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Haonan Duan

Publications and source records attributed to Haonan Duan.

16 recordsLinked to original sources

OC-VLA++: Monocular Geometry-Guided Cross-View Consistency for Viewpoint-Robust Robotic Manipulation

We propose OC-VLA++, an extension of OC-VLA for viewpoint generalization under limited camera coverage. While OC-VLA grounds robot actions in the camera coordinate system to align action supervision with visual observations, camera-space grounding alone can still overfit to the few viewpoints observed during training. OC-VLA++ addresses this limitation by introducing geometry-guided paired-view supervision and an explicit cross-view action-equivariance objective. Given paired observations of the same manipulation scene from geometrically related viewpoints, the model is trained such that their camera-space predictions correspond to the same robot-frame action. This objective explicitly supervises how action predictions should transform across viewpoints, rather than relying solely on image-level augmentation. Experiments demonstrate substantial improvements in unseen-view generalization under limited camera coverage, with performance degrading more gracefully under increasing camera displacement. These results establish cross-view action equivariance as an effective complement to observation-centric action grounding for robust real-world deployment.

cs.RO

Hybrid LLM-based Intelligent Framework for Robot Task Scheduling

This study introduces intelligent frameworks that use Large Language Models (LLMs) to improve task scheduling for construction robots. The LLM is fed with key data about the desired task, such as agent action abilities, and the desired end goal to be achieved. A well-balanced allocation strategy is developed, optimizing both time efficiency and resource utilization. Our system utilizes a Natural Language Processing interface to streamline communication with construction professionals and adapt in real-time to unexpected site conditions. We concurrently use two LLM agents, specifically generator (GPT-4) and supervisor (Gemma 3/Llama 4/Mistral 7b) LLM agents to provide a more precise task schedule. We evaluate the proposed methodology using a straightforward scenario and provide metric scores to prove the efficacy of the frameworks. Our results highlight that the implementation of LLMs is crucial in construction operational tasks including robots.

cs.RO

EVA: Efficient Reinforcement Learning for End-to-End Video Agent

Video understanding with multimodal large language models (MLLMs) remains challenging due to the long token sequences of videos, which contain extensive temporal dependencies and redundant frames. Existing approaches typically treat MLLMs as passive recognizers, processing entire videos or uniformly sampled frames without adaptive reasoning. Recent agent-based methods introduce external tools, yet still depend on manually designed workflows and perception-first strategies, resulting in inefficiency on long videos. We present EVA, an Efficient Reinforcement Learning framework for End-to-End Video Agent, which enables planning-before-perception through iterative summary-plan-action-reflection reasoning. EVA autonomously decides what to watch, when to watch, and how to watch, achieving query-driven and efficient video understanding. To train such agents, we design a simple yet effective three-stage learning pipeline - comprising supervised fine-tuning (SFT), Kahneman-Tversky Optimization (KTO), and Group Relative Policy Optimization (GRPO) - that bridges supervised imitation and reinforcement learning. We further construct high-quality datasets for each stage, supporting stable and reproducible training. We evaluate EVA on six video understanding benchmarks, demonstrating its comprehensive capabilities. Compared with existing baselines, EVA achieves a substantial improvement of 6-12% over general MLLM baselines and a further 1-3% gain over prior adaptive agent methods.

cs.CV

ScaleADFG: Affordance-based Dexterous Functional Grasping via Scalable Dataset

Dexterous functional tool-use grasping is essential for effective robotic manipulation of tools. However, existing approaches face significant challenges in efficiently constructing large-scale datasets and ensuring generalizability to everyday object scales. These issues primarily arise from size mismatches between robotic and human hands, and the diversity in real-world object scales. To address these limitations, we propose the ScaleADFG framework, which consists of a fully automated dataset construction pipeline and a lightweight grasp generation network. Our dataset introduce an affordance-based algorithm to synthesize diverse tool-use grasp configurations without expert demonstrations, allowing flexible object-hand size ratios and enabling large robotic hands (compared to human hands) to grasp everyday objects effectively. Additionally, we leverage pre-trained models to generate extensive 3D assets and facilitate efficient retrieval of object affordances. Our dataset comprising five object categories, each containing over 1,000 unique shapes with 15 scale variations. After filtering, the dataset includes over 60,000 grasps for each 2 dexterous robotic hands. On top of this dataset, we train a lightweight, single-stage grasp generation network with a notably simple loss design, eliminating the need for post-refinement. This demonstrates the critical importance of large-scale datasets and multi-scale object variant for effective training. Extensive experiments in simulation and on real robot confirm that the ScaleADFG framework exhibits strong adaptability to objects of varying scales, enhancing functional grasp stability, diversity, and generalizability. Moreover, our network exhibits effective zero-shot transfer to real-world objects. Project page is available at https://sizhe-wang.github.io/ScaleADFG_webpage

cs.RO

Grounding Actions in Camera Space: Observation-Centric Vision-Language-Action Policy

Vision-Language-Action (VLA) models frequently encounter challenges in generalizing to real-world environments due to inherent discrepancies between observation and action spaces. Although training data are collected from diverse camera perspectives, the models typically predict end-effector poses within the robot base coordinate frame, resulting in spatial inconsistencies. To mitigate this limitation, we introduce the Observation-Centric VLA (OC-VLA) framework, which grounds action predictions directly in the camera observation space. Leveraging the camera's extrinsic calibration matrix, OC-VLA transforms end-effector poses from the robot base coordinate system into the camera coordinate system, thereby unifying prediction targets across heterogeneous viewpoints. This lightweight, plug-and-play strategy ensures robust alignment between perception and action, substantially improving model resilience to camera viewpoint variations. The proposed approach is readily compatible with existing VLA architectures, requiring no substantial modifications. Comprehensive evaluations on both simulated and real-world robotic manipulation tasks demonstrate that OC-VLA accelerates convergence, enhances task success rates, and improves cross-view generalization. The code will be publicly available.

cs.RO

Measuring Scientific Capabilities of Language Models with a Systems Biology Dry Lab

Designing experiments and result interpretations are core scientific competencies, particularly in biology, where researchers perturb complex systems to uncover the underlying systems. Recent efforts to evaluate the scientific capabilities of large language models (LLMs) fail to test these competencies because wet-lab experimentation is prohibitively expensive: in expertise, time and equipment. We introduce SciGym, a first-in-class benchmark that assesses LLMs' iterative experiment design and analysis abilities in open-ended scientific discovery tasks. SciGym overcomes the challenge of wet-lab costs by running a dry lab of biological systems. These models, encoded in Systems Biology Markup Language, are efficient for generating simulated data, making them ideal testbeds for experimentation on realistically complex systems. We evaluated six frontier LLMs on 137 small systems, and released a total of 350 systems. Our evaluation shows that while more capable models demonstrated superior performance, all models' performance declined significantly as system complexity increased, suggesting substantial room for improvement in the scientific capabilities of LLM agents.

cs.AI

Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces

The remarkable progress of Multimodal Large Language Models (MLLMs) has attracted increasing attention to extend them to physical entities like legged robot. This typically requires MLLMs to not only grasp multimodal understanding abilities, but also integrate visual-spatial reasoning and physical interaction capabilities. Nevertheless,existing methods struggle to unify these capabilities due to their fundamental differences.In this paper, we present the Visual Embodied Brain (VeBrain), a unified framework for perception, reasoning, and control in real world. VeBrain reformulates robotic control into common text-based MLLM tasks in the 2D visual space, thus unifying the objectives and mapping spaces of different tasks. Then, a novel robotic adapter is proposed to convert textual control signals from MLLMs to motion policies of real robots. From the data perspective, we further introduce VeBrain-600k, a high-quality instruction dataset encompassing various capabilities of VeBrain. In VeBrain-600k, we take hundreds of hours to collect, curate and annotate the data, and adopt multimodal chain-of-thought(CoT) to mix the different capabilities into a single conversation. Extensive experiments on 13 multimodal benchmarks and 5 spatial intelligence benchmarks demonstrate the superior performance of VeBrain to existing MLLMs like Qwen2.5-VL. When deployed to legged robots and robotic arms, VeBrain shows strong adaptability, flexibility, and compositional capabilities compared to existing methods. For example, compared to Qwen2.5-VL, VeBrain not only achieves substantial gains on MMVet by +5.6%, but also excels in legged robot tasks with +50% average gains.

cs.CV

BioReason: Incentivizing Multimodal Biological Reasoning within a DNA-LLM Model

Unlocking deep and interpretable biological reasoning from complex genomic data remains a major AI challenge limiting scientific progress. While current DNA foundation models excel at representing sequences, they struggle with multi-step reasoning and lack transparent, biologically meaningful explanations. BioReason addresses this by tightly integrating a DNA foundation model with a large language model (LLM), enabling the LLM to directly interpret and reason over genomic information. Through supervised fine-tuning and reinforcement learning, BioReason learns to produce logical, biologically coherent deductions. It achieves major performance gains, boosting KEGG-based disease pathway prediction accuracy from 86% to 98% and improving variant effect prediction by an average of 15% over strong baselines. BioReason can reason over unseen biological entities and explain its decisions step by step, offering a transformative framework for interpretable, mechanistic AI in biology. All data, code, and checkpoints are available at https://github.com/bowang-lab/BioReason

cs.LG

Dita: Scaling Diffusion Transformer for Generalist Vision-Language-Action Policy

While recent vision-language-action models trained on diverse robot datasets exhibit promising generalization capabilities with limited in-domain data, their reliance on compact action heads to predict discretized or continuous actions constrains adaptability to heterogeneous action spaces. We present Dita, a scalable framework that leverages Transformer architectures to directly denoise continuous action sequences through a unified multimodal diffusion process. Departing from prior methods that condition denoising on fused embeddings via shallow networks, Dita employs in-context conditioning -- enabling fine-grained alignment between denoised actions and raw visual tokens from historical observations. This design explicitly models action deltas and environmental nuances. By scaling the diffusion action denoiser alongside the Transformer's scalability, Dita effectively integrates cross-embodiment datasets across diverse camera perspectives, observation scenes, tasks, and action spaces. Such synergy enhances robustness against various variances and facilitates the successful execution of long-horizon tasks. Evaluations across extensive benchmarks demonstrate state-of-the-art or comparative performance in simulation. Notably, Dita achieves robust real-world adaptation to environmental variances and complex long-horizon tasks through 10-shot finetuning, using only third-person camera inputs. The architecture establishes a versatile, lightweight and open-source baseline for generalist robot policy learning. Project Page: https://robodita.github.io.

cs.RO

On the Privacy Risk of In-context Learning

Large language models (LLMs) are excellent few-shot learners. They can perform a wide variety of tasks purely based on natural language prompts provided to them. These prompts contain data of a specific downstream task -- often the private dataset of a party, e.g., a company that wants to leverage the LLM for their purposes. We show that deploying prompted models presents a significant privacy risk for the data used within the prompt by instantiating a highly effective membership inference attack. We also observe that the privacy risk of prompted models exceeds fine-tuned models at the same utility levels. After identifying the model's sensitivity to their prompts -- in the form of a significantly higher prediction confidence on the prompted data -- as a cause for the increased risk, we propose ensembling as a mitigation strategy. By aggregating over multiple different versions of a prompted model, membership inference risk can be decreased.

cs.LG

Can LLMs Understand Social Norms in Autonomous Driving Games?

Social norm is defined as a shared standard of acceptable behavior in a society. The emergence of social norms fosters coordination among agents without any hard-coded rules, which is crucial for the large-scale deployment of AVs in an intelligent transportation system. This paper explores the application of LLMs in understanding and modeling social norms in autonomous driving games. We introduce LLMs into autonomous driving games as intelligent agents who make decisions according to text prompts. These agents are referred to as LLM-based agents. Our framework involves LLM-based agents playing Markov games in a multi-agent system (MAS), allowing us to investigate the emergence of social norms among individual agents. We aim to identify social norms by designing prompts and utilizing LLMs on textual information related to the environment setup and the observations of LLM-based agents. Using the OpenAI Chat API powered by GPT-4.0, we conduct experiments to simulate interactions and evaluate the performance of LLM-based agents in two driving scenarios: unsignalized intersection and highway platoon. The results show that LLM-based agents can handle dynamically changing environments in Markov games, and social norms evolve among LLM-based agents in both scenarios. In the intersection game, LLM-based agents tend to adopt a conservative driving policy when facing a potential car crash. The advantage of LLM-based agents in games lies in their strong operability and analyzability, which facilitate experimental design.

cs.AI

Meta-Designing Quantum Experiments with Language Models

Artificial Intelligence (AI) can solve complex scientific problems beyond human capabilities, but the resulting solutions offer little insight into the underlying physical principles. One prominent example is quantum physics, where computers can discover experiments for the generation of specific quantum states, but it is unclear how finding general design concepts can be automated. Here, we address this challenge by training a transformer-based language model to create human-readable Python code, which solves an entire class of problems in a single pass. This strategy, which we call meta-design, enables scientists to gain a deeper understanding and extrapolate to larger experiments without additional optimization. To demonstrate the effectiveness of our approach, we uncover previously unknown experimental generalizations of important quantum states, e.g. from condensed matter physics. The underlying methodology of meta-design can naturally be extended to fields such as materials science or engineering.

quant-ph

Flocks of Stochastic Parrots: Differentially Private Prompt Learning for Large Language Models

Large language models (LLMs) are excellent in-context learners. However, the sensitivity of data contained in prompts raises privacy concerns. Our work first shows that these concerns are valid: we instantiate a simple but highly effective membership inference attack against the data used to prompt LLMs. To address this vulnerability, one could forego prompting and resort to fine-tuning LLMs with known algorithms for private gradient descent. However, this comes at the expense of the practicality and efficiency offered by prompting. Therefore, we propose to privately learn to prompt. We first show that soft prompts can be obtained privately through gradient descent on downstream data. However, this is not the case for discrete prompts. Thus, we orchestrate a noisy vote among an ensemble of LLMs presented with different prompts, i.e., a flock of stochastic parrots. The vote privately transfers the flock's knowledge into a single public prompt. We show that LLMs prompted with our private algorithms closely match the non-private baselines. For example, using GPT3 as the base model, we achieve a downstream accuracy of 92.7% on the sst2 dataset with ($\epsilon=0.147, \delta=10^{-6}$)-differential privacy vs. 95.2% for the non-private baseline. Through our experiments, we also show that our prompt-based approach is easily deployed with existing commercial APIs.

cs.LG

Progressive Transfer Learning for Dexterous In-Hand Manipulation with Multi-Fingered Anthropomorphic Hand

Dexterous in-hand manipulation for a multi-fingered anthropomorphic hand is extremely difficult because of the high-dimensional state and action spaces, rich contact patterns between the fingers and objects. Even though deep reinforcement learning has made moderate progress and demonstrated its strong potential for manipulation, it is still faced with certain challenges, such as large-scale data collection and high sample complexity. Especially, for some slight change scenes, it always needs to re-collect vast amounts of data and carry out numerous iterations of fine-tuning. Remarkably, humans can quickly transfer learned manipulation skills to different scenarios with little supervision. Inspired by human flexible transfer learning capability, we propose a novel dexterous in-hand manipulation progressive transfer learning framework (PTL) based on efficiently utilizing the collected trajectories and the source-trained dynamics model. This framework adopts progressive neural networks for dynamics model transfer learning on samples selected by a new samples selection method based on dynamics properties, rewards and scores of the trajectories. Experimental results on contact-rich anthropomorphic hand manipulation tasks show that our method can efficiently and effectively learn in-hand manipulation skills with a few online attempts and adjustment learning under the new scene. Compared to learning from scratch, our method can reduce training time costs by 95%.

cs.RO

Dataset Inference for Self-Supervised Models

Self-supervised models are increasingly prevalent in machine learning (ML) since they reduce the need for expensively labeled data. Because of their versatility in downstream applications, they are increasingly used as a service exposed via public APIs. At the same time, these encoder models are particularly vulnerable to model stealing attacks due to the high dimensionality of vector representations they output. Yet, encoders remain undefended: existing mitigation strategies for stealing attacks focus on supervised learning. We introduce a new dataset inference defense, which uses the private training set of the victim encoder model to attribute its ownership in the event of stealing. The intuition is that the log-likelihood of an encoder's output representations is higher on the victim's training data than on test data if it is stolen from the victim, but not if it is independently trained. We compute this log-likelihood using density estimation models. As part of our evaluation, we also propose measuring the fidelity of stolen encoders and quantifying the effectiveness of the theft detection without involving downstream tasks; instead, we leverage mutual information and distance measurements. Our extensive empirical results in the vision domain demonstrate that dataset inference is a promising direction for defending self-supervised models against model stealing.

cs.LG

Augment with Care: Contrastive Learning for Combinatorial Problems

Supervised learning can improve the design of state-of-the-art solvers for combinatorial problems, but labelling large numbers of combinatorial instances is often impractical due to exponential worst-case complexity. Inspired by the recent success of contrastive pre-training for images, we conduct a scientific study of the effect of augmentation design on contrastive pre-training for the Boolean satisfiability problem. While typical graph contrastive pre-training uses label-agnostic augmentations, our key insight is that many combinatorial problems have well-studied invariances, which allow for the design of label-preserving augmentations. We find that label-preserving augmentations are critical for the success of contrastive pre-training. We show that our representations are able to achieve comparable test accuracy to fully-supervised learning while using only 1% of the labels. We also demonstrate that our representations are more transferable to larger problems from unseen domains. Our code is available at https://github.com/h4duan/contrastive-sat.

cs.LG