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Hao Jiang

Publications and source records attributed to Hao Jiang.

At least 271 records · Page 15Linked to original sources

Future Aware Pricing and Matching for Sustainable On-demand Ride Pooling

The popularity of on-demand ride pooling is owing to the benefits offered to customers (lower prices), taxi drivers (higher revenue), environment (lower carbon footprint due to fewer vehicles) and aggregation companies like Uber (higher revenue). To achieve these benefits, two key interlinked challenges have to be solved effectively: (a) pricing -- setting prices to customer requests for taxis; and (b) matching -- assignment of customers (that accepted the prices) to taxis/cars. Traditionally, both these challenges have been studied individually and using myopic approaches (considering only current requests), without considering the impact of current matching on addressing future requests. In this paper, we develop a novel framework that handles the pricing and matching problems together, while also considering the future impact of the pricing and matching decisions. In our experimental results on a real-world taxi dataset, we demonstrate that our framework can significantly improve revenue (up to 17% and on average 6.4%) in a sustainable manner by reducing the number of vehicles (up to 14% and on average 10.6%) required to obtain a given fixed revenue and the overall distance travelled by vehicles (up to 11.1% and on average 3.7%). That is to say, we are able to provide an ideal win-win scenario for all stakeholders (customers, drivers, aggregator, environment) involved by obtaining higher revenue for customers, drivers, aggregator (ride pooling company) while being good for the environment (due to fewer number of vehicles on the road and lesser fuel consumed).

cs.AI↗

Random resistive memory-based deep extreme point learning machine for unified visual processing

Visual sensors, including 3D LiDAR, neuromorphic DVS sensors, and conventional frame cameras, are increasingly integrated into edge-side intelligent machines. Realizing intensive multi-sensory data analysis directly on edge intelligent machines is crucial for numerous emerging edge applications, such as augmented and virtual reality and unmanned aerial vehicles, which necessitates unified data representation, unprecedented hardware energy efficiency and rapid model training. However, multi-sensory data are intrinsically heterogeneous, causing significant complexity in the system development for edge-side intelligent machines. In addition, the performance of conventional digital hardware is limited by the physically separated processing and memory units, known as the von Neumann bottleneck, and the physical limit of transistor scaling, which contributes to the slowdown of Moore's law. These limitations are further intensified by the tedious training of models with ever-increasing sizes. We propose a novel hardware-software co-design, random resistive memory-based deep extreme point learning machine (DEPLM), that offers efficient unified point set analysis. We show the system's versatility across various data modalities and two different learning tasks. Compared to a conventional digital hardware-based system, our co-design system achieves huge energy efficiency improvements and training cost reduction when compared to conventional systems. Our random resistive memory-based deep extreme point learning machine may pave the way for energy-efficient and training-friendly edge AI across various data modalities and tasks.

cs.LG↗

Audio-Visual LLM for Video Understanding

This paper presents Audio-Visual LLM, a Multimodal Large Language Model that takes both visual and auditory inputs for holistic video understanding. A key design is the modality-augmented training, which involves the integration of modality-specific tokens engineered to activate the appropriate visual and/or auditory encoder selectively. This mechanism is pivotal in enabling end-to-end joint training with video data at different modalities, including visual-only, audio-only, and audio-visual formats. Moreover, we introduce a high-quality video instruction dataset, derived from GPT-4. This dataset allows Audio-Visual LLM to adeptly process a variety of task-oriented video instructions, ranging from multi-turn conversations and audio-visual narratives to complex reasoning tasks. Extensive experiments demonstrate that Audio-Visual LLM impressively achieves strong zero-shot results across a range of video understanding tasks. For example, Audio-Visual LLM achieves an accuracy of 53.7% on MSRVTT-QA, outperforming non-LLM-based InterVideo by 6.6% and LLM-based Valley by 4.4%, respectively. Additionally, our Audio-Visual LLM also achieves competitive performance on audio tasks (e.g., AudioCaps).

cs.CV↗

Active-Sensing-Based Beam Alignment for Near Field MIMO Communications

An active-sensing-based learning algorithm is proposed to solve the near-field beam alignment problem with the aid of wavenumber-domain transform matrices (WTMs). Specifically, WTMs can transform the antenna-domain channel into a sparse representation in the wavenumber domain. The dimensions of WTMs can be further reduced by exploiting the dominance of line-of-sight (LoS) links. By employing these lower-dimensional WTMs as mapping functions, the active-sensing-based algorithm is executed in the wavenumber domain, resulting in an acceleration of convergence. Compared with the codebook-based beam alignment methods, the proposed method finds the optimal beam pair in a ping-pong fashion, thus avoiding high training overheads caused by beam sweeping. Finally, the numerical results validate the effectiveness of the proposed method.

cs.IT↗

TrainerAgent: Customizable and Efficient Model Training through LLM-Powered Multi-Agent System

Training AI models has always been challenging, especially when there is a need for custom models to provide personalized services. Algorithm engineers often face a lengthy process to iteratively develop models tailored to specific business requirements, making it even more difficult for non-experts. The quest for high-quality and efficient model development, along with the emergence of Large Language Model (LLM) Agents, has become a key focus in the industry. Leveraging the powerful analytical, planning, and decision-making capabilities of LLM, we propose a TrainerAgent system comprising a multi-agent framework including Task, Data, Model and Server agents. These agents analyze user-defined tasks, input data, and requirements (e.g., accuracy, speed), optimizing them comprehensively from both data and model perspectives to obtain satisfactory models, and finally deploy these models as online service. Experimental evaluations on classical discriminative and generative tasks in computer vision and natural language processing domains demonstrate that our system consistently produces models that meet the desired criteria. Furthermore, the system exhibits the ability to critically identify and reject unattainable tasks, such as fantastical scenarios or unethical requests, ensuring robustness and safety. This research presents a significant advancement in achieving desired models with increased efficiency and quality as compared to traditional model development, facilitated by the integration of LLM-powered analysis, decision-making, and execution capabilities, as well as the collaboration among four agents. We anticipate that our work will contribute to the advancement of research on TrainerAgent in both academic and industry communities, potentially establishing it as a new paradigm for model development in the field of AI.

cs.AI↗

Approaching the standard quantum limit of a Rydberg-atom microwave electrometer

The development of a microwave electrometer with inherent uncertainty approaching its ultimate limit carries both fundamental and technological significance. Recently, the Rydberg electrometer has garnered considerable attention due to its exceptional sensitivity, small-size, and broad tunability. This specific quantum sensor utilizes low-entropy laser beams to detect disturbances in atomic internal states, thereby circumventing the intrinsic thermal noise encountered by its classical counterparts. However, due to the thermal motion of atoms, the advanced Rydberg-atom microwave electrometer falls considerably short of the standard quantum limit by over three orders of magnitude. In this study, we utilize an optically thin medium with approximately 5.2e5 laser-cooled atoms to implement heterodyne detection. By mitigating a variety of noises and strategically optimizing the parameters of the Rydberg electrometer, our study achieves an electric-field sensitivity of 10.0 nV/cm/Hz^1/2 at a 100 Hz repetition rate, reaching a factor of 2.6 above the standard quantum limit and a minimum detectable field of 540 pV/cm. We also provide an in-depth analysis of noise mechanisms and determine optimal parameters to bolster the performance of Rydberg-atom sensors. Our work provides insights into the inherent capacities and limitations of Rydberg electrometers, while offering superior sensitivity for detecting weak microwave signals in numerous applications.

quant-ph↗

Pruning random resistive memory for optimizing analogue AI

The rapid advancement of artificial intelligence (AI) has been marked by the large language models exhibiting human-like intelligence. However, these models also present unprecedented challenges to energy consumption and environmental sustainability. One promising solution is to revisit analogue computing, a technique that predates digital computing and exploits emerging analogue electronic devices, such as resistive memory, which features in-memory computing, high scalability, and nonvolatility. However, analogue computing still faces the same challenges as before: programming nonidealities and expensive programming due to the underlying devices physics. Here, we report a universal solution, software-hardware co-design using structural plasticity-inspired edge pruning to optimize the topology of a randomly weighted analogue resistive memory neural network. Software-wise, the topology of a randomly weighted neural network is optimized by pruning connections rather than precisely tuning resistive memory weights. Hardware-wise, we reveal the physical origin of the programming stochasticity using transmission electron microscopy, which is leveraged for large-scale and low-cost implementation of an overparameterized random neural network containing high-performance sub-networks. We implemented the co-design on a 40nm 256K resistive memory macro, observing 17.3% and 19.9% accuracy improvements in image and audio classification on FashionMNIST and Spoken digits datasets, as well as 9.8% (2%) improvement in PR (ROC) in image segmentation on DRIVE datasets, respectively. This is accompanied by 82.1%, 51.2%, and 99.8% improvement in energy efficiency thanks to analogue in-memory computing. By embracing the intrinsic stochasticity and in-memory computing, this work may solve the biggest obstacle of analogue computing systems and thus unleash their immense potential for next-generation AI hardware.

cs.ET↗

Continuous-Time Channel Prediction Based on Tensor Neural Ordinary Differential Equation

Channel prediction is critical to address the channel aging issue in mobile scenarios. Existing channel prediction techniques are mainly designed for discrete channel prediction, which can only predict the future channel in a fixed time slot per frame, while the other intra-frame channels are usually recovered by interpolation. However, these approaches suffer from a serious interpolation loss, especially for mobile millimeter wave communications. To solve this challenging problem, we propose a tensor neural ordinary differential equation (TN-ODE) based continuous-time channel prediction scheme to realize the direct prediction of intra-frame channels. Specifically, inspired by the recently developed continuous mapping model named neural ODE in the field of machine learning, we first utilize the neural ODE model to predict future continuous-time channels. To improve the channel prediction accuracy and reduce computational complexity, we then propose the TN-ODE scheme to learn the structural characteristics of the high-dimensional channel by low dimensional learnable transform. Simulation results show that the proposed scheme is able to achieve higher intra-frame channel prediction accuracy than existing schemes.

cs.IT↗

MetaDT: Meta Decision Tree with Class Hierarchy for Interpretable Few-Shot Learning

Few-Shot Learning (FSL) is a challenging task, which aims to recognize novel classes with few examples. Recently, lots of methods have been proposed from the perspective of meta-learning and representation learning. However, few works focus on the interpretability of FSL decision process. In this paper, we take a step towards the interpretable FSL by proposing a novel meta-learning based decision tree framework, namely, MetaDT. In particular, the FSL interpretability is achieved from two aspects, i.e., a concept aspect and a visual aspect. On the concept aspect, we first introduce a tree-like concept hierarchy as FSL prior. Then, resorting to the prior, we split each few-shot task to a set of subtasks with different concept levels and then perform class prediction via a model of decision tree. The advantage of such design is that a sequence of high-level concept decisions that lead up to a final class prediction can be obtained, which clarifies the FSL decision process. On the visual aspect, a set of subtask-specific classifiers with visual attention mechanism is designed to perform decision at each node of the decision tree. As a result, a subtask-specific heatmap visualization can be obtained to achieve the decision interpretability of each tree node. At last, to alleviate the data scarcity issue of FSL, we regard the prior of concept hierarchy as an undirected graph, and then design a graph convolution-based decision tree inference network as our meta-learner to infer parameters of the decision tree. Extensive experiments on performance comparison and interpretability analysis show superiority of our MetaDT.

cs.LG↗

Channel Modeling for Heterogeneous Vehicular ISAC System with Shared Clusters

In this paper, we consider the channel modeling of a heterogeneous vehicular integrated sensing and communication (ISAC) system, where a dual-functional multi-antenna base station (BS) intends to communicate with a multi-antenna vehicular receiver (MR) and sense the surrounding environments simultaneously. The time-varying complex channel impulse responses (CIRs) of the sensing and communication channels are derived, respectively, in which the sensing and communication channels are correlated with shared clusters. The proposed models show great generality for the capability in covering both monostatic and bistatic sensing scenarios, and as well for considering both static clusters/targets and mobile clusters/targets. Important channel statistical characteristics, including time-varying spatial cross-correlation function (CCF) and temporal auto-correlation function (ACF), are derived and analyzed. Numerically results are provided to show the propagation characteristics of the proposed ISAC channel model. Finally, the proposed model is validated via the agreement between theoretical and simulated as well as measurement results.

eess.SP↗

Training Energy-Based Models with Diffusion Contrastive Divergences

Energy-Based Models (EBMs) have been widely used for generative modeling. Contrastive Divergence (CD), a prevailing training objective for EBMs, requires sampling from the EBM with Markov Chain Monte Carlo methods (MCMCs), which leads to an irreconcilable trade-off between the computational burden and the validity of the CD. Running MCMCs till convergence is computationally intensive. On the other hand, short-run MCMC brings in an extra non-negligible parameter gradient term that is difficult to handle. In this paper, we provide a general interpretation of CD, viewing it as a special instance of our proposed Diffusion Contrastive Divergence (DCD) family. By replacing the Langevin dynamic used in CD with other EBM-parameter-free diffusion processes, we propose a more efficient divergence. We show that the proposed DCDs are both more computationally efficient than the CD and are not limited to a non-negligible gradient term. We conduct intensive experiments, including both synthesis data modeling and high-dimensional image denoising and generation, to show the advantages of the proposed DCDs. On the synthetic data learning and image denoising experiments, our proposed DCD outperforms CD by a large margin. In image generation experiments, the proposed DCD is capable of training an energy-based model for generating the Celab-A $32\times 32$ dataset, which is comparable to existing EBMs.

cs.LG↗

Video Compression with Arbitrary Rescaling Network

Most video platforms provide video streaming services with different qualities, and the quality of the services is usually adjusted by the resolution of the videos. So high-resolution videos need to be downsampled for compression. In order to solve the problem of video coding at different resolutions, we propose a rate-guided arbitrary rescaling network (RARN) for video resizing before encoding. To help the RARN be compatible with standard codecs and generate compression-friendly results, an iteratively optimized transformer-based virtual codec (TVC) is introduced to simulate the key components of video encoding and perform bitrate estimation. By iteratively training the TVC and the RARN, we achieved 5%-29% BD-Rate reduction anchored by linear interpolation under different encoding configurations and resolutions, exceeding the previous methods on most test videos. Furthermore, the lightweight RARN structure can process FHD (1080p) content at real-time speed (91 FPS) and obtain a considerable rate reduction.

cs.MM↗

Solving Richly Constrained Reinforcement Learning through State Augmentation and Reward Penalties

Constrained Reinforcement Learning has been employed to enforce safety constraints on policy through the use of expected cost constraints. The key challenge is in handling expected cost accumulated using the policy and not just in a single step. Existing methods have developed innovative ways of converting this cost constraint over entire policy to constraints over local decisions (at each time step). While such approaches have provided good solutions with regards to objective, they can either be overly aggressive or conservative with respect to costs. This is owing to use of estimates for "future" or "backward" costs in local cost constraints. To that end, we provide an equivalent unconstrained formulation to constrained RL that has an augmented state space and reward penalties. This intuitive formulation is general and has interesting theoretical properties. More importantly, this provides a new paradigm for solving constrained RL problems effectively. As we show in our experimental results, we are able to outperform leading approaches on multiple benchmark problems from literature.

cs.LG↗

Pyramid Texture Filtering

We present a simple but effective technique to smooth out textures while preserving the prominent structures. Our method is built upon a key observation -- the coarsest level in a Gaussian pyramid often naturally eliminates textures and summarizes the main image structures. This inspires our central idea for texture filtering, which is to progressively upsample the very low-resolution coarsest Gaussian pyramid level to a full-resolution texture smoothing result with well-preserved structures, under the guidance of each fine-scale Gaussian pyramid level and its associated Laplacian pyramid level. We show that our approach is effective to separate structure from texture of different scales, local contrasts, and forms, without degrading structures or introducing visual artifacts. We also demonstrate the applicability of our method on various applications including detail enhancement, image abstraction, HDR tone mapping, inverse halftoning, and LDR image enhancement.

cs.CV↗

MIPI 2023 Challenge on RGB+ToF Depth Completion: Methods and Results

Depth completion from RGB images and sparse Time-of-Flight (ToF) measurements is an important problem in computer vision and robotics. While traditional methods for depth completion have relied on stereo vision or structured light techniques, recent advances in deep learning have enabled more accurate and efficient completion of depth maps from RGB images and sparse ToF measurements. To evaluate the performance of different depth completion methods, we organized an RGB+sparse ToF depth completion competition. The competition aimed to encourage research in this area by providing a standardized dataset and evaluation metrics to compare the accuracy of different approaches. In this report, we present the results of the competition and analyze the strengths and weaknesses of the top-performing methods. We also discuss the implications of our findings for future research in RGB+sparse ToF depth completion. We hope that this competition and report will help to advance the state-of-the-art in this important area of research. More details of this challenge and the link to the dataset can be found at https://mipi-challenge.org/MIPI2023.

cs.CV↗

Chat2Map: Efficient Scene Mapping from Multi-Ego Conversations

Can conversational videos captured from multiple egocentric viewpoints reveal the map of a scene in a cost-efficient way? We seek to answer this question by proposing a new problem: efficiently building the map of a previously unseen 3D environment by exploiting shared information in the egocentric audio-visual observations of participants in a natural conversation. Our hypothesis is that as multiple people ("egos") move in a scene and talk among themselves, they receive rich audio-visual cues that can help uncover the unseen areas of the scene. Given the high cost of continuously processing egocentric visual streams, we further explore how to actively coordinate the sampling of visual information, so as to minimize redundancy and reduce power use. To that end, we present an audio-visual deep reinforcement learning approach that works with our shared scene mapper to selectively turn on the camera to efficiently chart out the space. We evaluate the approach using a state-of-the-art audio-visual simulator for 3D scenes as well as real-world video. Our model outperforms previous state-of-the-art mapping methods, and achieves an excellent cost-accuracy tradeoff. Project: http://vision.cs.utexas.edu/projects/chat2map.

cs.CV↗

DATE: Domain Adaptive Product Seeker for E-commerce

Product Retrieval (PR) and Grounding (PG), aiming to seek image and object-level products respectively according to a textual query, have attracted great interest recently for better shopping experience. Owing to the lack of relevant datasets, we collect two large-scale benchmark datasets from Taobao Mall and Live domains with about 474k and 101k image-query pairs for PR, and manually annotate the object bounding boxes in each image for PG. As annotating boxes is expensive and time-consuming, we attempt to transfer knowledge from annotated domain to unannotated for PG to achieve un-supervised Domain Adaptation (PG-DA). We propose a {\bf D}omain {\bf A}daptive Produc{\bf t} S{\bf e}eker ({\bf DATE}) framework, regarding PR and PG as Product Seeking problem at different levels, to assist the query {\bf date} the product. Concretely, we first design a semantics-aggregated feature extractor for each modality to obtain concentrated and comprehensive features for following efficient retrieval and fine-grained grounding tasks. Then, we present two cooperative seekers to simultaneously search the image for PR and localize the product for PG. Besides, we devise a domain aligner for PG-DA to alleviate uni-modal marginal and multi-modal conditional distribution shift between source and target domains, and design a pseudo box generator to dynamically select reliable instances and generate bounding boxes for further knowledge transfer. Extensive experiments show that our DATE achieves satisfactory performance in fully-supervised PR, PG and un-supervised PG-DA. Our desensitized datasets will be publicly available here\footnote{\url{https://github.com/Taobao-live/Product-Seeking}}.

cs.CV↗

Egocentric Auditory Attention Localization in Conversations

In a noisy conversation environment such as a dinner party, people often exhibit selective auditory attention, or the ability to focus on a particular speaker while tuning out others. Recognizing who somebody is listening to in a conversation is essential for developing technologies that can understand social behavior and devices that can augment human hearing by amplifying particular sound sources. The computer vision and audio research communities have made great strides towards recognizing sound sources and speakers in scenes. In this work, we take a step further by focusing on the problem of localizing auditory attention targets in egocentric video, or detecting who in a camera wearer's field of view they are listening to. To tackle the new and challenging Selective Auditory Attention Localization problem, we propose an end-to-end deep learning approach that uses egocentric video and multichannel audio to predict the heatmap of the camera wearer's auditory attention. Our approach leverages spatiotemporal audiovisual features and holistic reasoning about the scene to make predictions, and outperforms a set of baselines on a challenging multi-speaker conversation dataset. Project page: https://fkryan.github.io/saal

cs.CV↗