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Hao Fei

Publications and source records attributed to Hao Fei.

At least 127 records · Page 7Linked to original sources

In-Context Learning for Few-Shot Nested Named Entity Recognition

In nested Named entity recognition (NER), entities are nested with each other, and thus requiring more data annotations to address. This leads to the development of few-shot nested NER, where the prevalence of pretrained language models with in-context learning (ICL) offers promising solutions. In this work, we introduce an effective and innovative ICL framework for the setting of few-shot nested NER. We improve the ICL prompt by devising a novel example demonstration selection mechanism, EnDe retriever. In EnDe retriever, we employ contrastive learning to perform three types of representation learning, in terms of semantic similarity, boundary similarity, and label similarity, to generate high-quality demonstration examples. Extensive experiments over three nested NER and four flat NER datasets demonstrate the efficacy of our system.

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MolCA: Molecular Graph-Language Modeling with Cross-Modal Projector and Uni-Modal Adapter

Language Models (LMs) have demonstrated impressive molecule understanding ability on various 1D text-related tasks. However, they inherently lack 2D graph perception - a critical ability of human professionals in comprehending molecules' topological structures. To bridge this gap, we propose MolCA: Molecular Graph-Language Modeling with Cross-Modal Projector and Uni-Modal Adapter. MolCA enables an LM (e.g., Galactica) to understand both text- and graph-based molecular contents via the cross-modal projector. Specifically, the cross-modal projector is implemented as a Q-Former to connect a graph encoder's representation space and an LM's text space. Further, MolCA employs a uni-modal adapter (i.e., LoRA) for the LM's efficient adaptation to downstream tasks. Unlike previous studies that couple an LM with a graph encoder via cross-modal contrastive learning, MolCA retains the LM's ability of open-ended text generation and augments it with 2D graph information. To showcase its effectiveness, we extensively benchmark MolCA on tasks of molecule captioning, IUPAC name prediction, and molecule-text retrieval, on which MolCA significantly outperforms the baselines. Our codes and checkpoints can be found at https://github.com/acharkq/MolCA.

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Reverse Multi-Choice Dialogue Commonsense Inference with Graph-of-Thought

With the proliferation of dialogic data across the Internet, the Dialogue Commonsense Multi-choice Question Answering (DC-MCQ) task has emerged as a response to the challenge of comprehending user queries and intentions. Although prevailing methodologies exhibit effectiveness in addressing single-choice questions, they encounter difficulties in handling multi-choice queries due to the heightened intricacy and informational density. In this paper, inspired by the human cognitive process of progressively excluding options, we propose a three-step Reverse Exclusion Graph-of-Thought (ReX-GoT) framework, including Option Exclusion, Error Analysis, and Combine Information. Specifically, our ReX-GoT mimics human reasoning by gradually excluding irrelevant options and learning the reasons for option errors to choose the optimal path of the GoT and ultimately infer the correct answer. By progressively integrating intricate clues, our method effectively reduces the difficulty of multi-choice reasoning and provides a novel solution for DC-MCQ. Extensive experiments on the CICERO and CICERO$_{v2}$ datasets validate the significant improvement of our approach on DC-MCQ task. On zero-shot setting, our model outperform the best baseline by 17.67% in terms of F1 score for the multi-choice task. Most strikingly, our GPT3.5-based ReX-GoT framework achieves a remarkable 39.44% increase in F1 score.

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LL3DA: Visual Interactive Instruction Tuning for Omni-3D Understanding, Reasoning, and Planning

Recent advances in Large Multimodal Models (LMM) have made it possible for various applications in human-machine interactions. However, developing LMMs that can comprehend, reason, and plan in complex and diverse 3D environments remains a challenging topic, especially considering the demand for understanding permutation-invariant point cloud 3D representations of the 3D scene. Existing works seek help from multi-view images, and project 2D features to 3D space as 3D scene representations. This, however, leads to huge computational overhead and performance degradation. In this paper, we present LL3DA, a Large Language 3D Assistant that takes point cloud as direct input and respond to both textual-instructions and visual-prompts. This help LMMs better comprehend human interactions and further help to remove the ambiguities in cluttered 3D scenes. Experiments show that LL3DA achieves remarkable results, and surpasses various 3D vision-language models on both 3D Dense Captioning and 3D Question Answering.

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VPGTrans: Transfer Visual Prompt Generator across LLMs

While developing a new multimodal LLM (MLLM) by pre-training on tremendous image-text pairs from scratch can be exceedingly resource-consuming, connecting an existing LLM with a comparatively lightweight visual prompt generator (VPG) becomes a feasible paradigm. However, further tuning the VPG part of the MLLM still suffers from indispensable computational costs, i.e., requiring thousands of GPU hours and millions of training data. One alternative solution is to transfer an existing VPG from any existing MLLMs for the target MLLM. In this work, we for the first time investigate the VPG transferability across LLMs, and explore a solution to reduce the cost of VPG transfer. We first study the VPG transfer across different LLM sizes (e.g., small-to-large), and across different LLM types, through which we diagnose the key factors to maximize the transfer efficiency. Based on our observation, we design a two-stage transfer framework named VPGTrans, which is simple yet highly effective. Through extensive experiments, we demonstrate that VPGTrans helps significantly speed up the transfer learning process without compromising performance. Remarkably, it helps achieve the VPG transfer from BLIP-2 OPT$_\text{2.7B}$ to BLIP-2 OPT$_\text{6.7B}$ with over 10 times speed-up and 10.7% training data compared with connecting a VPG to OPT$_\text{6.7B}$ from scratch. Further, a series of intriguing findings and potential rationales behind them are provided and discussed. Finally, we showcase the practical value of our VPGTrans approach, by customizing two novel MLLMs, including VL-LLaMA and VL-Vicuna, with recently released LLaMA and Vicuna LLMs.

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Towards Complex-query Referring Image Segmentation: A Novel Benchmark

Referring Image Understanding (RIS) has been extensively studied over the past decade, leading to the development of advanced algorithms. However, there has been a lack of research investigating how existing algorithms should be benchmarked with complex language queries, which include more informative descriptions of surrounding objects and backgrounds (\eg \textit{"the black car."} vs. \textit{"the black car is parking on the road and beside the bus."}). Given the significant improvement in the semantic understanding capability of large pre-trained models, it is crucial to take a step further in RIS by incorporating complex language that resembles real-world applications. To close this gap, building upon the existing RefCOCO and Visual Genome datasets, we propose a new RIS benchmark with complex queries, namely \textbf{RIS-CQ}. The RIS-CQ dataset is of high quality and large scale, which challenges the existing RIS with enriched, specific and informative queries, and enables a more realistic scenario of RIS research. Besides, we present a nichetargeting method to better task the RIS-CQ, called dual-modality graph alignment model (\textbf{\textsc{DuMoGa}}), which outperforms a series of RIS methods.

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DialogRE^C+: An Extension of DialogRE to Investigate How Much Coreference Helps Relation Extraction in Dialogs

Dialogue relation extraction (DRE) that identifies the relations between argument pairs in dialogue text, suffers much from the frequent occurrence of personal pronouns, or entity and speaker coreference. This work introduces a new benchmark dataset DialogRE^C+, introducing coreference resolution into the DRE scenario. With the aid of high-quality coreference knowledge, the reasoning of argument relations is expected to be enhanced. In DialogRE^C+ dataset, we manually annotate total 5,068 coreference chains over 36,369 argument mentions based on the existing DialogRE data, where four different coreference chain types namely speaker chain, person chain, location chain and organization chain are explicitly marked. We further develop 4 coreference-enhanced graph-based DRE models, which learn effective coreference representations for improving the DRE task. We also train a coreference resolution model based on our annotations and evaluate the effect of automatically extracted coreference chains demonstrating the practicality of our dataset and its potential to other domains and tasks.

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Revisiting Disentanglement and Fusion on Modality and Context in Conversational Multimodal Emotion Recognition

It has been a hot research topic to enable machines to understand human emotions in multimodal contexts under dialogue scenarios, which is tasked with multimodal emotion analysis in conversation (MM-ERC). MM-ERC has received consistent attention in recent years, where a diverse range of methods has been proposed for securing better task performance. Most existing works treat MM-ERC as a standard multimodal classification problem and perform multimodal feature disentanglement and fusion for maximizing feature utility. Yet after revisiting the characteristic of MM-ERC, we argue that both the feature multimodality and conversational contextualization should be properly modeled simultaneously during the feature disentanglement and fusion steps. In this work, we target further pushing the task performance by taking full consideration of the above insights. On the one hand, during feature disentanglement, based on the contrastive learning technique, we devise a Dual-level Disentanglement Mechanism (DDM) to decouple the features into both the modality space and utterance space. On the other hand, during the feature fusion stage, we propose a Contribution-aware Fusion Mechanism (CFM) and a Context Refusion Mechanism (CRM) for multimodal and context integration, respectively. They together schedule the proper integrations of multimodal and context features. Specifically, CFM explicitly manages the multimodal feature contributions dynamically, while CRM flexibly coordinates the introduction of dialogue contexts. On two public MM-ERC datasets, our system achieves new state-of-the-art performance consistently. Further analyses demonstrate that all our proposed mechanisms greatly facilitate the MM-ERC task by making full use of the multimodal and context features adaptively. Note that our proposed methods have the great potential to facilitate a broader range of other conversational multimodal tasks.

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Constructing Holistic Spatio-Temporal Scene Graph for Video Semantic Role Labeling

Video Semantic Role Labeling (VidSRL) aims to detect the salient events from given videos, by recognizing the predict-argument event structures and the interrelationships between events. While recent endeavors have put forth methods for VidSRL, they can be mostly subject to two key drawbacks, including the lack of fine-grained spatial scene perception and the insufficiently modeling of video temporality. Towards this end, this work explores a novel holistic spatio-temporal scene graph (namely HostSG) representation based on the existing dynamic scene graph structures, which well model both the fine-grained spatial semantics and temporal dynamics of videos for VidSRL. Built upon the HostSG, we present a nichetargeting VidSRL framework. A scene-event mapping mechanism is first designed to bridge the gap between the underlying scene structure and the high-level event semantic structure, resulting in an overall hierarchical scene-event (termed ICE) graph structure. We further perform iterative structure refinement to optimize the ICE graph, such that the overall structure representation can best coincide with end task demand. Finally, three subtask predictions of VidSRL are jointly decoded, where the end-to-end paradigm effectively avoids error propagation. On the benchmark dataset, our framework boosts significantly over the current best-performing model. Further analyses are shown for a better understanding of the advances of our methods.

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LayoutLLM-T2I: Eliciting Layout Guidance from LLM for Text-to-Image Generation

In the text-to-image generation field, recent remarkable progress in Stable Diffusion makes it possible to generate rich kinds of novel photorealistic images. However, current models still face misalignment issues (e.g., problematic spatial relation understanding and numeration failure) in complex natural scenes, which impedes the high-faithfulness text-to-image generation. Although recent efforts have been made to improve controllability by giving fine-grained guidance (e.g., sketch and scribbles), this issue has not been fundamentally tackled since users have to provide such guidance information manually. In this work, we strive to synthesize high-fidelity images that are semantically aligned with a given textual prompt without any guidance. Toward this end, we propose a coarse-to-fine paradigm to achieve layout planning and image generation. Concretely, we first generate the coarse-grained layout conditioned on a given textual prompt via in-context learning based on Large Language Models. Afterward, we propose a fine-grained object-interaction diffusion method to synthesize high-faithfulness images conditioned on the prompt and the automatically generated layout. Extensive experiments demonstrate that our proposed method outperforms the state-of-the-art models in terms of layout and image generation. Our code and settings are available at https://layoutllm-t2i.github.io.

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ECQED: Emotion-Cause Quadruple Extraction in Dialogs

The existing emotion-cause pair extraction (ECPE) task, unfortunately, ignores extracting the emotion type and cause type, while these fine-grained meta-information can be practically useful in real-world applications, i.e., chat robots and empathic dialog generation. Also the current ECPE is limited to the scenario of single text piece, while neglecting the studies at dialog level that should have more realistic values. In this paper, we extend the ECPE task with a broader definition and scenario, presenting a new task, Emotion-Cause Quadruple Extraction in Dialogs (ECQED), which requires detecting emotion-cause utterance pairs and emotion and cause types. We present an ECQED model based on a structural and semantic heterogeneous graph as well as a parallel grid tagging scheme, which advances in effectively incorporating the dialog context structure, meanwhile solving the challenging overlapped quadruple issue. Via experiments we show that introducing the fine-grained emotion and cause features evidently helps better dialog generation. Also our proposed ECQED system shows exceptional superiority over baselines on both the emotion-cause quadruple or pair extraction tasks, meanwhile being highly efficient.

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TKDP: Threefold Knowledge-enriched Deep Prompt Tuning for Few-shot Named Entity Recognition

Few-shot named entity recognition (NER) exploits limited annotated instances to identify named mentions. Effectively transferring the internal or external resources thus becomes the key to few-shot NER. While the existing prompt tuning methods have shown remarkable few-shot performances, they still fail to make full use of knowledge. In this work, we investigate the integration of rich knowledge to prompt tuning for stronger few-shot NER. We propose incorporating the deep prompt tuning framework with threefold knowledge (namely TKDP), including the internal 1) context knowledge and the external 2) label knowledge & 3) sememe knowledge. TKDP encodes the three feature sources and incorporates them into the soft prompt embeddings, which are further injected into an existing pre-trained language model to facilitate predictions. On five benchmark datasets, our knowledge-enriched model boosts by at most 11.53% F1 over the raw deep prompt method, and significantly outperforms 8 strong-performing baseline systems in 5-/10-/20-shot settings, showing great potential in few-shot NER. Our TKDP can be broadly adapted to other few-shot tasks without effort.

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Revisiting Conversation Discourse for Dialogue Disentanglement

Dialogue disentanglement aims to detach the chronologically ordered utterances into several independent sessions. Conversation utterances are essentially organized and described by the underlying discourse, and thus dialogue disentanglement requires the full understanding and harnessing of the intrinsic discourse attribute. In this paper, we propose enhancing dialogue disentanglement by taking full advantage of the dialogue discourse characteristics. First of all, in feature encoding stage, we construct the heterogeneous graph representations to model the various dialogue-specific discourse structural features, including the static speaker-role structures (i.e., speaker-utterance and speaker-mentioning structure) and the dynamic contextual structures (i.e., the utterance-distance and partial-replying structure). We then develop a structure-aware framework to integrate the rich structural features for better modeling the conversational semantic context. Second, in model learning stage, we perform optimization with a hierarchical ranking loss mechanism, which groups dialogue utterances into different discourse levels and carries training covering pair-wise and session-wise levels hierarchically. Third, in inference stage, we devise an easy-first decoding algorithm, which performs utterance pairing under the easy-to-hard manner with a global context, breaking the constraint of traditional sequential decoding order. On two benchmark datasets, our overall system achieves new state-of-the-art performances on all evaluations. In-depth analyses further demonstrate the efficacy of each proposed idea and also reveal how our methods help advance the task. Our work has great potential to facilitate broader multi-party multi-thread dialogue applications.

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Reasoning Implicit Sentiment with Chain-of-Thought Prompting

While sentiment analysis systems try to determine the sentiment polarities of given targets based on the key opinion expressions in input texts, in implicit sentiment analysis (ISA) the opinion cues come in an implicit and obscure manner. Thus detecting implicit sentiment requires the common-sense and multi-hop reasoning ability to infer the latent intent of opinion. Inspired by the recent chain-of-thought (CoT) idea, in this work we introduce a Three-hop Reasoning (THOR) CoT framework to mimic the human-like reasoning process for ISA. We design a three-step prompting principle for THOR to step-by-step induce the implicit aspect, opinion, and finally the sentiment polarity. Our THOR+Flan-T5 (11B) pushes the state-of-the-art (SoTA) by over 6% F1 on supervised setup. More strikingly, THOR+GPT3 (175B) boosts the SoTA by over 50% F1 on zero-shot setting. Our code is open at https://github.com/scofield7419/THOR-ISA.

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Constructing Code-mixed Universal Dependency Forest for Unbiased Cross-lingual Relation Extraction

Latest efforts on cross-lingual relation extraction (XRE) aggressively leverage the language-consistent structural features from the universal dependency (UD) resource, while they may largely suffer from biased transfer (e.g., either target-biased or source-biased) due to the inevitable linguistic disparity between languages. In this work, we investigate an unbiased UD-based XRE transfer by constructing a type of code-mixed UD forest. We first translate the sentence of the source language to the parallel target-side language, for both of which we parse the UD tree respectively. Then, we merge the source-/target-side UD structures as a unified code-mixed UD forest. With such forest features, the gaps of UD-based XRE between the training and predicting phases can be effectively closed. We conduct experiments on the ACE XRE benchmark datasets, where the results demonstrate that the proposed code-mixed UD forests help unbiased UD-based XRE transfer, with which we achieve significant XRE performance gains.

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Information Screening whilst Exploiting! Multimodal Relation Extraction with Feature Denoising and Multimodal Topic Modeling

Existing research on multimodal relation extraction (MRE) faces two co-existing challenges, internal-information over-utilization and external-information under-exploitation. To combat that, we propose a novel framework that simultaneously implements the idea of internal-information screening and external-information exploiting. First, we represent the fine-grained semantic structures of the input image and text with the visual and textual scene graphs, which are further fused into a unified cross-modal graph (CMG). Based on CMG, we perform structure refinement with the guidance of the graph information bottleneck principle, actively denoising the less-informative features. Next, we perform topic modeling over the input image and text, incorporating latent multimodal topic features to enrich the contexts. On the benchmark MRE dataset, our system outperforms the current best model significantly. With further in-depth analyses, we reveal the great potential of our method for the MRE task. Our codes are open at https://github.com/ChocoWu/MRE-ISE.

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Generating Visual Spatial Description via Holistic 3D Scene Understanding

Visual spatial description (VSD) aims to generate texts that describe the spatial relations of the given objects within images. Existing VSD work merely models the 2D geometrical vision features, thus inevitably falling prey to the problem of skewed spatial understanding of target objects. In this work, we investigate the incorporation of 3D scene features for VSD. With an external 3D scene extractor, we obtain the 3D objects and scene features for input images, based on which we construct a target object-centered 3D spatial scene graph (Go3D-S2G), such that we model the spatial semantics of target objects within the holistic 3D scenes. Besides, we propose a scene subgraph selecting mechanism, sampling topologically-diverse subgraphs from Go3D-S2G, where the diverse local structure features are navigated to yield spatially-diversified text generation. Experimental results on two VSD datasets demonstrate that our framework outperforms the baselines significantly, especially improving on the cases with complex visual spatial relations. Meanwhile, our method can produce more spatially-diversified generation. Code is available at https://github.com/zhaoyucs/VSD.

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Scene Graph as Pivoting: Inference-time Image-free Unsupervised Multimodal Machine Translation with Visual Scene Hallucination

In this work, we investigate a more realistic unsupervised multimodal machine translation (UMMT) setup, inference-time image-free UMMT, where the model is trained with source-text image pairs, and tested with only source-text inputs. First, we represent the input images and texts with the visual and language scene graphs (SG), where such fine-grained vision-language features ensure a holistic understanding of the semantics. To enable pure-text input during inference, we devise a visual scene hallucination mechanism that dynamically generates pseudo visual SG from the given textual SG. Several SG-pivoting based learning objectives are introduced for unsupervised translation training. On the benchmark Multi30K data, our SG-based method outperforms the best-performing baseline by significant BLEU scores on the task and setup, helping yield translations with better completeness, relevance and fluency without relying on paired images. Further in-depth analyses reveal how our model advances in the task setting.

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