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Haodong Wang

Publications and source records attributed to Haodong Wang.

At least 19 recordsLinked to original sources

World Action Learning via Interaction-Centric Spectral Latent Guidance

Learning general-purpose robot policies requires large-scale real-world interaction data, yet collecting robot demonstrations remains expensive and difficult to scale. Egocentric videos offer abundant human interaction experience with task-relevant semantics for robotic manipulation, but direct transfer is challenging for two reasons: latent actions inferred from frame reconstruction can be dominated by nuisance variation such as ego-camera motion, and human and robot behaviors often exhibit different temporal dynamics. We propose WING (World Action Learning via INteraction-Centric Spectral Latent Guidance), a framework for transferring interaction knowledge from egocentric videos to robot policies. WING first separates observer-induced motion from hand-object interaction and distills the interaction-centric component into latent actions. It then exploits the observation that cross-embodiment task semantics are concentrated in slowly varying temporal structures, identifying shared low-frequency components between egocentric latent actions and robot behaviors in the spectral domain and using them to guide action generation. WING achieves average success rates of 99.20% on LIBERO, 93.80% on RoboTwin 2.0, and 57.7% on RoboCasa-GR1, and also performs strongly across four real-world manipulation tasks under diverse generalization settings. These results show that interaction-centric spectral guidance provides an effective and scalable way to transfer physical interaction knowledge from human egocentric video to robot control. Project page: https://mikuz12.github.io/wing/

cs.RO↗

Sparse-WAM: Accelerating World Action Models via Action-Guided Sparse Imagination

World-action models (WAMs) leverage pretrained video models to improve generalization in robot control by jointly predicting future visual states and actions. This capability comes at a substantial inference cost, as dense future-frame tokens are repeatedly processed during denoising. Prior methods address this by token pruning that prioritizes visual fidelity to reduce denoising costs in video diffusion models. However, these methods do not use action relevance to determine which future-frame tokens to retain during joint denoising in WAMs. In this paper, we propose Sparse-WAM, a training-free framework for action-guided sparse imagination that selectively processes future-frame tokens to accelerate WAM inference. We observe substantial overlap in the spatial distribution of attention from action tokens to future-frame tokens (action-to-future attention) between consecutive denoising steps, despite continued updates to the future representations. Motivated by this, we develop Action-Guided Token Selection to retain frame-specific action-relevant regions together with cross-frame context. However, a naive implementation can incur attention-scoring and token-packing overhead that offsets the computational savings from pruning. We therefore introduce Pilot, an efficient engine that reduces sparse inference overhead through lightweight scoring and cross-step reuse of token selections. On LIBERO with FastWAM-Joint and RoboLab-120 with Cosmos 3 Edge, Sparse-WAM achieves inference speedups of approximately $2.0\times$ and $1.8\times$, respectively, over dense eager inference on an NVIDIA RTX 4090, while largely preserving task performance.

cs.RO↗

SteerQuant: Steering Quantization Error with Action-Guided Scaling in World-Action Models

World-action models (WAMs) jointly generate future world states and actions through iterative denoising, using shared weights to process heterogeneous semantic streams of video, proprioceptive, and action tokens. Quantization reduces inference cost, but comparable numerical errors in different streams can have markedly different effects on final actions, making numerical accuracy alone insufficient for reliable control. We introduce SteerQuant, a 4-bit quantization framework for WAMs that steers errors toward computations with less influence on final actions. It maps how each stream's quantization errors affect final actions and uses this map to guide shared channel scaling. Activation scaling is further calibrated for each stream and denoising step to accommodate changes in activation ranges and action impact. This adapts quantization to different stream requirements without duplicating weights or increasing bit-widths for selected streams. To reduce the extra kernel launches and memory traffic introduced by scaling, we develop Rudder, a 4-bit inference engine for WAMs that fuses scaling and output compensation into low-bit kernels. Under W4A8 and W4A4, SteerQuant maintains mean LIBERO success within 0.8 percentage points of full precision, while delivering up to $2.23\times$ denoising speedup over BF16 across three WAMs with reduced peak GPU memory usage. On a real dual-arm robot, W4A8 deployment achieves a $1.35\times$ end-to-end inference speedup while maintaining average task success relative to BF16.

cs.RO↗

Teach to Learn: Hint Annealing for Self-improving LLM Reasoning

Group Relative Policy Optimization (GRPO) improves language-model reasoning by comparing verified rewards among multiple solution rollouts for each query. However, difficult training queries can yield only incorrect rollouts, leaving GRPO with no reward contrast or learning signal. Prior hint-based methods construct auxiliary hints from solution evidence and use them to re-solve failed queries, recovering learning signal. Yet the resulting trajectories are typically treated as ordinary solution trajectories despite being generated under an assisted condition unavailable at evaluation. We discover hinted reward shift: recovered reward contrast can concentrate policy updates on hinted trajectories, limiting improvement without hints. This also creates a trade-off: increasing hinted trajectories can accelerate early learning but intensify reward shift later. To address this problem, we propose HATCH (Hint-Annealed Self-Teaching), an online single-policy framework that learns from both generating and using its own hints to improve reasoning without assistance. To mitigate hinted reward shift, we introduce online weighting to anneal the contribution of hinted trajectories. However, learning to generate hints can conflict with improving query solving. We therefore use gradient projection to remove the opposing component of hint-generation updates. Together, these designs support self-improvement by enabling the policy to create learning opportunities for itself and turn them into stronger reasoning without hints. We evaluate our method on mathematical reasoning benchmarks and outperform state-of-the-art methods by 1.02 pp on Llama-3.2-1B-Instruct, 2.84 pp on Qwen3-1.7B, and 4.32 pp on Qwen3-8B.

cs.LG↗

PHOSA: Photorealistic 3D Sign Avatar Modeling and Benchmark

In this work, we focus on photorealistic sign avatar modeling, which is crucial for effective communication with the Deaf community and is characterized by complex hand gestures and nuanced facial expressions. To this end, we introduce MVSign, the first multi-view Chinese sign language dataset co-designed with Deaf experts, featuring diverse gestures and rich annotations. For precise SMPL-X annotation, we develop a hybrid fitting pipeline that produces accurate body, hand, and facial parameters and can also be applied to the monocular setting. Building on MVSign, we propose a decoupled sign avatar representation that isolates body, head, and hand components to capture complex articulations, together with a motion-aware sampling strategy to handle motion blur and balance gesture diversity. Extensive experiments demonstrate that our method achieves high-fidelity visual results on MVSign, particularly in detailed hand and facial regions, and generalizes well to in-the-wild monocular sign language videos. Project page: https://naaapi.github.io/PHOSA.

cs.CV↗

OnlineWM: Causality-Aware Active Online Learning for Effective World Modeling

Generative world models aim to predict future states conditioned on actions, where action controllability is fundamental for reliable dynamics modeling. While recent efforts leverage simulator-generated data to enhance this capability, existing training pipelines face two fundamental limitations. First, static offline data collection leads to a distribution misalignment between training sets and the model's evolving error patterns, failing to resolve critical long-tail scenarios where dynamics predictions remain unreliable. Second, the standard objective of minimizing observational discrepancy often encourages the model to exploit spurious correlations instead of capturing the underlying action-effect causality. To address these limitations, we propose OnlineWM, an online training framework that continuously improves world modeling through active simulator interaction and causality-aware optimization. OnlineWM introduces two key innovations: (1) Active Online Learning: Instead of using fixed datasets, OnlineWM adaptively queries the simulator for new interaction sequences that target the model's current predictive weaknesses, ensuring high-utility data acquisition. (2) Causality-Aware Fine-Tuning: We propose a counterfactual learning strategy that contrasts the outcomes of different actions from identical states, forcing the model to attribute state transitions to specific actions rather than ambient environmental evolution, thereby grounding its predictions in reliable causal mechanisms. By integrating active data acquisition with causal optimization, OnlineWM establishes a closed-loop refinement process that ensures the model is both robust to diverse scenarios and precise in its causal attribution. Extensive experiments demonstrate that OnlineWM significantly enhances action controllability and generalizes effectively to unseen domains.

cs.CV↗

xDailyBench: Benchmarking LLMs on Professional Consultation for Real-Life Problems

Large language models (LLMs) are increasingly used for everyday assistance, yet existing benchmarks only partially reflect the requests users naturally make in practice. Real-world requests are often open-ended, casually specified, and context-dependent, requiring models not only to follow explicit instructions but also to infer unstated needs from user background and situational context. We introduce xDailyBench, a benchmark of 248 carefully curated tasks spanning 51 scenarios across personal life, white-collar work, learning and research, and cross-domain activities. The tasks are grounded in requests that users have actually completed or genuinely intended to accomplish with AI, and are evaluated with fine-grained binary rubrics covering both explicit and implicit requirements. We evaluate 11 frontier models under standardized agentic settings. The best models achieve a task-level score of 75.6\%, while all models perform substantially worse on implicit than explicit requirements, with gaps no less than 9 percentage points. These results reveal implicit requirement inference as a persistent bottleneck for reliably satisfying real-world everyday user needs.

cs.AI↗

StartupBench: Benchmarking General-Purpose Agents on Market-Validated End-to-End Workflows

Recent advances in Large Language Models(LLMs) and agents have substantially improved the ability of AI systems to execute complex tasks. Yet existing benchmarks largely rely on researcher-selected tasks, leaving uncertain whether such progress extends to the work that real-world users actually demand from AI systems. We introduce \textbf{StartupBench}, an E2E agent benchmark grounded in market-validated AI startup products. Rather than defining tasks from pre-defined assumptions about useful agent capabilities, we systematically study AI products with demonstrated adoption, together with their product workflows and users, to identify real-world tasks for which AI has established practical demand across diverse professional domains. We translate these workflows into complete deliverable-oriented tasks and evaluate them with fine-grained rubrics capturing their complex requirements. Across representative models evaluated under a unified agent harness, even the strongest model successfully completes only approximately 30\% of StartupBench, despite making substantial partial progress on many tasks. Further analysis identifies aspects like complex instruction following and domain-specific expertise as major sources of failure. Our results reveal that many market-validated workflows remain beyond the reliable capabilities of current general-purpose agents, establishing StartupBench as an empirical measure of progress toward E2E completions of real-world user tasks.

cs.AI↗

Harness-IF: Evaluating Instruction Following Across Instruction Surfaces in Coding Agents

When a coding agent obeys a rule, it may simply have been going to do that anyway. Existing instruction-following benchmarks cannot tell the difference: they concentrate rules in the user turn, while coding-agent benchmarks emphasize final task success. We introduce Harness-IF, which scores operational rules one at a time from execution evidence: 60 realistic multi-turn coding items drawn from a 642-rule library, 256 rules receiving verdicts, placed on the five configurable surfaces a deployed agent reads. To separate compliance from coincidence we introduce Against-Prior Accuracy (AP-Acc), which scores only rules labeled as opposing unprompted defaults, observed by re-running tasks with the rule withheld across nine probe builds and curated otherwise. Across 12 frontier models, accuracy spans 72.1-85.9% and AP-Acc 66.1-78.6%; every model is worse on against-prior rules, by 3.6 to 7.4 points (mean 5.81), and the direction survives a common-support analysis with item-clustered intervals. Aggregate scores therefore overstate compliance by a model-specific margin: prior control leaves the top build unchanged and exchanges three adjacent rank pairs. A counterbalanced conflict pilot on nine separate builds adds a second result: pooled precedence does not follow prompt depth, with system prompts, project files, and user instructions ahead of tool and skill descriptions.

cs.AI↗

MosaicQuant: Inlier-Outlier Disaggregation for Unified 4-Bit LLM Quantization

4-bit quantization significantly reduces the memory footprint and accelerates the inference of large language models (LLMs). However, its limited bit-width representation struggles to faithfully capture both dense common values (\emph{inliers}) and rare large-magnitude values (\emph{outliers}), causing substantial accuracy degradation. Existing mixed-precision methods mitigate this by retaining outliers in high precision, but at the cost of breaking the uniformity of low-bit execution, introducing precision conversion and extra data movement that undermine practical speedup. We propose \textbf{MosaicQuant}, a unified 4-bit LLM quantization paradigm built on a novel principle of \emph{inlier--outlier disaggregation}. Rather than elevating outlier precision, MosaicQuant quantizes the full weight matrix into a dense 4-bit base component, where inliers are captured faithfully while outlier are inevitably quantized. A sparse 4-bit residual component is then introduced to compensate for these quantization errors, selectively targeting the most error-critical weight blocks where output distortion is shown to be concentrated. However, a unified representation alone is insufficient, as naïvely executing the sparse residual as a separate kernel still breaks the unified low-bit inference pipeline. To bridge this gap, we introduce \textbf{ZipperEngine}, which fuses sparse block computation into the dense 4-bit GEMM kernel via an overlapped pipeline, unifying not only the representation but also the execution into a single coherent low-bit inference pipeline. Extensive experiments on LLaMA3 and Qwen3 demonstrate that MosaicQuant preserves near-FP16 accuracy while achieving up to $1.24\times$ speedup over the W16A16 baseline.

cs.LG↗

Director: Accelerating Distributed MoE Serving via Online Proactive Expert Placement

Expert parallelism has become the prevailing paradigm to serve Mixture-of-Experts (MoE) models. Its efficiency depends on the communication and computation latencies of the GPUs, which are linked to the placement of experts in the GPUs. Existing works for optimizing expert placement focus on leveraging past requests' expert activation patterns. However, they demonstrate deficiencies facing diverse and rapidly changing request patterns, calling for an online, proactive approach. Implementing such an approach requires addressing several challenges: the uncertainty associated with incoming requests' expert activation, the cost of expert migration, and the NP-hard complexity in optimization. Therefore, we present Director, a new distributed MoE serving system that minimizes end-to-end latency via prediction-driven, online expert placement. Director uses either a lightweight cascaded predictor or a low-bit quantized replica for expert activation patterns of incoming requests. An online migration module then enacts the changes with near-zero downtime by executing migrations in compute-bound phases, keeping disruption bounded. At its core, a relaxation-based expert placement optimizer operates under capacity constraints, runs in polynomial time, and achieves a $(1+ε)$ approximation ratio. Finally, we implement a prototype and demonstrate, through extensive experiments, a reduction in end-to-end latency of $11\sim55\%$ for popular MoE models (e.g., Mistral, DeepSeek and Qwen) compared to existing work.

cs.LG↗

GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds

Dynamic 3D Gaussian Splatting (3DGS) holds great promise as a 3D video streaming technology since it can represent complex 3D scenes with high fidelity. In this approach, every frame in a 3D video represents the environment as a collection of Gaussians with position and other attributes such as scale, rotation, opacity, and color. Frames capture fine details, permit views from any arbitrary perspective, but are an order of magnitude, or more, larger than 2D video frames. A line of recent work has explored how to compress dynamic 3DGS frames, but these approaches are often slow, in part because their compression techniques are not amenable to efficient acceleration. GS-NFS accelerates dynamic 3DGS compression and decompression on a GPU, to the point where it can encode and decode at full frame rate. It achieves this by developing novel GPU-based parallelizations of existing algorithms for encoding both positions and attributes of Gaussians. As a result, it is 1-2 orders of magnitude faster than the state-of-the-art in encoding and decoding a frame, while offering competitive compression performance and rendering quality.

cs.MM↗

TwinQuant: Learnable Subspace Decomposition for 4-Bit LLM Quantization

4-bit quantization reduces the memory footprint and latency of large language model inference, but its aggressive precision reduction can severely degrade accuracy. Prior methods address this by decomposing each weight matrix into two components (e.g., via singular value decomposition) and quantizing them separately, assigning the bulk of values to a low-precision residual component while handling outliers with a high-precision low-rank component. However, such decompositions are designed to minimize the real-valued energy of the residual, rather than the post-quantization error of the residual and low-rank components. We propose TwinQuant, a 4-bit quantization framework that learns quantization-friendly decomposed subspaces and jointly reshapes both the low-rank and residual components. TwinQuant learns component-specific transformations via a joint optimization over the Stiefel and general linear manifolds, flattening their distributions and reducing dynamic-range imbalance. To enable efficient end-to-end execution, we further design a fused dual-component kernel that pipelines the two-stage low-rank computation on-chip and merges both components with a single epilogue, avoiding intermediate global-memory traffic. Across LLaMA3 and Qwen3 models, TwinQuant preserves near-FP16 accuracy and delivers up to $1.8\times$ end-to-end speedup over an FP16 baseline.

cs.DC↗

PPAI: Enabling Personalized LLM Agent Interoperability for Collaborative Edge Intelligence

Deploying large language model (LLM) on edge device enables personalized LLM agents for various users. The growing availability of diverse personalized agents presents a unique opportunity for peer-to-peer (P2P) collaboration, wherein each user can delegate tasks beyond the local agent's expertise to remote agents more suited for the specific query. This paper introduces PPAI, the first personalized LLM agent interoperability system, which enables users to collaborate with each other based on agent specialization. However, the ever-changing pool of agents and their interchangeable capacity introduce new challenges when it comes to matching queries to agents and balancing loads, compared with existing P2P systems. Therefore, we propose a scalable query-agent pair scoring mechanism based on prototypes to identify suitable agents within a P2P network with churn. Moreover, we propose a multi-agent interoperability Bayesian game to balance local demand and global efficiency, when changes in remote agent load occur too quickly to be observed. Finally, we implement a prototype of PPAI and demonstrate that it substantially broadens the range of tasks that could be carried out while maintaining load balance. On average, it achieves an accuracy improvement of up to 7.96% across multiple tasks, while reducing latency by 16.34% compared to the baseline.

cs.CL↗

KVDrive: A Holistic Multi-Tier KV Cache Management System for Long-Context LLM Inference

Supporting long-context LLMs is challenging due to the substantial memory demands of the key-value (KV) cache. Existing offloading systems store the full cache in host memory and selectively fetch critical entries during decoding, but this strategy quickly hits a ceiling: sparsity cannot be pushed further without degrading accuracy. As a result, when context length and batch size grow, the volume of KV transfers rises sharply and becomes the dominant source of decoding latency. We present KVDrive, a holistic multi-tier KV cache management system spanning GPU memory, host DRAM, and SSD. Unlike prior work that pursues greater sparsity through algorithmic refinements, KVDrive tackles the problem from a systems perspective - jointly orchestrating cache placement, pipeline scheduling, and cross-tier coordination to sustain high-throughput inference under tight GPU budgets. KVDrive advances three fundamental capabilities: it adapts cache management to attention behavior to maximize reuse and minimize redundant data movement; it restructures the decoding pipeline to overlap I/O- and CPU/GPU compute-bound stages, eliminating stalls across heterogeneous resources; and it harmonizes data movement across memory tiers to unlock scalable long-context inference far beyond GPU and DRAM limits. We have implemented a fully functional prototype of KVDrive and evaluated it on long-context benchmarks with popular LLMs. The system achieves up to 1.74x higher throughput compared to state-of-the-art works while preserving accuracy.

cs.CL↗

MVGGT: Multimodal Visual Geometry Grounded Transformer for Multiview 3D Referring Expression Segmentation

Most existing 3D referring expression segmentation (3DRES) methods rely on dense, high-quality point clouds, while real-world agents such as robots and mobile phones operate with only a few sparse RGB views and strict latency constraints. We introduce Multi-view 3D Referring Expression Segmentation (MV-3DRES), where the model must recover scene structure and segment the referred object directly from sparse multi-view images. Traditional two-stage pipelines, which first reconstruct a point cloud and then perform segmentation, often yield low-quality geometry, produce coarse or degraded target regions, and run slowly. We propose the Multimodal Visual Geometry Grounded Transformer (MVGGT), an efficient end-to-end framework that integrates language information into sparse-view geometric reasoning through a dual-branch design. Training in this setting exposes a critical optimization barrier, termed Foreground Gradient Dilution (FGD), where sparse 3D signals lead to weak supervision. To resolve this, we introduce Per-view No-target Suppression Optimization (PVSO), which provides stronger and more balanced gradients across views, enabling stable and efficient learning. To support consistent evaluation, we build MVRefer, a benchmark that defines standardized settings and metrics for MV-3DRES. Experiments show that MVGGT establishes the first strong baseline and achieves both high accuracy and fast inference, outperforming existing alternatives. The code is available at https://mvggt.github.io/.

cs.CV↗

Tailoring Dynamical Quantum Phase Transitions via Double-Mode Squeezing Manipulation

We propose a protocol to tailor dynamical quantum phase transitions (DQPTs) by double-mode squeezing onto the initial state in the XY chain. The effect of squeezing depends critically on the system's symmetry and parameters. When the squeezing operator breaks particle-hole symmetry (PHS), DQPTs become highly tunable, allowing one to either induce transitions within a single phase or suppress them. Remarkably, when PHS is preserved and the squeezing strength reaches $r=π/4$, a universal class of DQPTs emerges, independent of the quench path. This universality is characterized by two key features: (i) the collapse of all Fisher zeros onto the real-time axis, and (ii) the saturation of intermode entanglement to its maximum in each $(k,-k)$ modes. Moreover, the critical momenta governing the DQPTs coincide exactly with the modes attaining the maximal entanglement. At this universal point, the dynamical phase vanishes, leading to a purely geometric evolution marked by $π$-jumps in the Pancharatnam geometric phase. Our work establishes initial-state squeezing as a versatile tool for tailoring far-from-equilibrium criticality and reveals a direct link between entanglement saturation and universal nonanalytic dynamics.

quant-ph↗

SOMA: Feature Gradient Enhanced Affine-Flow Matching for SAR-Optical Registration

Achieving pixel-level registration between SAR and optical images remains a challenging task due to their fundamentally different imaging mechanisms and visual characteristics. Although deep learning has achieved great success in many cross-modal tasks, its performance on SAR-Optical registration tasks is still unsatisfactory. Gradient-based information has traditionally played a crucial role in handcrafted descriptors by highlighting structural differences. However, such gradient cues have not been effectively leveraged in deep learning frameworks for SAR-Optical image matching. To address this gap, we propose SOMA, a dense registration framework that integrates structural gradient priors into deep features and refines alignment through a hybrid matching strategy. Specifically, we introduce the Feature Gradient Enhancer (FGE), which embeds multi-scale, multi-directional gradient filters into the feature space using attention and reconstruction mechanisms to boost feature distinctiveness. Furthermore, we propose the Global-Local Affine-Flow Matcher (GLAM), which combines affine transformation and flow-based refinement within a coarse-to-fine architecture to ensure both structural consistency and local accuracy. Experimental results demonstrate that SOMA significantly improves registration precision, increasing the CMR@1px by 12.29% on the SEN1-2 dataset and 18.50% on the GFGE_SO dataset. In addition, SOMA exhibits strong robustness and generalizes well across diverse scenes and resolutions.

cs.CV↗