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Haoran Duan

Publications and source records attributed to Haoran Duan.

At least 55 records · Page 3Linked to original sources

NoiseHGNN: Synthesized Similarity Graph-Based Neural Network For Noised Heterogeneous Graph Representation Learning

Real-world graph data environments intrinsically exist noise (e.g., link and structure errors) that inevitably disturb the effectiveness of graph representation and downstream learning tasks. For homogeneous graphs, the latest works use original node features to synthesize a similarity graph that can correct the structure of the noised graph. This idea is based on the homogeneity assumption, which states that similar nodes in the homogeneous graph tend to have direct links in the original graph. However, similar nodes in heterogeneous graphs usually do not have direct links, which can not be used to correct the original noise graph. This causes a significant challenge in noised heterogeneous graph learning. To this end, this paper proposes a novel synthesized similarity-based graph neural network compatible with noised heterogeneous graph learning. First, we calculate the original feature similarities of all nodes to synthesize a similarity-based high-order graph. Second, we propose a similarity-aware encoder to embed original and synthesized graphs with shared parameters. Then, instead of graph-to-graph supervising, we synchronously supervise the original and synthesized graph embeddings to predict the same labels. Meanwhile, a target-based graph extracted from the synthesized graph contrasts the structure of the metapath-based graph extracted from the original graph to learn the mutual information. Extensive experiments in numerous real-world datasets show the proposed method achieves state-of-the-art records in the noised heterogeneous graph learning tasks. In highlights, +5$\sim$6\% improvements are observed in several noised datasets compared with previous SOTA methods. The code and datasets are available at https://github.com/kg-cc/NoiseHGNN.

cs.LG↗

Dynamic Label Adversarial Training for Deep Learning Robustness Against Adversarial Attacks

Adversarial training is one of the most effective methods for enhancing model robustness. Recent approaches incorporate adversarial distillation in adversarial training architectures. However, we notice two scenarios of defense methods that limit their performance: (1) Previous methods primarily use static ground truth for adversarial training, but this often causes robust overfitting; (2) The loss functions are either Mean Squared Error or KL-divergence leading to a sub-optimal performance on clean accuracy. To solve those problems, we propose a dynamic label adversarial training (DYNAT) algorithm that enables the target model to gradually and dynamically gain robustness from the guide model's decisions. Additionally, we found that a budgeted dimension of inner optimization for the target model may contribute to the trade-off between clean accuracy and robust accuracy. Therefore, we propose a novel inner optimization method to be incorporated into the adversarial training. This will enable the target model to adaptively search for adversarial examples based on dynamic labels from the guiding model, contributing to the robustness of the target model. Extensive experiments validate the superior performance of our approach.

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CTNeRF: Cross-Time Transformer for Dynamic Neural Radiance Field from Monocular Video

The goal of our work is to generate high-quality novel views from monocular videos of complex and dynamic scenes. Prior methods, such as DynamicNeRF, have shown impressive performance by leveraging time-varying dynamic radiation fields. However, these methods have limitations when it comes to accurately modeling the motion of complex objects, which can lead to inaccurate and blurry renderings of details. To address this limitation, we propose a novel approach that builds upon a recent generalization NeRF, which aggregates nearby views onto new viewpoints. However, such methods are typically only effective for static scenes. To overcome this challenge, we introduce a module that operates in both the time and frequency domains to aggregate the features of object motion. This allows us to learn the relationship between frames and generate higher-quality images. Our experiments demonstrate significant improvements over state-of-the-art methods on dynamic scene datasets. Specifically, our approach outperforms existing methods in terms of both the accuracy and visual quality of the synthesized views. Our code is available on https://github.com/xingy038/CTNeRF.

cs.CV↗

UniHead: Unifying Multi-Perception for Detection Heads

The detection head constitutes a pivotal component within object detectors, tasked with executing both classification and localization functions. Regrettably, the commonly used parallel head often lacks omni perceptual capabilities, such as deformation perception, global perception and cross-task perception. Despite numerous methods attempting to enhance these abilities from a single aspect, achieving a comprehensive and unified solution remains a significant challenge. In response to this challenge, we develop an innovative detection head, termed UniHead, to unify three perceptual abilities simultaneously. More precisely, our approach (1) introduces deformation perception, enabling the model to adaptively sample object features; (2) proposes a Dual-axial Aggregation Transformer (DAT) to adeptly model long-range dependencies, thereby achieving global perception; and (3) devises a Cross-task Interaction Transformer (CIT) that facilitates interaction between the classification and localization branches, thus aligning the two tasks. As a plug-and-play method, the proposed UniHead can be conveniently integrated with existing detectors. Extensive experiments on the COCO dataset demonstrate that our UniHead can bring significant improvements to many detectors. For instance, the UniHead can obtain +2.7 AP gains in RetinaNet, +2.9 AP gains in FreeAnchor, and +2.1 AP gains in GFL. The code is available at https://github.com/zht8506/UniHead.

cs.CV↗

Prototype Correlation Matching and Class-Relation Reasoning for Few-Shot Medical Image Segmentation

Few-shot medical image segmentation has achieved great progress in improving accuracy and efficiency of medical analysis in the biomedical imaging field. However, most existing methods cannot explore inter-class relations among base and novel medical classes to reason unseen novel classes. Moreover, the same kind of medical class has large intra-class variations brought by diverse appearances, shapes and scales, thus causing ambiguous visual characterization to degrade generalization performance of these existing methods on unseen novel classes. To address the above challenges, in this paper, we propose a \underline{\textbf{P}}rototype correlation \underline{\textbf{M}}atching and \underline{\textbf{C}}lass-relation \underline{\textbf{R}}easoning (i.e., \textbf{PMCR}) model. The proposed model can effectively mitigate false pixel correlation matches caused by large intra-class variations while reasoning inter-class relations among different medical classes. Specifically, in order to address false pixel correlation match brought by large intra-class variations, we propose a prototype correlation matching module to mine representative prototypes that can characterize diverse visual information of different appearances well. We aim to explore prototype-level rather than pixel-level correlation matching between support and query features via optimal transport algorithm to tackle false matches caused by intra-class variations. Meanwhile, in order to explore inter-class relations, we design a class-relation reasoning module to segment unseen novel medical objects via reasoning inter-class relations between base and novel classes. Such inter-class relations can be well propagated to semantic encoding of local query features to improve few-shot segmentation performance. Quantitative comparisons illustrates the large performance improvement of our model over other baseline methods.

cs.CV↗

ExactDreamer: High-Fidelity Text-to-3D Content Creation via Exact Score Matching

Text-to-3D content creation is a rapidly evolving research area. Given the scarcity of 3D data, current approaches often adapt pre-trained 2D diffusion models for 3D synthesis. Among these approaches, Score Distillation Sampling (SDS) has been widely adopted. However, the issue of over-smoothing poses a significant limitation on the high-fidelity generation of 3D models. To address this challenge, LucidDreamer replaces the Denoising Diffusion Probabilistic Model (DDPM) in SDS with the Denoising Diffusion Implicit Model (DDIM) to construct Interval Score Matching (ISM). However, ISM inevitably inherits inconsistencies from DDIM, causing reconstruction errors during the DDIM inversion process. This results in poor performance in the detailed generation of 3D objects and loss of content. To alleviate these problems, we propose a novel method named Exact Score Matching (ESM). Specifically, ESM leverages auxiliary variables to mathematically guarantee exact recovery in the DDIM reverse process. Furthermore, to effectively capture the dynamic changes of the original and auxiliary variables, the LoRA of a pre-trained diffusion model implements these exact paths. Extensive experiments demonstrate the effectiveness of ESM in text-to-3D generation, particularly highlighting its superiority in detailed generation.

cs.CV↗

Wearable-based behaviour interpolation for semi-supervised human activity recognition

While traditional feature engineering for Human Activity Recognition (HAR) involves a trial-anderror process, deep learning has emerged as a preferred method for high-level representations of sensor-based human activities. However, most deep learning-based HAR requires a large amount of labelled data and extracting HAR features from unlabelled data for effective deep learning training remains challenging. We, therefore, introduce a deep semi-supervised HAR approach, MixHAR, which concurrently uses labelled and unlabelled activities. Our MixHAR employs a linear interpolation mechanism to blend labelled and unlabelled activities while addressing both inter- and intra-activity variability. A unique challenge identified is the activityintrusion problem during mixing, for which we propose a mixing calibration mechanism to mitigate it in the feature embedding space. Additionally, we rigorously explored and evaluated the five conventional/popular deep semi-supervised technologies on HAR, acting as the benchmark of deep semi-supervised HAR. Our results demonstrate that MixHAR significantly improves performance, underscoring the potential of deep semi-supervised techniques in HAR.

cs.CV↗

Dreamer XL: Towards High-Resolution Text-to-3D Generation via Trajectory Score Matching

In this work, we propose a novel Trajectory Score Matching (TSM) method that aims to solve the pseudo ground truth inconsistency problem caused by the accumulated error in Interval Score Matching (ISM) when using the Denoising Diffusion Implicit Models (DDIM) inversion process. Unlike ISM which adopts the inversion process of DDIM to calculate on a single path, our TSM method leverages the inversion process of DDIM to generate two paths from the same starting point for calculation. Since both paths start from the same starting point, TSM can reduce the accumulated error compared to ISM, thus alleviating the problem of pseudo ground truth inconsistency. TSM enhances the stability and consistency of the model's generated paths during the distillation process. We demonstrate this experimentally and further show that ISM is a special case of TSM. Furthermore, to optimize the current multi-stage optimization process from high-resolution text to 3D generation, we adopt Stable Diffusion XL for guidance. In response to the issues of abnormal replication and splitting caused by unstable gradients during the 3D Gaussian splatting process when using Stable Diffusion XL, we propose a pixel-by-pixel gradient clipping method. Extensive experiments show that our model significantly surpasses the state-of-the-art models in terms of visual quality and performance. Code: \url{https://github.com/xingy038/Dreamer-XL}.

cs.CV↗

From Sora What We Can See: A Survey of Text-to-Video Generation

With impressive achievements made, artificial intelligence is on the path forward to artificial general intelligence. Sora, developed by OpenAI, which is capable of minute-level world-simulative abilities can be considered as a milestone on this developmental path. However, despite its notable successes, Sora still encounters various obstacles that need to be resolved. In this survey, we embark from the perspective of disassembling Sora in text-to-video generation, and conducting a comprehensive review of literature, trying to answer the question, \textit{From Sora What We Can See}. Specifically, after basic preliminaries regarding the general algorithms are introduced, the literature is categorized from three mutually perpendicular dimensions: evolutionary generators, excellent pursuit, and realistic panorama. Subsequently, the widely used datasets and metrics are organized in detail. Last but more importantly, we identify several challenges and open problems in this domain and propose potential future directions for research and development.

cs.CV↗

Semi-Supervised Crowd Counting from Unlabeled Data

Automatic Crowd behavior analysis can be applied to effectively help the daily transportation statistics and planning, which helps the smart city construction. As one of the most important keys, crowd counting has drawn increasing attention. Recent works achieved promising performance but relied on the supervised paradigm with expensive crowd annotations. To alleviate the annotation cost in real-world transportation scenarios, in this work we proposed a semi-supervised learning framework $S^{4}\textit{Crowd}$, which can leverage both unlabeled/labeled data for robust crowd counting. In the unsupervised pathway, two \textit{self-supervised losses} were proposed to simulate the crowd variations such as scale, illumination, based on which supervised information pseudo labels were generated and gradually refined. We also proposed a crowd-driven recurrent unit \textit{Gated-Crowd-Recurrent-Unit (GCRU)}, which can preserve discriminant crowd information by extracting second-order statistics, yielding pseudo labels with improved quality. A joint loss including both unsupervised/supervised information was proposed, and a dynamic weighting strategy was employed to balance the importance of the unsupervised loss and supervised loss at different training stages. We conducted extensive experiments on four popular crowd counting datasets in semi-supervised settings. Experimental results supported the effectiveness of each proposed component in our $S^{4}$Crowd framework. Our method achieved competitive performance in semi-supervised learning approaches on these crowd counting datasets.

cs.CV↗

Sentinel-Guided Zero-Shot Learning: A Collaborative Paradigm without Real Data Exposure

With increasing concerns over data privacy and model copyrights, especially in the context of collaborations between AI service providers and data owners, an innovative SG-ZSL paradigm is proposed in this work. SG-ZSL is designed to foster efficient collaboration without the need to exchange models or sensitive data. It consists of a teacher model, a student model and a generator that links both model entities. The teacher model serves as a sentinel on behalf of the data owner, replacing real data, to guide the student model at the AI service provider's end during training. Considering the disparity of knowledge space between the teacher and student, we introduce two variants of the teacher model: the omniscient and the quasi-omniscient teachers. Under these teachers' guidance, the student model seeks to match the teacher model's performance and explores domains that the teacher has not covered. To trade off between privacy and performance, we further introduce two distinct security-level training protocols: white-box and black-box, enhancing the paradigm's adaptability. Despite the inherent challenges of real data absence in the SG-ZSL paradigm, it consistently outperforms in ZSL and GZSL tasks, notably in the white-box protocol. Our comprehensive evaluation further attests to its robustness and efficiency across various setups, including stringent black-box training protocol.

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ConRF: Zero-shot Stylization of 3D Scenes with Conditioned Radiation Fields

Most of the existing works on arbitrary 3D NeRF style transfer required retraining on each single style condition. This work aims to achieve zero-shot controlled stylization in 3D scenes utilizing text or visual input as conditioning factors. We introduce ConRF, a novel method of zero-shot stylization. Specifically, due to the ambiguity of CLIP features, we employ a conversion process that maps the CLIP feature space to the style space of a pre-trained VGG network and then refine the CLIP multi-modal knowledge into a style transfer neural radiation field. Additionally, we use a 3D volumetric representation to perform local style transfer. By combining these operations, ConRF offers the capability to utilize either text or images as references, resulting in the generation of sequences with novel views enhanced by global or local stylization. Our experiment demonstrates that ConRF outperforms other existing methods for 3D scene and single-text stylization in terms of visual quality.

cs.CV↗

Pixel Sentence Representation Learning

Pretrained language models are long known to be subpar in capturing sentence and document-level semantics. Though heavily investigated, transferring perturbation-based methods from unsupervised visual representation learning to NLP remains an unsolved problem. This is largely due to the discreteness of subword units brought by tokenization of language models, limiting small perturbations of inputs to form semantics-preserved positive pairs. In this work, we conceptualize the learning of sentence-level textual semantics as a visual representation learning process. Drawing from cognitive and linguistic sciences, we introduce an unsupervised visual sentence representation learning framework, employing visually-grounded text perturbation methods like typos and word order shuffling, resonating with human cognitive patterns, and enabling perturbation to texts to be perceived as continuous. Our approach is further bolstered by large-scale unsupervised topical alignment training and natural language inference supervision, achieving comparable performance in semantic textual similarity (STS) to existing state-of-the-art NLP methods. Additionally, we unveil our method's inherent zero-shot cross-lingual transferability and a unique leapfrogging pattern across languages during iterative training. To our knowledge, this is the first representation learning method devoid of traditional language models for understanding sentence and document semantics, marking a stride closer to human-like textual comprehension. Our code is available at https://github.com/gowitheflow-1998/Pixel-Linguist

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Dual Feature Augmentation Network for Generalized Zero-shot Learning

Zero-shot learning (ZSL) aims to infer novel classes without training samples by transferring knowledge from seen classes. Existing embedding-based approaches for ZSL typically employ attention mechanisms to locate attributes on an image. However, these methods often ignore the complex entanglement among different attributes' visual features in the embedding space. Additionally, these methods employ a direct attribute prediction scheme for classification, which does not account for the diversity of attributes in images of the same category. To address these issues, we propose a novel Dual Feature Augmentation Network (DFAN), which comprises two feature augmentation modules, one for visual features and the other for semantic features. The visual feature augmentation module explicitly learns attribute features and employs cosine distance to separate them, thus enhancing attribute representation. In the semantic feature augmentation module, we propose a bias learner to capture the offset that bridges the gap between actual and predicted attribute values from a dataset's perspective. Furthermore, we introduce two predictors to reconcile the conflicts between local and global features. Experimental results on three benchmarks demonstrate the marked advancement of our method compared to state-of-the-art approaches. Our code is available at https://github.com/Sion1/DFAN.

cs.CV↗

DS-Depth: Dynamic and Static Depth Estimation via a Fusion Cost Volume

Self-supervised monocular depth estimation methods typically rely on the reprojection error to capture geometric relationships between successive frames in static environments. However, this assumption does not hold in dynamic objects in scenarios, leading to errors during the view synthesis stage, such as feature mismatch and occlusion, which can significantly reduce the accuracy of the generated depth maps. To address this problem, we propose a novel dynamic cost volume that exploits residual optical flow to describe moving objects, improving incorrectly occluded regions in static cost volumes used in previous work. Nevertheless, the dynamic cost volume inevitably generates extra occlusions and noise, thus we alleviate this by designing a fusion module that makes static and dynamic cost volumes compensate for each other. In other words, occlusion from the static volume is refined by the dynamic volume, and incorrect information from the dynamic volume is eliminated by the static volume. Furthermore, we propose a pyramid distillation loss to reduce photometric error inaccuracy at low resolutions and an adaptive photometric error loss to alleviate the flow direction of the large gradient in the occlusion regions. We conducted extensive experiments on the KITTI and Cityscapes datasets, and the results demonstrate that our model outperforms previously published baselines for self-supervised monocular depth estimation.

cs.CV↗

Knowing the Past to Predict the Future: Reinforcement Virtual Learning

Reinforcement Learning (RL)-based control system has received considerable attention in recent decades. However, in many real-world problems, such as Batch Process Control, the environment is uncertain, which requires expensive interaction to acquire the state and reward values. In this paper, we present a cost-efficient framework, such that the RL model can evolve for itself in a Virtual Space using the predictive models with only historical data. The proposed framework enables a step-by-step RL model to predict the future state and select optimal actions for long-sight decisions. The main focuses are summarized as: 1) how to balance the long-sight and short-sight rewards with an optimal strategy; 2) how to make the virtual model interacting with real environment to converge to a final learning policy. Under the experimental settings of Fed-Batch Process, our method consistently outperforms the existing state-of-the-art methods.

cs.LG↗

EfficientTDNN: Efficient Architecture Search for Speaker Recognition

Convolutional neural networks (CNNs), such as the time-delay neural network (TDNN), have shown their remarkable capability in learning speaker embedding. However, they meanwhile bring a huge computational cost in storage size, processing, and memory. Discovering the specialized CNN that meets a specific constraint requires a substantial effort of human experts. Compared with hand-designed approaches, neural architecture search (NAS) appears as a practical technique in automating the manual architecture design process and has attracted increasing interest in spoken language processing tasks such as speaker recognition. In this paper, we propose EfficientTDNN, an efficient architecture search framework consisting of a TDNN-based supernet and a TDNN-NAS algorithm. The proposed supernet introduces temporal convolution of different ranges of the receptive field and feature aggregation of various resolutions from different layers to TDNN. On top of it, the TDNN-NAS algorithm quickly searches for the desired TDNN architecture via weight-sharing subnets, which surprisingly reduces computation while handling the vast number of devices with various resources requirements. Experimental results on the VoxCeleb dataset show the proposed EfficientTDNN enables approximate $10^{13}$ architectures concerning depth, kernel, and width. Considering different computation constraints, it achieves a 2.20% equal error rate (EER) with 204M multiply-accumulate operations (MACs), 1.41% EER with 571M MACs as well as 0.94% EER with 1.45G MACs. Comprehensive investigations suggest that the trained supernet generalizes subnets not sampled during training and obtains a favorable trade-off between accuracy and efficiency.

eess.AS↗

Absolute Zero-Shot Learning

Considering the increasing concerns about data copyright and privacy issues, we present a novel Absolute Zero-Shot Learning (AZSL) paradigm, i.e., training a classifier with zero real data. The key innovation is to involve a teacher model as the data safeguard to guide the AZSL model training without data leaking. The AZSL model consists of a generator and student network, which can achieve date-free knowledge transfer while maintaining the performance of the teacher network. We investigate `black-box' and `white-box' scenarios in AZSL task as different levels of model security. Besides, we also provide discussion of teacher model in both inductive and transductive settings. Despite embarrassingly simple implementations and data-missing disadvantages, our AZSL framework can retain state-of-the-art ZSL and GZSL performance under the `white-box' scenario. Extensive qualitative and quantitative analysis also demonstrates promising results when deploying the model under `black-box' scenario.

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