SearcharxivSearch

arXiv subjects

Haotian Luo

Publications and source records attributed to Haotian Luo.

At least 19 recordsLinked to original sources

HyperSim: A Holistic Sim-To-Real Framework For Robust Robotic Manipulation

Scaling data volume and diversity is critical for generalizing embodied intelligence. While synthetic data generation offers a scalable alternative to expensive physical data acquisition, transferring robotic manipulation policies from simulation to the real world (sim-to-real) remains a formidable challenge due to the domain gap. This paper presents HyperSim, a holistic framework spanning from synthetic data generation to policy training and seamless real-world deployment. To systematically bridge the sim-to-real gap, HyperSim is realized through three core pillars: high-fidelity environment synthesis, adversarial trajectory generation, and sim-and-real co-training. Collectively, these modules address domain discrepancies by enhancing visual fidelity, expanding data coverage, and enforcing domain-invariant representations. We rigorously validate HyperSim through a large-scale empirical study involving 400 real-world task executions across two representative manipulation models. Assessed across three fine-grained metrics, our complete pipeline achieves remarkable sim-to-real success rates of 80% and 95% with ACT and \pi_{0}, respectively. Furthermore, policies trained on our adversarial trajectories exhibit significantly enhanced robustness against dynamic uncertainties, achieving a 35% higher completion rate under physical perturbations.

cs.RO

MM-DeepResearch: A Simple and Effective Multimodal Agentic Search Baseline

We aim to develop a multimodal research agent capable of explicit reasoning and planning, multi-tool invocation, and cross-modal information synthesis, enabling it to conduct deep research tasks. However, we observe three main challenges in developing such agents: (1) scarcity of search-intensive multimodal QA data, (2) lack of effective search trajectories, and (3) prohibitive cost of training with online search APIs. To tackle them, we first propose Hyper-Search, a hypergraph-based QA generation method that models and connects visual and textual nodes within and across modalities, enabling to generate search-intensive multimodal QA pairs that require invoking various search tools to solve. Second, we introduce DR-TTS, which first decomposes search-involved tasks into several categories according to search tool types, and respectively optimize specialized search tool experts for each tool. It then recomposes tool experts to jointly explore search trajectories via tree search, producing trajectories that successfully solve complex tasks using various search tools. Third, we build an offline search engine supporting multiple search tools, enabling agentic reinforcement learning without using costly online search APIs. With the three designs, we develop MM-DeepResearch, a powerful multimodal deep research agent, and extensive results shows its superiority across benchmarks. Code is available at https://github.com/HJYao00/MM-DeepResearch

cs.CV

Atomicity for Agents: Exposing, Exploiting, and Mitigating TOCTOU Vulnerabilities in Browser-Use Agents

Browser-use agents are widely used for everyday tasks. They enable automated interaction with web pages through structured DOM based interfaces or vision language models operating on page screenshots. However, web pages often change between planning and execution, causing agents to execute actions based on stale assumptions. We view this temporal mismatch as a time of check to time of use (TOCTOU) vulnerability in browser-use agents. Dynamic or adversarial web content can exploit this window to induce unintended actions. We present a large scale empirical study of TOCTOU vulnerabilities in browser-use agents using a benchmark that spans synthesized and real world websites. Using this benchmark, we evaluate 10 popular open source agents and show that TOCTOU vulnerabilities are widespread. We design a lightweight mitigation based on pre-execution validation. It monitors DOM and layout changes during planning and validates the page state immediately before action execution. This approach reduces the risk of insecure execution and mitigates unintended side effects in browser-use agents.

cs.CR

Development and Application of an eV Neutron Polarization for Parity Violation Studies at CSNS Back-n Beamline

The dynamic enhancement of symmetry-breaking effects in neutron-nucleus resonances provides a sensitive testing ground for Time-Reversal Invariance Violation (TRIV). Exploiting this mechanism, the Neutron Optics Parity and Time Reversal Experiment (NOPTREX) seeks to elucidate the origin of the universe's baryon asymmetry. Critical to this effort is the precise measurement of Parity Violation (PV) asymmetries, which is essential to calibrate the nuclear parameters required for future TRIV experiments. To facilitate these studies, we developed an eV polarized neutron at the Back-n white neutron beamline of the China Spallation Neutron Source (CSNS). Neutron polarization is generated by an in-situ Spin-Exchange Optical Pumping (SEOP) $^3$He filter. Spin manipulation is performed by an adiabatic spin flipper, while spin polarization is preserved over the flight path by a vacuum transport system equipped with a solenoidal guide field. Experiments successfully measured an asymmetry of approximately $7.8 \pm 2.4$ (stat.) $\pm 0.3$ (sys.) % at the 0.747 eV p-wave resonance of $^{139}$La. These results are in agreement with previous results on this resonance and validate the system's capability for PV measurements.

physics.ins-det

Who Deserves the Reward? SHARP: Shapley Credit-based Optimization for Multi-Agent System

Integrating Large Language Models (LLMs) with external tools via multi-agent systems offers a promising new paradigm for decomposing and solving complex problems. However, training these systems remains notoriously difficult due to the credit assignment challenge, as it is often unclear which specific functional agent is responsible for the success or failure of decision trajectories. Existing methods typically rely on sparse or globally broadcast rewards, failing to capture individual contributions and leading to inefficient reinforcement learning. To address these limitations, we introduce the Shapley-based Hierarchical Attribution for Reinforcement Policy (SHARP), a novel framework for optimizing multi-agent reinforcement learning via precise credit attribution. SHARP effectively stabilizes training by normalizing agent-specific advantages across trajectory groups, primarily through a decomposed reward mechanism comprising a global broadcast-accuracy reward, a Shapley-based marginal-credit reward for each agent, and a tool-process reward to improve execution efficiency. Extensive experiments across various real-world benchmarks demonstrate that SHARP significantly outperforms recent state-of-the-art baselines, achieving average match improvements of 23.66% and 14.05% over single-agent and multi-agent approaches, respectively.

cs.AI

Darwinian Memory: A Training-Free Self-Regulating Memory System for GUI Agent Evolution

Multimodal Large Language Model (MLLM) agents facilitate Graphical User Interface (GUI) automation but struggle with long-horizon, cross-application tasks due to limited context windows. While memory systems provide a viable solution, existing paradigms struggle to adapt to dynamic GUI environments, suffering from a granularity mismatch between high-level intent and low-level execution, and context pollution where the static accumulation of outdated experiences drives agents into hallucination. To address these bottlenecks, we propose the Darwinian Memory System (DMS), a self-evolving architecture that constructs memory as a dynamic ecosystem governed by the law of survival of the fittest. DMS decomposes complex trajectories into independent, reusable units for compositional flexibility, and implements Utility-driven Natural Selection to track survival value, actively pruning suboptimal paths and inhibiting high-risk plans. This evolutionary pressure compels the agent to derive superior strategies. Extensive experiments on real-world multi-app benchmarks validate that DMS boosts general-purpose MLLMs without training costs or architectural overhead, achieving average gains of 18.0% in success rate and 33.9% in execution stability, while reducing task latency, establishing it as an effective self-evolving memory system for GUI tasks.

cs.AI

Language-based Trial and Error Falls Behind in the Era of Experience

While Large Language Models (LLMs) excel in language-based agentic tasks, their applicability to unseen, nonlinguistic environments (e.g., symbolic or spatial tasks) remains limited. Previous work attributes this performance gap to the mismatch between the pretraining distribution and the testing distribution. In this work, we demonstrate the primary bottleneck is the prohibitive cost of exploration: mastering these tasks requires extensive trial-and-error, which is computationally unsustainable for parameter-heavy LLMs operating in a high dimensional semantic space. To address this, we propose SCOUT (Sub-Scale Collaboration On Unseen Tasks), a novel framework that decouples exploration from exploitation. We employ lightweight "scouts" (e.g., small MLPs) to probe environmental dynamics at a speed and scale far exceeding LLMs. The collected trajectories are utilized to bootstrap the LLM via Supervised Fine-Tuning (SFT), followed by multi-turn Reinforcement Learning (RL) to activate its latent world knowledge. Empirically, SCOUT enables a Qwen2.5-3B-Instruct model to achieve an average score of 0.86, significantly outperforming proprietary models, including Gemini-2.5-Pro (0.60), while saving about 60% GPU hours consumption.

cs.AI

{\alpha}/{\gamma} discrimination method for bulky BaF2 detector used in {\gamma} total absorption facility

The gamma-ray total absorption facility (GTAF) composed of 40 BaF2 detection units is designed to measure the cross section data of neutron radiation capture reaction online, in order to comply with the experimental nuclear data sheet.We have found that one of the most important sources of experimental background is the initial alpha particles emitted by the BaF2 crystal. Developing data analysis algorithms to eliminate the influence of alpha particles in experimental data has become a key aspect. In this work, in order to meet the needs of data acquisition, online measurement and analysis of neutron radiation cross section, the GTAF data acquisition system adopts a full waveform acquisition method, which results in a large number of data recorded, transmitted, and stored during experiment, which also affects the uncertainty of the cross-section data.Based on the signal waveform characteristics of the BaF2 detection unit, in order to solve the aforementioned problems, three methods, namely the ratio of fast component to total component, pulse width, and time decay constant, are used to identify and distinguish alpha particles and gamma rays. The quality factor FOM is utilized as an evaluation value and several experiments are conducted using three radioactive sources (22Na, 137Cs, 60Co) for verification.

physics.ins-det

UltraHorizon: Benchmarking Agent Capabilities in Ultra Long-Horizon Scenarios

Autonomous agents have recently achieved remarkable progress across diverse domains, yet most evaluations focus on short-horizon, fully observable tasks. In contrast, many critical real-world tasks, such as large-scale software development, commercial investment, and scientific discovery, unfold in long-horizon and partially observable scenarios where success hinges on sustained reasoning, planning, memory management, and tool use. Existing benchmarks rarely capture these long-horizon challenges, leaving a gap in systematic evaluation. To bridge this gap, we introduce \textbf{UltraHorizon} a novel benchmark that measures the foundational capabilities essential for complex real-world challenges. We use exploration as a unifying task across three distinct environments to validate these core competencies. Agents are designed in long-horizon discovery tasks where they must iteratively uncover hidden rules through sustained reasoning, planning, memory and tools management, and interaction with environments. Under the heaviest scale setting, trajectories average \textbf{200k+} tokens and \textbf{400+} tool calls, whereas in standard configurations they still exceed \textbf{35k} tokens and involve more than \textbf{60} tool calls on average. Our extensive experiments reveal that LLM-agents consistently underperform in these settings, whereas human participants achieve higher scores, underscoring a persistent gap in agents' long-horizon abilities. We also observe that simple scaling fails in our task. To better illustrate the failure of agents, we conduct an in-depth analysis of collected trajectories. We identify eight types of errors and attribute them to two primary causes: in-context locking and functional fundamental capability gaps. \href{https://github.com/StarDewXXX/UltraHorizon}{Our code will be available here.}

cs.AI

D-Artemis: A Deliberative Cognitive Framework for Mobile GUI Multi-Agents

Graphical User Interface (GUI) agents aim to automate a wide spectrum of human tasks by emulating user interaction. Despite rapid advancements, current approaches are hindered by several critical challenges: data bottleneck in end-to-end training, high cost of delayed error detection, and risk of contradictory guidance. Inspired by the human cognitive loop of Thinking, Alignment, and Reflection, we present D-Artemis -- a novel deliberative framework in this paper. D-Artemis leverages a fine-grained, app-specific tip retrieval mechanism to inform its decision-making process. It also employs a proactive Pre-execution Alignment stage, where Thought-Action Consistency (TAC) Check module and Action Correction Agent (ACA) work in concert to mitigate the risk of execution failures. A post-execution Status Reflection Agent (SRA) completes the cognitive loop, enabling strategic learning from experience. Crucially, D-Artemis enhances the capabilities of general-purpose Multimodal large language models (MLLMs) for GUI tasks without the need for training on complex trajectory datasets, demonstrating strong generalization. D-Artemis establishes new state-of-the-art (SOTA) results across both major benchmarks, achieving a 75.8% success rate on AndroidWorld and 96.8% on ScreenSpot-V2. Extensive ablation studies further demonstrate the significant contribution of each component to the framework.

cs.AI

R1-Compress: Long Chain-of-Thought Compression via Chunk Compression and Search

Chain-of-Thought (CoT) reasoning enhances large language models (LLMs) by enabling step-by-step problem-solving, yet its extension to Long-CoT introduces substantial computational overhead due to increased token length. Existing compression approaches -- instance-level and token-level -- either sacrifice essential local reasoning signals like reflection or yield incoherent outputs. To address these limitations, we propose R1-Compress, a two-stage chunk-level compression framework that preserves both local information and coherence. Our method segments Long-CoT into manageable chunks, applies LLM-driven inner-chunk compression, and employs an inter-chunk search mechanism to select the short and coherent sequence. Experiments on Qwen2.5-Instruct models across MATH500, AIME24, and GPQA-Diamond demonstrate that R1-Compress significantly reduces token usage while maintaining comparable reasoning accuracy. On MATH500, R1-Compress achieves an accuracy of 92.4%, with only a 0.6% drop compared to the Long-CoT baseline, while reducing token usage by about 20%. Source code will be available at https://github.com/w-yibo/R1-Compress

cs.CL

Ada-R1: Hybrid-CoT via Bi-Level Adaptive Reasoning Optimization

Recently, long-thought reasoning models achieve strong performance on complex reasoning tasks, but often incur substantial inference overhead, making efficiency a critical concern. Our empirical analysis reveals that the benefit of using Long-CoT varies across problems: while some problems require elaborate reasoning, others show no improvement, or even degraded accuracy. This motivates adaptive reasoning strategies that tailor reasoning depth to the input. However, prior work primarily reduces redundancy within long reasoning paths, limiting exploration of more efficient strategies beyond the Long-CoT paradigm. To address this, we propose a novel two-stage framework for adaptive and efficient reasoning. First, we construct a hybrid reasoning model by merging long and short CoT models to enable diverse reasoning styles. Second, we apply bi-level preference training to guide the model to select suitable reasoning styles (group-level), and prefer concise and correct reasoning within each style group (instance-level). Experiments demonstrate that our method (Ada-R1) significantly reduces inference costs compared to other baseline approaches, while maintaining performance. Notably, on five mathematical datasets, the average length of reasoning is reduced by more than 50%, highlighting the potential of adaptive strategies to optimize reasoning efficiency in large language models. Our code is coming soon at https://github.com/StarDewXXX/AdaR1

cs.AI

Panacea: Mitigating Harmful Fine-tuning for Large Language Models via Post-fine-tuning Perturbation

Harmful fine-tuning attack introduces significant security risks to the fine-tuning services. Main-stream defenses aim to vaccinate the model such that the later harmful fine-tuning attack is less effective. However, our evaluation results show that such defenses are fragile--with a few fine-tuning steps, the model still can learn the harmful knowledge. To this end, we do further experiment and find that an embarrassingly simple solution--adding purely random perturbations to the fine-tuned model, can recover the model from harmful behaviors, though it leads to a degradation in the model's fine-tuning performance. To address the degradation of fine-tuning performance, we further propose Panacea, which optimizes an adaptive perturbation that will be applied to the model after fine-tuning. Panacea maintains model's safety alignment performance without compromising downstream fine-tuning performance. Comprehensive experiments are conducted on different harmful ratios, fine-tuning tasks and mainstream LLMs, where the average harmful scores are reduced by up-to 21.2%, while maintaining fine-tuning performance. As a by-product, we analyze the adaptive perturbation and show that different layers in various LLMs have distinct safety affinity, which coincide with finding from several previous study. Source code available at https://github.com/w-yibo/Panacea.

cs.CL

O1-Pruner: Length-Harmonizing Fine-Tuning for O1-Like Reasoning Pruning

Recently, long-thought reasoning LLMs, such as OpenAI's O1, adopt extended reasoning processes similar to how humans ponder over complex problems. This reasoning paradigm significantly enhances the model's problem-solving abilities and has achieved promising results. However, long-thought reasoning process leads to a substantial increase in inference time. A pressing challenge is reducing the inference overhead of long-thought LLMs while ensuring accuracy. In this paper, we experimentally demonstrate that long-thought reasoning models struggle to effectively allocate token budgets based on problem difficulty and reasoning redundancies. To address this, we propose Length-Harmonizing Fine-Tuning (O1-Pruner), aiming at minimizing reasoning overhead while maintaining accuracy. This effective fine-tuning method first estimates the LLM's baseline performance through pre-sampling and then uses RL-style fine-tuning to encourage the model to generate shorter reasoning processes under accuracy constraints. This allows the model to achieve efficient reasoning with lower redundancy while maintaining accuracy. Experiments on various mathematical reasoning benchmarks show that O1-Pruner not only significantly reduces inference overhead but also achieves higher accuracy, providing a novel and promising solution to this challenge. Our code is coming soon at https://github.com/StarDewXXX/O1-Pruner

cs.CL

Latent Distance Guided Alignment Training for Large Language Models

Ensuring alignment with human preferences is a crucial characteristic of large language models (LLMs). Presently, the primary alignment methods, RLHF and DPO, require extensive human annotation, which is expensive despite their efficacy. The significant expenses associated with current alignment techniques motivate researchers to investigate the development of annotation-free alignment training methods. In pursuit of improved alignment without relying on external annotation, we introduce Latent Distance Guided Alignment Training (LD-Align). This approach seeks to align the model with a high-quality supervised fine-tune dataset using guidance from a latent space. The latent space is generated through sample reconstruction, akin to auto-encoding. Consequently, we utilize the distance between sample pairs in the latent space to guide DPO-based alignment training. Extensive experimentation and evaluation show the efficacy of our proposed method in achieving notable alignment.

cs.CL

LLM Reasoners: New Evaluation, Library, and Analysis of Step-by-Step Reasoning with Large Language Models

Generating accurate step-by-step reasoning is essential for Large Language Models (LLMs) to address complex problems and enhance robustness and interpretability. Despite the flux of research on developing advanced reasoning approaches, systematically analyzing the diverse LLMs and reasoning strategies in generating reasoning chains remains a significant challenge. The difficulties stem from the lack of two key elements: (1) an automatic method for evaluating the generated reasoning chains on different tasks, and (2) a unified formalism and implementation of the diverse reasoning approaches for systematic comparison. This paper aims to close the gap: (1) We introduce AutoRace for fully automated reasoning chain evaluation. Existing metrics rely on expensive human annotations or pre-defined LLM prompts not adaptable to different tasks. In contrast, AutoRace automatically creates detailed evaluation criteria tailored for each task, and uses GPT-4 for accurate evaluation following the criteria. (2) We develop LLM Reasoners, a library for standardized modular implementation of existing and new reasoning algorithms, under a unified formulation of the search, reward, and world model components. With the new evaluation and library, (3) we conduct extensive study of different reasoning approaches (e.g., CoT, ToT, RAP). The analysis reveals interesting findings about different factors contributing to reasoning, including the reward-guidance, breadth-vs-depth in search, world model, and prompt formats, etc.

cs.CL

PromptAgent: Strategic Planning with Language Models Enables Expert-level Prompt Optimization

Highly effective, task-specific prompts are often heavily engineered by experts to integrate detailed instructions and domain insights based on a deep understanding of both instincts of large language models (LLMs) and the intricacies of the target task. However, automating the generation of such expert-level prompts remains elusive. Existing prompt optimization methods tend to overlook the depth of domain knowledge and struggle to efficiently explore the vast space of expert-level prompts. Addressing this, we present PromptAgent, an optimization method that autonomously crafts prompts equivalent in quality to those handcrafted by experts. At its core, PromptAgent views prompt optimization as a strategic planning problem and employs a principled planning algorithm, rooted in Monte Carlo tree search, to strategically navigate the expert-level prompt space. Inspired by human-like trial-and-error exploration, PromptAgent induces precise expert-level insights and in-depth instructions by reflecting on model errors and generating constructive error feedback. Such a novel framework allows the agent to iteratively examine intermediate prompts (states), refine them based on error feedbacks (actions), simulate future rewards, and search for high-reward paths leading to expert prompts. We apply PromptAgent to 12 tasks spanning three practical domains: BIG-Bench Hard (BBH), as well as domain-specific and general NLP tasks, showing it significantly outperforms strong Chain-of-Thought and recent prompt optimization baselines. Extensive analyses emphasize its capability to craft expert-level, detailed, and domain-insightful prompts with great efficiency and generalizability.

cs.CL

Vector-Quantized Prompt Learning for Paraphrase Generation

Deep generative modeling of natural languages has achieved many successes, such as producing fluent sentences and translating from one language into another. However, the development of generative modeling techniques for paraphrase generation still lags behind largely due to the challenges in addressing the complex conflicts between expression diversity and semantic preservation. This paper proposes to generate diverse and high-quality paraphrases by exploiting the pre-trained models with instance-dependent prompts. To learn generalizable prompts, we assume that the number of abstract transforming patterns of paraphrase generation (governed by prompts) is finite and usually not large. Therefore, we present vector-quantized prompts as the cues to control the generation of pre-trained models. Extensive experiments demonstrate that the proposed method achieves new state-of-art results on three benchmark datasets, including Quora, Wikianswers, and MSCOCO. We will release all the code upon acceptance.

cs.CL