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Haotian Xu

Publications and source records attributed to Haotian Xu.

At least 37 records · Page 2Linked to original sources

Uni-DPO: A Unified Paradigm for Dynamic Preference Optimization of LLMs

Direct Preference Optimization (DPO) has emerged as a cornerstone of reinforcement learning from human feedback (RLHF) due to its simplicity and efficiency. However, existing DPO-based methods typically treat all preference pairs equally, overlooking substantial variations in data quality and learning difficulty, which leads to inefficient data utilization and suboptimal performance. To address this limitation, we propose Uni-DPO, a unified dynamic preference optimization framework that jointly considers (a) the inherent quality of preference pairs and (b) the model's evolving performance during training. By adaptively reweighting samples based on both factors, Uni-DPO enables more effective use of preference data and achieves superior performance. Extensive experiments across models and benchmarks demonstrate the effectiveness and generalization of Uni-DPO. On textual tasks, Gemma-2-9B-IT fine-tuned with Uni-DPO surpasses the leading LLM, Claude 3 Opus, by 6.7 points on Arena-Hard. On mathematical and multimodal tasks, Uni-DPO consistently outperforms baseline methods across all benchmarks, providing strong empirical evidence of its effectiveness and robustness.

cs.LG↗

Online Change Point Detection for Multivariate Inhomogeneous Poisson Processes Time Series

We study online change point detection for multivariate inhomogeneous Poisson point process time series. This setting arises commonly in applications such as earthquake seismology, climate monitoring, and epidemic surveillance, yet remains underexplored in the machine learning and statistics literature. We propose a method that uses low-rank matrices to represent the multivariate Poisson intensity functions, resulting in an adaptive nonparametric detection procedure. Our algorithm is single-pass and requires only constant computational cost per new observation, independent of the elapsed length of the time series. We provide theoretical guarantees to control the overall false alarm probability and characterize the detection delay under temporal dependence. We also develop a new Matrix Bernstein inequality for temporally dependent Poisson point process time series, which may be of independent interest. Numerical experiments demonstrate that our method is both statistically robust and computationally efficient.

stat.ME↗

Resting Neurons, Active Insights: Robustifying Activation Sparsity in LLMs via Spontaneity

Activation sparsity offers a compelling route to accelerate large language model (LLM) inference by selectively suppressing hidden activations, yet existing approaches exhibit severe accuracy degradation at high sparsity. We show that this failure stems from representational instability: *activation sparsity disrupts input-dependent activation learned during pretraining, inducing distribution shifts in hidden states.* We address this issue by reframing activation sparsity as a representational alignment problem and introducing **Spontaneous Neurons (SPON)**, a lightweight mechanism inspired by spontaneous neural activity in biological systems. SPON injects a small set of learnable, input-independent activation vectors that act as persistent representational anchors for sparse computation. These vectors are trained via distribution matching to the dense model and can be absorbed into bias terms after training, incurring negligible inference overhead. Across multiple LLM backbones, SPON consistently restores performance, stabilizes latent representations, and preserves generalization. Our results establish SPON as an effective and principled solution for reliable activation-sparse inference, and offer new insights into knowledge retention in LLMs.

cs.LG↗

Argus: Evidence Assembly for Scalable Deep Research Agents

Deep research agents have achieved remarkable progress on complex information seeking tasks. Even long ReAct style rollouts explore only a single trajectory, while recent state of the art systems scale inference time compute via parallel search and aggregation. Yet deep research answers are composed of complementary pieces of evidence, which parallel rollouts often duplicate rather than complete, yielding diminishing returns while pushing the aggregation context toward the model's limit. We propose Argus, an agentic system in which a Searcher and a Navigator cooperate to treat deep research as assembling a jigsaw from complementary evidence pieces, rather than brute forcing the whole answer in parallel. The Searcher collects evidence traces for a given sub-query through ReAct-style interaction. The Navigator maintains a shared evidence graph, verifying which pieces are still missing, dispatching Searchers to gather them, and reasoning over the completed graph to produce a source-traced final answer. We train the Navigator with reinforcement learning to verify, dispatch, and synthesize, while independently training the Searcher to remain a standard ReAct agent. The resulting Navigator supports rollouts with a single Searcher or many in parallel without retraining. With both Searcher and Navigator built on a 35B-A3B MoE backbone, Argus gains 5.5 points with a single Searcher and 12.7 points with 8 parallel Searchers, averaged over eight benchmarks. With 64 Searchers it reaches 86.2 on BrowseComp, surpassing every proprietary agent we benchmark, while the Navigator's reasoning context stays under 21.5K tokens.

cs.CL↗

Search Self-play: Pushing the Frontier of Agent Capability without Supervision

Reinforcement learning with verifiable rewards (RLVR) has become the mainstream technique for training LLM agents. However, RLVR highly depends on well-crafted task queries and corresponding ground-truth answers to provide accurate rewards, which requires significant human effort and hinders the scaling of RL processes, especially in agentic scenarios. Although a few recent works explore task synthesis methods, the difficulty of generated agentic tasks can hardly be controlled to provide effective RL training advantages. To achieve agentic RLVR with higher scalability, we explore self-play training for deep search agents, in which the learning LLM utilizes multi-turn search engine calling and acts simultaneously as both a task proposer and a problem solver. The task proposer aims to generate deep search queries with well-defined ground-truth answers and increasing task difficulty. The problem solver tries to handle the generated search queries and output the correct answer predictions. To ensure that each generated search query has accurate ground truth, we collect all the searching results from the proposer's trajectory as external knowledge, then conduct retrieval-augmentation generation (RAG) to test whether the proposed query can be correctly answered with all necessary search documents provided. In this search self-play (SSP) game, the proposer and the solver co-evolve their agent capabilities through both competition and cooperation. With substantial experimental results, we find that SSP can significantly improve search agents' performance uniformly on various benchmarks without any supervision under both from-scratch and continuous RL training setups. The code is at https://github.com/Qwen-Applications/SSP.

cs.LG↗

Multivariate Poisson intensity estimation via low-rank tensor decomposition

In this work, we propose new matrix- and tensor-based methodologies for estimating multivariate intensity functions of inhomogeneous point processes. By viewing multivariate intensity functions as infinite-dimensional matrices or tensors within function spaces, our algorithms attain the optimal bias-variance trade-off, yielding rate-optimal estimation error, with model complexity governed by matrix or tensor ranks. They substantially improve estimation accuracy, while simultaneously reducing computational cost. To illustrate the adaptivity of the proposed framework, we show that many fundamental classes of multivariate functions, including additive and mean-field models, admit finite-rank tensor representations. We apply our method to a four-dimensional U.S. Geological Survey earthquake dataset, comprising features such as latitude, longitude, depth, and magnitude. Our tensor estimator recovers localized seismicity patterns (California, Oklahoma, Pacific Northwest, north-central U.S.), whereas the kernel baseline oversmooths them.

stat.ME↗

Graph Concept Bottleneck Models

Concept Bottleneck Models (CBMs) provide explicit interpretations for deep neural networks through concepts and allow intervention with concepts to adjust final predictions. Existing CBMs assume concepts are conditionally independent given labels and isolated from each other, ignoring the hidden relationships among concepts. However, the set of concepts in CBMs often has an intrinsic structure where concepts are generally correlated: changing one concept will inherently impact its related concepts. To mitigate this limitation, we propose GraphCBMs: a new variant of CBM that facilitates concept relationships by constructing latent concept graphs, which can be combined with CBMs to enhance model performance while retaining their interpretability. Our experiment results on real-world image classification tasks demonstrate Graph CBMs offer the following benefits: (1) superior in image classification tasks while providing more concept structure information for interpretability; (2) able to utilize latent concept graphs for more effective interventions; and (3) robust in performance across different training and architecture settings.

cs.LG↗

When Structure Doesn't Help: LLMs Do Not Read Text-Attributed Graphs as Effectively as We Expected

Graphs provide a unified representation of semantic content and relational structure, making them a natural fit for domains such as molecular modeling, citation networks, and social graphs. Meanwhile, large language models (LLMs) have excelled at understanding natural language and integrating cross-modal signals, sparking interest in their potential for graph reasoning. Recent work has explored this by either designing template-based graph templates or using graph neural networks (GNNs) to encode structural information. In this study, we investigate how different strategies for encoding graph structure affect LLM performance on text-attributed graphs. Surprisingly, our systematic experiments reveal that: (i) LLMs leveraging only node textual descriptions already achieve strong performance across tasks; and (ii) most structural encoding strategies offer marginal or even negative gains. We show that explicit structural priors are often unnecessary and, in some cases, counterproductive when powerful language models are involved. This represents a significant departure from traditional graph learning paradigms and highlights the need to rethink how structure should be represented and utilized in the LLM era. Our study is to systematically challenge the foundational assumption that structure is inherently beneficial for LLM-based graph reasoning, opening the door to new, semantics-driven approaches for graph learning.

cs.LG↗

Online Learning for Autoregressive Multilayer Stochastic Block Models under Stationarity and Non-Stationarity

Dynamic multilayer networks arise in many applications where multiple types of relations among a common set of nodes evolve over time. Existing approaches often assume temporal independence, focus on single-layer networks or impose stationarity, limiting their applicability in practice. In this paper, we introduce a first-order autoregressive multilayer stochastic block model (AR(1)-MSBM), in which edge formation and dissolution probabilities between consecutive time points are determined by latent community memberships and shared across layers. Under stationarity, we propose an online estimation procedure based on recursive updates and tensor-based spectral refinement. We establish non-asymptotic estimation rates, prove their minimax optimality and derive guarantees for community recovery. We further consider a non-stationary setting that allows both abrupt changes and gradual shifts, and develop an adaptive windowed online algorithm that automatically adjusts to unknown structural changes. Under a quasi-stationary segmentation framework, we derive estimation and community recovery guarantees that match the stationary results when applied segmentwise. Our theoretical findings are supported by extensive numerical experiments, with code available online.

stat.ME↗

A Network Transformation Mapping Approach to Synchronization of Multi-Agent Systems With Disconnected Switching Topologies

This paper focuses on the multi-agent synchronization problem with an open-loop unstable leader and followers under the switching topologies. For this issue, the typical approach is intermittent communication (including a spanning tree intermittently) or fast switching strategy. We here consider a more general scenario where each communication link between two agents is randomly disconnected and reconnected, and the durations of both the disconnected intervals and the connected intervals follow negative exponential distributions. To handle this issue, we propose a network transformation mapping method that divides the communication network into reachable and unreachable parts at any time. A node can access the leader's information and synchronize only when it lies in the reachable part; otherwise, it cannot. For each node, the synchronization speed is designed such that its convergence amplitude in the reachable part exceeds its divergence amplitude in the unreachable part. Hence, all nodes achieve asymptotic synchronization over the entire time domain. We further develop adaptive strategies for coupling gains to reduce the computational complexity introduced by the network transformation mapping. The proposed method is also applicable to jointly connected switching topologies and distributed observers under topologies that lack a spanning tree at any time. Finally, two numerical simulations -- synchronous control of multi-one-link manipulator systems and multi-motor systems based on Fieldbus -- are provided to demonstrate the effectiveness of our approach.

math.DS↗

Probing a long-lived pseudoscalar in type-I 2HDM with displaced vertices and jets at the LHC

In the type-I two-Higgs-doublet model, the pseudoscalar $A$ can act as a long-lived particle (LLP) for sufficiently large values of $\tanβ$. At the LHC, the $A$ particles are predominantly produced in pairs through $pp \to W^*/Z^* \to H^\pm/H \, A$, with subsequent decays $H^{\pm}/H \to W^\pm/Z\, A$. For the mass range of our interest, $10~\text{GeV}\lesssim m_A \lesssim 100~\text{GeV}$, the pseudoscalar $A$ typically decays into a pair of bottom quarks after traveling a macroscopic distance from its production point, giving rise to displaced-vertex (DV) signatures inside the inner detector. We perform Monte Carlo simulations of signal events with DVs plus jets, and assess the discovery prospects of $A$ as an LLP at the ATLAS and CMS experiments. Our findings show that a substantial portion of the parameter space with $m_A>10$ GeV has already been excluded by LHC Run-2 data, while the high-luminosity LHC will be able to probe broader regions.

hep-ph↗

Reinforcing Structured Chain-of-Thought for Video Understanding

Multi-modal Large Language Models (MLLMs) show promise in video understanding. However, their reasoning often suffers from thinking drift and weak temporal comprehension, even when enhanced by Reinforcement Learning (RL) techniques like Group Relative Policy Optimization (GRPO). Moreover, existing RL methods usually depend on Supervised Fine-Tuning (SFT), which requires costly Chain-of-Thought (CoT) annotation and multi-stage training, and enforces fixed reasoning paths, limiting MLLMs' ability to generalize and potentially inducing bias. To overcome these limitations, we introduce Summary-Driven Reinforcement Learning (SDRL), a novel single-stage RL framework that obviates the need for SFT by utilizing a Structured CoT format: Summarize -> Think -> Answer. SDRL introduces two self-supervised mechanisms integrated into the GRPO objective: 1) Consistency of Vision Knowledge (CVK) enforces factual grounding by reducing KL divergence among generated summaries; and 2) Dynamic Variety of Reasoning (DVR) promotes exploration by dynamically modulating thinking diversity based on group accuracy. This novel integration effectively balances alignment and exploration, supervising both the final answer and the reasoning process. Our method achieves state-of-the-art performance on seven public VideoQA datasets.

cs.CV↗

GeoNav: Empowering MLLMs with dual-scale geospatial reasoning for language-goal aerial navigation

Language-goal aerial navigation requires UAVs to localize targets in the complex outdoors, such as urban blocks based on textual instructions. The indoor methods are often hard to scale to urban scenes due to ambiguous objects, limited visual field, and spatial reasoning. In this work, we propose GeoNav, a multi-modal agent for long-range aerial navigation with geospatial awareness. GeoNav operates in three phases-landmark navigation, target search, and precise localization-mimicking human coarse-to-fine spatial reasoning patterns. To support such reasoning, it dynamically builds dual-scale spatial representations. The first is a global but schematic cognitive map, which fuses prior geographic knowledge and embodied visual cues into a top-down and explicit annotated form. It enables fast navigation to the landmark region via intuitive map-based reasoning. The second is a local but delicate scene graph representing hierarchical spatial relationships between landmarks and objects, utilized for accurate target localization. On top of the structured memory, GeoNav employs a spatial chain-of-thought mechanism to enable MLLMs with efficient and interpretable action-making across stages. On the CityNav benchmark, GeoNav surpasses the current SOTA up to 18.4% in success rate and significantly eliminates navigation error. The ablation studies highlight the importance of each module, positioning structured spatial perception as the key to advanced UAV navigation. Published in Pattern Recognition, 2026.

cs.RO↗

GEM: A Gym for Agentic LLMs

The training paradigm for large language models (LLMs) is moving from static datasets to experience-based learning, where agents acquire skills via interacting with complex environments. To facilitate this transition we introduce GEM (General Experience Maker), an open-source environment simulator designed for the age of LLMs. Analogous to OpenAI-Gym for traditional reinforcement learning (RL), GEM provides a standardized framework for the environment-agent interface, including asynchronous vectorized execution for high throughput, and flexible wrappers for easy extensibility. GEM also features a diverse suite of environments, robust integrated tools, and single-file example scripts demonstrating using GEM with five popular RL training frameworks. Along with this, we also provide a set of baselines across 24 environments using REINFORCE with Return Batch Normalization (ReBN), which -- unlike GRPO -- is compatible with the full RL setting of dense per-turn rewards and offers better credit assignment. We further conduct apple-to-apple benchmarking of PPO, GRPO and REINFORCE in both single- and multi-turn settings using GEM to shed light on the algorithmic designs. Lastly, GEM also functions as a convenient evaluation toolkit besides a training environment. We hope this framework can help accelerate future agentic LLM research.

cs.LG↗

Optimal Bias-variance Tradeoff in Matrix and Tensor Estimation

We study matrix and tensor denoising when the underlying signal is \textbf{not} necessarily low-rank. In the tensor setting, we observe \[ Y = X^\ast + Z \in \mathbb{R}^{p_1 \times p_2 \times p_3}, \] where $X^\ast$ is an unknown signal tensor and $Z$ is a noise tensor. We propose a one-step variant of the higher-order SVD (HOSVD) estimator, denoted $\widetilde X$, and show that, uniformly over any user-specified Tucker ranks $(r_1,r_2,r_3)$, with high probability, \[ \|\widetilde X - X^\ast\|_{\mathrm F}^2 = O\Big( κ^2\Big\{r_1r_2r_3 + \sum_{k=1}^3 p_k r_k\Big\} + ξ_{(r_1,r_2,r_3)}^2 \Big). \] Here, $ξ_{(r_1,r_2,r_3)}$ is the best achievable Tucker rank-$(r_1,r_2,r_3)$ approximation error of $X^\ast$ (bias), $κ^2$ quantifies the noise level, and $κ^2\{r_1r_2r_3+\sum_{k=1}^3 p_k r_k\}$ is the variance term scaling with the effective degrees of freedom of $\widetilde X$. This yields a rank-adaptive bias-variance tradeoff: increasing $(r_1,r_2,r_3)$ decreases the bias $ξ_{(r_1,r_2,r_3)}$ while increasing variance. In the matrix setting, we show that truncated SVD achieves an analogous bias-variance tradeoff for arbitrary signal matrices. Notably, our matrix result requires \textbf{no} assumptions on the signal matrix, such as finite rank or spectral gaps. Finally, we complement our upper bounds with matching information-theoretic lower bounds, showing that the resulting bias-variance tradeoff is minimax optimal up to universal constants in both the matrix and tensor settings.

stat.ML↗

IterResearch: Rethinking Long-Horizon Agents with Interaction Scaling

Recent advances in deep-research agents have shown promise for autonomous knowledge construction through dynamic reasoning over external sources. However, existing approaches rely on a mono-contextual paradigm that accumulates all information in a single, expanding context window, leading to context suffocation and noise contamination that limit their effectiveness on long-horizon tasks. We introduce \textbf{IterResearch}, a novel iterative deep-research paradigm that revisits long-horizon research through the lens of Interaction Scaling. Instead of relying on linear context accumulation, we adopt an MDP-inspired architecture with strategic workspace reconstruction. By maintaining an evolving report as memory and periodically synthesizing insights, our approach preserves consistent reasoning capacity across arbitrary exploration depths. To effectively train this paradigm, we employ Efficiency-Aware Policy Optimization (EAPO), a training strategy that adapts geometric reward discounting to incentivize efficient exploration and utilizes adaptive downsampling for stable distributed training. Extensive experiments demonstrate that IterResearch achieves substantial improvements over existing open-source agents with average +14.5pp across six benchmarks and narrows the gap with frontier proprietary systems. Remarkably, our paradigm exhibits unprecedented interaction scaling, extending to 2048 interactions with dramatic performance gains (from 3.5\% to 42.5\%), and serves as an effective prompting strategy, improving frontier models by up to 19.2pp over ReAct on long-horizon tasks. These findings position IterResearch as a versatile solution for long-horizon reasoning, effective both as a trained agent and as a prompting paradigm for frontier models.

cs.AI↗

CityCube: Benchmarking Cross-view Spatial Reasoning on Vision-Language Models in Urban Environments

Cross-view spatial reasoning is essential for embodied AI, underpinning spatial understanding, mental simulation and planning in complex environments. Existing benchmarks primarily emphasize indoor or street settings, overlooking the unique challenges of open-ended urban spaces characterized by rich semantics, complex geometries, and view variations. To address this, we introduce CityCube, a systematic benchmark designed to probe cross-view reasoning capabilities of current VLMs in urban settings. CityCube integrates four viewpoint dynamics to mimic camera movements and spans a wide spectrum of perspectives from multiple platforms, e.g., vehicles, drones and satellites. For a comprehensive assessment, it features 5,022 meticulously annotated multi-view QA pairs categorized into five cognitive dimensions and three spatial relation expressions. A comprehensive evaluation of 33 VLMs reveals a significant performance disparity with humans: even large-scale models struggle to exceed 54.1% accuracy, remaining 34.2% below human performance. By contrast, small-scale fine-tuned VLMs achieve over 60.0% accuracy, highlighting the necessity of our benchmark. Further analyses indicate the task correlations and fundamental cognitive disparity between VLMs and human-like reasoning.

cs.CV↗

Adversarial Robustness in Zero-Shot Learning:An Empirical Study on Class and Concept-Level Vulnerabilities

Zero-shot Learning (ZSL) aims to enable image classifiers to recognize images from unseen classes that were not included during training. Unlike traditional supervised classification, ZSL typically relies on learning a mapping from visual features to predefined, human-understandable class concepts. While ZSL models promise to improve generalization and interpretability, their robustness under systematic input perturbations remain unclear. In this study, we present an empirical analysis about the robustness of existing ZSL methods at both classlevel and concept-level. Specifically, we successfully disrupted their class prediction by the well-known non-target class attack (clsA). However, in the Generalized Zero-shot Learning (GZSL) setting, we observe that the success of clsA is only at the original best-calibrated point. After the attack, the optimal bestcalibration point shifts, and ZSL models maintain relatively strong performance at other calibration points, indicating that clsA results in a spurious attack success in the GZSL. To address this, we propose the Class-Bias Enhanced Attack (CBEA), which completely eliminates GZSL accuracy across all calibrated points by enhancing the gap between seen and unseen class probabilities.Next, at concept-level attack, we introduce two novel attack modes: Class-Preserving Concept Attack (CPconA) and NonClass-Preserving Concept Attack (NCPconA). Our extensive experiments evaluate three typical ZSL models across various architectures from the past three years and reveal that ZSL models are vulnerable not only to the traditional class attack but also to concept-based attacks. These attacks allow malicious actors to easily manipulate class predictions by erasing or introducing concepts. Our findings highlight a significant performance gap between existing approaches, emphasizing the need for improved adversarial robustness in current ZSL models.

cs.CV↗