SearcharxivSearch

arXiv subjects

Haotian Dong

Publications and source records attributed to Haotian Dong.

8 recordsLinked to original sources

Loopy: Seamless Video Loop Generation via Anchored Looping Shift of Positional Embedding

Looping videos are essential for practical applications such as web graphics, game development, and social media. However, existing approaches typically fail to generate high-quality looping videos due to the neglect of how video generation models perceive temporal order and how this relates to the looping behavior. In this work, we are the first to reveal that position embedding at different attention layers within DiT exhibits varying levels of positional control, with the most pronounced layer acting as an anchor. We formulate this anchored layer as the reference point of the looping video, offering strong contextual priors for the remaining layers to facilitate the generation of seamless and coherent video content. Based on this insight, we propose an anchored position embedding shifting strategy that applies layer-specific shift lengths according to each layer's temporal control effect, effectively transforming DiT's temporal perception from a straight line to a circle. Leveraging this strategy, we develop a general framework, Loopy, for high-quality looping video generation, supporting both RGB and RGBA videos, while also enabling advanced AIGC features such as identity control and style transfer. Experiments demonstrate that our approach significantly improves temporal consistency and visual fidelity in generated looping videos. The released model is available on our website: https://donghaotian123.github.io/Loopy.

cs.CV

From Understanding to Erasing: Towards Complete and Stable Video Object Removal

Video object removal aims to erase target objects while reconstructing visually plausible and temporally coherent content. However, target objects often induce shadows, reflections, illumination changes and other effects that extend beyond the provided mask, making conventional mask-conditioned completion prone to visible residuals. We therefore formulate side-effect-aware object removal as an understanding-guided process that integrates object--effect relations, affected-region localization, and context-aware reconstruction. Specifically, we introduce Object-Induced Relation Distillation to transfer token-level object--effect relations from a pretrained vision foundation model to the video diffusion model. We then design Object-aware Framewise Context Cross-Attention to combine target-object semantics with per-frame background context for removal and reconstruction, and propose Attention-guided Region Localization to derive a soft spatial prior over the target object and its affected regions. Extensive experiments across multiple benchmarks demonstrate that our method achieves more complete object-and-effect removal and outperforms existing approaches in removal quality, side-effect suppression, and temporal consistency.

cs.CV

VVS: Accelerating Speculative Decoding for Visual Autoregressive Generation via Partial Verification Skipping

Visual autoregressive (AR) generation models have demonstrated strong potential for image generation, yet their next-token-prediction paradigm introduces considerable inference latency. Although speculative decoding (SD) has been proven effective for accelerating visual AR models, its "draft one step, then verify one step" paradigm prevents a direct reduction in the number of forward passes, limiting its acceleration potential. Motivated by the interchangeability of visual tokens, we explore verification skipping in the SD process for the first time to explicitly cut the number of target model forward passes, thereby reducing inference latency. By analyzing the characteristics of the drafting stage, we observe that verification redundancy and stale feature reusability are key factors to maintain generation quality while improving speed for verification-free steps. Inspired by these two observations, we propose a novel SD framework VVS to accelerate visual AR model via partial verification skipping, which integrates three complementary modules: (1) a verification-free token selector with dynamic truncation, (2) token-level feature caching and reuse, and (3) fine-grained skipped step scheduling. Consequently, VVS reduces the number of target model forward passes by $2.8\times$ relative to vanilla AR decoding while maintaining competitive generation quality, offering a superior speed-quality trade-off over conventional SD frameworks and revealing strong potential to reshape the SD paradigm. Our code is available at https://github.com/HyattDD/VVS.

cs.CV

Video Generation with Stable Transparency via Shiftable RGB-A Distribution Learner

Generating RGB-A videos, which include alpha channels for transparency, has wide applications. However, current methods often suffer from low quality due to confusion between RGB and alpha. In this paper, we address this problem by learning shiftable RGB-A distributions. We adjust both the latent space and noise space, shifting the alpha distribution outward while preserving the RGB distribution, thereby enabling stable transparency generation without compromising RGB quality. Specifically, for the latent space, we propose a transparency-aware bidirectional diffusion loss during VAE training, which shifts the RGB-A distribution according to likelihood. For the noise space, we propose shifting the mean of diffusion noise sampling and applying a Gaussian ellipse mask to provide transparency guidance and controllability. Additionally, we construct a high-quality RGB-A video dataset. Compared to state-of-the-art methods, our model excels in visual quality, naturalness, transparency rendering, inference convenience, and controllability. The released model is available on our website: https://donghaotian123.github.io/Wan-Alpha/.

cs.CV

Beyond A Single AI Cluster: A Survey of Decentralized LLM Training

The emergence of large language models (LLMs) has revolutionized AI development, yet the resource demands beyond a single cluster or even datacenter, limiting accessibility to well-resourced organizations. Decentralized training has emerged as a promising paradigm to leverage dispersed resources across clusters, datacenters and regions, offering the potential to democratize LLM development for broader communities. As the first comprehensive exploration of this emerging field, we present decentralized LLM training as a resource-driven paradigm and categorize existing efforts into community-driven and organizational approaches. We further clarify this through: (1) a comparison with related paradigms, (2) a characterization of decentralized resources, and (3) a taxonomy of recent advancements. We also provide up-to-date case studies and outline future directions to advance research in decentralized LLM training.

cs.DC

NoiseController: Towards Consistent Multi-view Video Generation via Noise Decomposition and Collaboration

High-quality video generation is crucial for many fields, including the film industry and autonomous driving. However, generating videos with spatiotemporal consistencies remains challenging. Current methods typically utilize attention mechanisms or modify noise to achieve consistent videos, neglecting global spatiotemporal information that could help ensure spatial and temporal consistency during video generation. In this paper, we propose the NoiseController, consisting of Multi-Level Noise Decomposition, Multi-Frame Noise Collaboration, and Joint Denoising, to enhance spatiotemporal consistencies in video generation. In multi-level noise decomposition, we first decompose initial noises into scene-level foreground/background noises, capturing distinct motion properties to model multi-view foreground/background variations. Furthermore, each scene-level noise is further decomposed into individual-level shared and residual components. The shared noise preserves consistency, while the residual component maintains diversity. In multi-frame noise collaboration, we introduce an inter-view spatiotemporal collaboration matrix and an intra-view impact collaboration matrix , which captures mutual cross-view effects and historical cross-frame impacts to enhance video quality. The joint denoising contains two parallel denoising U-Nets to remove each scene-level noise, mutually enhancing video generation. We evaluate our NoiseController on public datasets focusing on video generation and downstream tasks, demonstrating its state-of-the-art performance.

cs.CV

Natural-language-driven Simulation Benchmark and Copilot for Efficient Production of Object Interactions in Virtual Road Scenes

We advocate the idea of the natural-language-driven(NLD) simulation to efficiently produce the object interactions between multiple objects in the virtual road scenes, for teaching and testing the autonomous driving systems that should take quick action to avoid collision with obstacles with unpredictable motions. The NLD simulation allows the brief natural-language description to control the object interactions, significantly reducing the human efforts for creating a large amount of interaction data. To facilitate the research of NLD simulation, we collect the Language-to-Interaction(L2I) benchmark dataset with 120,000 natural-language descriptions of object interactions in 6 common types of road topologies. Each description is associated with the programming code, which the graphic render can use to visually reconstruct the object interactions in the virtual scenes. As a methodology contribution, we design SimCopilot to translate the interaction descriptions to the renderable code. We use the L2I dataset to evaluate SimCopilot's abilities to control the object motions, generate complex interactions, and generalize interactions across road topologies. The L2I dataset and the evaluation results motivate the relevant research of the NLD simulation.

cs.CV

CVSformer: Cross-View Synthesis Transformer for Semantic Scene Completion

Semantic scene completion (SSC) requires an accurate understanding of the geometric and semantic relationships between the objects in the 3D scene for reasoning the occluded objects. The popular SSC methods voxelize the 3D objects, allowing the deep 3D convolutional network (3D CNN) to learn the object relationships from the complex scenes. However, the current networks lack the controllable kernels to model the object relationship across multiple views, where appropriate views provide the relevant information for suggesting the existence of the occluded objects. In this paper, we propose Cross-View Synthesis Transformer (CVSformer), which consists of Multi-View Feature Synthesis and Cross-View Transformer for learning cross-view object relationships. In the multi-view feature synthesis, we use a set of 3D convolutional kernels rotated differently to compute the multi-view features for each voxel. In the cross-view transformer, we employ the cross-view fusion to comprehensively learn the cross-view relationships, which form useful information for enhancing the features of individual views. We use the enhanced features to predict the geometric occupancies and semantic labels of all voxels. We evaluate CVSformer on public datasets, where CVSformer yields state-of-the-art results.

cs.CV