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Haoran Gong

Publications and source records attributed to Haoran Gong.

5 recordsLinked to original sources

AgentPatch: Coarse-to-Fine Weak-Task Repair for Merging Agentic Multimodal Large Language Models

Agentic multimodal large language models (MLLMs) extend multimodal perception and reasoning with planning, tool use, and interaction in dynamic environments. Yet current models are specialized for particular tools or environments, complicating consolidation into a single generalist. We formulate Agentic MLLM Merging and identify two challenges: asymmetric capability preservation, whereby capabilities with different interaction complexity are retained unevenly, producing weak tasks after merging, and behavior-critical forgetting, whereby losing decisive actions can derail long-horizon execution. We propose AgentPatch, a training-free coarse-to-fine repair framework. It selects a stable merged backbone, restores diluted weak-task-specific signals through Weak-Task Unique Residual Recovery, and applies an Agent-Guided Behavior-Critical Patch that recovers decisive behaviors under explicit capability protection. AgentPatch produces a single static checkpoint without routing or ensembles. Experiments across six agentic and multimodal benchmarks show that AgentPatch improves diverse merged backbones, alleviates weak-task degradation, and better balances weak-task recovery with the preservation of complementary search and agentic visual processing capabilities. Code is available at https://github.com/ziboshao/AgentPatch.

cs.AI

BuildAnyPoint: 3D Building Structured Abstraction from Diverse Point Clouds

We introduce BuildAnyPoint, a novel generative framework for structured 3D building reconstruction from point clouds with diverse distributions, such as those captured by airborne LiDAR and Structure-from-Motion. To recover artist-created building abstraction in this highly underconstrained setting, we capitalize on the role of explicit 3D generative priors in autoregressive mesh generation. Specifically, we design a Loosely Cascaded Diffusion Transformer (Loca-DiT) that initially recovers the underlying distribution from noisy or sparse points, followed by autoregressively encapsulating them into compact meshes. We first formulate distribution recovery as a conditional generation task by training latent diffusion models conditioned on input point clouds, and then tailor a decoder-only transformer for conditional autoregressive mesh generation based on the recovered point clouds. Our method delivers substantial qualitative and quantitative improvements over prior building abstraction methods. Furthermore, the effectiveness of our approach is evidenced by the strong performance of its recovered point clouds on building point cloud completion benchmarks, which exhibit improved surface accuracy and distribution uniformity.

cs.CV

Advancing the Understanding of Fine-Grained 3D Forest Structures using Digital Cousins and Simulation-to-Reality: Methods and Datasets

Understanding and analyzing the spatial semantics and structure of forests is essential for accurate forest resource monitoring and ecosystem research. However, the lack of large-scale and annotated datasets has limited the widespread use of advanced intelligent techniques in this field. To address this challenge, a fully automated synthetic data generation and processing framework based on the concepts of Digital Cousins and Simulation-to-Reality (Sim2Real) is proposed, offering versatility and scalability to any size and platform. Using this process, we created the Boreal3D, the world's largest forest point cloud dataset. It includes 1000 highly realistic and structurally diverse forest plots across four different platforms, totaling 48,403 trees and over 35.3 billion points. Each point is labeled with semantic, instance, and viewpoint information, while each tree is described with structural parameters such as diameter, crown width, leaf area, and total volume. We designed and conducted extensive experiments to evaluate the potential of Boreal3D in advancing fine-grained 3D forest structure analysis in real-world applications. The results demonstrate that with certain strategies, models pre-trained on synthetic data can significantly improve performance when applied to real forest datasets. Especially, the findings reveal that fine-tuning with only 20% of real-world data enables the model to achieve performance comparable to models trained exclusively on entire real-world data, highlighting the value and potential of our proposed framework. The Boreal3D dataset, and more broadly, the synthetic data augmentation framework, is poised to become a critical resource for advancing research in large-scale 3D forest scene understanding and structural parameter estimation.

cs.CV

CompetitorFormer: Competitor Transformer for 3D Instance Segmentation

Transformer-based methods have become the dominant approach for 3D instance segmentation. These methods predict instance masks via instance queries, ranking them by classification confidence and IoU scores to select the top prediction as the final outcome. However, it has been observed that the current models employ a fixed and higher number of queries than the instances present within a scene. In such instances, multiple queries predict the same instance, yet only a single query is ultimately optimized. The close scores of queries in the lower-level decoders make it challenging for the dominant query to distinguish itself rapidly, which ultimately impairs the model's accuracy and convergence efficiency. This phenomenon is referred to as inter-query competition. To address this challenge, we put forth a series of plug-and-play competition-oriented designs, collectively designated as the CompetitorFormer, with the aim of reducing competition and facilitating a dominant query. Experiments showed that integrating our designs with state-of-the-art frameworks consistently resulted in significant performance improvements in 3D instance segmentation across a range of datasets.

cs.CV

Multilateral Cascading Network for Semantic Segmentation of Large-Scale Outdoor Point Clouds

Semantic segmentation of large-scale outdoor point clouds is of significant importance in environment perception and scene understanding. However, this task continues to present a significant research challenge, due to the inherent complexity of outdoor objects and their diverse distributions in real-world environments. In this study, we propose the Multilateral Cascading Network (MCNet) designed to address this challenge. The model comprises two key components: a Multilateral Cascading Attention Enhancement (MCAE) module, which facilitates the learning of complex local features through multilateral cascading operations; and a Point Cross Stage Partial (P-CSP) module, which fuses global and local features, thereby optimizing the integration of valuable feature information across multiple scales. Our proposed method demonstrates superior performance relative to state-of-the-art approaches across two widely recognized benchmark datasets: Toronto3D and SensatUrban. Especially on the city-scale SensatUrban dataset, our results surpassed the current best result by 2.1\% in overall mIoU and yielded an improvement of 15.9\% on average for small-sample object categories comprising less than 2\% of the total samples, in comparison to the baseline method.

cs.CV