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Hao Zhao

Publications and source records attributed to Hao Zhao.

At least 91 records · Page 5Linked to original sources

Stability Under Scrutiny: Benchmarking Representation Paradigms for Online HD Mapping

As one of the fundamental modules in autonomous driving, online high-definition (HD) maps have attracted significant attention due to their cost-effectiveness and real-time capabilities. Since vehicles always cruise in highly dynamic environments, spatial displacement of onboard sensors inevitably causes shifts in real-time HD mapping results, and such instability poses fundamental challenges for downstream tasks. However, existing online map construction models tend to prioritize improving each frame's mapping accuracy, while the mapping stability has not yet been systematically studied. To fill this gap, this paper presents the first comprehensive benchmark for evaluating the temporal stability of online HD mapping models. We propose a multi-dimensional stability evaluation framework with novel metrics for Presence, Localization, and Shape Stability, integrated into a unified mean Average Stability (mAS) score. Extensive experiments on 42 models and variants show that accuracy (mAP) and stability (mAS) represent largely independent performance dimensions. We further analyze the impact of key model design choices on both criteria, identifying architectural and training factors that contribute to high accuracy, high stability, or both. To encourage broader focus on stability, we will release a public benchmark. Our work highlights the importance of treating temporal stability as a core evaluation criterion alongside accuracy, advancing the development of more reliable autonomous driving systems. The benchmark toolkit, code, and models will be available at https://stablehdmap.github.io/.

cs.CV↗

LLMsPark: A Benchmark for Evaluating Large Language Models in Strategic Gaming Contexts

As large language models (LLMs) advance across diverse tasks, the need for comprehensive evaluation beyond single metrics becomes increasingly important. To fully assess LLM intelligence, it is crucial to examine their interactive dynamics and strategic behaviors. We present LLMsPark, a game theory-based evaluation platform that measures LLMs' decision-making strategies and social behaviors in classic game-theoretic settings, providing a multi-agent environment to explore strategic depth. Our system cross-evaluates 15 leading LLMs (both commercial and open-source) using leaderboard rankings and scoring mechanisms. Higher scores reflect stronger reasoning and strategic capabilities, revealing distinct behavioral patterns and performance differences across models. This work introduces a novel perspective for evaluating LLMs' strategic intelligence, enriching existing benchmarks and broadening their assessment in interactive, game-theoretic scenarios. The benchmark and rankings are publicly available at https://llmsparks.github.io/.

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Stereo Anything: Unifying Zero-shot Stereo Matching with Large-Scale Mixed Data

Stereo matching serves as a cornerstone in 3D vision, aiming to establish pixel-wise correspondences between stereo image pairs for depth recovery. Despite remarkable progress driven by deep neural architectures, current models often exhibit severe performance degradation when deployed in unseen domains, primarily due to the limited diversity of training data. In this work, we introduce StereoAnything, a data-centric framework that substantially enhances the zero-shot generalization capability of existing stereo models. Rather than devising yet another specialized architecture, we scale stereo training to an unprecedented level by systematically unifying heterogeneous stereo sources: (1) curated labeled datasets covering diverse environments, and (2) large-scale synthetic stereo pairs generated from unlabeled monocular images. Our mixed-data strategy delivers consistent and robust learning signals across domains, effectively mitigating dataset bias. Extensive zero-shot evaluations on four public benchmarks demonstrate that Stereo Anything achieves state-of-the-art generalization. This work paves the way towards truly universal stereo matching, offering a scalable data paradigm applicable to any stereo image pair. We extensively evaluate the zero-shot capabilities of our model on four public datasets, showcasing its impressive ability to generalize to any stereo image pair. Code is available at https://github.com/XiandaGuo/OpenStereo.

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FlowDrive: Energy Flow Field for End-to-End Autonomous Driving

Recent advances in end-to-end autonomous driving leverage multi-view images to construct BEV representations for motion planning. In motion planning, autonomous vehicles need considering both hard constraints imposed by geometrically occupied obstacles (e.g., vehicles, pedestrians) and soft, rule-based semantics with no explicit geometry (e.g., lane boundaries, traffic priors). However, existing end-to-end frameworks typically rely on BEV features learned in an implicit manner, lacking explicit modeling of risk and guidance priors for safe and interpretable planning. To address this, we propose FlowDrive, a novel framework that introduces physically interpretable energy-based flow fields-including risk potential and lane attraction fields-to encode semantic priors and safety cues into the BEV space. These flow-aware features enable adaptive refinement of anchor trajectories and serve as interpretable guidance for trajectory generation. Moreover, FlowDrive decouples motion intent prediction from trajectory denoising via a conditional diffusion planner with feature-level gating, alleviating task interference and enhancing multimodal diversity. Experiments on the NAVSIM v2 benchmark demonstrate that FlowDrive achieves state-of-the-art performance with an EPDMS of 86.3, surpassing prior baselines in both safety and planning quality. The project is available at https://astrixdrive.github.io/FlowDrive.github.io/.

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StereoCarla: A High-Fidelity Driving Dataset for Generalizable Stereo

Stereo matching plays a crucial role in enabling depth perception for autonomous driving and robotics. While recent years have witnessed remarkable progress in stereo matching algorithms, largely driven by learning-based methods and synthetic datasets, the generalization performance of these models remains constrained by the limited diversity of existing training data. To address these challenges, we present StereoCarla, a high-fidelity synthetic stereo dataset specifically designed for autonomous driving scenarios. Built on the CARLA simulator, StereoCarla incorporates a wide range of camera configurations, including diverse baselines, viewpoints, and sensor placements as well as varied environmental conditions such as lighting changes, weather effects, and road geometries. We conduct comprehensive cross-domain experiments across four standard evaluation datasets (KITTI2012, KITTI2015, Middlebury, ETH3D) and demonstrate that models trained on StereoCarla outperform those trained on 11 existing stereo datasets in terms of generalization accuracy across multiple benchmarks. Furthermore, when integrated into multi-dataset training, StereoCarla contributes substantial improvements to generalization accuracy, highlighting its compatibility and scalability. This dataset provides a valuable benchmark for developing and evaluating stereo algorithms under realistic, diverse, and controllable settings, facilitating more robust depth perception systems for autonomous vehicles. Code can be available at https://github.com/XiandaGuo/OpenStereo, and data can be available at https://xiandaguo.net/StereoCarla.

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SCP-Diff: Spatial-Categorical Joint Prior for Diffusion Based Semantic Image Synthesis

Semantic image synthesis (SIS) shows good promises for sensor simulation. However, current best practices in this field, based on GANs, have not yet reached the desired level of quality. As latent diffusion models make significant strides in image generation, we are prompted to evaluate ControlNet, a notable method for its dense control capabilities. Our investigation uncovered two primary issues with its results: the presence of weird sub-structures within large semantic areas and the misalignment of content with the semantic mask. Through empirical study, we pinpointed the cause of these problems as a mismatch between the noised training data distribution and the standard normal prior applied at the inference stage. To address this challenge, we developed specific noise priors for SIS, encompassing spatial, categorical, and a novel spatial-categorical joint prior for inference. This approach, which we have named SCP-Diff, has set new state-of-the-art results in SIS on Cityscapes, ADE20K and COCO-Stuff, yielding a FID as low as 10.53 on Cityscapes. The code and models can be accessed via the project page.

cs.CV↗

RoboChemist: Long-Horizon and Safety-Compliant Robotic Chemical Experimentation

Robotic chemists promise to both liberate human experts from repetitive tasks and accelerate scientific discovery, yet remain in their infancy. Chemical experiments involve long-horizon procedures over hazardous and deformable substances, where success requires not only task completion but also strict compliance with experimental norms. To address these challenges, we propose \textit{RoboChemist}, a dual-loop framework that integrates Vision-Language Models (VLMs) with Vision-Language-Action (VLA) models. Unlike prior VLM-based systems (e.g., VoxPoser, ReKep) that rely on depth perception and struggle with transparent labware, and existing VLA systems (e.g., RDT, pi0) that lack semantic-level feedback for complex tasks, our method leverages a VLM to serve as (1) a planner to decompose tasks into primitive actions, (2) a visual prompt generator to guide VLA models, and (3) a monitor to assess task success and regulatory compliance. Notably, we introduce a VLA interface that accepts image-based visual targets from the VLM, enabling precise, goal-conditioned control. Our system successfully executes both primitive actions and complete multi-step chemistry protocols. Results show 23.57% higher average success rate and a 0.298 average increase in compliance rate over state-of-the-art VLA baselines, while also demonstrating strong generalization to objects and tasks.

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TA-VLA: Elucidating the Design Space of Torque-aware Vision-Language-Action Models

Many robotic manipulation tasks require sensing and responding to force signals such as torque to assess whether the task has been successfully completed and to enable closed-loop control. However, current Vision-Language-Action (VLA) models lack the ability to integrate such subtle physical feedback. In this work, we explore Torque-aware VLA models, aiming to bridge this gap by systematically studying the design space for incorporating torque signals into existing VLA architectures. We identify and evaluate several strategies, leading to three key findings. First, introducing torque adapters into the decoder consistently outperforms inserting them into the encoder.Third, inspired by joint prediction and planning paradigms in autonomous driving, we propose predicting torque as an auxiliary output, which further improves performance. This strategy encourages the model to build a physically grounded internal representation of interaction dynamics. Extensive quantitative and qualitative experiments across contact-rich manipulation benchmarks validate our findings.

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One View, Many Worlds: Single-Image to 3D Object Meets Generative Domain Randomization for One-Shot 6D Pose Estimation

Estimating the 6D pose of arbitrary unseen objects from a single reference image is critical for robotics operating in the long-tail of real-world instances. However, this setting is notoriously challenging: 3D models are rarely available, single-view reconstructions lack metric scale, and domain gaps between generated models and real-world images undermine robustness. We propose OnePoseViaGen, a pipeline that tackles these challenges through two key components. First, a coarse-to-fine alignment module jointly refines scale and pose by combining multi-view feature matching with render-and-compare refinement. Second, a text-guided generative domain randomization strategy diversifies textures, enabling effective fine-tuning of pose estimators with synthetic data. Together, these steps allow high-fidelity single-view 3D generation to support reliable one-shot 6D pose estimation. On challenging benchmarks (YCBInEOAT, Toyota-Light, LM-O), OnePoseViaGen achieves state-of-the-art performance far surpassing prior approaches. We further demonstrate robust dexterous grasping with a real robot hand, validating the practicality of our method in real-world manipulation. Project page: https://gzwsama.github.io/OnePoseviaGen.github.io/

cs.CV↗

Maximal coin-position entanglement and non-Hermitian skin effect in discrete-time quantum walks

A distinctive feature of non-Hermitian systems is the skin effect, which has attracted widespread attention in recent studies. Quantum walks provide a powerful platform for exploring the underlying mechanisms of the non-Hermitian skin effect. Additionally, the generation of hybrid entanglement in quantum walks is recognized as another crucial property. However, the experimentally exploring the influence of skin effect on the evolution of entanglement dynamical in the non-Hermitian system remains a challenge. In this paper, we present a flexible photonic implementation of discrete-time quantum walks over 20 evolution steps using an optimized time-multiplexed loop configuration. Through optimizing the coin parameter, we achieve maximal coin-position entanglement in 20-steps quantum walks. Moreover, we experimentally measure the polarization-averaged growth rates and the evolution of coin-position entanglement for specific coin and loss parameters. We observe the asymmetric Lyapunov exponent profiles and the suppression of entanglement induced by the skin effect in non-Hermitian systems. Interestingly, this entanglement suppression weakens with increasing coin parameters and enhances with increasing loss parameters and evolution steps. Our results demonstrate the potential of quantum walks as a powerful platform for investigating hybrid entanglement properties and skin effect in non-Hermitian systems.

quant-ph↗

Benchmarking spike source localization algorithms in high density probes

Estimating neuron location from extracellular recordings is essential for developing advanced brain-machine interfaces. Accurate neuron localization improves spike sorting, which involves detecting action potentials and assigning them to individual neurons. It also helps monitor probe drift, which affects long-term probe reliability. Although several localization algorithms are currently in use, the field is nascent and arguments for using one algorithm over another are largely theoretical or based on visual analysis of clustering results. We present a first-of-its-kind benchmarking of commonly used neuron localization algorithms. We tested these algorithms using two ground truth datasets: a biophysically realistic simulated dataset, and experimental data combining patch-clamp and Neuropixels probes. We systematically evaluate the accuracy, robustness, and runtime of these algorithms in ideal conditions and long-term recording conditions with electrode decay. Our findings highlight significant performance differences; while more complex and physically realistic models perform better in ideal situations, simple heuristics demonstrate superior robustness to noise and electrode degradation in experimental datasets, making them more suitable for long-term neural recordings. This work provides a framework for assessing localization algorithms and developing robust, biologically grounded algorithms to advance the development of brain-machine interfaces.

q-bio.NC↗

GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splatting

Occupancy is crucial for autonomous driving, providing essential geometric priors for perception and planning. However, existing methods predominantly rely on LiDAR-based occupancy annotations, which limits scalability and prevents leveraging vast amounts of potential crowdsourced data for auto-labeling. To address this, we propose GS-Occ3D, a scalable vision-only framework that directly reconstructs occupancy. Vision-only occupancy reconstruction poses significant challenges due to sparse viewpoints, dynamic scene elements, severe occlusions, and long-horizon motion. Existing vision-based methods primarily rely on mesh representation, which suffer from incomplete geometry and additional post-processing, limiting scalability. To overcome these issues, GS-Occ3D optimizes an explicit occupancy representation using an Octree-based Gaussian Surfel formulation, ensuring efficiency and scalability. Additionally, we decompose scenes into static background, ground, and dynamic objects, enabling tailored modeling strategies: (1) Ground is explicitly reconstructed as a dominant structural element, significantly improving large-area consistency; (2) Dynamic vehicles are separately modeled to better capture motion-related occupancy patterns. Extensive experiments on the Waymo dataset demonstrate that GS-Occ3D achieves state-of-the-art geometry reconstruction results. By curating vision-only binary occupancy labels from diverse urban scenes, we show their effectiveness for downstream occupancy models on Occ3D-Waymo and superior zero-shot generalization on Occ3D-nuScenes. It highlights the potential of large-scale vision-based occupancy reconstruction as a new paradigm for scalable auto-labeling. Project Page: https://gs-occ3d.github.io/

cs.CV↗

Butter: Frequency Consistency and Hierarchical Fusion for Autonomous Driving Object Detection

Hierarchical feature representations play a pivotal role in computer vision, particularly in object detection for autonomous driving. Multi-level semantic understanding is crucial for accurately identifying pedestrians, vehicles, and traffic signs in dynamic environments. However, existing architectures, such as YOLO and DETR, struggle to maintain feature consistency across different scales while balancing detection precision and computational efficiency. To address these challenges, we propose Butter, a novel object detection framework designed to enhance hierarchical feature representations for improving detection robustness. Specifically, Butter introduces two key innovations: Frequency-Adaptive Feature Consistency Enhancement (FAFCE) Component, which refines multi-scale feature consistency by leveraging adaptive frequency filtering to enhance structural and boundary precision, and Progressive Hierarchical Feature Fusion Network (PHFFNet) Module, which progressively integrates multi-level features to mitigate semantic gaps and strengthen hierarchical feature learning. Through extensive experiments on BDD100K, KITTI, and Cityscapes, Butter demonstrates superior feature representation capabilities, leading to notable improvements in detection accuracy while reducing model complexity. By focusing on hierarchical feature refinement and integration, Butter provides an advanced approach to object detection that achieves a balance between accuracy, deployability, and computational efficiency in real-time autonomous driving scenarios. Our model and implementation are publicly available at https://github.com/Aveiro-Lin/Butter, facilitating further research and validation within the autonomous driving community.

cs.CV↗

CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splatting

Vehicle-to-everything (V2X) communication plays a crucial role in autonomous driving, enabling cooperation between vehicles and infrastructure. While simulation has significantly contributed to various autonomous driving tasks, its potential for data generation and augmentation in V2X scenarios remains underexplored. In this paper, we introduce CRUISE, a comprehensive reconstruction-and-synthesis framework designed for V2X driving environments. CRUISE employs decomposed Gaussian Splatting to accurately reconstruct real-world scenes while supporting flexible editing. By decomposing dynamic traffic participants into editable Gaussian representations, CRUISE allows for seamless modification and augmentation of driving scenes. Furthermore, the framework renders images from both ego-vehicle and infrastructure views, enabling large-scale V2X dataset augmentation for training and evaluation. Our experimental results demonstrate that: 1) CRUISE reconstructs real-world V2X driving scenes with high fidelity; 2) using CRUISE improves 3D detection across ego-vehicle, infrastructure, and cooperative views, as well as cooperative 3D tracking on the V2X-Seq benchmark; and 3) CRUISE effectively generates challenging corner cases.

cs.CV↗

Delving into Mapping Uncertainty for Mapless Trajectory Prediction

Recent advances in autonomous driving are moving towards mapless approaches, where High-Definition (HD) maps are generated online directly from sensor data, reducing the need for expensive labeling and maintenance. However, the reliability of these online-generated maps remains uncertain. While incorporating map uncertainty into downstream trajectory prediction tasks has shown potential for performance improvements, current strategies provide limited insights into the specific scenarios where this uncertainty is beneficial. In this work, we first analyze the driving scenarios in which mapping uncertainty has the greatest positive impact on trajectory prediction and identify a critical, previously overlooked factor: the agent's kinematic state. Building on these insights, we propose a novel Proprioceptive Scenario Gating that adaptively integrates map uncertainty into trajectory prediction based on forecasts of the ego vehicle's future kinematics. This lightweight, self-supervised approach enhances the synergy between online mapping and trajectory prediction, providing interpretability around where uncertainty is advantageous and outperforming previous integration methods. Additionally, we introduce a Covariance-based Map Uncertainty approach that better aligns with map geometry, further improving trajectory prediction. Extensive ablation studies confirm the effectiveness of our approach, achieving up to 23.6% improvement in mapless trajectory prediction performance over the state-of-the-art method using the real-world nuScenes driving dataset. Our code, data, and models are publicly available at https://github.com/Ethan-Zheng136/Map-Uncertainty-for-Trajectory-Prediction.

cs.CV↗

InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modeling

We present InvRGB+L, a novel inverse rendering model that reconstructs large, relightable, and dynamic scenes from a single RGB+LiDAR sequence. Conventional inverse graphics methods rely primarily on RGB observations and use LiDAR mainly for geometric information, often resulting in suboptimal material estimates due to visible light interference. We find that LiDAR's intensity values-captured with active illumination in a different spectral range-offer complementary cues for robust material estimation under variable lighting. Inspired by this, InvRGB+L leverages LiDAR intensity cues to overcome challenges inherent in RGB-centric inverse graphics through two key innovations: (1) a novel physics-based LiDAR shading model and (2) RGB-LiDAR material consistency losses. The model produces novel-view RGB and LiDAR renderings of urban and indoor scenes and supports relighting, night simulations, and dynamic object insertions, achieving results that surpass current state-of-the-art methods in both scene-level urban inverse rendering and LiDAR simulation.

cs.CV↗

Reusing Attention for One-stage Lane Topology Understanding

Understanding lane toplogy relationships accurately is critical for safe autonomous driving. However, existing two-stage methods suffer from inefficiencies due to error propagations and increased computational overheads. To address these challenges, we propose a one-stage architecture that simultaneously predicts traffic elements, lane centerlines and topology relationship, improving both the accuracy and inference speed of lane topology understanding for autonomous driving. Our key innovation lies in reusing intermediate attention resources within distinct transformer decoders. This approach effectively leverages the inherent relational knowledge within the element detection module to enable the modeling of topology relationships among traffic elements and lanes without requiring additional computationally expensive graph networks. Furthermore, we are the first to demonstrate that knowledge can be distilled from models that utilize standard definition (SD) maps to those operates without using SD maps, enabling superior performance even in the absence of SD maps. Extensive experiments on the OpenLane-V2 dataset show that our approach outperforms baseline methods in both accuracy and efficiency, achieving superior results in lane detection, traffic element identification, and topology reasoning. Our code is available at https://github.com/Yang-Li-2000/one-stage.git.

cs.CV↗

Morpheus: A Neural-driven Animatronic Face with Hybrid Actuation and Diverse Emotion Control

Previous animatronic faces struggle to express emotions effectively due to hardware and software limitations. On the hardware side, earlier approaches either use rigid-driven mechanisms, which provide precise control but are difficult to design within constrained spaces, or tendon-driven mechanisms, which are more space-efficient but challenging to control. In contrast, we propose a hybrid actuation approach that combines the best of both worlds. The eyes and mouth-key areas for emotional expression-are controlled using rigid mechanisms for precise movement, while the nose and cheek, which convey subtle facial microexpressions, are driven by strings. This design allows us to build a compact yet versatile hardware platform capable of expressing a wide range of emotions. On the algorithmic side, our method introduces a self-modeling network that maps motor actions to facial landmarks, allowing us to automatically establish the relationship between blendshape coefficients for different facial expressions and the corresponding motor control signals through gradient backpropagation. We then train a neural network to map speech input to corresponding blendshape controls. With our method, we can generate distinct emotional expressions such as happiness, fear, disgust, and anger, from any given sentence, each with nuanced, emotion-specific control signals-a feature that has not been demonstrated in earlier systems. We release the hardware design and code at https://github.com/ZZongzheng0918/Morpheus-Hardware and https://github.com/ZZongzheng0918/Morpheus-Software.

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