no drop and peak deformation below a calibrated object-specific threshold, measured from policy-hidden privileged Finite Element Method (FEM) states. We implement pi0.5-based baselines under this protocol. Experiments show that success-only evaluation substantially overstates policy performance, as a large fraction of goal-completing rollouts still violate physical safety. Furthermore, incorporating tactile sensing improves Safety Success (e.g., from 21.4% to 35.6% on object-centric deformable tasks) and reduces object deformation during execution, while maintaining comparable Goal Success. SoftVTBench provides a reproducible benchmark for studying visuo-tactile deformable manipulation under physical interaction constraints.

cs.RO

Preconditioned Test-Time Adaptation for Out-of-Distribution Debiasing in Narrative Generation

Although debiased large language models (LLMs) excel at handling known or low-bias prompts, they often fail on unfamiliar and high-bias prompts. We demonstrate via out-of-distribution (OOD) detection that these high-bias prompts cause a distribution shift, degrading static model performance. To enable real-time correction, we propose CAP-TTA, a test-time adaptation framework. CAP-TTA triggers context-aware LoRA updates only when a bias-risk score exceeds a set threshold. By utilizing an offline precomputed diagonal preconditioner, it ensures fast and stable optimization. Across multiple benchmarks and human evaluations, CAP-TTA effectively reduces toxicity/bias score with significantly lower latency than standard optimization methods (e.g., AdamW or SGD). Furthermore, it prevents catastrophic forgetting, and substantially improves narrative fluency over state-of-the-art baselines without compromising debiasing performance.

cs.CL

HNN extensions of free groups with equal associated subgroups of finite index: polynomial time word problem

Let $G=F\ast_\varphi t$ be an HNN extension of a free group $F$ with two equal associated normal subgroups $H_1 = H_2$ of finite index. We prove that the word problem in $G$ is decidable in polynomial time. This result extends to the case where the subgroups $H_1=H_2$ are not normal, provided that the isomorphism $\varphi:H_1\to H_2$ satisfies an additional condition described in Section 5.

math.GR

Enhancing Scene Transition Awareness in Video Generation via Post-Training

Recent advances in AI-generated video have shown strong performance on \emph{text-to-video} tasks, particularly for short clips depicting a single scene. However, current models struggle to generate longer videos with coherent scene transitions, primarily because they cannot infer when a transition is needed from the prompt. Most open-source models are trained on datasets consisting of single-scene video clips, which limits their capacity to learn and respond to prompts requiring multiple scenes. Developing scene transition awareness is essential for multi-scene generation, as it allows models to identify and segment videos into distinct clips by accurately detecting transitions. To address this, we propose the \textbf{Transition-Aware Video} (TAV) dataset, which consists of preprocessed video clips with multiple scene transitions. Our experiment shows that post-training on the \textbf{TAV} dataset improves prompt-based scene transition understanding, narrows the gap between required and generated scenes, and maintains image quality.

cs.CV

Measuring Information Distortion in Hierarchical Ultra long Novel Reconstruction:The Optimal Expansion Ratio

A two stage novel generation framework (outline -> section outline -> manuscript) is widely used in long novel generation,(e.g., \textsc{DOME}, \textsc{Plan\&Write}, \textsc{Long Writer}), but study of such framework in ultra long novel(>1M words) reconstruction is little. Building on recent text compression methods (\textsc{LLMZip}, \textsc{LLM2Vec}), we conduct an information-theoretic analysis to quantify semantic distortion under different compression-expansion ratios. We examine how outline length affects information preservation. Experiments on ultra-long novels show that the optimal compression-expansion ratio significantly reduces semantic distortion compared to other non-optimal compression-expansion ratio.

cs.CL