SearcharxivSearch

arXiv subjects

Haochuan Lu

Publications and source records attributed to Haochuan Lu.

8 recordsLinked to original sources

UI-Oceanus: Scaling GUI Agents with Synthetic Environmental Dynamics

Scaling generalist GUI agents is hindered by the data scalability bottleneck of expensive human demonstrations and the "distillation ceiling" of synthetic teacher supervision. To transcend these limitations, we propose UI-Oceanus, a framework that shifts the learning focus from mimicking high-level trajectories to mastering interaction physics via ground-truth environmental feedback. Through a systematic investigation of self-supervised objectives, we identify that forward dynamics, defined as the generative prediction of future interface states, acts as the primary driver for scalability and significantly outweighs inverse inference. UI-Oceanus leverages this insight by converting low-cost autonomous exploration, which is verified directly by system execution, into high-density generative supervision to construct a robust internal world model. Experimental evaluations across a series of models demonstrate the decisive superiority of our approach: models utilizing Continual Pre-Training (CPT) on synthetic dynamics outperform non-CPT baselines with an average success rate improvement of 7% on offline benchmarks, which amplifies to a 16.8% gain in real-world online navigation. Furthermore, we observe that navigation performance scales with synthetic data volume. These results confirm that grounding agents in forward predictive modeling offers a superior pathway to scalable GUI automation with robust cross-domain adaptability and compositional generalization.

cs.LG

From User Interface to Agent Interface: Efficiency Optimization of UI Representations for LLM Agents

While Large Language Model (LLM) agents show great potential for automated UI navigation such as automated UI testing and AI assistants, their efficiency has been largely overlooked. Our motivating study reveals that inefficient UI representation creates a critical performance bottleneck. However, UI representation optimization, formulated as the task of automatically generating programs that transform UI representations, faces two unique challenges. First, the lack of Boolean oracles, which traditional program synthesis uses to decisively validate semantic correctness, poses a fundamental challenge to co-optimization of token efficiency and completeness. Second, the need to process large, complex UI trees as input while generating long, compositional transformation programs, making the search space vast and error-prone. Toward addressing the preceding limitations, we present UIFormer, the first automated optimization framework that synthesizes UI transformation programs by conducting constraint-based optimization with structured decomposition of the complex synthesis task. First, UIFormer restricts the program space using a domain-specific language (DSL) that captures UI-specific operations. Second, UIFormer conducts LLM-based iterative refinement with correctness and efficiency rewards, providing guidance for achieving the efficiency-completeness co-optimization. UIFormer operates as a lightweight plugin that applies transformation programs for seamless integration with existing LLM agents, requiring minimal modifications to their core logic. Evaluations across three UI navigation benchmarks spanning Android and Web platforms with five LLMs demonstrate that UIFormer achieves 48.7% to 55.8% token reduction with minimal runtime overhead while maintaining or improving agent performance. Real-world industry deployment at WeChat further validates the practical impact of UIFormer.

cs.SE

JSProtect: A Scalable Obfuscation Framework for Mini-Games in WeChat

The WeChat mini-game ecosystem faces rampant intellectual property theft to other platforms via secondary development, yet existing JavaScript obfuscation tools are ill-equipped for large-scale applications, suffering from prohibitive processing times, severe runtime performance degradation, and unsustainable code size inflation. This paper introduces JSProtect, a high-throughput parallelized obfuscation framework designed to overcome these fundamental limitations. At the core of our framework is the Parallel-Aware Scope Analysis (PASA) algorithm, which enables two key optimizations: independent code partitioning for multi-core processing and independent namespace management that aggressively reuses short identifiers to combat code bloat. Our evaluation demonstrates that JSProtectprocesses 20MB codebases in minutes, maintaining 100\% semantic equivalence while controlling code size inflation to as low as 20\% compared to over 1,000\% with baseline tools. Furthermore, it preserves near-native runtime performance and provides superior security effectiveness against both static analysis tools and large language models. This work presents a new paradigm for industrial-scale JavaScript protection that effectively balances robust security with high performance and scalability.

cs.SE

JSidentify-V2: Leveraging Dynamic Memory Fingerprinting for Mini-Game Plagiarism Detection

The explosive growth of mini-game platforms has led to widespread code plagiarism, where malicious users access popular games' source code and republish them with modifications. While existing static analysis tools can detect simple obfuscation techniques like variable renaming and dead code injection, they fail against sophisticated deep obfuscation methods such as encrypted code with local or cloud-based decryption keys that completely destroy code structure and render traditional Abstract Syntax Tree analysis ineffective. To address these challenges, we present JSidentify-V2, a novel dynamic analysis framework that detects mini-game plagiarism by capturing memory invariants during program execution. Our key insight is that while obfuscation can severely distort static code characteristics, runtime memory behavior patterns remain relatively stable. JSidentify-V2 employs a four-stage pipeline: (1) static pre-analysis and instrumentation to identify potential memory invariants, (2) adaptive hot object slicing to maximize execution coverage of critical code segments, (3) Memory Dependency Graph construction to represent behavioral fingerprints resilient to obfuscation, and (4) graph-based similarity analysis for plagiarism detection. We evaluate JSidentify-V2 against eight obfuscation methods on a comprehensive dataset of 1,200 mini-games ...

cs.CR

Beyond Pass or Fail: Multi-Dimensional Benchmarking of Foundation Models for Goal-based Mobile UI Navigation

Recent advances of foundation models (FMs) have made navigating mobile applications (apps) based on high-level goal instructions within reach, with significant industrial applications such as UI testing. While existing benchmarks evaluate FM-based UI navigation using the binary pass/fail metric, they have two major limitations: they cannot reflect the complex nature of mobile UI navigation where FMs may fail for various reasons (e.g., misunderstanding instructions and failed planning), and they lack industrial relevance due to oversimplified tasks that poorly represent real-world scenarios. To address the preceding limitations, we propose Sphinx, a comprehensive benchmark for multi-dimensional evaluation of FMs in industrial settings of UI navigation. Sphinx introduces a specialized toolkit that evaluates five essential FM capabilities, providing detailed insights into failure modes such as insufficient app knowledge or planning issues. Using both popular Google Play applications and WeChat's internal UI test cases, we evaluate 8 FMs with 20 different configurations. Our results show that existing FMs universally struggle with goal-based testing tasks, primarily due to insufficient UI-specific capabilities. We summarize seven lessons learned from benchmarking FMs with Sphinx, providing clear directions for improving FM-based mobile UI navigation.

cs.SE

Enabling Cost-Effective UI Automation Testing with Retrieval-Based LLMs: A Case Study in WeChat

UI automation tests play a crucial role in ensuring the quality of mobile applications. Despite the growing popularity of machine learning techniques to generate these tests, they still face several challenges, such as the mismatch of UI elements. The recent advances in Large Language Models (LLMs) have addressed these issues by leveraging their semantic understanding capabilities. However, a significant gap remains in applying these models to industrial-level app testing, particularly in terms of cost optimization and knowledge limitation. To address this, we introduce CAT to create cost-effective UI automation tests for industry apps by combining machine learning and LLMs with best practices. Given the task description, CAT employs Retrieval Augmented Generation (RAG) to source examples of industrial app usage as the few-shot learning context, assisting LLMs in generating the specific sequence of actions. CAT then employs machine learning techniques, with LLMs serving as a complementary optimizer, to map the target element on the UI screen. Our evaluations on the WeChat testing dataset demonstrate the CAT's performance and cost-effectiveness, achieving 90% UI automation with $0.34 cost, outperforming the state-of-the-art. We have also integrated our approach into the real-world WeChat testing platform, demonstrating its usefulness in detecting 141 bugs and enhancing the developers' testing process.

cs.SE

Towards Efficient Record and Replay: A Case Study in WeChat

WeChat, a widely-used messenger app boasting over 1 billion monthly active users, requires effective app quality assurance for its complex features. Record-and-replay tools are crucial in achieving this goal. Despite the extensive development of these tools, the impact of waiting time between replay events has been largely overlooked. On one hand, a long waiting time for executing replay events on fully-rendered GUIs slows down the process. On the other hand, a short waiting time can lead to events executing on partially-rendered GUIs, negatively affecting replay effectiveness. An optimal waiting time should strike a balance between effectiveness and efficiency. We introduce WeReplay, a lightweight image-based approach that dynamically adjusts inter-event time based on the GUI rendering state. Given the real-time streaming on the GUI, WeReplay employs a deep learning model to infer the rendering state and synchronize with the replaying tool, scheduling the next event when the GUI is fully rendered. Our evaluation shows that our model achieves 92.1% precision and 93.3% recall in discerning GUI rendering states in the WeChat app. Through assessing the performance in replaying 23 common WeChat usage scenarios, WeReplay successfully replays all scenarios on the same and different devices more efficiently than the state-of-the-practice baselines.

cs.SE

Data Sanity Check for Deep Learning Systems via Learnt Assertions

Reliability is a critical consideration to DL-based systems. But the statistical nature of DL makes it quite vulnerable to invalid inputs, i.e., those cases that are not considered in the training phase of a DL model. This paper proposes to perform data sanity check to identify invalid inputs, so as to enhance the reliability of DL-based systems. We design and implement a tool to detect behavior deviation of a DL model when processing an input case. This tool extracts the data flow footprints and conducts an assertion-based validation mechanism. The assertions are built automatically, which are specifically-tailored for DL model data flow analysis. Our experiments conducted with real-world scenarios demonstrate that such an assertion-based data sanity check mechanism is effective in identifying invalid input cases.

cs.LG