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Haochen Shi

Publications and source records attributed to Haochen Shi.

At least 55 records · Page 3Linked to original sources

FürElise: Capturing and Physically Synthesizing Hand Motions of Piano Performance

Piano playing requires agile, precise, and coordinated hand control that stretches the limits of dexterity. Hand motion models with the sophistication to accurately recreate piano playing have a wide range of applications in character animation, embodied AI, biomechanics, and VR/AR. In this paper, we construct a first-of-its-kind large-scale dataset that contains approximately 10 hours of 3D hand motion and audio from 15 elite-level pianists playing 153 pieces of classical music. To capture natural performances, we designed a markerless setup in which motions are reconstructed from multi-view videos using state-of-the-art pose estimation models. The motion data is further refined via inverse kinematics using the high-resolution MIDI key-pressing data obtained from sensors in a specialized Yamaha Disklavier piano. Leveraging the collected dataset, we developed a pipeline that can synthesize physically-plausible hand motions for musical scores outside of the dataset. Our approach employs a combination of imitation learning and reinforcement learning to obtain policies for physics-based bimanual control involving the interaction between hands and piano keys. To solve the sampling efficiency problem with the large motion dataset, we use a diffusion model to generate natural reference motions, which provide high-level trajectory and fingering (finger order and placement) information. However, the generated reference motion alone does not provide sufficient accuracy for piano performance modeling. We then further augmented the data by using musical similarity to retrieve similar motions from the captured dataset to boost the precision of the RL policy. With the proposed method, our model generates natural, dexterous motions that generalize to music from outside the training dataset.

cs.GR

ActPlan-1K: Benchmarking the Procedural Planning Ability of Visual Language Models in Household Activities

Large language models~(LLMs) have been adopted to process textual task description and accomplish procedural planning in embodied AI tasks because of their powerful reasoning ability. However, there is still lack of study on how vision language models~(VLMs) behave when multi-modal task inputs are considered. Counterfactual planning that evaluates the model's reasoning ability over alternative task situations are also under exploited. In order to evaluate the planning ability of both multi-modal and counterfactual aspects, we propose ActPlan-1K. ActPlan-1K is a multi-modal planning benchmark constructed based on ChatGPT and household activity simulator iGibson2. The benchmark consists of 153 activities and 1,187 instances. Each instance describing one activity has a natural language task description and multiple environment images from the simulator. The gold plan of each instance is action sequences over the objects in provided scenes. Both the correctness and commonsense satisfaction are evaluated on typical VLMs. It turns out that current VLMs are still struggling at generating human-level procedural plans for both normal activities and counterfactual activities. We further provide automatic evaluation metrics by finetuning over BLEURT model to facilitate future research on our benchmark.

cs.CL

DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation

Imitation learning from human hand motion data presents a promising avenue for imbuing robots with human-like dexterity in real-world manipulation tasks. Despite this potential, substantial challenges persist, particularly with the portability of existing hand motion capture (mocap) systems and the complexity of translating mocap data into effective robotic policies. To tackle these issues, we introduce DexCap, a portable hand motion capture system, alongside DexIL, a novel imitation algorithm for training dexterous robot skills directly from human hand mocap data. DexCap offers precise, occlusion-resistant tracking of wrist and finger motions based on SLAM and electromagnetic field together with 3D observations of the environment. Utilizing this rich dataset, DexIL employs inverse kinematics and point cloud-based imitation learning to seamlessly replicate human actions with robot hands. Beyond direct learning from human motion, DexCap also offers an optional human-in-the-loop correction mechanism during policy rollouts to refine and further improve task performance. Through extensive evaluation across six challenging dexterous manipulation tasks, our approach not only demonstrates superior performance but also showcases the system's capability to effectively learn from in-the-wild mocap data, paving the way for future data collection methods in the pursuit of human-level robot dexterity. More details can be found at https://dex-cap.github.io

cs.RO

RoboPack: Learning Tactile-Informed Dynamics Models for Dense Packing

Tactile feedback is critical for understanding the dynamics of both rigid and deformable objects in many manipulation tasks, such as non-prehensile manipulation and dense packing. We introduce an approach that combines visual and tactile sensing for robotic manipulation by learning a neural, tactile-informed dynamics model. Our proposed framework, RoboPack, employs a recurrent graph neural network to estimate object states, including particles and object-level latent physics information, from historical visuo-tactile observations and to perform future state predictions. Our tactile-informed dynamics model, learned from real-world data, can solve downstream robotics tasks with model-predictive control. We demonstrate our approach on a real robot equipped with a compliant Soft-Bubble tactile sensor on non-prehensile manipulation and dense packing tasks, where the robot must infer the physics properties of objects from direct and indirect interactions. Trained on only an average of 30 minutes of real-world interaction data per task, our model can perform online adaptation and make touch-informed predictions. Through extensive evaluations in both long-horizon dynamics prediction and real-world manipulation, our method demonstrates superior effectiveness compared to previous learning-based and physics-based simulation systems.

cs.RO

CANDLE: Iterative Conceptualization and Instantiation Distillation from Large Language Models for Commonsense Reasoning

The sequential process of conceptualization and instantiation is essential to generalizable commonsense reasoning as it allows the application of existing knowledge to unfamiliar scenarios. However, existing works tend to undervalue the step of instantiation and heavily rely on pre-built concept taxonomies and human annotations to collect both types of knowledge, resulting in a lack of instantiated knowledge to complete reasoning, high cost, and limited scalability. To tackle these challenges, we introduce CANDLE, a distillation framework that iteratively performs contextualized conceptualization and instantiation over commonsense knowledge bases by instructing large language models to generate both types of knowledge with critic filtering. By applying CANDLE to ATOMIC, we construct a comprehensive knowledge base comprising six million conceptualizations and instantiated commonsense knowledge triples. Both types of knowledge are firmly rooted in the original ATOMIC dataset, and intrinsic evaluations demonstrate their exceptional quality and diversity. Empirical results indicate that distilling CANDLE on student models provides benefits across four downstream tasks. Our code, data, and models are publicly available at https://github.com/HKUST-KnowComp/CANDLE.

cs.CL

AbsPyramid: Benchmarking the Abstraction Ability of Language Models with a Unified Entailment Graph

Cognitive research indicates that abstraction ability is essential in human intelligence, which remains under-explored in language models. In this paper, we present AbsPyramid, a unified entailment graph of 221K textual descriptions of abstraction knowledge. While existing resources only touch nouns or verbs within simplified events or specific domains, AbsPyramid collects abstract knowledge for three components of diverse events to comprehensively evaluate the abstraction ability of language models in the open domain. Experimental results demonstrate that current LLMs face challenges comprehending abstraction knowledge in zero-shot and few-shot settings. By training on our rich abstraction knowledge, we find LLMs can acquire basic abstraction abilities and generalize to unseen events. In the meantime, we empirically show that our benchmark is comprehensive to enhance LLMs across two previous abstraction tasks.

cs.CL

OPEx: A Component-Wise Analysis of LLM-Centric Agents in Embodied Instruction Following

Embodied Instruction Following (EIF) is a crucial task in embodied learning, requiring agents to interact with their environment through egocentric observations to fulfill natural language instructions. Recent advancements have seen a surge in employing large language models (LLMs) within a framework-centric approach to enhance performance in embodied learning tasks, including EIF. Despite these efforts, there exists a lack of a unified understanding regarding the impact of various components-ranging from visual perception to action execution-on task performance. To address this gap, we introduce OPEx, a comprehensive framework that delineates the core components essential for solving embodied learning tasks: Observer, Planner, and Executor. Through extensive evaluations, we provide a deep analysis of how each component influences EIF task performance. Furthermore, we innovate within this space by deploying a multi-agent dialogue strategy on a TextWorld counterpart, further enhancing task performance. Our findings reveal that LLM-centric design markedly improves EIF outcomes, identify visual perception and low-level action execution as critical bottlenecks, and demonstrate that augmenting LLMs with a multi-agent framework further elevates performance.

cs.AI

Deciphering Digital Detectives: Understanding LLM Behaviors and Capabilities in Multi-Agent Mystery Games

In this study, we explore the application of Large Language Models (LLMs) in \textit{Jubensha}, a Chinese detective role-playing game and a novel area in Artificial Intelligence (AI) driven gaming. We introduce the first dataset specifically for Jubensha, including character scripts and game rules, to foster AI agent development in this complex narrative environment. Our work also presents a unique multi-agent interaction framework using LLMs, allowing AI agents to autonomously engage in this game. To evaluate the gaming performance of these AI agents, we developed novel methods measuring their mastery of case information and reasoning skills. Furthermore, we incorporated the latest advancements in in-context learning to improve the agents' performance in information gathering, murderer identification, and logical reasoning. The experimental results validate the effectiveness of our proposed methods. This work aims to offer a novel perspective on understanding LLM capabilities and establish a new benchmark for evaluating large language model-based agents.

cs.AI

MIKO: Multimodal Intention Knowledge Distillation from Large Language Models for Social-Media Commonsense Discovery

Social media has become a ubiquitous tool for connecting with others, staying updated with news, expressing opinions, and finding entertainment. However, understanding the intention behind social media posts remains challenging due to the implicitness of intentions in social media posts, the need for cross-modality understanding of both text and images, and the presence of noisy information such as hashtags, misspelled words, and complicated abbreviations. To address these challenges, we present MIKO, a Multimodal Intention Kowledge DistillatiOn framework that collaboratively leverages a Large Language Model (LLM) and a Multimodal Large Language Model (MLLM) to uncover users' intentions. Specifically, we use an MLLM to interpret the image and an LLM to extract key information from the text and finally instruct the LLM again to generate intentions. By applying MIKO to publicly available social media datasets, we construct an intention knowledge base featuring 1,372K intentions rooted in 137,287 posts. We conduct a two-stage annotation to verify the quality of the generated knowledge and benchmark the performance of widely used LLMs for intention generation. We further apply MIKO to a sarcasm detection dataset and distill a student model to demonstrate the downstream benefits of applying intention knowledge.

cs.CL

Phase-Specific Augmented Reality Guidance for Microscopic Cataract Surgery Using Long-Short Spatiotemporal Aggregation Transformer

Phacoemulsification cataract surgery (PCS) is a routine procedure conducted using a surgical microscope, heavily reliant on the skill of the ophthalmologist. While existing PCS guidance systems extract valuable information from surgical microscopic videos to enhance intraoperative proficiency, they suffer from non-phasespecific guidance, leading to redundant visual information. In this study, our major contribution is the development of a novel phase-specific augmented reality (AR) guidance system, which offers tailored AR information corresponding to the recognized surgical phase. Leveraging the inherent quasi-standardized nature of PCS procedures, we propose a two-stage surgical microscopic video recognition network. In the first stage, we implement a multi-task learning structure to segment the surgical limbus region and extract limbus region-focused spatial feature for each frame. In the second stage, we propose the long-short spatiotemporal aggregation transformer (LS-SAT) network to model local fine-grained and global temporal relationships, and combine the extracted spatial features to recognize the current surgical phase. Additionally, we collaborate closely with ophthalmologists to design AR visual cues by utilizing techniques such as limbus ellipse fitting and regional restricted normal cross-correlation rotation computation. We evaluated the network on publicly available and in-house datasets, with comparison results demonstrating its superior performance compared to related works. Ablation results further validated the effectiveness of the limbus region-focused spatial feature extractor and the combination of temporal features. Furthermore, the developed system was evaluated in a clinical setup, with results indicating remarkable accuracy and real-time performance. underscoring its potential for clinical applications.

cs.CV

RoboCook: Long-Horizon Elasto-Plastic Object Manipulation with Diverse Tools

Humans excel in complex long-horizon soft body manipulation tasks via flexible tool use: bread baking requires a knife to slice the dough and a rolling pin to flatten it. Often regarded as a hallmark of human cognition, tool use in autonomous robots remains limited due to challenges in understanding tool-object interactions. Here we develop an intelligent robotic system, RoboCook, which perceives, models, and manipulates elasto-plastic objects with various tools. RoboCook uses point cloud scene representations, models tool-object interactions with Graph Neural Networks (GNNs), and combines tool classification with self-supervised policy learning to devise manipulation plans. We demonstrate that from just 20 minutes of real-world interaction data per tool, a general-purpose robot arm can learn complex long-horizon soft object manipulation tasks, such as making dumplings and alphabet letter cookies. Extensive evaluations show that RoboCook substantially outperforms state-of-the-art approaches, exhibits robustness against severe external disturbances, and demonstrates adaptability to different materials.

cs.RO

QADYNAMICS: Training Dynamics-Driven Synthetic QA Diagnostic for Zero-Shot Commonsense Question Answering

Zero-shot commonsense Question-Answering (QA) requires models to reason about general situations beyond specific benchmarks. State-of-the-art approaches fine-tune language models on QA pairs constructed from CommonSense Knowledge Bases (CSKBs) to equip the models with more commonsense knowledge in a QA context. However, current QA synthesis protocols may introduce noise from the CSKBs and generate ungrammatical questions and false negative options, which impede the model's ability to generalize. To address these issues, we propose QADYNAMICS, a training dynamics-driven framework for QA diagnostics and refinement. Our approach analyzes the training dynamics of each QA pair at both the question level and option level, discarding machine-detectable artifacts by removing uninformative QA pairs and mislabeled or false-negative options. Extensive experiments demonstrate the effectiveness of our approach, which outperforms all baselines while using only 33% of the synthetic data, even including LLMs such as ChatGPT. Moreover, expert evaluations confirm that our framework significantly improves the quality of QA synthesis. Our codes and model checkpoints are available at https://github.com/HKUST-KnowComp/QaDynamics.

cs.CL

TILFA: A Unified Framework for Text, Image, and Layout Fusion in Argument Mining

A main goal of Argument Mining (AM) is to analyze an author's stance. Unlike previous AM datasets focusing only on text, the shared task at the 10th Workshop on Argument Mining introduces a dataset including both text and images. Importantly, these images contain both visual elements and optical characters. Our new framework, TILFA (A Unified Framework for Text, Image, and Layout Fusion in Argument Mining), is designed to handle this mixed data. It excels at not only understanding text but also detecting optical characters and recognizing layout details in images. Our model significantly outperforms existing baselines, earning our team, KnowComp, the 1st place in the leaderboard of Argumentative Stance Classification subtask in this shared task.

cs.AI

Dilated Context Integrated Network with Cross-Modal Consensus for Temporal Emotion Localization in Videos

Understanding human emotions is a crucial ability for intelligent robots to provide better human-robot interactions. The existing works are limited to trimmed video-level emotion classification, failing to locate the temporal window corresponding to the emotion. In this paper, we introduce a new task, named Temporal Emotion Localization in videos~(TEL), which aims to detect human emotions and localize their corresponding temporal boundaries in untrimmed videos with aligned subtitles. TEL presents three unique challenges compared to temporal action localization: 1) The emotions have extremely varied temporal dynamics; 2) The emotion cues are embedded in both appearances and complex plots; 3) The fine-grained temporal annotations are complicated and labor-intensive. To address the first two challenges, we propose a novel dilated context integrated network with a coarse-fine two-stream architecture. The coarse stream captures varied temporal dynamics by modeling multi-granularity temporal contexts. The fine stream achieves complex plots understanding by reasoning the dependency between the multi-granularity temporal contexts from the coarse stream and adaptively integrates them into fine-grained video segment features. To address the third challenge, we introduce a cross-modal consensus learning paradigm, which leverages the inherent semantic consensus between the aligned video and subtitle to achieve weakly-supervised learning. We contribute a new testing set with 3,000 manually-annotated temporal boundaries so that future research on the TEL problem can be quantitatively evaluated. Extensive experiments show the effectiveness of our approach on temporal emotion localization. The repository of this work is at https://github.com/YYJMJC/Temporal-Emotion-Localization-in-Videos.

cs.CV

BOSS: Bottom-up Cross-modal Semantic Composition with Hybrid Counterfactual Training for Robust Content-based Image Retrieval

Content-Based Image Retrieval (CIR) aims to search for a target image by concurrently comprehending the composition of an example image and a complementary text, which potentially impacts a wide variety of real-world applications, such as internet search and fashion retrieval. In this scenario, the input image serves as an intuitive context and background for the search, while the corresponding language expressly requests new traits on how specific characteristics of the query image should be modified in order to get the intended target image. This task is challenging since it necessitates learning and understanding the composite image-text representation by incorporating cross-granular semantic updates. In this paper, we tackle this task by a novel \underline{\textbf{B}}ottom-up cr\underline{\textbf{O}}ss-modal \underline{\textbf{S}}emantic compo\underline{\textbf{S}}ition (\textbf{BOSS}) with Hybrid Counterfactual Training framework, which sheds new light on the CIR task by studying it from two previously overlooked perspectives: \emph{implicitly bottom-up composition of visiolinguistic representation} and \emph{explicitly fine-grained correspondence of query-target construction}. On the one hand, we leverage the implicit interaction and composition of cross-modal embeddings from the bottom local characteristics to the top global semantics, preserving and transforming the visual representation conditioned on language semantics in several continuous steps for effective target image search. On the other hand, we devise a hybrid counterfactual training strategy that can reduce the model's ambiguity for similar queries.

cs.AI

RoboCraft: Learning to See, Simulate, and Shape Elasto-Plastic Objects with Graph Networks

Modeling and manipulating elasto-plastic objects are essential capabilities for robots to perform complex industrial and household interaction tasks (e.g., stuffing dumplings, rolling sushi, and making pottery). However, due to the high degree of freedom of elasto-plastic objects, significant challenges exist in virtually every aspect of the robotic manipulation pipeline, e.g., representing the states, modeling the dynamics, and synthesizing the control signals. We propose to tackle these challenges by employing a particle-based representation for elasto-plastic objects in a model-based planning framework. Our system, RoboCraft, only assumes access to raw RGBD visual observations. It transforms the sensing data into particles and learns a particle-based dynamics model using graph neural networks (GNNs) to capture the structure of the underlying system. The learned model can then be coupled with model-predictive control (MPC) algorithms to plan the robot's behavior. We show through experiments that with just 10 minutes of real-world robotic interaction data, our robot can learn a dynamics model that can be used to synthesize control signals to deform elasto-plastic objects into various target shapes, including shapes that the robot has never encountered before. We perform systematic evaluations in both simulation and the real world to demonstrate the robot's manipulation capabilities and ability to generalize to a more complex action space, different tool shapes, and a mixture of motion modes. We also conduct comparisons between RoboCraft and untrained human subjects controlling the gripper to manipulate deformable objects in both simulation and the real world. Our learned model-based planning framework is comparable to and sometimes better than human subjects on the tested tasks.

cs.RO

Consensus Graph Representation Learning for Better Grounded Image Captioning

The contemporary visual captioning models frequently hallucinate objects that are not actually in a scene, due to the visual misclassification or over-reliance on priors that resulting in the semantic inconsistency between the visual information and the target lexical words. The most common way is to encourage the captioning model to dynamically link generated object words or phrases to appropriate regions of the image, i.e., the grounded image captioning (GIC). However, GIC utilizes an auxiliary task (grounding objects) that has not solved the key issue of object hallucination, i.e., the semantic inconsistency. In this paper, we take a novel perspective on the issue above - exploiting the semantic coherency between the visual and language modalities. Specifically, we propose the Consensus Rraph Representation Learning framework (CGRL) for GIC that incorporates a consensus representation into the grounded captioning pipeline. The consensus is learned by aligning the visual graph (e.g., scene graph) to the language graph that consider both the nodes and edges in a graph. With the aligned consensus, the captioning model can capture both the correct linguistic characteristics and visual relevance, and then grounding appropriate image regions further. We validate the effectiveness of our model, with a significant decline in object hallucination (-9% CHAIRi) on the Flickr30k Entities dataset. Besides, our CGRL also evaluated by several automatic metrics and human evaluation, the results indicate that the proposed approach can simultaneously improve the performance of image captioning (+2.9 Cider) and grounding (+2.3 F1LOC).

cs.CV

MAGIC: Multimodal relAtional Graph adversarIal inferenCe for Diverse and Unpaired Text-based Image Captioning

Text-based image captioning (TextCap) requires simultaneous comprehension of visual content and reading the text of images to generate a natural language description. Although a task can teach machines to understand the complex human environment further given that text is omnipresent in our daily surroundings, it poses additional challenges in normal captioning. A text-based image intuitively contains abundant and complex multimodal relational content, that is, image details can be described diversely from multiview rather than a single caption. Certainly, we can introduce additional paired training data to show the diversity of images' descriptions, this process is labor-intensive and time-consuming for TextCap pair annotations with extra texts. Based on the insight mentioned above, we investigate how to generate diverse captions that focus on different image parts using an unpaired training paradigm. We propose the Multimodal relAtional Graph adversarIal inferenCe (MAGIC) framework for diverse and unpaired TextCap. This framework can adaptively construct multiple multimodal relational graphs of images and model complex relationships among graphs to represent descriptive diversity. Moreover, a cascaded generative adversarial network is developed from modeled graphs to infer the unpaired caption generation in image-sentence feature alignment and linguistic coherence levels. We validate the effectiveness of MAGIC in generating diverse captions from different relational information items of an image. Experimental results show that MAGIC can generate very promising outcomes without using any image-caption training pairs.

cs.CV