Searcharxiv⌕ Search

arXiv subjects

Haotian Yang

Publications and source records attributed to Haotian Yang.

At least 19 recordsLinked to original sources

A rigidity theorem for edge-connectivity under non-negative Bakry--Émery curvature

The edge-connectivity $κ(G)$ of a graph $G$ is the minimum number of edges whose removal disconnects $G$, and it is bounded above by the minimum degree $δ(G)$. We classify all connected locally finite simple graphs with nonnegative Bakry--Émery curvature satisfying $κ(G)<δ(G)$. All such graphs are infinite. Consequently, every finite connected simple graph with nonnegative Bakry--Émery curvature satisfies $κ(G)=δ(G)$, confirming a conjecture of Chen, Koolen, and Liu.

math.CO↗

TwinPast: Benchmarking Historical Evidence Use in Streaming Video Understanding with Evidence Contrastive Video Pairs

High accuracy on streaming video benchmarks does not establish whether a model uses visual history. Our review of OVO-Bench and StreamingBench finds that recent frames suffice for 32% of sampled historical questions, while models also answer many questions correctly from the question and options alone. We introduce TwinPast to test whether answers correctly follow changes in history, using 350 human-reviewed video pairs spanning five historical tasks. Each pair holds the recent video context, question, and ordered options fixed while changing critical historical evidence and the correct answer. Each video is evaluated independently, and PairAcc requires correct answers for both histories. We evaluate 34 model and input configurations. For Qwen3-VL-8B and DeepSeek-Flash, historical inputs improve performance on TwinPast, reversing the recent-frame advantage on existing benchmarks. The strongest evaluated streaming system reaches 49.14% PairAcc, compared with 66.57-91.43% for the evaluated general-purpose models. This gap persists across all five tasks. Case studies further show that models select states from the wrong time or contradict recorded event order despite retaining the relevant evidence. These findings highlight the need to connect historical memory and retrieval with reasoning that uses evidence according to the question's temporal references and event relations.

cs.CV↗

Routing Policy Optimization for Online Diffusion Reinforcement Learning

Reinforcement learning can align visual generators with reward signals beyond their pretraining objectives, but existing score-function methods typically introduce stochasticity by perturbing the reverse denoising trajectory, leading to costly rollout-based optimization. We instead ask whether stochastic exploration can be introduced inside the generator while preserving its original sampler. Routing Policy Optimization (RPO) answers this question by turning attention routing into a stochastic exploration action. At a few selected denoising levels, each query block keeps its own block and samples further key blocks in proportion to the generator's native attention mass, or keeps dense attention. The sampled route perturbs the velocity of that transition, and a Gaussian likelihood around the dense velocity scores the perturbation with a score-function objective. RPO further uses a controlled two-rollout estimator: two rollouts share the same prompt, initial latent, routed denoising levels, and dense anchor layers, differing only in their sampled attention routes. Their reward difference provides an advantage signal for the routed transitions. Because the likelihood differentiates the dense velocity itself, the learned updates remain effective after routing is removed. At inference, RPO restores dense attention and retains the original deterministic sampler. Experiments on text-to-image and text-to-video generation show that RPO improves generation quality while achieving nearly 4x higher training efficiency than Flow-GRPO-style methods. Please see our project page at https://velox-world.com/rpo for visual results.

cs.CV↗

DMAD: Distribution Matching as Adversarial Distillation for Fast Visual Generation

Distribution Matching Distillation (DMD) trains a few-step student from the difference between separately estimated target and student scores, so it must keep an auxiliary diffusion model fitted to the student's evolving distribution at extra memory and computation cost. We introduce DMAD, Distribution Matching as Adversarial Distillation, which recasts distribution matching as classification and learns the required log-density ratios directly. Two discriminator heads on a shared backbone distinguish real data and teacher samples from the student's, and linear losses on their logits train the student without auxiliary score fitting. We prove that at the discriminator optimum these losses recover the distribution-matching gradient underlying DMD, through the classical identity linking discriminator logits to log-density ratios. We further introduce gap-based reweighting, which adapts teacher supervision across noise levels from the real-data head's empirical logit gap between real and teacher samples. DMAD reaches a Fréchet Inception Distance (FID) of 1.04 with one-step generation on ImageNet-64x64, 14.47 with four-step SDXL on COCO-10K, and a VBench total score of 85.15 with four-step Wan2.1-T2V-14B, the best values among the compared few-step methods and the multi-step teachers. On MiniMax-H3-33B, our four-step student achieves overall human preference rates of 79.1% over DMD2 and 84.6% over rCM for joint audio-video generation, excluding ties. Our code, models and demos are available at https://yzmblog.github.io/projects/DMAD.

cs.CV↗

Does Steering Break Your Model? A Multi-Dimensional Evaluation Suite for LLM Steering Methods

Activation steering provides a lightweight and flexible way to control large language model (LLM) behavior. However, effective steering requires more than inducing the intended behavior: it should also limit unintended changes and remain robust across inputs and training data. Existing evaluations cover these dimensions only in fragments. As a result, the trade-offs between efficacy and side effects have not been systematically characterized. We introduce SteerScope, a two-axis, multi-dimensional evaluation suite that jointly characterizes steering outcomes and method properties through 15 metrics. We score target efficacy and side effects on language quality, task capabilities, and safety and reliability, and further assess generalization and data dependence through steering-specific metrics for sample efficiency and sample sensitivity. Rather than comparing methods at a single operating point, we characterize the trade-offs between efficacy and side effects. Under matched models, tasks, and evaluation protocols, we benchmark 23 methods spanning 4 families, including prompting, LoRA, and SFT as baseline methods, and release the suite as an extensible codebase. We find that current activation steering methods do not yet surpass the Prompt Steering baseline in their overall balance between steering efficacy and side effects: across both model scales, no evaluated activation steering method achieves higher efficacy without incurring greater composite side effects. We further uncover a consistent coupling between steering efficacy and side effects. Under OOD prompts, target efficacy is often preserved, whereas side effects tend to become more pronounced, particularly through declines in instruction relevance and fluency. Methods also exhibit sharply different sample-efficiency profiles.

cs.CL↗

Breaking the Uniformity Trap: Scaling Video Diffusion Model via SplitMoE

Mixture-of-Experts (MoE), popularized by large language models, is a promising paradigm for scaling visual generative models. However, conventional token-wise MoE routes tokens independently within a homogeneous expert pool and regularizes expert usage toward uniformity, making it poorly matched to video data that is spatiotemporally redundant and semantically long-tailed. We show that existing visual MoEs fall into a uniformity trap: semantically under-organized routing, compounded by uniform expert-usage regularization, scatters coherent patches across disparate experts, causing routing fragmentation and structural distortion. To address this, we propose SplitMoE, a split-role sparse architecture that breaks the shackles of uniformity. To accommodate the inherent semantic imbalance, we explicitly bifurcate the expert pool into semantic experts and generic experts, with semantic experts capturing high-level semantic abstraction and generic experts preserving residual visual information and flexible generative capacity. Leveraging prototype-guided routing and pull-push regularization, SplitMoE enables tokens to cluster naturally by semantic attributes rather than arbitrary balancing constraints. Extensive results show that under an equivalent activated-parameter budget, SplitMoE outperforms traditional load-balanced MoEs in convergence speed, routing coherence, and video generation quality across standard benchmarks. By revealing an emergent coarse-to-fine denoising logic, SplitMoE provides the community with a modality-aware scaling path, serving as a critical reference for building large-scale video world models.

cs.CV↗

PDMD: Projected Distribution Matching Distillation for Video Diffusion Models

Modern video diffusion models require tens of denoising evaluations over long spatiotemporal token sequences. Distribution Matching Distillation (DMD) reduces the number of function evaluations (NFE) to just a few. However, DMD samples can degrade during training, exhibiting progressive oversaturation and artifacts. We trace this instability to critic errors, which enter successive student updates and accumulate over time. We introduce Projected Distribution Matching Distillation (PDMD) to filter critic errors. PDMD projects out the component of the DMD update parallel to the student-critic endpoint residual. At a fixed noisy query, we prove that this residual is an unbiased estimate of the critic's endpoint error. Under high-dimensional assumptions, this projection removes a constant fraction of critic error while discarding only a vanishing fraction of ideal DMD signal. Empirically, the projection stabilizes training and improves sample quality where DMD degrades and develops unnatural textures. PDMD requires only a one-line code change to DMD, with no extra loss, network, data, model pass, or multi-stage training. With Wan2.1, PDMD achieves a VBench total score of 83.73 at 4 NFE, surpassing matched DMD by 1.03 points. On MiniMax-H3 joint video-audio generation, PDMD achieves a VideoGen-Eval visual total score of 83.17, 0.41 points above the strongest distilled baseline. PDMD also achieves the best performance on all six audio metrics among the compared 4-NFE models. Qualitative comparisons and user studies favor PDMD over the distilled baselines in visual quality, motion, and audio quality. Code and models are available at https://pdmd2026.github.io/.

cs.CV↗

ProbeScout: Visual Analytics for Attribute-Guided Image Search

Analysts often need to identify images that jointly satisfy multiple visual conditions, such as a crossroads with traffic lights at dusk, for model diagnosis, dataset curation, and targeted training. Embedding-based retrieval can rank the large gallery efficiently, but a visually dominant condition can obscure weaker conditions, and a single similarity score does not enforce the required conjunction. Visual question answering (VQA) can explicitly verify conditions, yet exhaustively applying it to the full gallery is costly, especially when analysts refine their query. These limitations motivate keeping humans in the loop at the attribute level, where analysts can quickly build evidence for each condition and reuse it when the request changes. We therefore present ProbeScout, a visual analytics system that supports this loop. It first builds composable attribute probes from sparse VQA labels and fuses them into a conjunction-aware initial ranking. Coordinated views support rapid screening, near-miss diagnosis, and on-the-fly subset construction by filtering and combining these probe outputs. Analysts provide lightweight attribute- and query-level feedback, which drives staged refinement of fusion weights while keeping the probes fixed. These verified attributes can be reused for future queries. We evaluate ProbeScout on 17 retrieval tasks across three datasets, showing improved retrieval over embedding baselines. A separate 10-task comparison achieves higher task-macro AP and F1 than exhaustive VQA while labeling at most 2% of the gallery images. Two case studies further demonstrate how ProbeScout supports interactive analysis and refinement in realistic workflows.

cs.HC↗

A One-Third Bound for the Maker--Breaker Degree Game

Let \(H\) be a finite hypergraph with rank $r$ and minimum degree \(d\). In the Maker--Breaker degree game, Maker and Breaker alternately claim previously unclaimed hyperedges of \(H\), with Maker moving first, and Breaker seeks to maximize the minimum degree $δ(H_{\mathrm B})$ of his spanning subhypergraph $H_{\mathrm B}$. We prove that, for every fixed \(r\ge2\) and all sufficiently large \(d\), Breaker has a deterministic strategy satisfying \[ δ(H_{\mathrm B})\ge \frac{d}{r+1}-\sqrt{d\log d}. \] For graphs, this improves the classical universal lower bound \(d/4\) to \(d/3-\sqrt{d\log d}\). The proof introduces a virtual balancing process, encodes local imbalance by a multiplicative risk, and keeps the resulting risk vector in the Shearer region throughout the game.

math.CO↗

DAC-Pose: Dual-Agent Collaborative Framework for Pose-Guided Human Generation

AI agents have emerged as a powerful new paradigm in generative image synthesis, enabling systems to perform complex semantic reasoning rather than passive pixel-level mapping. In pose-guided human generation, conventional methods inevitably produce severe visual artifacts under drastic viewpoint shifts, fundamentally because they lack the cognitive capacity to logically deduce unseen regions and model complex spatial deformations. To bridge this gap, we propose DAC-Pose, a novel agent-driven multimodal framework that reformulates single-view human generation as a collaborative dual-agent system. DAC-Pose integrates two complementary components, namely, the Prior Semantic Reasoning (PSR) agent and the Discrepancy-Aware Visual Encoding (DAVE) agent. Functioning as a cognitive engine, PSR utilizes collaborative reasoning to deduce the fine-grained attributes of unseen regions. Concurrently, acting as a specialized visual perception agent, DAVE quantifies and encodes viewpoint-induced spatial misalignments, continuously feeding robust spatial constraints back into the generative process. This autonomous feedback loop between semantic deduction and visual perception ensures high-fidelity detail synthesis. Extensive experiments on the DeepFashion and Market-1501 benchmarks validate the superiority of our agent-driven paradigm. Notably, DAC-Pose excels in preserving texture alignment and identity consistency under drastic viewpoint changes. The code is available at https://github.com/AIVRC/DAC-Pose.

cs.CV↗

Global Attention-Fused Image Cropping with Attention-Guided and Global-Aligned Crop Evaluator

Image cropping aims to improve image aesthetics by preserving important content within an appropriately composed region. However, most existing methods focus primarily on salient regions and therefore have limited sensitivity to the global relationships among the main image components. To address this limitation, we propose Global Attention-Fused Image Cropping (GAFIC), which consists of an Attention-Guided Feature Fusion (AGFF) and a Global-Aligned Crop Evaluator (GACE). AGFF aggregates the importance of local regions to construct a global representation that captures both image structure and local details. GACE aligns candidate crop features with this global representation, enabling crop evaluation to remain sensitive to boundary changes. We further combine three ranking losses across multiple scales to obtain accurate and stable crop scores. Extensive experiments on the GAIC and CPC datasets demonstrate that GAFIC outperforms existing image-cropping methods, particularly in terms of accuracy and stability. Unlike pixel-level retargeting methods such as seam carving, inpainting, and diffusion-based synthesis, GAFIC does not synthesize or modify the retained pixels; instead, it selects an aesthetically preferred crop from the source image, making it suitable for scenarios where pixel integrity and efficient batch processing are important. The source code is available at https://github.com/AIVRC/GAFIC.git.

cs.CV↗

Towards Predictive, Aligned, and Scalable Robot Learning

Learning, at its core, extends beyond memorization to the ability to reason and solve novel problems by navigating a space of possibilities. We introduce Lumo-2, a latent world-action model that generates actions by reasoning over world dynamics in latent space. The learned latent world dynamics capture physically grounded visual transitions, naturally encoding future possibilities and providing a unified substrate for cross-modal alignment. This formulation enables predictive reasoning akin to world modelling while remaining lightweight and focused on physical dynamics relevant to control. Central to our approach is the hypothesis that action generation quality is governed by the geometry of the latent space. We observe that standard reconstruction-based action tokenization objectives induce representations biased toward low-level signal fidelity, leading to misalignment between reconstruction quality and downstream control performance. To address this limitation, we propose a multi-stage modality pre-alignment strategy in which action representations are progressively aligned with latent world dynamics, vision, and language. This process enforces cross-modal consistency, promotes abstraction, and induces a structured latent space for predictive reasoning. We provide a systematic empirical study of latent world modelling and modality alignment, analyzing their roles in scaling laws and out-of-distribution generalization. Results show that Lumo-2 consistently outperforms strong vision-language-action (VLA) and world-action model (WAM) baselines, with gains on challenging real-world tasks requiring temporal reasoning, physical understanding, or high control complexity, including long-horizon and dexterous manipulation. These findings suggest that structured multimodal alignment and predictive reasoning are fundamental principles for advancing embodied intelligence.

cs.RO↗

A Glimpse into Long-term Physical Coexistence with Intelligent Robots

Long-term physical coexistence with intelligent robots requires more than capable robot policies. A persistent robotic assistant must support diverse user-facing interfaces, maintain long-horizon memory of people and preferences, coordinate across robot embodiments, and translate human intent into safe physical execution. We introduce PHILIA, a multi-robot agent built around a robot gateway abstraction. PHILIA retains the rich interaction and tool ecosystem of OpenClaw while exposing robot-local runtimes, onboard perception, navigation, speaker, and robot policies through a unified capability interface. This design decouples low-frequency, high-semantic agent reasoning from high-frequency, low-level robot execution, enabling plug-and-play integration of user interfaces, robot embodiments, and policy backends. As a result, the user experience becomes compositional: advances in user interfaces, robot embodiments, robot policies, navigation, or interaction algorithms can improve the overall experience without redesigning the system. We validate the architecture on Astribot S1 robots while designing the robot gateway contract to support future heterogeneous robot platforms through a shared capability interface for observation, task execution, navigation, speech playback, status monitoring, and task cancellation. We present representative use cases in which agent memory and scene understanding are grounded in robot actions. These span interactive household scenarios, ranging from simple organization to challenging long-horizon and dexterous service tasks, such as packing a backpack and lifting a garbage bag. We highlight the human-robot interaction flow, where contextual understanding of user intent and preferences, together with human-in-the-loop confirmation or adjustment during execution, is essential for effective assistance.

cs.RO↗

Tree suspensions and transfer functions for single degree Turán spectra

For integers $1\le \ell<k$, let $Π^k_\ell$ denote the single-forbidden $\ell$-degree Turán spectrum of $k$-uniform hypergraphs. We introduce transfer functions for this spectrum: explicit functions $f$ such that, for every $F$, there is another single $k$-graph $F^*$ with $π_\ell(F^*)=f(π_\ell(F))$. This gives a mechanism for producing new single-forbidden densities while retaining full control of the resulting value. Our transfer functions are realized by a new family of suspension-type operations, called tree suspensions. From these operations we obtain three explicit maps: one acting on $Π^k_\ell$ for every $1\le\ell<k$, a second acting when $\ell\ge k/2$, and a third acting in the ordinary Turán case $\ell=1$. The common feature is a robust tree structure which gives the lower bound by a two-part construction and, in the regimes above, admits a matching embedding or Lagrangian upper bound. As a first application, the universal transfer function propagates accumulation points. Using the recent zero-accumulation results for $\ell\ge2$ together with the ordinary Turán accumulation result of Conlon and Schülke, we prove that $Π^k_\ell$ has infinitely many accumulation points for every $k\ge3$ and every $1\le\ell<k$. This recovers, in particular, the known infinitude of accumulation points in the ordinary and codegree spectra. As a second application, combining two independent transfer functions forces algebraic degrees to grow. For every $k\ge3$ and every $\ell\in\{1,\lceil k/2\rceil,\ldots,k-2\}$, the spectrum $Π^k_\ell$ contains algebraic numbers of arbitrarily large degree over $\mathbb Q$. Thus the arithmetic complexity previously known for finite forbidden families already occurs in the single-forbidden spectrum, both for ordinary Turán density and for a broad range of degree Turán densities.

math.CO↗

Vanishing orders, suspensions and zero degree Turán densities

For integers $1\le \ell<k$, the $\ell$-degree Turán density $π_\ell(F)$ measures the minimum $\ell$-degree threshold that forces a copy of a fixed $k$-uniform hypergraph $F$, generalizing both the classical Turán density $π_1$ and the codegree Turán density $π_{k-1}$. Motivated by Erdős' characterization of $k$-graphs with zero Turán density, we study the structural implications of vanishing $\ell$-degree Turán density. Our main result concerns the case $\ell=2$. We prove that, for every $k\ge3$, if a $k$-graph $F$ satisfies $π_2(F)=0$, then $F$ admits a $2$-vanishing order, that is, a global vertex ordering under which all edges align canonically with respect to their pairs. This extends to all uniformities a structural phenomenon previously known for $3$-graphs, and gives a higher-degree analogue of the classical fact that $π_1(F)=0$ forces $F$ to be $k$-partite. In particular, the absence of a $2$-vanishing order is a structural obstruction to vanishing $2$-degree Turán density. We also establish a suspension principle connecting consecutive degree parameters. Given a $(k-1)$-graph $F$, let $\mathcal{S}_F$ be the $k$-graph obtained by adding an apex vertex $v$ and replacing each edge $e\in E(F)$ with $v\cup e$. We show that, for $2\le \ell<k$, $π_{\ell}(\mathcal{S}_F)=0$ if and only if $π_{\ell-1}(F)=0$. This provides a bridge between different degree Turán densities and allows vanishing results to be lifted across uniformities and degree parameters. As an application, we prove that except the classical Turán density, all other degree Turán densities accumulate at zero. The proof of our main result combines random geometric building blocks, a design-theoretic gluing scheme, and random sparsification to reconcile positive $2$-degree with local vanishing structure.

math.CO↗

Beam Test Characterization of Silicon Microstrip Detector Flight-Model Ladders for the AMS-02 Upgrade

The AMS-02 experiment plans to install a new silicon microstrip tracker layer (Layer-0) on top of the existing detector, increasing the cosmic-ray acceptance by a factor of 3. Layer-0 employs a design in which multiple silicon microstrip detectors (SSDs) are connected in series to form long detector ladders. We present a detailed performance study of the flight-model ladders using a 350~GeV mixed hadron beam at the CERN SPS. The study focuses on the following aspects: (i) the performance of ladders with different numbers of SSDs, for which the intrinsic spatial resolution at normal incidence varies from $9.5~μ\mathrm{m}$ to $11.4~μ\mathrm{m}$ for ladders composed of 8 to 12 SSDs; (ii) the response consistency for particles impacting on the \emph{Head} and \emph{Tail} regions of the ladder; and (iii) the dependence of the detector performance on the particle incidence angle.

physics.ins-det↗

HECTOR: Hybrid Editable Compositional Object References for Video Generation

Real-world videos naturally portray complex interactions among distinct physical objects, effectively forming dynamic compositions of visual elements. However, most current video generation models synthesize scenes holistically and therefore lack mechanisms for explicit compositional manipulation. To address this limitation, we propose HECTOR, a generative pipeline that enables fine-grained compositional control. In contrast to prior methods,HECTOR supports hybrid reference conditioning, allowing generation to be simultaneously guided by static images and/or dynamic videos. Moreover, users can explicitly specify the trajectory of each referenced element, precisely controlling its location, scale, and speed (see Figure1). This design allows the model to synthesize coherent videos that satisfy complex spatiotemporal constraints while preserving high-fidelity adherence to references. Extensive experiments demonstrate that HECTOR achieves superior visual quality, stronger reference preservation, and improved motion controllability compared with existing approaches.

cs.CV↗

Asynchronous Fast-Slow Vision-Language-Action Policies for Whole-Body Robotic Manipulation

Most Vision-Language-Action (VLA) systems integrate a Vision-Language Model (VLM) for semantic reasoning with an action expert generating continuous action signals, yet both typically run at a single unified frequency. As a result, policy performance is constrained by the low inference speed of large VLMs. This mandatory synchronous execution severely limits control stability and real-time performance in whole-body robotic manipulation, which involves more joints, larger motion spaces, and dynamically changing views. We introduce a truly asynchronous Fast-Slow VLA framework (DuoCore-FS), organizing the system into a fast pathway for high-frequency action generation and a slow pathway for rich VLM reasoning. The system is characterized by two key features. First, a latent representation buffer bridges the slow and fast systems. It stores instruction semantics and action-reasoning representation aligned with the scene-instruction context, providing high-level guidance to the fast pathway. Second, a whole-body action tokenizer provides a compact, unified representation of whole-body actions. Importantly, the VLM and action expert are still jointly trained end-to-end, preserving unified policy learning while enabling asynchronous execution. DuoCore-FS supports a 3B-parameter VLM while achieving 30 Hz whole-body action-chunk generation, approximately three times as fast as prior VLA models with comparable model sizes. Real-world whole-body manipulation experiments demonstrate improved task success rates and significantly enhanced responsiveness compared to synchronous Fast-Slow VLA baselines. The implementation of DuoCore-FS, including training, inference, and deployment, is provided to commercial users by Astribot as part of the Astribot robotic platform.

cs.RO↗