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Hao Ge

Publications and source records attributed to Hao Ge.

At least 19 recordsLinked to original sources

A Note on the Point-Clothoid Distance Algorithm

Computing the closest point on a clothoid is a recurring task in geometric design, road and railway alignment, and path planning. The efficient algorithm of Frego and Bertolazzi addresses this problem, but its candidate-selection analysis assumes at most one local minimum per search interval. We exhibit admissible configurations with two local minima, raising the question of whether the existing strategy accounts for every possible minimum. Using the geometry of the clothoid evolute, we prove that, for any query point and any proper no-inflection planar clothoid segment with tangent-angle variation at most $2\pi$, the squared-distance function has at most three stationary points; if all three are local extrema, their order is min-max-min. This establishes the completeness of the original candidate-selection logic beyond the one-minimum premise. It also shows that no interior search is needed when neither endpoint derivative test is active, allowing unnecessary midpoint searches to be omitted while retaining numerical fallback. Numerical experiments demonstrate reductions in iteration count and evaluation time.

math.NA

Acoustic toroidal vortices with programmable links and knots

Toroidal vortices are three-dimensional torus-shaped wave structures characterized by phase circulation around a closed vortex line. Their toroidal geometry provides a natural foundation for constructing linked and knotted wave structures. Here we experimentally synthesize scalar acoustic toroidal vortices using a programmable circular phased array. Full spatiotemporal measurements directly resolve the toroidal envelope, the closed phase-singularity ring, the associated poloidal phase winding, and the free-space evolution of the wave packet. By introducing an independently controlled phase winding along the toroidal cycle, we realize scalar acoustic hopfions and directly reconstruct their three-dimensional equiphase fibers from the measured complex pressure field. Varying the poloidal and toroidal winding numbers controls the phase-fiber geometry, linking, and connectivity, yielding a Hopf link, a multicomponent torus link, and a trefoil knot. These results provide direct experimental access to the geometry, propagation dynamics, and phase-fiber topology of scalar toroidal wave fields, establishing a reconfigurable acoustic platform for linked and knotted wave structures.

physics.optics

Twistsonics: engineering acoustic topological textures in moire sound lattices

Moire superlattices formed by twisting periodic systems provide a powerful platform for emergent topological phenomena, but their use for programming real-space topology in acoustic wave fields remains largely unexplored. Here we report a phase-controlled spoof surface acoustic wave platform for constructing moire topological textures in the acoustic particle-velocity field. On a perforated acoustic metasurface, two twisted skyrmion lattices are synthesized and superposed, yielding acoustic skyrmion bags with controllable topological numbers and geometries. The twist angle and rotation center control the scale and configuration of the bags, enabling deterministic reshaping of the composite texture. We further introduce controlled defects to assess the defect tolerance of the moire skyrmion bags. The skyrmion bags retain their composite topology over a finite range of defect densities, and comparison with an untwisted single-layer skyrmion lattice suggests enhanced stability of the enclosed skyrmion cluster relative to the single-layer reference at higher defect densities. The same programmable platform also supports transitions from skyrmion lattices to meron lattices and enables twist-induced meron clusters. These findings establish acoustic moire superlattices as a reconfigurable platform for engineering robust real-space topological textures, with potential applications in topology-guided acoustic manipulation and information encoding.

physics.app-ph

Vectorial Acoustic Multiplexed Holography

Encoding more information into wave fields is a central goal in imaging, communication, and wave control. Optical holography benefits from polarization multiplexing, but acoustic holography remains largely limited to pressure-only encoding because sound in fluids lacks naturally independent vector channels. Here, we show that particle velocity can serve as a practical multiplexing degree of freedom despite the intrinsic pressure-velocity coupling governed by the acoustic Euler equation. We develop a physics-informed inverse-design approach that incorporates acoustic propagation and pressure-velocity coupling to create a binary metasurface for vector-field acoustic holographic multiplexing. Experiments demonstrate dual-channel multiplexing on the in-plane velocity components v_x and v_y, and further extend to three-channel multiplexing by incorporating pressure p, with high-fidelity reconstruction and low cross-talk. This approach adds a new information dimension without reducing spatial or spectral bandwidth and enables broader forms of wave-based information encoding and multiplexed wave control.

physics.app-ph

SWE-Universe: Scale Real-World Verifiable Environments to Millions

We propose SWE-Universe, a scalable and efficient framework for automatically constructing real-world software engineering (SWE) verifiable environments from GitHub pull requests (PRs). To overcome the prevalent challenges of automatic building, such as low production yield, weak verifiers, and prohibitive cost, our framework utilizes a building agent powered by an efficient custom-trained model. This agent employs iterative self-verification and in-loop hacking detection to ensure the reliable generation of high-fidelity, verifiable tasks. Using this method, we scale the number of real-world multilingual SWE environments to a million scale (807,693). We demonstrate the profound value of our environments through large-scale agentic mid-training and reinforcement learning. Finally, we applied this technique to Qwen3-Max-Thinking and achieved a score of 75.3% on SWE-Bench Verified. Our work provides both a critical resource and a robust methodology to advance the next generation of coding agents.

cs.SE

LobRA: Multi-tenant Fine-tuning over Heterogeneous Data

With the breakthrough of Transformer-based pre-trained models, the demand for fine-tuning (FT) to adapt the base pre-trained models to downstream applications continues to grow, so it is essential for service providers to reduce the cost of processing FT requests. Low-rank adaption (LoRA) is a widely used FT technique that only trains small-scale adapters and keeps the base model unaltered, conveying the possibility of processing multiple FT tasks by jointly training different LoRA adapters with a shared base model. Nevertheless, through in-depth analysis, we reveal the efficiency of joint FT is dampened by two heterogeneity issues in the training data -- the sequence length variation and skewness. To tackle these issues, we develop LobRA, a brand new framework that supports processing multiple FT tasks by jointly training LoRA adapters. Two innovative designs are introduced. Firstly, LobRA deploys the FT replicas (i.e., model replicas for FT) with heterogeneous resource usages and parallel configurations, matching the diverse workloads caused by the sequence length variation. Secondly, for each training step, LobRA takes account of the sequence length skewness and dispatches the training data among the heterogeneous FT replicas to achieve workload balance. We conduct experiments to assess the performance of LobRA, validating that it significantly reduces the GPU seconds required for joint FT by 45.03%-60.67%.

cs.DC

Full extremal process in four-dimensional membrane model

We investigate the extremal process of four-dimensional membrane models as the size of the lattice $N$ tends to infinity. We prove the cluster-like geometry of the extreme points and the existence as well as the uniqueness of the extremal process. The extremal process is characterized by a distributional invariance property and a Poisson structure with explicit formulas. Our approach follows the same philosophy as the two-dimensional Gaussian free field (2D GFF) via the comparison with the modified branching random walk. The proofs leverage the ``Dysonization'' technique and a careful treatment of the correlation structure, which is more intricate than the 2D GFF case. As a by-product, we also obtain a simpler proof of a crucial sprinkling lemma.

math.PR

Qwen3 Technical Report

In this work, we present Qwen3, the latest version of the Qwen model family. Qwen3 comprises a series of large language models (LLMs) designed to advance performance, efficiency, and multilingual capabilities. The Qwen3 series includes models of both dense and Mixture-of-Expert (MoE) architectures, with parameter scales ranging from 0.6 to 235 billion. A key innovation in Qwen3 is the integration of thinking mode (for complex, multi-step reasoning) and non-thinking mode (for rapid, context-driven responses) into a unified framework. This eliminates the need to switch between different models--such as chat-optimized models (e.g., GPT-4o) and dedicated reasoning models (e.g., QwQ-32B)--and enables dynamic mode switching based on user queries or chat templates. Meanwhile, Qwen3 introduces a thinking budget mechanism, allowing users to allocate computational resources adaptively during inference, thereby balancing latency and performance based on task complexity. Moreover, by leveraging the knowledge from the flagship models, we significantly reduce the computational resources required to build smaller-scale models, while ensuring their highly competitive performance. Empirical evaluations demonstrate that Qwen3 achieves state-of-the-art results across diverse benchmarks, including tasks in code generation, mathematical reasoning, agent tasks, etc., competitive against larger MoE models and proprietary models. Compared to its predecessor Qwen2.5, Qwen3 expands multilingual support from 29 to 119 languages and dialects, enhancing global accessibility through improved cross-lingual understanding and generation capabilities. To facilitate reproducibility and community-driven research and development, all Qwen3 models are publicly accessible under Apache 2.0.

cs.CL

Hetu v2: A General and Scalable Deep Learning System with Hierarchical and Heterogeneous Single Program Multiple Data Annotations

The Single-Program Multiple-Data (SPMD) paradigm provides a unified abstraction to annotate various parallel dimensions in distributed deep learning (DL) training. With SPMD, users can write training programs from the viewpoint of a single device, and the system will automatically deduce the tensor sharding and communication patterns. However, with the recent development in large-scale DL models, distributed training exhibits spatial and temporal workload heterogeneity, arising from both device disparities (e.g., mixed hardware, failures) and data variations (e.g., uneven sequence lengths). Such heterogeneity violates SPMD's assumption of symmetric workload partitioning, which restricts its ability to express and optimize heterogeneous parallel strategies effectively. To address this, we propose HSPMD within the Hetu v2 system to achieve general and scalable DL training. HSPMD extends SPMD's declarative annotations to support asymmetric sharding and composes standard communication primitives for hierarchical communication, all while retaining the simplicity of a single-device programming model. HSPMD handles spatial heterogeneity through progressive graph specialization, enabling device-specific execution logic, and addresses temporal heterogeneity via dynamic graph switching. Evaluations on (a) heterogeneous devices, (b) unstable devices, and (c) mixed-length data scenarios show that HSPMD matches or outperforms specialized systems, providing a flexible and efficient solution for modern distributed DL training.

cs.DC

Seed1.5-Thinking: Advancing Superb Reasoning Models with Reinforcement Learning

We introduce Seed1.5-Thinking, capable of reasoning through thinking before responding, resulting in improved performance on a wide range of benchmarks. Seed1.5-Thinking achieves 86.7 on AIME 2024, 55.0 on Codeforces and 77.3 on GPQA, demonstrating excellent reasoning abilities in STEM and coding. Beyond reasoning tasks, the method demonstrates notable generalization across diverse domains. For instance, it surpasses DeepSeek R1 by 8% in win rate on non-reasoning tasks, indicating its broader applicability. Compared to other state-of-the-art reasoning models, Seed1.5-Thinking is a Mixture-of-Experts (MoE) model with a relatively small size, featuring 20B activated and 200B total parameters. As part of our effort to assess generalized reasoning, we develop two internal benchmarks, BeyondAIME and Codeforces, both of which will be publicly released to support future research. Model trial link: https://www.volcengine.com/experience/ark.

cs.CL

ByteScale: Efficient Scaling of LLM Training with a 2048K Context Length on More Than 12,000 GPUs

Scaling long-context ability is essential for Large Language Models (LLMs). To amortize the memory consumption across multiple devices in long-context training, inter-data partitioning (a.k.a. Data Parallelism) and intra-data partitioning (a.k.a. Context Parallelism) are commonly used. Current training frameworks predominantly treat the two techniques as orthogonal, and establish static communication groups to organize the devices as a static mesh (e.g., a 2D mesh). However, the sequences for LLM training typically vary in lengths, no matter for texts, multi-modalities or reinforcement learning. The mismatch between data heterogeneity and static mesh causes redundant communication and imbalanced computation, degrading the training efficiency. In this work, we introduce ByteScale, an efficient, flexible, and scalable LLM training framework for large-scale mixed training of long and short sequences. The core of ByteScale is a novel parallelism strategy, namely Hybrid Data Parallelism (HDP), which unifies the inter- and intra-data partitioning with a dynamic mesh design. In particular, we build a communication optimizer, which eliminates the redundant communication for short sequences by data-aware sharding and dynamic communication, and further compresses the communication cost for long sequences by selective offloading. Besides, we also develop a balance scheduler to mitigate the imbalanced computation by parallelism-aware data assignment. We evaluate ByteScale with the model sizes ranging from 7B to 141B, context lengths from 256K to 2048K, on a production cluster with more than 12,000 GPUs. Experiment results show that ByteScale outperforms the state-of-the-art training system by up to 7.89x.

cs.DC

Bones of Contention: Exploring Query-Efficient Attacks against Skeleton Recognition Systems

Skeleton action recognition models have secured more attention than video-based ones in various applications due to privacy preservation and lower storage requirements. Skeleton data are typically transmitted to cloud servers for action recognition, with results returned to clients via Apps/APIs. However, the vulnerability of skeletal models against adversarial perturbations gradually reveals the unreliability of these systems. Existing black-box attacks all operate in a decision-based manner, resulting in numerous queries that hinder efficiency and feasibility in real-world applications. Moreover, all attacks off the shelf focus on only restricted perturbations, while ignoring model weaknesses when encountered with non-semantic perturbations. In this paper, we propose two query-effIcient Skeletal Adversarial AttaCks, ISAAC-K and ISAAC-N. As a black-box attack, ISAAC-K utilizes Grad-CAM in a surrogate model to extract key joints where minor sparse perturbations are then added to fool the classifier. To guarantee natural adversarial motions, we introduce constraints of both bone length and temporal consistency. ISAAC-K finds stronger adversarial examples on the $\ell_\infty$ norm, which can encompass those on other norms. Exhaustive experiments substantiate that ISAAC-K can uplift the attack efficiency of the perturbations under 10 skeletal models. Additionally, as a byproduct, ISAAC-N fools the classifier by replacing skeletons unrelated to the action. We surprisingly find that skeletal models are vulnerable to large perturbations where the part-wise non-semantic joints are just replaced, leading to a query-free no-box attack without any prior knowledge. Based on that, four adaptive defenses are eventually proposed to improve the robustness of skeleton recognition models.

cs.CR

Hydraulis: Balancing Large Transformer Model Training via Co-designing Parallel Strategies and Data Assignment

To optimize large Transformer model training, both efficient parallel computing and advanced data management are indispensable. However, current methods often assume a stable and uniform training workload, neglecting data-induced imbalances-arising from both sampling and packing processes-which can impede training performance. Specifically, data sampling imbalance arises from uneven sequence length distribution of the training data, while data packing imbalance stems from the discrepancy between the linear memory complexity and quadratic time complexity of the attention mechanism. To address these imbalance issues, we develop Hydraulis, which jointly optimizes the parallel strategies and data assignment. For one thing, we introduce large model training with dynamic heterogeneous parallel strategies in response to the sequence length variations within and across training iterations. For another, we devise a two-stage data assignment approach, which strikes a good balance in terms of the training workloads both within and across model replicas. Empirical results demonstrate that Hydraulis outperforms existing systems by 1.32-2.66 times.

cs.DC

Malleus: Straggler-Resilient Hybrid Parallel Training of Large-scale Models via Malleable Data and Model Parallelization

As the scale of models and training data continues to grow, there is an expanding reliance on more GPUs to train large-scale models, which inevitably increases the likelihood of encountering dynamic stragglers that some devices lag behind in performance occasionally. However, hybrid parallel training, one of the de facto paradigms to train large models, is typically sensitive to the stragglers. This paper presents Malleus, a straggler-resilient hybrid parallel training framework for large-scale models. Malleus quantifies the stragglers at the nuanced, per-GPU granularity during training, and develops a novel planning algorithm to deduce the optimal parallelization of GPU devices, pipeline stages, model layers, and training data, maximizing training efficiency when stragglers exist. In addition, once a shift in the straggler situation is detected, Malleus adaptively adjusts the parallelization via a re-planning process, and seamlessly and efficiently migrates the model states on the fly, without sacrificing the stability of the training tasks. Empirical results on large language models with up to 110B parameters show that Malleus consistently outperforms existing parallel training frameworks under various straggler situations, delivering on average 2.63-5.28 times of efficiency improvement.

cs.DC

Rethinking the Threat and Accessibility of Adversarial Attacks against Face Recognition Systems

Face recognition pipelines have been widely deployed in various mission-critical systems in trust, equitable and responsible AI applications. However, the emergence of adversarial attacks has threatened the security of the entire recognition pipeline. Despite the sheer number of attack methods proposed for crafting adversarial examples in both digital and physical forms, it is never an easy task to assess the real threat level of different attacks and obtain useful insight into the key risks confronted by face recognition systems. Traditional attacks view imperceptibility as the most important measurement to keep perturbations stealthy, while we suspect that industry professionals may possess a different opinion. In this paper, we delve into measuring the threat brought about by adversarial attacks from the perspectives of the industry and the applications of face recognition. In contrast to widely studied sophisticated attacks in the field, we propose an effective yet easy-to-launch physical adversarial attack, named AdvColor, against black-box face recognition pipelines in the physical world. AdvColor fools models in the recognition pipeline via directly supplying printed photos of human faces to the system under adversarial illuminations. Experimental results show that physical AdvColor examples can achieve a fooling rate of more than 96% against the anti-spoofing model and an overall attack success rate of 88% against the face recognition pipeline. We also conduct a survey on the threats of prevailing adversarial attacks, including AdvColor, to understand the gap between the machine-measured and human-assessed threat levels of different forms of adversarial attacks. The survey results surprisingly indicate that, compared to deliberately launched imperceptible attacks, perceptible but accessible attacks pose more lethal threats to real-world commercial systems of face recognition.

cs.CV

Generation of spatiotemporal acoustic vortices with arbitrarily oriented orbital angular momentum

Despite extensive exploration of acoustic vortices carrying orbital angular momentum (OAM), the generation of acoustic vortices with OAM orientations beyond the conventional longitudinal direction remains largely unexplored. Spatiotemporal (ST) vortices, featuring spiral phase twisting in the ST domain and carrying transverse OAM, have recently attracted considerable interest in optics and acoustics. Here, we report the generation of three-dimensional (3D) ST acoustic vortices with arbitrarily oriented OAM, thereby opening up a new dimension in acoustic OAM control. By utilizing a two-dimensional (2D) acoustic phased array, we introduce two approaches to manipulate the orientation of OAM: through the direct rotation of vortices in 3D space and the intersection of vortices carrying distinct types of OAM. These methods enable unprecedented control over the orientation of acoustic OAM, providing a new degree of freedom in the manipulation of acoustic waves. The arbitrarily oriented OAM holds promise for enhancing acoustic communication by broadening capacity and enabling more complex particle manipulation techniques. Our work establishes a foundation for future explorations into the complex dynamics of novel structured acoustic fields in the ST domain.

physics.app-ph

LocalStyleFool: Regional Video Style Transfer Attack Using Segment Anything Model

Previous work has shown that well-crafted adversarial perturbations can threaten the security of video recognition systems. Attackers can invade such models with a low query budget when the perturbations are semantic-invariant, such as StyleFool. Despite the query efficiency, the naturalness of the minutia areas still requires amelioration, since StyleFool leverages style transfer to all pixels in each frame. To close the gap, we propose LocalStyleFool, an improved black-box video adversarial attack that superimposes regional style-transfer-based perturbations on videos. Benefiting from the popularity and scalably usability of Segment Anything Model (SAM), we first extract different regions according to semantic information and then track them through the video stream to maintain the temporal consistency. Then, we add style-transfer-based perturbations to several regions selected based on the associative criterion of transfer-based gradient information and regional area. Perturbation fine adjustment is followed to make stylized videos adversarial. We demonstrate that LocalStyleFool can improve both intra-frame and inter-frame naturalness through a human-assessed survey, while maintaining competitive fooling rate and query efficiency. Successful experiments on the high-resolution dataset also showcase that scrupulous segmentation of SAM helps to improve the scalability of adversarial attacks under high-resolution data.

cs.CV

3D Face Reconstruction Using A Spectral-Based Graph Convolution Encoder

Monocular 3D face reconstruction plays a crucial role in avatar generation, with significant demand in web-related applications such as generating virtual financial advisors in FinTech. Current reconstruction methods predominantly rely on deep learning techniques and employ 2D self-supervision as a means to guide model learning. However, these methods encounter challenges in capturing the comprehensive 3D structural information of the face due to the utilization of 2D images for model training purposes. To overcome this limitation and enhance the reconstruction of 3D structural features, we propose an innovative approach that integrates existing 2D features with 3D features to guide the model learning process. Specifically, we introduce the 3D-ID Loss, which leverages the high-dimensional structure features extracted from a Spectral-Based Graph Convolution Encoder applied to the facial mesh. This approach surpasses the sole reliance on the 3D information provided by the facial mesh vertices coordinates. Our model is trained using 2D-3D data pairs from a combination of datasets and achieves state-of-the-art performance on the NoW benchmark.

cs.CV