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Haoning Wu

Publications and source records attributed to Haoning Wu.

86 records · Page 5Linked to original sources

TOPIQ: A Top-down Approach from Semantics to Distortions for Image Quality Assessment

Image Quality Assessment (IQA) is a fundamental task in computer vision that has witnessed remarkable progress with deep neural networks. Inspired by the characteristics of the human visual system, existing methods typically use a combination of global and local representations (\ie, multi-scale features) to achieve superior performance. However, most of them adopt simple linear fusion of multi-scale features, and neglect their possibly complex relationship and interaction. In contrast, humans typically first form a global impression to locate important regions and then focus on local details in those regions. We therefore propose a top-down approach that uses high-level semantics to guide the IQA network to focus on semantically important local distortion regions, named as \emph{TOPIQ}. Our approach to IQA involves the design of a heuristic coarse-to-fine network (CFANet) that leverages multi-scale features and progressively propagates multi-level semantic information to low-level representations in a top-down manner. A key component of our approach is the proposed cross-scale attention mechanism, which calculates attention maps for lower level features guided by higher level features. This mechanism emphasizes active semantic regions for low-level distortions, thereby improving performance. CFANet can be used for both Full-Reference (FR) and No-Reference (NR) IQA. We use ResNet50 as its backbone and demonstrate that CFANet achieves better or competitive performance on most public FR and NR benchmarks compared with state-of-the-art methods based on vision transformers, while being much more efficient (with only ${\sim}13\%$ FLOPS of the current best FR method). Codes are released at \url{https://github.com/chaofengc/IQA-PyTorch}.

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Towards Explainable In-the-Wild Video Quality Assessment: A Database and a Language-Prompted Approach

The proliferation of in-the-wild videos has greatly expanded the Video Quality Assessment (VQA) problem. Unlike early definitions that usually focus on limited distortion types, VQA on in-the-wild videos is especially challenging as it could be affected by complicated factors, including various distortions and diverse contents. Though subjective studies have collected overall quality scores for these videos, how the abstract quality scores relate with specific factors is still obscure, hindering VQA methods from more concrete quality evaluations (e.g. sharpness of a video). To solve this problem, we collect over two million opinions on 4,543 in-the-wild videos on 13 dimensions of quality-related factors, including in-capture authentic distortions (e.g. motion blur, noise, flicker), errors introduced by compression and transmission, and higher-level experiences on semantic contents and aesthetic issues (e.g. composition, camera trajectory), to establish the multi-dimensional Maxwell database. Specifically, we ask the subjects to label among a positive, a negative, and a neutral choice for each dimension. These explanation-level opinions allow us to measure the relationships between specific quality factors and abstract subjective quality ratings, and to benchmark different categories of VQA algorithms on each dimension, so as to more comprehensively analyze their strengths and weaknesses. Furthermore, we propose the MaxVQA, a language-prompted VQA approach that modifies vision-language foundation model CLIP to better capture important quality issues as observed in our analyses. The MaxVQA can jointly evaluate various specific quality factors and final quality scores with state-of-the-art accuracy on all dimensions, and superb generalization ability on existing datasets. Code and data available at https://github.com/VQAssessment/MaxVQA.

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NTIRE 2023 Quality Assessment of Video Enhancement Challenge

This paper reports on the NTIRE 2023 Quality Assessment of Video Enhancement Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2023. This challenge is to address a major challenge in the field of video processing, namely, video quality assessment (VQA) for enhanced videos. The challenge uses the VQA Dataset for Perceptual Video Enhancement (VDPVE), which has a total of 1211 enhanced videos, including 600 videos with color, brightness, and contrast enhancements, 310 videos with deblurring, and 301 deshaked videos. The challenge has a total of 167 registered participants. 61 participating teams submitted their prediction results during the development phase, with a total of 3168 submissions. A total of 176 submissions were submitted by 37 participating teams during the final testing phase. Finally, 19 participating teams submitted their models and fact sheets, and detailed the methods they used. Some methods have achieved better results than baseline methods, and the winning methods have demonstrated superior prediction performance.

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Advancing Zero-Shot Digital Human Quality Assessment through Text-Prompted Evaluation

Digital humans have witnessed extensive applications in various domains, necessitating related quality assessment studies. However, there is a lack of comprehensive digital human quality assessment (DHQA) databases. To address this gap, we propose SJTU-H3D, a subjective quality assessment database specifically designed for full-body digital humans. It comprises 40 high-quality reference digital humans and 1,120 labeled distorted counterparts generated with seven types of distortions. The SJTU-H3D database can serve as a benchmark for DHQA research, allowing evaluation and refinement of processing algorithms. Further, we propose a zero-shot DHQA approach that focuses on no-reference (NR) scenarios to ensure generalization capabilities while mitigating database bias. Our method leverages semantic and distortion features extracted from projections, as well as geometry features derived from the mesh structure of digital humans. Specifically, we employ the Contrastive Language-Image Pre-training (CLIP) model to measure semantic affinity and incorporate the Naturalness Image Quality Evaluator (NIQE) model to capture low-level distortion information. Additionally, we utilize dihedral angles as geometry descriptors to extract mesh features. By aggregating these measures, we introduce the Digital Human Quality Index (DHQI), which demonstrates significant improvements in zero-shot performance. The DHQI can also serve as a robust baseline for DHQA tasks, facilitating advancements in the field. The database and the code are available at https://github.com/zzc-1998/SJTU-H3D.

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AGIQA-3K: An Open Database for AI-Generated Image Quality Assessment

With the rapid advancements of the text-to-image generative model, AI-generated images (AGIs) have been widely applied to entertainment, education, social media, etc. However, considering the large quality variance among different AGIs, there is an urgent need for quality models that are consistent with human subjective ratings. To address this issue, we extensively consider various popular AGI models, generated AGI through different prompts and model parameters, and collected subjective scores at the perceptual quality and text-to-image alignment, thus building the most comprehensive AGI subjective quality database AGIQA-3K so far. Furthermore, we conduct a benchmark experiment on this database to evaluate the consistency between the current Image Quality Assessment (IQA) model and human perception, while proposing StairReward that significantly improves the assessment performance of subjective text-to-image alignment. We believe that the fine-grained subjective scores in AGIQA-3K will inspire subsequent AGI quality models to fit human subjective perception mechanisms at both perception and alignment levels and to optimize the generation result of future AGI models. The database is released on https://github.com/lcysyzxdxc/AGIQA-3k-Database.

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Towards Robust Text-Prompted Semantic Criterion for In-the-Wild Video Quality Assessment

The proliferation of videos collected during in-the-wild natural settings has pushed the development of effective Video Quality Assessment (VQA) methodologies. Contemporary supervised opinion-driven VQA strategies predominantly hinge on training from expensive human annotations for quality scores, which limited the scale and distribution of VQA datasets and consequently led to unsatisfactory generalization capacity of methods driven by these data. On the other hand, although several handcrafted zero-shot quality indices do not require training from human opinions, they are unable to account for the semantics of videos, rendering them ineffective in comprehending complex authentic distortions (e.g., white balance, exposure) and assessing the quality of semantic content within videos. To address these challenges, we introduce the text-prompted Semantic Affinity Quality Index (SAQI) and its localized version (SAQI-Local) using Contrastive Language-Image Pre-training (CLIP) to ascertain the affinity between textual prompts and visual features, facilitating a comprehensive examination of semantic quality concerns without the reliance on human quality annotations. By amalgamating SAQI with existing low-level metrics, we propose the unified Blind Video Quality Index (BVQI) and its improved version, BVQI-Local, which demonstrates unprecedented performance, surpassing existing zero-shot indices by at least 24\% on all datasets. Moreover, we devise an efficient fine-tuning scheme for BVQI-Local that jointly optimizes text prompts and final fusion weights, resulting in state-of-the-art performance and superior generalization ability in comparison to prevalent opinion-driven VQA methods. We conduct comprehensive analyses to investigate different quality concerns of distinct indices, demonstrating the effectiveness and rationality of our design.

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Exploring Video Quality Assessment on User Generated Contents from Aesthetic and Technical Perspectives

The rapid increase in user-generated-content (UGC) videos calls for the development of effective video quality assessment (VQA) algorithms. However, the objective of the UGC-VQA problem is still ambiguous and can be viewed from two perspectives: the technical perspective, measuring the perception of distortions; and the aesthetic perspective, which relates to preference and recommendation on contents. To understand how these two perspectives affect overall subjective opinions in UGC-VQA, we conduct a large-scale subjective study to collect human quality opinions on overall quality of videos as well as perceptions from aesthetic and technical perspectives. The collected Disentangled Video Quality Database (DIVIDE-3k) confirms that human quality opinions on UGC videos are universally and inevitably affected by both aesthetic and technical perspectives. In light of this, we propose the Disentangled Objective Video Quality Evaluator (DOVER) to learn the quality of UGC videos based on the two perspectives. The DOVER proves state-of-the-art performance in UGC-VQA under very high efficiency. With perspective opinions in DIVIDE-3k, we further propose DOVER++, the first approach to provide reliable clear-cut quality evaluations from a single aesthetic or technical perspective. Code at https://github.com/VQAssessment/DOVER.

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Exploring Opinion-unaware Video Quality Assessment with Semantic Affinity Criterion

Recent learning-based video quality assessment (VQA) algorithms are expensive to implement due to the cost of data collection of human quality opinions, and are less robust across various scenarios due to the biases of these opinions. This motivates our exploration on opinion-unaware (a.k.a zero-shot) VQA approaches. Existing approaches only considers low-level naturalness in spatial or temporal domain, without considering impacts from high-level semantics. In this work, we introduce an explicit semantic affinity index for opinion-unaware VQA using text-prompts in the contrastive language-image pre-training (CLIP) model. We also aggregate it with different traditional low-level naturalness indexes through gaussian normalization and sigmoid rescaling strategies. Composed of aggregated semantic and technical metrics, the proposed Blind Unified Opinion-Unaware Video Quality Index via Semantic and Technical Metric Aggregation (BUONA-VISTA) outperforms existing opinion-unaware VQA methods by at least 20% improvements, and is more robust than opinion-aware approaches.

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Neighbourhood Representative Sampling for Efficient End-to-end Video Quality Assessment

The increased resolution of real-world videos presents a dilemma between efficiency and accuracy for deep Video Quality Assessment (VQA). On the one hand, keeping the original resolution will lead to unacceptable computational costs. On the other hand, existing practices, such as resizing and cropping, will change the quality of original videos due to the loss of details and contents, and are therefore harmful to quality assessment. With the obtained insight from the study of spatial-temporal redundancy in the human visual system and visual coding theory, we observe that quality information around a neighbourhood is typically similar, motivating us to investigate an effective quality-sensitive neighbourhood representatives scheme for VQA. In this work, we propose a unified scheme, spatial-temporal grid mini-cube sampling (St-GMS) to get a novel type of sample, named fragments. Full-resolution videos are first divided into mini-cubes with preset spatial-temporal grids, then the temporal-aligned quality representatives are sampled to compose the fragments that serve as inputs for VQA. In addition, we design the Fragment Attention Network (FANet), a network architecture tailored specifically for fragments. With fragments and FANet, the proposed efficient end-to-end FAST-VQA and FasterVQA achieve significantly better performance than existing approaches on all VQA benchmarks while requiring only 1/1612 FLOPs compared to the current state-of-the-art. Codes, models and demos are available at https://github.com/timothyhtimothy/FAST-VQA-and-FasterVQA.

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Exploring the Effectiveness of Video Perceptual Representation in Blind Video Quality Assessment

With the rapid growth of in-the-wild videos taken by non-specialists, blind video quality assessment (VQA) has become a challenging and demanding problem. Although lots of efforts have been made to solve this problem, it remains unclear how the human visual system (HVS) relates to the temporal quality of videos. Meanwhile, recent work has found that the frames of natural video transformed into the perceptual domain of the HVS tend to form a straight trajectory of the representations. With the obtained insight that distortion impairs the perceived video quality and results in a curved trajectory of the perceptual representation, we propose a temporal perceptual quality index (TPQI) to measure the temporal distortion by describing the graphic morphology of the representation. Specifically, we first extract the video perceptual representations from the lateral geniculate nucleus (LGN) and primary visual area (V1) of the HVS, and then measure the straightness and compactness of their trajectories to quantify the degradation in naturalness and content continuity of video. Experiments show that the perceptual representation in the HVS is an effective way of predicting subjective temporal quality, and thus TPQI can, for the first time, achieve comparable performance to the spatial quality metric and be even more effective in assessing videos with large temporal variations. We further demonstrate that by combining with NIQE, a spatial quality metric, TPQI can achieve top performance over popular in-the-wild video datasets. More importantly, TPQI does not require any additional information beyond the video being evaluated and thus can be applied to any datasets without parameter tuning. Source code is available at https://github.com/UoLMM/TPQI-VQA.

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FAST-VQA: Efficient End-to-end Video Quality Assessment with Fragment Sampling

Current deep video quality assessment (VQA) methods are usually with high computational costs when evaluating high-resolution videos. This cost hinders them from learning better video-quality-related representations via end-to-end training. Existing approaches typically consider naive sampling to reduce the computational cost, such as resizing and cropping. However, they obviously corrupt quality-related information in videos and are thus not optimal for learning good representations for VQA. Therefore, there is an eager need to design a new quality-retained sampling scheme for VQA. In this paper, we propose Grid Mini-patch Sampling (GMS), which allows consideration of local quality by sampling patches at their raw resolution and covers global quality with contextual relations via mini-patches sampled in uniform grids. These mini-patches are spliced and aligned temporally, named as fragments. We further build the Fragment Attention Network (FANet) specially designed to accommodate fragments as inputs. Consisting of fragments and FANet, the proposed FrAgment Sample Transformer for VQA (FAST-VQA) enables efficient end-to-end deep VQA and learns effective video-quality-related representations. It improves state-of-the-art accuracy by around 10% while reducing 99.5% FLOPs on 1080P high-resolution videos. The newly learned video-quality-related representations can also be transferred into smaller VQA datasets, boosting performance in these scenarios. Extensive experiments show that FAST-VQA has good performance on inputs of various resolutions while retaining high efficiency. We publish our code at https://github.com/timothyhtimothy/FAST-VQA.

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DisCoVQA: Temporal Distortion-Content Transformers for Video Quality Assessment

The temporal relationships between frames and their influences on video quality assessment (VQA) are still under-studied in existing works. These relationships lead to two important types of effects for video quality. Firstly, some temporal variations (such as shaking, flicker, and abrupt scene transitions) are causing temporal distortions and lead to extra quality degradations, while other variations (e.g. those related to meaningful happenings) do not. Secondly, the human visual system often has different attention to frames with different contents, resulting in their different importance to the overall video quality. Based on prominent time-series modeling ability of transformers, we propose a novel and effective transformer-based VQA method to tackle these two issues. To better differentiate temporal variations and thus capture the temporal distortions, we design a transformer-based Spatial-Temporal Distortion Extraction (STDE) module. To tackle with temporal quality attention, we propose the encoder-decoder-like temporal content transformer (TCT). We also introduce the temporal sampling on features to reduce the input length for the TCT, so as to improve the learning effectiveness and efficiency of this module. Consisting of the STDE and the TCT, the proposed Temporal Distortion-Content Transformers for Video Quality Assessment (DisCoVQA) reaches state-of-the-art performance on several VQA benchmarks without any extra pre-training datasets and up to 10% better generalization ability than existing methods. We also conduct extensive ablation experiments to prove the effectiveness of each part in our proposed model, and provide visualizations to prove that the proposed modules achieve our intention on modeling these temporal issues. We will publish our codes and pretrained weights later.

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AIM 2020 Challenge on Real Image Super-Resolution: Methods and Results

This paper introduces the real image Super-Resolution (SR) challenge that was part of the Advances in Image Manipulation (AIM) workshop, held in conjunction with ECCV 2020. This challenge involves three tracks to super-resolve an input image for $\times$2, $\times$3 and $\times$4 scaling factors, respectively. The goal is to attract more attention to realistic image degradation for the SR task, which is much more complicated and challenging, and contributes to real-world image super-resolution applications. 452 participants were registered for three tracks in total, and 24 teams submitted their results. They gauge the state-of-the-art approaches for real image SR in terms of PSNR and SSIM.

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NTIRE 2020 Challenge on Real-World Image Super-Resolution: Methods and Results

This paper reviews the NTIRE 2020 challenge on real world super-resolution. It focuses on the participating methods and final results. The challenge addresses the real world setting, where paired true high and low-resolution images are unavailable. For training, only one set of source input images is therefore provided along with a set of unpaired high-quality target images. In Track 1: Image Processing artifacts, the aim is to super-resolve images with synthetically generated image processing artifacts. This allows for quantitative benchmarking of the approaches \wrt a ground-truth image. In Track 2: Smartphone Images, real low-quality smart phone images have to be super-resolved. In both tracks, the ultimate goal is to achieve the best perceptual quality, evaluated using a human study. This is the second challenge on the subject, following AIM 2019, targeting to advance the state-of-the-art in super-resolution. To measure the performance we use the benchmark protocol from AIM 2019. In total 22 teams competed in the final testing phase, demonstrating new and innovative solutions to the problem.

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