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Haohong Wang

Publications and source records attributed to Haohong Wang.

9 recordsLinked to original sources

Decoder-Guided Lossy Contour Coding Via Anchor Refinement

Object contours serve as compact structural priors for many receiver-side vision tasks such as image super-resolution, edge-conditioned generation, and machine vision. When such tasks are deployed over a bandwidth-limited channel, the sender transmits the high-quality object contour as structural side information to guide reconstruction at the receiver, while-to save bandwidth-only a low-quality reference such as a downsampled image or base-layer reconstruction is delivered. As a result, the decoder can already extract a coarse contour from this reference at no transmission cost, creating an encoder-decoder asymmetry: the fine contour must be coded and sent, yet a free coarse version is available at the decoder. This asymmetry is ignored by existing contour codecs such as JBIG2 and chain coding, which are lossless, symmetric, and offer no rate-distortion control, leading to high bitrates. In this paper, we propose a coarse-to-fine contour coding framework that models a high-quality contour as a structured geometric refinement of the decoder-available coarse contour. The encoder extracts ordered anchors along the fine contour and performs adaptive anchor skipping under a distortion constraint. The decoder then reconstructs the contour by using the coarse prior to guide anchor connectivity. This formulation enables lossy contour compression with an explicit rate-distortion trade-off. Experiments show 54.5%-66.9% bitrate reduction over methods without decoder-side guidance, and up to 5 times savings over JBIG2, while preserving high geometric accuracy.

eess.IV

MetaSR: Content-Adaptive Metadata Orchestration for Generative Super-Resolution

We study generative super-resolution (SR) in real-world scenarios where content and degradations vary across domains, genres, and segments. For example, images and videos may alternate between text overlays, fast motion, smooth cartoons, and low-light faces, each benefiting from different forms of side information. Existing metadata-guided SR methods typically use a fixed conditioning design, which is suboptimal when useful cues are content dependent and transmission budgets are limited. We propose MetaSR, a Diffusion Transformer (DiT)-based framework that selects and injects task-relevant metadata to guide SR under resource constraints. Specifically, we use the DiT's own VAE and transformer backbone to fuse heterogeneous metadata, and adopt an efficient distillation strategy that enables one-step diffusion inference. Experiments across diverse content buckets and degradation regimes show that MetaSR outperforms reference solutions by up to 1.0~dB PSNR while achieving up to 50\% transmission bitrate saving at matched quality. We assess these gains under a rate--distortion optimization (RDO) framework that jointly accounts for sender-side bitrate and receiver/display quality metrics (e.g., PSNR and SSIM).

cs.CV

Harmony-Aware Music-driven Motion Synthesis with Perceptual Constraint on UGC Datasets

With the popularity of video-based user-generated content (UGC) on social media, harmony, as dictated by human perceptual principles, is critical in assessing the rhythmic consistency of audio-visual UGCs for better user engagement. In this work, we propose a novel harmony-aware GAN framework, following a specifically designed harmony evaluation strategy to enhance rhythmic synchronization in the automatic music-to-motion synthesis using a UGC dance dataset. This harmony strategy utilizes refined cross-modal beat detection to capture closely correlated audio and visual rhythms in an audio-visual pair. To mimic human attention mechanism, we introduce saliency-based beat weighting and interval-driven beat alignment, which ensures accurate harmony score estimation consistent with human perception. Building on this strategy, our model, employing efficient encoder-decoder and depth-lifting designs, is adversarially trained based on categorized musical meter segments to generate realistic and rhythmic 3D human motions. We further incorporate our harmony evaluation strategy as a weakly supervised perceptual constraint to flexibly guide the synchronized audio-visual rhythms during the generation process. Experimental results show that our proposed model significantly outperforms other leading music-to-motion methods in rhythmic harmony, both quantitatively and qualitatively, even with limited UGC training data. Live samples 15 can be watched at: https://youtu.be/tWwz7yq4aUs

cs.MM

Face Consistency Benchmark for GenAI Video

Video generation driven by artificial intelligence has advanced significantly, enabling the creation of dynamic and realistic content. However, maintaining character consistency across video sequences remains a major challenge, with current models struggling to ensure coherence in appearance and attributes. This paper introduces the Face Consistency Benchmark (FCB), a framework for evaluating and comparing the consistency of characters in AI-generated videos. By providing standardized metrics, the benchmark highlights gaps in existing solutions and promotes the development of more reliable approaches. This work represents a crucial step toward improving character consistency in AI video generation technologies.

cs.CV

Automatic Camera Trajectory Control with Enhanced Immersion for Virtual Cinematography

User-generated cinematic creations are gaining popularity as our daily entertainment, yet it is a challenge to master cinematography for producing immersive contents. Many existing automatic methods focus on roughly controlling predefined shot types or movement patterns, which struggle to engage viewers with the circumstances of the actor. Real-world cinematographic rules show that directors can create immersion by comprehensively synchronizing the camera with the actor. Inspired by this strategy, we propose a deep camera control framework that enables actor-camera synchronization in three aspects, considering frame aesthetics, spatial action, and emotional status in the 3D virtual stage. Following rule-of-thirds, our framework first modifies the initial camera placement to position the actor aesthetically. This adjustment is facilitated by a self-supervised adjustor that analyzes frame composition via camera projection. We then design a GAN model that can adversarially synthesize fine-grained camera movement based on the physical action and psychological state of the actor, using an encoder-decoder generator to map kinematics and emotional variables into camera trajectories. Moreover, we incorporate a regularizer to align the generated stylistic variances with specific emotional categories and intensities. The experimental results show that our proposed method yields immersive cinematic videos of high quality, both quantitatively and qualitatively. Live examples can be found in the supplementary video.

cs.MM

CCP: Conflicts Check Protocol for Bitcoin Block Security

In this work, we present our early stage results on a Conflicts Check Protocol (CCP) that enables preventing potential attacks on bitcoin system. Based on the observation and discovery of a common symptom that many attacks may generate, CCP refines the current bitcoin systems by proposing a novel arbitration mechanism that is capable to determine the approval or abandon of certain transactions involved in confliction. This work examines the security issue of bitcoin from a new perspective, which may extend to a larger scope of attack analysis and prevention

cs.CR

Robust and Low-Rank Representation for Fast Face Identification with Occlusions

In this paper we propose an iterative method to address the face identification problem with block occlusions. Our approach utilizes a robust representation based on two characteristics in order to model contiguous errors (e.g., block occlusion) effectively. The first fits to the errors a distribution described by a tailored loss function. The second describes the error image as having a specific structure (resulting in low-rank in comparison to image size). We will show that this joint characterization is effective for describing errors with spatial continuity. Our approach is computationally efficient due to the utilization of the Alternating Direction Method of Multipliers (ADMM). A special case of our fast iterative algorithm leads to the robust representation method which is normally used to handle non-contiguous errors (e.g., pixel corruption). Extensive results on representative face databases (in constrained and unconstrained environments) document the effectiveness of our method over existing robust representation methods with respect to both identification rates and computational time. Code is available at Github, where you can find implementations of the F-LR-IRNNLS and F-IRNNLS (fast version of the RRC) : https://github.com/miliadis/FIRC

cs.CV

Joint Audio-Video Fingerprint Media Retrieval Using Rate-Coverage Optimization

In this work, we propose a joint audio-video fingerprint Automatic Content Recognition (ACR) technology for media retrieval. The problem is focused on how to balance the query accuracy and the size of fingerprint, and how to allocate the bits of the fingerprint to video frames and audio frames to achieve the best query accuracy. By constructing a novel concept called Coverage, which is highly correlated to the query accuracy, we are able to form a rate-coverage model to translate the original problem into an optimization problem that can be resolved by dynamic programming. To the best of our knowledge, this is the first work that uses joint audio-video fingerprint ACR technology for media retrieval with a theoretical problem formulation. Experimental results indicate that compared to reference algorithms, the proposed method has up to 25% query accuracy improvement while using 60% overall bit-rates, and 25% bit-rate reduction while achieving 85% accuracy, and it significantly outperforms the solution with single audio or video source fingerprint.

cs.IR

Spatially Supervised Recurrent Convolutional Neural Networks for Visual Object Tracking

In this paper, we develop a new approach of spatially supervised recurrent convolutional neural networks for visual object tracking. Our recurrent convolutional network exploits the history of locations as well as the distinctive visual features learned by the deep neural networks. Inspired by recent bounding box regression methods for object detection, we study the regression capability of Long Short-Term Memory (LSTM) in the temporal domain, and propose to concatenate high-level visual features produced by convolutional networks with region information. In contrast to existing deep learning based trackers that use binary classification for region candidates, we use regression for direct prediction of the tracking locations both at the convolutional layer and at the recurrent unit. Our extensive experimental results and performance comparison with state-of-the-art tracking methods on challenging benchmark video tracking datasets shows that our tracker is more accurate and robust while maintaining low computational cost. For most test video sequences, our method achieves the best tracking performance, often outperforms the second best by a large margin.

cs.CV