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Haoran Xu

Publications and source records attributed to Haoran Xu.

At least 19 recordsLinked to original sources

NeoRed: A Knowledge-Logic-Alignment Multimodal Large Language Model for Neonatal Respiratory Disease Diagnosis

Neonatal respiratory diseases are a major cause of neonatal morbidity and mortality, posing substantial challenges in clinical practice. Despite recent advances, existing Multimodal Large Language Models (MLLMs) face two key limitations in neonatal diagnosis: (1) domain gap arising from predominantly adult training data; (2) insufficient integration of multidimensional clinical context for accurate diagnosis. To address these challenges, we collect two real-world clinical datasets (NeoCXR and NeoCXR-EV) and propose NeoRed, to the best of our knowledge, the first MLLM tailored for neonatal respiratory disease, filling the gap in neonatal diagnostic reports generation. To enhance joint diagnosis from heterogeneous clinical context and chest X-rays, we design a novel Knowledge-Logic-Alignment (KLA) framework which constrains model behavior from three perspectives: 1) Knowledge Prior Injection (KPI) incorporates neonatologist-inspired diagnostic priors into multimodal representations, guiding disease-specific attention across modalities; 2) Diagnostic Logic Constraint (DLC) aligns the semantics of generated reports with multimodal diagnostic logic; and 3) Visual Semantic Alignment (VSA) establishes semantic correspondence between visual features and imaging conclusions. Extensive experiments demonstrate that NeoRed enables accurate neonatal diagnostic reports generation, achieving ROUGE-L of 53.29% and Clinical Efficacy F1 score of 65.19% on NeoCXR, outperforming existing MLLMs. NeoRed also preserves competitive report generation performance on adult benchmarks (MIMIC-CXR and IU-Xray). Datasets will be available upon application.

cs.AI

A Positivity-Preserving Expectation Scheme for Hamilton--Jacobi--Bellman Equations with Oblique Robin Boundary Conditions

For anisotropic diffusion with mixed derivatives, standard compact coordinate-aligned stencils and some local finite-volume or finite-element constructions can lose nonnegative coefficients unless suitable coefficient or mesh conditions are imposed. Here nonnegative coefficients are generated directly from conditional expectation rather than from an algebraic stencil decomposition. We construct a positivity-preserving scheme for possibly degenerate Hamilton--Jacobi--Bellman equations with controlled oblique Robin boundary conditions. At interior nodes the construction stems from a one-step reflected Feynman--Kac identity: an $m$-dimensional Rademacher vector generates $P=2^m$ equally probable weak-Euler branches, an exterior branch is mirrored about its oblique projection, and twice its overshoot serves as the discrete boundary local time $D$. The Robin coefficient enters only through the attenuation factors $e^{-\kappa D}$ and $De^{-\kappa D/2}g$, leaving the equal branch probabilities unchanged. Boundary nodes use a separate same-level closure over a spatial offset $\ell_h\asymp h$, which may be implicit; uniform obliqueness and $\mathbb P_1$ interpolation give a mesh-independent positive weight on interior nodes, so fixed linear Robin data yield a sparse nonsingular $M$-matrix system and the general control set yields a monotone contraction. Positivity is preserved for nonnegative data without a diagonal-dominance condition and without any CFL-type relation between $\Delta t$ and $h$.

math.NA

UniJEPA: A Unified Joint-Embedding Predictive Architecture for Task-Agnostic Visual World Modeling

Joint-Embedding Predictive Architectures (JEPAs) have emerged as a principled framework for self-supervised learning of world models in compact latent spaces, yet existing methods are fragmented: some predict masked parts of a single image in latent space (I-JEPA), others learn to predict global photometric transformations (Image World Models), while video-scale JEPAs predict future temporal states and are post-trained for action-conditioned planning (V-JEPA~2, DINO-World, DINO-WM). These objectives are treated as distinct recipes with separate encoders, predictors, and anti-collapse regularizers, hindering a single model from unifying image-level and video-level world modeling. We present UniJEPA, a unified JEPA that jointly learns photometric prediction (image-level transformations) and temporal prediction (video-level next-state dynamics) in one shared latent space. A single end-to-end objective, composed of a next-embedding prediction loss and a Gaussian regularizer, yields a provably anti-collapse encoder-predictor pair trainable from raw pixels without EMA, stop-gradient, or pre-trained encoders. We show that the same latent space supports controllable abstraction: photometric prediction learns invariant structure while temporal prediction learns equivariant dynamics. After action-conditioned post-training on offline trajectories, UniJEPA enables zero-shot planning by treating goal features as prediction targets. On image, video, and control benchmarks, UniJEPA matches or surpasses task-specific JEPAs while requiring a single loss hyperparameter, and plans up to tens of times faster than generative world models at comparable accuracy.

cs.CV

DiffuseAgent-MI: Distributionally-Grounded,Tool-Integrated Self-Evolving Agents for Faithful Visual Reasoning

Tool-integrated vision-language agents have made remarkable progress on compositional and multi-step visual reasoning. Yet their outputs frequently exhibit unfaithfulness: the stated reasoning path diverges from the computation that actually produced the answer, undermining reliability in safety-critical applications. We present DiffuseAgent-MI, a self-evolving agent whose perceptual grounding is governed by a KL-minimal energy model over feature units, providing a distributional view of visual mechanistic interpretability. The agent learns an energy landscape that softly constrains generated samples to lie near the native prior conditioned on the chosen interpretable unit, closing the gap between the explanation and the internal representation. A verifier then supplies trajectory-level faithfulness rewards, and a repair branch re-conditions the energy when the verifier flags an unfaithful step. On GeoQA, SciVis, VQA-v2 and an in-house multimodal reasoning set, DiffuseAgent-MI improves accuracy by up to 5.1 points over prior self-evolving agents while more than doubling mutual-information faithfulness and human-interpretability agreement. Our analysis shows the energy term and the verifier are complementary: the former guarantees distributional faithfulness, the latter trajectory-level faithfulness, and only their combination closes both gaps.

cs.CV

Service Ecosystem Evolution: A Comprehensive Survey from Complex Network Perspectives

Digital society increasingly relies on complex service ecosystems, formed by interconnected services from technology giants. However, the growing scale and intricate dependencies of these ecosystems pose significant challenges to their evolution, frequently leading to systemic failures during upgrades or restructuring. To address these challenges, current research is shifting from the perspective of single services to the ecosystem. Drawing upon the synthesis and induction of current research, we present a comprehensive survey focused on the study of service ecosystem evolution, employing a novel three-stage analytical framework. This framework structures the evolutionary lifecycle and provides a systematic way to organize and review existing research, filling the gap caused by the lack of surveys specifically focused on service ecosystem evolution. Additionally, we pioneer the application of complex network theory to analyze service ecosystem evolution, providing a novel perspective to capture the inherent connectivity, dynamics, and emergent properties often missed by traditional approaches. Building on our analysis, we point out critical research gaps and propose three specific future directions. We provide a robust theoretical foundation and methodological guidance for understanding and guiding the sustainable evolution of modern service ecosystems.

physics.soc-ph

Collision and coalescence dynamics of bosonic quantum Hall droplets

Recently bosonic quantum Hall droplets have been observed in rapidly rotating two-dimensional Bose-Einstein condensates (BECs), which exhibit robust dynamical stability. Inspired by this, we systematically investigate the collision and coalescence dynamics of these droplets within the Gross-Pitaevskii framework. For two-droplet collisions, we find two distinct collision outcomes, namely merging and separation, that are controlled by the initial relative velocity. The critical velocity exhibits a universal scaling law with the interaction and the particle number as $v_c \propto (gN)^{1/4}$, which can be interpreted from a simplified analytical model, revealing the essential role of the collision time. It differs fundamentally from the mechanism governing the conventional Lee-Huang-Yang stabilized quantum droplets. Furthermore, while the collision can change the shape of the droplet significantly, the center of mass trajectory remains nearly unaffected, owing to the conservation of angular momentum. For overlapping stationary droplets, vortex arrays can emerge through Kelvin-Helmholtz instability driven by phase-induced shear flow. Although two droplets may merge into a larger one, extended states cannot be constructed from multiple overlapping droplets. Instead, the system dynamically reorganizes into new isolated droplets, revealing the localized property in the bulk region. Our results reveal the unique nonequilibrium dynamics of quantum Hall droplets and suggest new pathways for manipulating strongly correlated rotating quantum fluids.

cond-mat.quant-gas

ReScene: Structured Indoor Scene Reconstruction from Multi-View Captures

Constructing simulation-ready 3D scenes from multi-view captures is a key bottleneck for Embodied Artificial Intelligence, as downstream tasks require object-level structure, explicit inter-object relations, and physical plausibility. Existing approaches either rely on specialized capture hardware, suffer from single-view bias in object reconstruction, or yield layouts that are geometrically reasonable but physically inconsistent. We identify that the problem is not single-object reconstruction but cross-view relation fusion and physically plausible scene assembly. To address this challenge, we present ReScene, a framework that threads multi-view geometry throughout the pipeline as a unifying prior. Our method consists of two main components: HierView prioritizes reconstruction views based on semantic consistency and 3D coverage completeness, replacing the largest-mask heuristic that conflates image occupancy with object coverage; and Relation-Aware Assembly fuses multi-frame relation predictions from a vision-language model with geometric and room-shell priors into a confidence-weighted scene graph, enabling physically consistent scene assembly. ReScene sets a new state of the art across geometry, rendering, and perceptual quality on a set of ScanNet scenes, achieving a 17% reduction in Chamfer Distance and 26% in LPIPS over the strongest prior baseline, while running up to 10x faster than prior multi-view methods. Based on the reconstructed scenes, we also generate an embodied visual question answering dataset, on which fine-tuned Qwen-VL approaches the performance of strong closed-source models on several spatial reasoning tasks.

cs.CV

Looped World Models

Current world models face a fundamental tension: faithful long-horizon simulation demands deep computation, but deeper models are expensive to deploy and prone to compounding errors. We resolve this by introducing Looped World Models (LoopWM), which are the first looped architectures for world modelling. Our method iteratively refines latent environment states through a parameter-shared transformer block. This yield up to 100x parameter efficiency over conventional approaches with adaptive computation that automatically scales depth to match the complexity of each prediction step. Orthogonal to scaling model size and training data, LoopWM establishes iterative latent depth as a new scaling axis for world simulation, which might significantly push the community forward.

cs.LG

Visual Para-Thinker++: A Single-Policy Multi-Agent Framework for Visual Reasoning

Visual reasoning requires integrating evidence distributed across regions, attributes, and relations, making single-chain reasoning prone to early perceptual commitment and hallucination. We propose Visual Para-Thinker++, a single-policy multi-agent framework in which one shared MLLM policy is instantiated as role-conditioned Main, Worker, and Summary Agents. The Main Agent decomposes the task with fixed allocation patterns; Worker Agents reason in parallel under context isolation; and the Summary Agent reconciles full Worker reasoning traces rather than majority-voting on final labels. The shared policy is trained by Multi-Agent Capability Injection and Role-Decoupled Multi-Agent Optimization, which assign role-specific rewards and advantages to corresponding token segments to reduce gradient conflict among collaborative roles. A native inference engine enables efficient multi-agent rollout through shared visual prefix and KV cache reuse. Across V*, CountBench, the RefCOCO family, and HallusionBench, Visual Para-Thinker++ consistently outperforms single-trajectory and inference-time parallel baselines, with especially strong gains on hallucination-sensitive visual reasoning.

cs.CV

SG-OPD: Sign-Gated On-Policy Distillation via Sign-Consistency Gating and Phased Teacher Sampling

On-policy distillation (OPD) trains a student on its own trajectories with dense per-token supervision from a stronger teacher, and often outperforms off-policy distillation and standard reinforcement learning. However, we find that its effectiveness implicitly relies on two assumptions that frequently break in practice: trajectory-level alignment between the student and the teacher, and uniform token-level reliability of the teacher's preferences. We therefore propose Sign-Gated On-Policy Distillation (SG-OPD), which uses a binary verifier as a trust signal for the teacher at two complementary granularities: phased teacher sampling mixes in verifier-endorsed teacher rollouts at cold-start, and a sign-consistency gate extrapolates the distillation update on tokens where the teacher agrees with the verifier-correct direction and interpolates it where it disagrees. Experiments on competition-level mathematical reasoning benchmarks show that SG-OPD consistently outperforms standard OPD, with average gains of 1.98 and 7.50 at the per-sample and per-question levels, respectively.

cs.CL

Trajectory-Refined Distillation

On-policy distillation (OPD) has become a central post-training tool for large language models (LLMs), providing dense per-token teacher supervision along the student's own rollouts. In this work, we identify a common structural cause underlying OPD, which we call prefix failure. Under prefix failure, dense per-token supervision induces a bimodal teacher mixture and fragmented gradients that token-level loss truncation or reweighting fail to address. This observation motivates us to move beyond token-level loss interventions toward trajectory-level output corrections. We thus propose Trajectory-Refined Distillation (TRD), a trajectory-level correction method that revises the student's rollout under the teacher guidance while within on-policy support. By correcting problematic prefixes before distillation, TRD mitigates prefix failure at its source. Moreover, TRD improves the exploration by exposing the student to alternative valid derivations under teacher guidance, even when the original rolls are already correct. TRD can also be applied to on-policy self-distillation (OPSD), a parameter-sharing variant that uses the student model conditioned on privileged informations as the teacher. Across a wide range of benchmarks and base models at multiple scales, TRD consistently outperforms prior baselines, improving single-attempt accuracy and broadening reasoning coverage. Code is available at https://github.com/louieworth/trd

cs.AI

Certifiable Semantic Agreement Among LLM Agents: What the Admissibility Instrument Decides

Can a committee of LLM agents reach agreement that is certifiable at the level of meaning, not only at the level of a label? We build a protocol to find out. H-CSC emits one of three typed outcomes per round -- semantic commit, verdict commit, or typed abort -- under a common 2f+1 distinct-signer certificate, and we use it to measure what such agreement costs and buys. The answer is conditional, and the condition is not the protocol. We prove a containment lemma: whenever the semantic core is large enough to make the committed verdict deterministically valid, the verdict margin already exceeds f, so at matched deterministic guarantees no coverage separation from certificate-wrapped majority is possible. Measurement agrees: the two rules commit the identical task set. What matters instead is the admissibility instrument. Against adversaries that preserve the verdict and corrupt only the reasoning, a 442 MB fine-tuned encoder reaches AUROC 0.621-0.744 at 0-8% TPR (5% honest FPR), while a training-free lexical predicate reaches 0.865-0.982 at 38-80% (50 tasks, 200 attacks, 400 honest) and is exactly deterministic, discharging an assumption the digest proofs rely on. Honest agents disperse further than attacks displace (90th-percentile honest angular distance 0.992 rad against a 0.65 radius), so on free-text rationales no embedding filter is viable -- a property of the output schema, which when tightened collapses dispersion twenty-fold. The committed digest is not inert: under non-disclosure a similarity-preserving sketch separates faithful from substituted derived statements at AUROC 0.741 (n=350), where a cryptographic hash and a verdict-only digest score exactly 0.500. We also report a tie-break capture vulnerability found in our own protocol, and its four-line fix. We claim no safety or coverage advantage over verdict-only certification; the lemma explains why there is none to claim.

cs.MA

Cherry-pick Override: Unsafe Directional Commitment in LLM Judges under Mixed Evidence

LLM judges increasingly turn verdicts into system commitments. Under mixed evidence (claims with both supporting and refuting sources) this is unsafe: when the schema exposes CONFLICTING as the authorized non-directional verdict, returning SUPPORTS/REFUTES is an unauthorized directional commitment, a failure we name Cherry-pick Override (CCO). We define CCO under an explicit task contract and report it with a same-denominator diagnostic protocol paired with matched-coverage bootstrap and an apples-to-apples random-veto null. On AVeriTeC's Conflicting subset (N_C = 150), three-option judges return a directional verdict on more than 84% of mixed-evidence claims; under the typed schema, three-judge majority voting amplifies direction-on-conflict on AVeriTeC (0.887 vs. 0.840; 95% CI [+0.013, +0.080]) but does not replicate on VitaminC-Mixed. Walking an intervention ladder of common single-channel fixes (typed vocabulary, panel aggregation, confidence thresholding, validator-only filtering), each leaves a distinct residual failure: panel aggregation suppresses single-judge CONFLICTING dissent in 48% of CCO cases; the panel is well-calibrated for direction (ECE = 0.07 on pure-S/R) so confidence cannot operationally separate CCO from correct directional commits; validator-as-classifier nearly halves pure-evidence accuracy. A minimal two-channel reference probe reaches operating points neither single channel reaches; under the random-veto null its promotion to CONFLICTING is structurally targeted on AVeriTeC (empirical p < 1/2001) and weaker but in the same direction on VitaminC-Mixed, a selectivity result rather than a magnitude one. We argue for an external commitment-control layer that separates verdict generation from commitment authorization, using structural evidence and confidence as orthogonal channels and NO-COMMIT as a routed controller state.

cs.SE

TVIR: Building Deep Research Agents Towards Text-Visual Interleaved Report Generation

Deep Research Agents have shown strong capability in multi-step information retrieval, reasoning, and long-form report generation, but existing benchmarks and systems remain predominantly text-centric, with limited evaluation of whether visual elements are factually reliable and well aligned with the surrounding analysis. To address this gap, we introduce TVIR (Text-Visual Interleaved Report Generation), which includes TVIR-Bench, a benchmark of 100 expert-curated multimodal deep research tasks that require visual elements to serve specific analytical sub-goals, and TVIR-Agent, a hierarchical multi-agent framework that serves as a strong baseline for constructing outlines, retrieving images, generating charts with traceable sources, and composing reports through context-aware sequential writing. We further develop a dual-path evaluation framework that combines Textual Assessment and Visual Assessment. Experiments across nine deep research systems show that TVIR-Agent achieves strong overall performance, underscoring the importance of explicit multimodal design and evaluation for evidence-driven report generation.

cs.CL

SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models

Interactive world models for first-person shooter (FPS) games must resolve high-frequency overlapping control signals at every frame without disrupting unaffected regions. Existing methods inject actions globally and train on single titles, failing under dense FPS inputs. We observe that FPS actions are spatially selective: discrete events such as firing or reloading affect only a localized region around the weapon (the scope), while continuous camera and movement signals govern stable surroundings. We propose SCOPE, which inserts a conditioning module into each transformer block of a pretrained video diffusion model. It reshapes features into per-pixel temporal sequences so that each position computes its action response from local visual content. This separates in-scope effects from out-of-scope generation without segmentation labels. We also introduce CrossFPS, the first multi-game FPS dataset with frame-aligned action telemetry. It comprises 69K clips from 7 titles with 10-DoF controller signals, curated to remove gameplay bias. The model learns general visual-to-action mappings rather than game-specific patterns, enabling zero-shot transfer to unseen scenes. Experiments confirm strong action responsiveness, precise scope separation, and effective cross-game generalization.

cs.CV

MedMemoryBench: Benchmarking Agent Memory in Personalized Healthcare

The large-scale deployment of personalized healthcare agents demands memory mechanisms that are exceptionally precise, safe, and capable of long-term clinical tracking. However, existing benchmarks primarily focus on daily open-domain conversations, failing to capture the high-stakes complexity of real-world medical applications. Motivated by the stringent production requirements of an industry-leading health management agent serving tens of millions of active users, we introduce MedMemoryBench. We develop a human-agent collaborative pipeline to synthesize highly realistic, long-horizon medical trajectories based on clinically grounded, synthetic patient archetypes. This process yields a massive, expertly validated dataset comprising approximately 2,000 sessions and 16,000 interaction turns. Crucially, MedMemoryBench departs from traditional static evaluations by pioneering an "evaluate-while-constructing" streaming assessment protocol, which precisely mirrors dynamic memory accumulation in production environments. Furthermore, we formalize and systematically investigate the critical phenomenon of memory saturation, where sustained information influx actively degrades retrieval and reasoning robustness. Comprehensive benchmarking reveals severe bottlenecks in mainstream architectures, particularly concerning complex medical reasoning and noise resilience. By exposing these fundamental flaws, MedMemoryBench establishes a vital foundation for developing robust, production-ready medical agents.

cs.AI

Visual Para-Thinker: Divide-and-Conquer Reasoning for Visual Comprehension

Existing LLM test-time scaling laws emphasize the emergence of self-reflective behaviors through extended reasoning length. Nevertheless, this vertical scaling strategy often encounters plateaus in exploration as the model becomes locked into specific thinking pattern. By shifting from depth to parallelism, parallel thinking mitigates the narrowing of exploration. However, the extension of this paradigm to visual domain remains an open research question. In this paper, we first examine the role of visual partitioning in parallelized reasoning and subsequently propose two distinct strategies. Based on the above, we introduce Visual Para-Thinker, representing the inaugural parallel reasoning framework for MLLMs. To maintain path independence and promote diversity in reasoning, our approach integrates Pa-Attention alongside LPRoPE. Leveraging the vLLM framework, we have developed a native multimodal implementation that facilitates high-efficiency parallel processing. Empirical results on benchmark datasets such as V*, CountBench, RefCOCO, and HallusionBench confirm that Visual Para-Thinker successfully extends the benefits of parallel reasoning to the visual domain.

cs.CV

World2Minecraft: Occupancy-Driven Simulated Scenes Construction

Embodied intelligence requires high-fidelity simulation environments to support perception and decision-making, yet existing platforms often suffer from data contamination and limited flexibility. To mitigate this, we propose World2Minecraft to convert real-world scenes into structured Minecraft environments based on 3D semantic occupancy prediction. In the reconstructed scenes, we can effortlessly perform downstream tasks such as Vision-Language Navigation(VLN). However, we observe that reconstruction quality heavily depends on accurate occupancy prediction, which remains limited by data scarcity and poor generalization in existing models. We introduce a low-cost, automated, and scalable data acquisition pipeline for creating customized occupancy datasets, and demonstrate its effectiveness through MinecraftOcc, a large-scale dataset featuring 100,165 images from 156 richly detailed indoor scenes. Extensive experiments show that our dataset provides a critical complement to existing datasets and poses a significant challenge to current SOTA methods. These findings contribute to improving occupancy prediction and highlight the value of World2Minecraft in providing a customizable and editable platform for personalized embodied AI research. Project page:https://world2minecraft.github.io/.

cs.CV