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Hanyuan Liu

Publications and source records attributed to Hanyuan Liu.

15 recordsLinked to original sources

RegionCache: Semantic-Aware Region Reuse for Efficient Multi-Turn Image Generation

Real-world image generation often involves multi-turn editing, where users iteratively modify small regions while most image content remains unchanged. However, existing diffusion transformer (DiT)-based editing pipelines recompute the entire image at every turn, causing substantial redundant computation. Existing DiT acceleration methods further ignore semantic correspondence across prompts, leading to unnecessary recomputation or unsafe reuse that harms editing quality. To address this, we propose RegionCache, a semantic-aware reuse framework for multi-turn image editing that selectively reuses diffusion states from unchanged regions. RegionCache detects reusable regions through semantic overlap between consecutive prompts and cross-attention localization, and adopts an adaptive reuse schedule based on prompt similarity and contextual consistency. Experiments on PixArt-alpha demonstrate that RegionCache achieves 1.43x--2.55x end-to-end speedup while maintaining comparable image quality. Code is available at https://github.com/hebutBryant/RegionCache.

cs.CV

UVMarvel: an Automated LLM-aided UVM Machine for Subsystem-level RTL Verification

Verification presents a major bottleneck in Integrated Circuit (IC) development, consuming nearly 70% of total effort. While the Universal Verification Methodology (UVM) improves reuse through structured verification environments, constructing subsystem-level UVM testbenches and generating high-quality stimuli still require extensive manual coding, repeated EDA tool runs, and deep protocol and micro-architectural expertise. We present UVMarvel, an automated verification framework that leverages Large Language Models (LLMs) to build UVM testbenches for subsystem-level RTL. UVMarvel introduces an Intermediate Representation (IR) and a Bus Protocol Library to translate heterogeneous specifications into protocol-correct subsystem-level UVM testbenches, and employs a Signal Tracker and a Verilog Patching Library to guide LLM-based stimuli refinement. UVMarvel is the first framework capable of automatically constructing subsystem-level UVM testbenches across mainstream bus protocols, and it achieves an average code coverage of 95.65%, while reducing verification time from several human working days to a 4.5-hour automated execution.

cs.AR

Referring Multiple Regions with Large Multimodal Models via Contextual Latent Steering

Large Multimodal Models (LMMs) have recently demonstrated their proficiency in holistic visual comprehension. However, most of them struggle to tackle region-level perception guided by visual prompts, especially for cases where multiple regions are referred simultaneously, or scenarios where global contexts are necessary for precise visual referring. We introduce Contextual Latent Steering (CSteer), a training-free approach for guiding general LMMs to refer multiple regions contextually, without expensive fine-tuning or architectural modifications. CSteer starts with pre-computing contextual vectors that implicitly represent visual referring behaviors, such as differentiation among regions and attention to global contexts, followed by representation editing during inference time. Experimental results on multiple datasets indicate that general LMMs with CSteer outperform tailored referring LMMs in most cases, suggesting a promising solution in training-free, and setting new state-of-the-art for this field. Code is available at https://github.com/xing0047/csteer.git.

cs.CV

See-through: Single-image Layer Decomposition for Anime Characters

We introduce a framework that automates the transformation of static anime illustrations into manipulatable 2.5D models. Current professional workflows require tedious manual segmentation and the artistic ``hallucination'' of occluded regions to enable motion. Our approach overcomes this by decomposing a single image into fully inpainted, semantically distinct layers with inferred drawing orders. To address the scarcity of training data, we introduce a scalable engine that bootstraps high-quality supervision from commercial Live2D models, capturing pixel-perfect semantics and hidden geometry. Our methodology couples a diffusion-based Body Part Consistency Module, which enforces global geometric coherence, with a pixel-level pseudo-depth inference mechanism. This combination resolves the intricate stratification of anime characters, e.g., interleaving hair strands, allowing for dynamic layer reconstruction. We demonstrate that our approach yields high-fidelity, manipulatable models suitable for professional, real-time animation applications.

cs.CV

Text-Guided Texturing by Synchronized Multi-View Diffusion

This paper introduces a novel approach to synthesize texture to dress up a given 3D object, given a text prompt. Based on the pretrained text-to-image (T2I) diffusion model, existing methods usually employ a project-and-inpaint approach, in which a view of the given object is first generated and warped to another view for inpainting. But it tends to generate inconsistent texture due to the asynchronous diffusion of multiple views. We believe such asynchronous diffusion and insufficient information sharing among views are the root causes of the inconsistent artifact. In this paper, we propose a synchronized multi-view diffusion approach that allows the diffusion processes from different views to reach a consensus of the generated content early in the process, and hence ensures the texture consistency. To synchronize the diffusion, we share the denoised content among different views in each denoising step, specifically blending the latent content in the texture domain from views with overlap. Our method demonstrates superior performance in generating consistent, seamless, highly detailed textures, comparing to state-of-the-art methods.

cs.CV

Hyperstroke: A Novel High-quality Stroke Representation for Assistive Artistic Drawing

Assistive drawing aims to facilitate the creative process by providing intelligent guidance to artists. Existing solutions often fail to effectively model intricate stroke details or adequately address the temporal aspects of drawing. We introduce hyperstroke, a novel stroke representation designed to capture precise fine stroke details, including RGB appearance and alpha-channel opacity. Using a Vector Quantization approach, hyperstroke learns compact tokenized representations of strokes from real-life drawing videos of artistic drawing. With hyperstroke, we propose to model assistive drawing via a transformer-based architecture, to enable intuitive and user-friendly drawing applications, which are experimented in our exploratory evaluation.

cs.CV

ToonCrafter: Generative Cartoon Interpolation

We introduce ToonCrafter, a novel approach that transcends traditional correspondence-based cartoon video interpolation, paving the way for generative interpolation. Traditional methods, that implicitly assume linear motion and the absence of complicated phenomena like dis-occlusion, often struggle with the exaggerated non-linear and large motions with occlusion commonly found in cartoons, resulting in implausible or even failed interpolation results. To overcome these limitations, we explore the potential of adapting live-action video priors to better suit cartoon interpolation within a generative framework. ToonCrafter effectively addresses the challenges faced when applying live-action video motion priors to generative cartoon interpolation. First, we design a toon rectification learning strategy that seamlessly adapts live-action video priors to the cartoon domain, resolving the domain gap and content leakage issues. Next, we introduce a dual-reference-based 3D decoder to compensate for lost details due to the highly compressed latent prior spaces, ensuring the preservation of fine details in interpolation results. Finally, we design a flexible sketch encoder that empowers users with interactive control over the interpolation results. Experimental results demonstrate that our proposed method not only produces visually convincing and more natural dynamics, but also effectively handles dis-occlusion. The comparative evaluation demonstrates the notable superiority of our approach over existing competitors.

cs.CV

DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors

Animating a still image offers an engaging visual experience. Traditional image animation techniques mainly focus on animating natural scenes with stochastic dynamics (e.g. clouds and fluid) or domain-specific motions (e.g. human hair or body motions), and thus limits their applicability to more general visual content. To overcome this limitation, we explore the synthesis of dynamic content for open-domain images, converting them into animated videos. The key idea is to utilize the motion prior of text-to-video diffusion models by incorporating the image into the generative process as guidance. Given an image, we first project it into a text-aligned rich context representation space using a query transformer, which facilitates the video model to digest the image content in a compatible fashion. However, some visual details still struggle to be preserved in the resultant videos. To supplement with more precise image information, we further feed the full image to the diffusion model by concatenating it with the initial noises. Experimental results show that our proposed method can produce visually convincing and more logical & natural motions, as well as higher conformity to the input image. Comparative evaluation demonstrates the notable superiority of our approach over existing competitors.

cs.CV

Highly Detailed and Temporal Consistent Video Stylization via Synchronized Multi-Frame Diffusion

Text-guided video-to-video stylization transforms the visual appearance of a source video to a different appearance guided on textual prompts. Existing text-guided image diffusion models can be extended for stylized video synthesis. However, they struggle to generate videos with both highly detailed appearance and temporal consistency. In this paper, we propose a synchronized multi-frame diffusion framework to maintain both the visual details and the temporal consistency. Frames are denoised in a synchronous fashion, and more importantly, information of different frames is shared since the beginning of the denoising process. Such information sharing ensures that a consensus, in terms of the overall structure and color distribution, among frames can be reached in the early stage of the denoising process before it is too late. The optical flow from the original video serves as the connection, and hence the venue for information sharing, among frames. We demonstrate the effectiveness of our method in generating high-quality and diverse results in extensive experiments. Our method shows superior qualitative and quantitative results compared to state-of-the-art video editing methods.

cs.CV

Redistributing the Precision and Content in 3D-LUT-based Inverse Tone-mapping for HDR/WCG Display

ITM(inverse tone-mapping) converts SDR (standard dynamic range) footage to HDR/WCG (high dynamic range /wide color gamut) for media production. It happens not only when remastering legacy SDR footage in front-end content provider, but also adapting on-theair SDR service on user-end HDR display. The latter requires more efficiency, thus the pre-calculated LUT (look-up table) has become a popular solution. Yet, conventional fixed LUT lacks adaptability, so we learn from research community and combine it with AI. Meanwhile, higher-bit-depth HDR/WCG requires larger LUT than SDR, so we consult traditional ITM for an efficiency-performance trade-off: We use 3 smaller LUTs, each has a non-uniform packing (precision) respectively denser in dark, middle and bright luma range. In this case, their results will have less error only in their own range, so we use a contribution map to combine their best parts to final result. With the guidance of this map, the elements (content) of 3 LUTs will also be redistributed during training. We conduct ablation studies to verify method's effectiveness, and subjective and objective experiments to show its practicability. Code is available at: https://github.com/AndreGuo/ITMLUT.

cs.MM

Video Colorization with Pre-trained Text-to-Image Diffusion Models

Video colorization is a challenging task that involves inferring plausible and temporally consistent colors for grayscale frames. In this paper, we present ColorDiffuser, an adaptation of a pre-trained text-to-image latent diffusion model for video colorization. With the proposed adapter-based approach, we repropose the pre-trained text-to-image model to accept input grayscale video frames, with the optional text description, for video colorization. To enhance the temporal coherence and maintain the vividness of colorization across frames, we propose two novel techniques: the Color Propagation Attention and Alternated Sampling Strategy. Color Propagation Attention enables the model to refine its colorization decision based on a reference latent frame, while Alternated Sampling Strategy captures spatiotemporal dependencies by using the next and previous adjacent latent frames alternatively as reference during the generative diffusion sampling steps. This encourages bidirectional color information propagation between adjacent video frames, leading to improved color consistency across frames. We conduct extensive experiments on benchmark datasets, and the results demonstrate the effectiveness of our proposed framework. The evaluations show that ColorDiffuser achieves state-of-the-art performance in video colorization, surpassing existing methods in terms of color fidelity, temporal consistency, and visual quality.

cs.CV

Make-Your-Video: Customized Video Generation Using Textual and Structural Guidance

Creating a vivid video from the event or scenario in our imagination is a truly fascinating experience. Recent advancements in text-to-video synthesis have unveiled the potential to achieve this with prompts only. While text is convenient in conveying the overall scene context, it may be insufficient to control precisely. In this paper, we explore customized video generation by utilizing text as context description and motion structure (e.g. frame-wise depth) as concrete guidance. Our method, dubbed Make-Your-Video, involves joint-conditional video generation using a Latent Diffusion Model that is pre-trained for still image synthesis and then promoted for video generation with the introduction of temporal modules. This two-stage learning scheme not only reduces the computing resources required, but also improves the performance by transferring the rich concepts available in image datasets solely into video generation. Moreover, we use a simple yet effective causal attention mask strategy to enable longer video synthesis, which mitigates the potential quality degradation effectively. Experimental results show the superiority of our method over existing baselines, particularly in terms of temporal coherence and fidelity to users' guidance. In addition, our model enables several intriguing applications that demonstrate potential for practical usage.

cs.CV

Improved Diffusion-based Image Colorization via Piggybacked Models

Image colorization has been attracting the research interests of the community for decades. However, existing methods still struggle to provide satisfactory colorized results given grayscale images due to a lack of human-like global understanding of colors. Recently, large-scale Text-to-Image (T2I) models have been exploited to transfer the semantic information from the text prompts to the image domain, where text provides a global control for semantic objects in the image. In this work, we introduce a colorization model piggybacking on the existing powerful T2I diffusion model. Our key idea is to exploit the color prior knowledge in the pre-trained T2I diffusion model for realistic and diverse colorization. A diffusion guider is designed to incorporate the pre-trained weights of the latent diffusion model to output a latent color prior that conforms to the visual semantics of the grayscale input. A lightness-aware VQVAE will then generate the colorized result with pixel-perfect alignment to the given grayscale image. Our model can also achieve conditional colorization with additional inputs (e.g. user hints and texts). Extensive experiments show that our method achieves state-of-the-art performance in terms of perceptual quality.

cs.CV

Abnormal Staebler-Wronski effect of amorphous silicon

Great achievements in last five years, such as record-efficient amorphous/crystalline silicon heterojunction (SHJ) solar cells and cutting-edge perovskite/SHJ tandem solar cells, place hydrogenated amorphous silicon (a-Si:H) at the forefront of emerging photovoltaics. Due to the extremely low doping efficiency of trivalent boron (B) in amorphous tetravalent silicon, light harvesting of aforementioned devices are limited by their fill factors (FF), which is a direct metric of the charge carrier transport. It is challenging but crucial to develop highly conductive doped a-Si:H for minimizing the FF losses. Here we report intensive light soaking can efficiently boost the dark conductance of B-doped a-Si:H "thin" films, which is an abnormal Staebler-Wronski effect. By implementing this abnormal effect to SHJ solar cells, we achieve a certificated power conversion efficiency (PCE) of 25.18% (26.05% on designated area) with FF of 85.42% on a 244.63-cm2 wafer. This PCE is one of the highest reported values for total-area "top/rear" contact silicon solar cells. The FF reaches 98.30 per cent of its Shockley-Queisser limit.

physics.app-ph

Mitigating Congestion in Complex Transportation Networks via Maximum Entropy

In this paper, we reveal the relationship between entropy rate and the congestion in complex network and solve it analytically for special cases. Finding maximizing entropy rate will lead to an improvement of traffic efficiency, we propose a method to mitigate congestion by allocating limited traffic capacity to the nodes in network rationally. Different from former strategies, our method only requires local and observable information of network, and is low-cost and widely applicable in practice. In the simulation of the phase transition for various network models, our method performs well in mitigating congestion both locally and globally. By comparison, we also uncover the deficiency of former degree-biased approaches. Owing to the rapid development of transportation networks, our method may be helpful for modern society.

physics.soc-ph