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Hao Tang

Publications and source records attributed to Hao Tang.

At least 73 records · Page 4Linked to original sources

SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models

Interactive world models for first-person shooter (FPS) games must resolve high-frequency overlapping control signals at every frame without disrupting unaffected regions. Existing methods inject actions globally and train on single titles, failing under dense FPS inputs. We observe that FPS actions are spatially selective: discrete events such as firing or reloading affect only a localized region around the weapon (the scope), while continuous camera and movement signals govern stable surroundings. We propose SCOPE, which inserts a conditioning module into each transformer block of a pretrained video diffusion model. It reshapes features into per-pixel temporal sequences so that each position computes its action response from local visual content. This separates in-scope effects from out-of-scope generation without segmentation labels. We also introduce CrossFPS, the first multi-game FPS dataset with frame-aligned action telemetry. It comprises 69K clips from 7 titles with 10-DoF controller signals, curated to remove gameplay bias. The model learns general visual-to-action mappings rather than game-specific patterns, enabling zero-shot transfer to unseen scenes. Experiments confirm strong action responsiveness, precise scope separation, and effective cross-game generalization.

cs.CV↗

Structured Agent Distillation for Large Language Model

Large language models (LLMs) exhibit strong capabilities as decision-making agents by interleaving reasoning and actions, as seen in ReAct-style frameworks. Yet, their practical deployment is constrained by high inference costs and large model sizes. We propose Structured Agent Distillation, a framework that compresses large LLM-based agents into smaller student models while preserving both reasoning fidelity and action consistency. Unlike standard token-level distillation, our method segments trajectories into [REASON] and [ACT] spans, applying segment-specific losses to align each component with the teacher's behavior. This structure-aware supervision enables compact agents to better replicate the teacher's decision process. Experiments on ALFWorld, HotPotQA-ReAct, and WebShop show that our approach consistently outperforms token-level and imitation learning baselines, achieving significant compression with minimal performance drop. Scaling and ablation results further highlight the importance of span-level alignment for efficient and deployable agents.

cs.LG↗

Multi-SpatialMLLM: Multi-Frame Spatial Understanding with Multi-Modal Large Language Models

Multi-modal large language models (MLLMs) have rapidly advanced in visual tasks, yet their spatial understanding remains limited to single images, leaving them ill-suited for physical-world applications that require multi-frame reasoning. In this paper, we propose a framework to equip MLLMs with multi-frame spatial understanding by integrating fundamental spatial skills, including depth perception, visual correspondence, and dynamic perception. We design a novel data pipeline and collect the MultiSPA dataset of more than 27 million samples spanning diverse 3D and 4D scenes to enable training. Alongside MultiSPA, we introduce a comprehensive benchmark that tests a wide spectrum of spatial tasks under uniform metrics. Our resulting model, Multi-SpatialMLLM, achieves significant gains over baselines and proprietary systems, demonstrating scalable and generalizable multi-frame perception. We further observe multi-task benefits and emergent spatial capabilities in challenging scenarios, and showcase how our model can serve as a multi-frame reward annotator for robotics.

cs.CV↗

DeepQuantum: A PyTorch-based Software Platform for Quantum Machine Learning and Photonic Quantum Computing

We introduce DeepQuantum, an open-source, PyTorch-based software platform for quantum machine learning and photonic quantum computing. This AI-enhanced framework enables efficient design and execution of hybrid quantum-classical models and variational quantum algorithms on both CPUs and GPUs. For photonic quantum computing, DeepQuantum implements Fock, Gaussian, and Bosonic backends, catering to different simulation needs. To our knowledge, it is the first framework to realize closed-loop integration of three paradigms of quantum computing, namely quantum circuits, photonic quantum circuits, and measurement-based quantum computing, thereby enabling robust support for both specialized and universal photonic quantum algorithm design. Furthermore, DeepQuantum supports large-scale simulations based on tensor network techniques and a distributed parallel computing architecture. We demonstrate these capabilities through comprehensive benchmarks and illustrative examples. With its unique features, DeepQuantum is intended to be a powerful platform for both AI for Quantum and Quantum for AI.

quant-ph↗

Lite3R: A Model-Agnostic Framework for Efficient Feed-Forward 3D Reconstruction

Transformer-based 3D reconstruction has emerged as a powerful paradigm for recovering geometry and appearance from multi-view observations, offering strong performance across challenging visual conditions. As these models scale to larger backbones and higher-resolution inputs, improving their efficiency becomes increasingly important for practical deployment. However, modern 3D transformer pipelines face two coupled challenges: dense multi-view attention creates substantial token-mixing overhead, and low-precision execution can destabilize geometry-sensitive representations and degrade depth, pose, and 3D consistency. To address the first challenge, we propose Lite3R, a model-agnostic teacher-student framework that replaces dense attention with Sparse Linear Attention to preserve important geometric interactions while reducing attention cost. To address the second challenge, we introduce a parameter-efficient FP8-aware quantization-aware training (FP8-aware QAT) strategy with partial attention distillation, which freezes the vast majority of pretrained backbone parameters and trains only lightweight linear-branch projection layers, enabling stable low-precision deployment while retaining pretrained geometric priors. We further evaluate Lite3R on two representative backbones, VGGT and DA3-Large, over BlendedMVS and DTU64, showing that it substantially reduces latency (1.7-2.0x) and memory usage (1.9-2.4x) while preserving competitive reconstruction quality overall. These results demonstrate that Lite3R provides an effective algorithm-system co-design approach for practical transformer-based 3D reconstruction. Code: https://github.com/AIGeeksGroup/Lite3R. Website: https://aigeeksgroup.github.io/Lite3R.

cs.CV↗

PresentAgent-2: Towards Generalist Multimodal Presentation Agents

Presentation generation is moving beyond static slide creation toward end-to-end presentation video generation with research grounding, multimodal media, and interactive delivery. We introduce PresentAgent-2, an agentic framework for generating presentation videos from user queries. Given an open-ended user query and a selected presentation mode, PresentAgent-2 first summarizes the query into a focused topic and performs deep research over presentation-friendly sources to collect multimodal resources, including relevant text, images, GIFs, and videos. It then constructs presentation slides, generates mode-specific scripts, and composes slides, audio, and dynamic media into a complete presentation video. PresentAgent-2 supports three independent presentation modes within a unified framework: Single Presentation, which generates a single-speaker narrated presentation video; Discussion, which creates a multi-speaker presentation with structured speaker roles, such as for asking guiding questions, explaining concepts, clarifying details, and summarizing key points; and Interaction, which independently supports answering audience questions grounded in the generated slides, scripts, retrieved evidence, and presentation context. To evaluate these capabilities, we build a multimodal presentation benchmark covering single presentation, discussion, and interaction scenarios, with task-specific evaluation criteria for content quality, media relevance, dynamic media use, dialogue naturalness, and interaction grounding. Overall, PresentAgent-2 extends presentation generation from document-dependent slide creation to query-driven, research-grounded presentation video generation with multimodal media, dialogue, and interaction. Code: https://github.com/AIGeeksGroup/PresentAgent-2. Website: https://aigeeksgroup.github.io/PresentAgent-2.

cs.CV↗

SayNext-Bench: Why Do LLMs Struggle with Next-Utterance Anticipation?

We explore the use of large language models (LLMs) for next-utterance anticipation in human dialogue. Despite recent advances in LLMs demonstrating their ability to engage in natural conversations with users, we show that even leading models surprisingly struggle to anticipate a human speaker's next utterance. Instead, humans can readily anticipate forthcoming utterances based on multi-modal cues -- such as gestures, gaze, and emotional tone -- from the context. To systematically examine this gap, we propose SayNext-Bench, a benchmark evaluating MLLMs on anticipating context-conditioned responses across diverse real-world scenarios. To support it, we build SayNext-PC, a large-scale multimodal dialogue dataset, and carefully design a multi-level evaluation framework spanning lexical similarity, emotion-intention consistency, and LLM-based overall alignment. Building on this, we develop SayNext-Chat, a cognitively inspired dual-route MLLM that incorporates learnable priming tokens to fuse perceptual cues with anticipatory priors. Extensive experiments demonstrate that SayNext-Chat consistently outperforms state-of-the-art MLLMs across all evaluation levels, corroborated by user studies and LLM-as-Judge evaluations. Our results emphasize the (i) indispensable role of multimodal cues and (ii) active anticipatory processing as foundations of natural human interaction currently missing in MLLMs.

cs.AI↗

Anisotropic Modality Align

Training multimodal large language models has long been limited by the scarcity of high-quality paired multimodal data. Recent studies show that the shared representation space of pretrained multimodal contrastive models can serve as a bridge, enabling models to perform multimodal training with unimodal data. However, the key premise of this paradigm remains insufficiently understood: can representations from different modalities be reliably interchanged? The core obstacle lies in the persistent Modality Gap in the shared space. In this work, we revisit the geometric nature of the modality gap. We find that modality representations already share compatible dominant semantic geometry. What truly hinders modality interchangeability is not a simple global shift, but an anisotropic residual structure concentrated along a small number of dominant directions. Based on this finding, we further propose the principle of anisotropic modality gap alignment: effective modality alignment should align with the target-modality distribution while preserving the semantic structure of the source modality. Guided by this principle, we propose an anisotropic geometric correction framework, AnisoAlign, for unpaired modality alignment. This framework leverages the internal geometric prior of the target modality and performs bounded correction on source-modality representations, thereby constructing substitute representations in the target modality. Experiments confirm its benefits in both geometric diagnostics and text-only MLLM training. Overall, this work recasts the modality gap from an empirical observation into a correctable, structured geometric phenomenon and provides a new representation alignment perspective for training multimodal models with unimodal data.

cs.MM↗

A framework for analyzing concept representations in neural models

Understanding how neural models represent human-interpretable concepts is challenging. Prior work has explored linear concept subspaces from diverse perspectives, such as probing and concept erasure. We introduce a unified framework to study these subspaces along two axes: \textit{containment}, which tests if a concept is fully represented in a subspace but not outside it, and \textit{disentanglement}, which tests for isolation from other concepts. In experiments on both text and speech models, we first highlight that concept subspaces may not be uniquely determined, and discuss the implications for concept subspace analysis. Then, we compare properties of concept subspaces estimated using five estimators, proposed in different communities. We find that (1) the choice of estimator impacts the containment and disentanglement properties; (2) the state-of-the-art concept erasure method, LEACE, performs well on both testing axes, but still struggles to generalize to unseen data; and (3) in HuBERT speech representations, phone information is both contained and disentangled from speaker information, while speaker information is hard to contain in a compact subspace, despite being disentangled from phones.

cs.CL↗

DualGeo: A Dual-View Framework for Worldwide Image Geo-localization

Worldwide image geo-localization aims to infer the geographic location of an image captured anywhere on Earth, spanning street, city, regional, national, and continental scales. Existing methods rely on visual features that are sensitive to environmental variations (e.g., lighting, season, and weather) and lack effective post-processing to filter outlier candidates, limiting localization accuracy. To address these limitations, we propose DualGeo, a two-stage framework for worldwide image geo-localization. First, it establishes a geo-representational foundation by fusing image and semantic segmentation features via bidirectional cross-attention. The fused features are then aligned with GPS coordinates through dual-view contrastive learning to build a global retrieval database. Second, it performs geo-cognitive refinement by re-ranking retrieved candidates using geographic clustering. It then feeds them into large multimodal models (LMMs) for final coordinate prediction. Experiments on IM2GPS, IM2GPS3k, and YFCC4k show that DualGeo outperforms state-of-the-art methods, improving street-level (<1 km) and city-level (<25 km) localization accuracy by 3.6%-16.58% and 1.29%-8.77%, respectively. Our code and datasets are available : https://github.com/CJ310177/DualGeo.

cs.CV↗

Speech-FT: Merging Pre-trained And Fine-Tuned Speech Representation Models For Cross-Task Generalization

Fine-tuning speech representation models can enhance performance on specific tasks but often compromises their cross-task generalization ability. This degradation is often caused by excessive changes in the representations, making it difficult to retain information learned during pre-training. Existing approaches, such as regularizing weight changes during fine-tuning, may fail to maintain sufficiently high feature similarity with the pre-trained model, and thus could possibly lose cross-task generalization. To address this issue, we propose Speech-FT, a novel two-stage fine-tuning framework designed to maintain cross-task generalization while benefiting from fine-tuning. Speech-FT first applies fine-tuning specifically designed to reduce representational drift, followed by weight-space interpolation with the pre-trained model to restore cross-task generalization. Extensive experiments on HuBERT, wav2vec 2.0, DeCoAR 2.0, and WavLM Base+ demonstrate that Speech-FT consistently improves performance across a wide range of supervised, unsupervised, and multitask fine-tuning scenarios. Moreover, Speech-FT achieves superior cross-task generalization compared to fine-tuning baselines that explicitly constrain weight changes, such as weight-space regularization and LoRA fine-tuning. Our analysis reveals that Speech-FT maintains higher feature similarity to the pre-trained model compared to alternative strategies, despite allowing larger weight-space updates. Notably, Speech-FT achieves significant improvements on the SUPERB benchmark. For example, when fine-tuning HuBERT on automatic speech recognition, Speech-FT is able to reduce phone error rate from 5.17% to 3.94%, lower word error rate from 6.38% to 5.75%, and increase speaker identification accuracy from 81.86% to 84.11%. Speech-FT provides a simple yet powerful solution for further refining speech representation models after pre-training.

cs.CL↗

HSG: Hyperbolic Scene Graph

Scene graph representations enable structured visual understanding by modeling objects and their relationships, and have been widely used for multiview and 3D scene reasoning. Existing methods such as MSG learn scene graph embeddings in Euclidean space using contrastive learning and attention based association. However, Euclidean geometry does not explicitly capture hierarchical entailment relationships between places and objects, limiting the structural consistency of learned representations. To address this, we propose Hyperbolic Scene Graph (HSG), which learns scene graph embeddings in hyperbolic space where hierarchical relationships are naturally encoded through geometric distance. Our results show that HSG improves hierarchical structure quality while maintaining strong retrieval performance. The largest gains are observed in graph level metrics: HSG achieves a PP IoU of 33.17 and the highest Graph IoU of 33.51, outperforming the best AoMSG variant (25.37) by 8.14, highlighting the effectiveness of hyperbolic representation learning for scene graph modeling. Code: https://github.com/AIGeeksGroup/HSG.

cs.CV↗

UniMesh: Unifying 3D Mesh Understanding and Generation

Recent advances in 3D vision have led to specialized models for either 3D understanding (e.g., shape classification, segmentation, reconstruction) or 3D generation (e.g., synthesis, completion, and editing). However, these tasks are often tackled in isolation, resulting in fragmented architectures and representations that hinder knowledge transfer and holistic scene modeling. To address these challenges, we propose UniMesh, a unified framework that jointly learns 3D generation and understanding within a single architecture. First, we introduce a novel Mesh Head that acts as a cross model interface, bridging diffusion based image generation with implicit shape decoders. Second, we develop Chain of Mesh (CoM), a geometric instantiation of iterative reasoning that enables user driven semantic mesh editing through a closed loop latent, prompting, and re generation cycle. Third, we incorporate a self reflection mechanism based on an Actor Evaluator Self reflection triad to diagnose and correct failures in high level tasks like 3D captioning. Experimental results demonstrate that UniMesh not only achieves competitive performance on standard benchmarks but also unlocks novel capabilities in iterative editing and mutual enhancement between generation and understanding. Code: https://github.com/AIGeeksGroup/UniMesh. Website: https://aigeeksgroup.github.io/UniMesh.

cs.CV↗

Towards Realistic 3D Emission Materials: Dataset, Baseline, and Evaluation for Emission Texture Generation

3D texture generation is receiving increasing attention, as it enables the creation of realistic and aesthetic texture materials for untextured 3D meshes. However, existing 3D texture generation methods are limited to producing only a few types of non-emissive PBR materials (e.g., albedo, metallic maps and roughness maps), making them difficult to replicate highly popular styles, such as cyberpunk, failing to achieve effects like realistic LED emissions. To address this limitation, we propose a novel task, emission texture generation, which enables the synthesized 3D objects to faithfully reproduce the emission materials from input reference images. Our key contributions include: first, We construct the Objaverse-Emission dataset, the first dataset that contains 40k 3D assets with high-quality emission materials. Second, we propose EmissionGen, a novel baseline for the emission texture generation task. Third, we define detailed evaluation metrics for the emission texture generation task. Our results demonstrate significant potential for future industrial applications. Dataset will be available at https://github.com/yx345kw/EmissionGen.

cs.CV↗

The Second Challenge on Cross-Domain Few-Shot Object Detection at NTIRE 2026: Methods and Results

Cross-domain few-shot object detection (CD-FSOD) remains a challenging problem for existing object detectors and few-shot learning approaches, particularly when generalizing across distinct domains. As part of NTIRE 2026, we hosted the second CD-FSOD Challenge to systematically evaluate and promote progress in detecting objects in unseen target domains under limited annotation conditions. The challenge received strong community interest, with 128 registered participants and a total of 696 submissions. Among them, 31 teams actively participated, and 19 teams submitted valid final results. Participants explored a wide range of strategies, introducing innovative methods that push the performance frontier under both open-source and closed-source tracks. This report presents a detailed overview of the NTIRE 2026 CD-FSOD Challenge, including a summary of the submitted approaches and an analysis of the final results across all participating teams. Challenge Codes: https://github.com/ohMargin/NTIRE2026_CDFSOD.

cs.CV↗

MEMENTO: Teaching LLMs to Manage Their Own Context

Reasoning models think in long, unstructured streams with no mechanism for compressing or organizing their own intermediate state. We introduce MEMENTO: a method that teaches models to segment reasoning into blocks, compress each block into a memento, i.e., a dense state summary, and reason forward by attending only to mementos, reducing context, KV cache, and compute. To train MEMENTO models, we release OpenMementos, a public dataset of 228K reasoning traces derived from OpenThoughts-v3, segmented and annotated with intermediate summaries. We show that a two-stage SFT recipe on OpenMementos is effective across different model families (Qwen3, Phi-4, Olmo 3) and scales (8B--32B parameters). Trained models maintain strong accuracy on math, science, and coding benchmarks while achieving ${\sim}2.5\times$ peak KV cache reduction. We extend vLLM to support our inference method, achieving ${\sim}1.75\times$ throughput improvement while also enabling us to perform RL and further improve accuracy. Finally, we identify a dual information stream: information from each reasoning block is carried both by the memento text and by the corresponding KV states, which retain implicit information from the original block. Removing this channel drops accuracy by 15\,pp on AIME24.

cs.AI↗

Generalized Spherical Neural Operators: Green's Function Formulation

Neural operators offer powerful approaches for solving parametric partial differential equations, but extending them to spherical domains remains challenging due to the need to preserve intrinsic geometry while avoiding distortions that break rotational consistency. Existing spherical operators rely on rotational equivariance but often lack the flexibility for real-world complexity. We propose a generalized operator-design framework based on the designable spherical Green's function and its harmonic expansion, establishing a solid operator-theoretic foundation for spherical learning. Based on this, we propose an absolute and relative position-dependent Green's function that enables flexible balance of equivariance and invariance for real-world modeling. The resulting operator, Green's-function Spherical Neural Operator (GSNO) with a novel spectral learning method, can adapt to non-equivariant systems while retaining spectral efficiency and grid invariance. To exploit GSNO, we develop SHNet, a hierarchical architecture that combines multi-scale spectral modeling with spherical up-down sampling, enhancing global feature representation. Evaluations on diffusion MRI, shallow water dynamics, and global weather forecasting, GSNO and SHNet consistently outperform state-of-the-art methods. The theoretical and experimental results position GSNO as a principled and generalized framework for spherical operator design and learning, bridging rigorous theory with real-world complexity. The code is available at: https://github.com/haot2025/GSNO.

cs.LG↗

Zero-field identification and control of hydrogen-related electron-nuclear spin registers in diamond

Spin defects in diamond serve as powerful building blocks for quantum technologies, especially for applications in quantum sensing and quantum networking. Electron-nuclear defects formed in the environment of optically active spins, such as the nitrogen-vacancy (NV) center, provide a resource for multi-qubit quantum registers. However, many of these defects have yet to be characterized, limiting their control and integration in quantum devices. Here, we apply two hybrid electron-nuclear spin control schemes to self-consistently characterize unknown spin defects at the single-spin level. We perform double electron-electron resonance at zero field (ZF-DEER) to extract hyperfine components and introduce a nuclear-electron-electron triple resonance (NEETR) protocol to control and identify the nuclear spin through the stronger electronic spin interaction. These results provide a guide to resolving the defect structures using ab initio calculations, leading to the identification of a new hydrogen-related defect structure as well as an accurate match to a previously identified nitrogen-related defect. We further apply our NEETR protocol to demonstrate initialization, unitary control, and long-lived coherence of the hydrogen nuclear spin qubit with $T_2 = 1.0(3)\,\mathrm{ms}$. Together, these characterization and control tools establish a framework to harness previously unknown electron-nuclear defects for quantum register applications.

quant-ph↗